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League of Legends Wiki
Orianna OriginalCentered.jpg
Orianna
Orianna (Universe)Orianna (Universe)
Orianna (League of Legends)Orianna (League of Legends)
Orianna (Wild Rift)Orianna (Wild Rift)
Orianna (Development)Orianna (Development)
Champion icon.png Gameplay

Abilities

Clockwork Windup

Orianna Clockwork Windup.png

Innate: Orianna's Ball acts as a focal point for her abilities. It automatically returns to her if she is too far away from it.

Basic attacks deal 13 − 55 (based on level) (+ 15% AP) bonus magic damage. Subsequent attacks against the same target within 4 seconds deal an additional 2.6 − 11 (based on level) (+ 3% AP) bonus magic damage. Stacks up to 2 times.

Info
  • No additional details.

Command: Attack

Orianna Command- Attack.png

Active: Commands the Ball to fire toward a target location, dealing magic damage to targets along the way. The damage decreases by 10% for each unit it hits, down to a minimum of 50%.

Magic Damage:
50 / 90 / 130 / 170 (+ 40% AP)

The Ball remains at the target location afterward.

Info
  • No additional details.

Command: Dissonance

Orianna Command- Dissonance.png

Active: Commands the Ball to release an electric pulse, dealing magic damage to nearby enemies.

Magic Damage:
60 / 110 / 160 / 210 (+ 60% AP)

The pulse leaves behind an energy field for 3 seconds, Slow icon.png slowing enemies and granting bonus movement speed to allies for 2 seconds. The effect diminishes over time.

Slow and Movespeed:
20 / 25 / 30 / 35%

Info
  • No additional details.

Command: Protect

Orianna Command- Protect.png

Passive: The Ball grants bonus armor and magic resistance to the champion it is attached to.

Bonus Resistances:
10 / 15 / 20 / 25

Active: Commands the Ball to attach to an allied champion, granting a shield for 4 seconds, while also dealing magic damage to enemies it passes through.

Shield:
60 / 110 / 160 / 210 (+ 40% AP)
Magic Damage:
50 / 90 / 130 / 170 (+ 30% AP)

Info
  • No additional details.

Command: Shockwave

Orianna Command- Shockwave.png

Active: Commands the Ball to unleash a shockwave, dealing magic damage and Airborne icon WR.png launching nearby enemies toward the Ball after a brief delay.

Magic Damage:
150 / 225 / 300 (+ 70% AP)

Info
  • No additional details.

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