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Ornn OriginalCentered.jpg
Ornn
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Abilities

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Living Forge
Disable Time: 4
Living Forge & Master Craftsman.png

Innate: Ornn increases Armor icon.png bonus armor, Magic resistance icon.png bonus magic resistance and Health icon.png bonus health by 10% from all sources, further increased by 4% each time he upgrades a Mythic item into a Masterwork item.

Innate - Living Forge: Ornn can purchase non-consumable items from anywhere on the field by forging them himself, and is also presented a Forge Menu with his recommended items to select to be forged. Channeling icon.png Forging takes 4 seconds and the process is Silence icon.png interrupted if Ornn takes damage from enemy Champion icon.png champions or Turret icon.png turrets, disabling Living Forge for a few seconds. Gold Gold Gold is only expended upon completing the forge.

Innate - Master Craftsman: When Ornn reaches level 13, the Mythic item he owns or purchases is upgraded for free. Additionally, for each level after 13 (levels 14, 15, 16 and 17), Ornn can upgrade one of an allied champion's Mythic items by selecting them within 600 range. Each Masterwork item has about 1000 Gold 1000-worth of additional stats.

Innate - Temper: Ornn's basic attacks against Brittle icon.png Brittle enemies Airborne icon.png knocks them back a short distance.

Ornn's and allies' Stun icon.png immobilizing effects against enemies with Brittle will consume the debuff to deal 10% − 18% (based on Ornn's level) of their maximum health as bonus magic damage.

Info
Notes
  • Items forged with Living Forge that grant health or mana items built in the field retain Ornn's previous health and mana percentage. Returning to base still brings health and mana items back to full.
  • The reduction in Tenacity icon.png Tenacity will benefit all applicable types of Stun icon.png crowd control, not just Stun icon.png immobilizes. The following do not consume Brittle but benefit from the reduction: Blind icon.png blinds, Cripple icon.png cripples, Disarm icon.png disarms, Grounded icon.png grounding, Silence icon.png silences, and Slow icon.png slows.
  • Living Forge's increase in bonus health stacks multiplicatively with Overgrowth Overgrowth.
  • It is not required to rank Bellows Breath Bellows Breath in order to apply Brittle.
  • The bonus magic damage inflicted by Brittle is credited to Ornn.
    • The magic damage benefits from Ornn's Magic penetration icon.png magic penetration.
  • Mastercraft items and their components are not the same item and so in theory any unnamed passives would stack and any unnamed actives would only put themselves on cooldown upon activated. This is however not true. Actives will always place their counterpart on cooldown.
  • The following table refers for interactions while Ornn is Channeling icon.png channeling:
    • All of Ornn's actions are disabled during the first 0.5 seconds of the channel.
Type Channel
Attacking Interrupts
Abilities Interrupts
Movement Interrupts
Items Usable N/A
Disabled Hextech Protobelt-01 Hextech Protobelt-01
Interrupted by All item-actives not specified above interrupt
Consumables Interrupts
Spells Usable N/A
Disabled N/A
Interrupted by Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Interrupted by
  • Damaging effects
  • Death
  • Silence icon.png Silencing effects
    • The following table shows a list of all Masterwork items and the additional stats they provide compared to their non-upgraded version, as well as the gold value of these stats:
    Item Bonus stats Gold value
    Bloodward Bloodward
    • 15 AD
    • 10% AS
    • 3% AS
    887.5 Gold 887.5
    Ceaseless Hunger Ceaseless Hunger
    • 15 AD
    • 150 health
    • 100% HP5
    • 5 AH
    1358.33 Gold 1358.33
    Deicide Deicide
    • 5 AH
    • 15 AD
    • 150 health
    1058.33 Gold 1058.33
    Draktharr's Shadowcarver Draktharr's Shadowcarver
    • 15 AD
    • 5 AH
    • 8 lethality
    698.33 Gold 698.33
    Dreamshatter Dreamshatter
    • 5 AH
    • 10 AD
    • 10% AS
    • 100 health
    1000 Gold 1000
    Eternal Winter Eternal Winter
    • 20 AP
    • 5 AH
    • 200 mana
    • 100 health
    1115 Gold 1115
    Eye of Luden Eye of Luden
    • 20 AP
    • 5 AH
    • 200 mana
    • 4 mpen
    972.78 Gold 972.78
    Forgefire Crest Forgefire Crest
    • 15 armor
    • 15 MR
    • 150 health
    • 5 AH
    1103.33 Gold 1103.33
    Icathia's Curse Icathia's Curse
    • 20 AP
    • 5 AH
    • 150 health
    • 3% omni vamp
    1107.83 Gold 1107.83
    Infinity Force Infinity Force
    • 5 AH
    • 10 AD
    • 10% AS
    • 100 health
    1000 Gold 1000
    Liandry's Lament Liandry's Lament
    • 30 AP
    • 5 AH
    • 200 mana
    1065.83 Gold 1065.83
    Reliquary of the Golden Dawn Reliquary of the Golden Dawn
    • 5 AH
    • 10 armor
    • 10 MR
    • 200 health
    1046.67 Gold 1046.67
    Rimeforged Grasp Rimeforged Grasp
    • 5 AH
    • 15 armor
    • 10 MR
    • 150 health
    1013.33 Gold 1013.33
    Sandshrike's Claw Sandshrike's Claw
    • 15 AD
    • 5 AH
    • 8 lethality
    698.33 Gold 698.33
    Seat of Command Seat of Command
    • 5 AH
    • 30 AP
    • 100% MP5
    • 100 health
    1552.5 Gold 1552.5
    Shurelya's Requiem Shurelya's Requiem
    • 5 AH
    • 3% MS
    • 50% MP5
    • 250 health
    1168.5 Gold 1168.5
    Starcaster Starcaster
    • 5 AH
    • 30 AP
    • 100% MP5
    • 100 health
    1552.5 Gold 1552.5
    Syzygy Syzygy
    • 20 AD
    • 2% omni vamp
    • 8 lethality
    833 Gold 833
    Turbocharged Hexperiment Turbocharged Hexperiment
    • 5 AH
    • 10 armor
    • 15 MR
    • 150 health
    1003.33 Gold 1003.33
    Typhoon Typhoon
    • 20 AD
    • 15% AS
    1075 Gold 1075
    Upgraded Aeropack Upgraded Aeropack
    • 30 AP
    • 5 AH
    • 100 health
    1052.5 Gold 1052.5
    Vespertide Vespertide
    • 30 AP
    • 5 AH
    • 100 health
    1052.5 Gold 1052.5
    Wyrmfallen Sacrifice Wyrmfallen Sacrifice
    • 20 AD
    • 15% AS
    1075 Gold 1075

    Map-Specific Differences
    Howling Abyss icon.png Howling Abyss differences
    • New Effect: Forging an item puts Living Forge on a 120-second cooldown.

    Edit
    Volcanic Rupture
    TARGET RANGE: 800
    EFFECT RADIUS: 50
    CAST TIME: 0.25
    COST: 45 Mana
    COOLDOWN: 9 / 8.5 / 8 / 7.5 / 7
    Volcanic Rupture.png

    Active: Ornn slams the ground, sending a fissure in the target direction that stops at maximum range or 200 units behind a hit enemy champion, dealing physical damage and Slow icon.png slowing enemies hit by 40% for 2 seconds.

    Physical Damage:
    20 / 45 / 70 / 95 / 120 (+ 110% AD)

    After a 1.125-second delay, a magma pillar erupts at maximum range, Airborne icon.png knocking aside enemies hit and lingering as impassible terrain for 4 seconds.

    The pillar will not expire while Ornn is charging charging.

    Info
    Notes
    • The fissure will move an 200 units beyond the first champion it hits, not exceeding the maximum range of the ability. It can still damage additional targets.
    • If launched in a wall, pillar will try to appear on the other side of the wall, if it cannot the pillar will be destroyed.
    • Spell Shield.png Spell shield will not prevent the Airborne icon.png knock aside from the magma pillar forming.
    • Volcanic Rupture is always cast from the original casting position.

    Edit
    Bellows Breath
    TARGET RANGE: 500
    EFFECT RADIUS: 175
    CAST TIME: none
    COST: 45 / 50 / 55 / 60 / 65 Mana
    COOLDOWN: 12 / 11.5 / 11 / 10.5 / 10
    Bellows Breath.png

    Active: Ornn marches with Unstoppable icon.png displacement immunity in the target direction with 35% reduced Movement speed icon.png movement speed and being unable to act for 0.75 seconds.

    Over the march he belches fire over a cone in front of him, dealing magic damage every 0.15 seconds to enemies hit. The final bout of flame will apply Brittle icon.png Brittle for 3 seconds.

    Total Magic Damage:
    12 / 13 / 14 / 15 / 16% of target's maximum health
    Damage Per Instance:
    2.4 / 2.6 / 2.8 / 3 / 3.2% of target's maximum health

    Bellows Breath has a minimum damage threshold, which is also the damage dealt to Minion icon.png minions. Monster icon.png Monsters take modified damage as well.

    Total Minimum/Minion Damage:
    80 / 130 / 180 / 230 / 280
    Minimum/Minion Damage Per Instance:
    16 / 26 / 36 / 46 / 56
    Total Monster Damage:
    155 / 180 / 205 / 230 / 255
    Monster Damage Per Instance:
    31 / 36 / 41 / 46 / 51

    Info
    Notes
    • Spell Shield.png Spell shield will negate the final instance of damage and prevents Brittle icon.png Brittle from being applied.
    • Ornn can see the on-target VFX on targets that are being struck even while they are in the fog of war.
    • Ornn places himself onto the ground and interrupts Airborne icon.png displacements affecting him upon casting Bellow's Breath.

    Edit
    Searing Charge
    TARGET RANGE: 800 / 650
    EFFECT RADIUS: 360 / 150
    SPEED: 1600
    CAST TIME: 0.35
    COST: 35 / 40 / 45 / 50 / 55 Mana
    COOLDOWN: 16 / 15 / 14 / 13 / 12
    Searing Charge.png

    Active: Ornn Dash.png charges a fixed distance in the target direction, dealing physical damage to enemies he passes through, stopping upon colliding with terrain.

    Physical Damage:
    80 / 125 / 170 / 215 / 260 (+ 40% bonus armor) (+ 40% bonus magic resistance)

    If Ornn collides with terrain while charging he creates a shockwave that deals the same damage and Airborne icon.png knocks up and Stun icon.png stuns enemies within for 1.25 seconds. Enemies can only be damaged once by Searing Charge.

    The shockwave destroys the pillar formed by Volcanic Rupture Volcanic Rupture and partially destroys terrain created by enemy Champion icon.png champions.

    Info
    Notes

    Edit
    Call of the Forge God
    TARGET RANGE: 2550
    WIDTH: 340
    SPEED: 1200 / 100
    CAST TIME: 0.5
    COST: 100 Mana
    COOLDOWN: 140 / 120 / 100
    Call of the Forge God.png

    Active: Ornn sounds his horn over the cast time, after which a lava elemental is summoned at maximum range from the target direction that stampedes towards his casting position for 3000 range at increasing speed, dealing magic damage and Slow icon.png slowing enemies hit for 2 seconds. The Slow icon.png slow scales with the distance traveled by the elemental, with a minimum of 10%.

    Magic Damage:
    125 / 175 / 225 (+ 20% AP)
    Total Magic Damage:
    250 / 350 / 450 (+ 40% AP)
    Maximum Slow:
    40 / 60 / 80%

    Ornn can recast Call of the Forge God after a 1.25-second delay.

    Call of the Forge God 2.png

    Recast: Ornn Dash.png dashes 300 units in the target direction (but not through terrain). If Ornn collides with the elemental, he headbutts it, sending it stampeding again in the new direction dealing the same magic damage and empowering it to Airborne icon.png knock up and Stun icon.png stun enemies hit for 1 second, reduced to 0.5 seconds after the first enemy Champion icon.png champion hit.

    Each pass applies Brittle icon.png Brittle to targets for 3 seconds and can affect enemies only once.

    Info
    Notes
    • Both casts count as ability activations for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
    • Call of the Forge God cannot be recast while Grounded icon.png grounded or Root icon.png rooted.
    • Brittle icon.png Brittle enemies without Tenacity icon.png Tenacity of their own will be Stun icon.png stunned for a total of 1.3 seconds.
    • Spell Shield.png Spell shields may only block one instance of damage.
    • Call of the Forge God is always cast from the original casting position.
    Type Cast time
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Reverie Shurelya's Reverie Righteous Glory Righteous Glory Youmuu's Ghostblade Youmuu's Ghostblade Spellbinder Spellbinder Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen Seraph's Embrace Seraph's Embrace
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
    Disabled Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon.png Resurrection

  • References

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