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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Orianna OriginalSkin TFT
Orianna
Orianna (Universe)Orianna (Universe)
Orianna (League of Legends)Orianna (League of Legends)
Orianna (Esports)Orianna (Esports)
Orianna (Teamfight Tactics)Orianna (Teamfight Tactics)
Orianna (Wild Rift)Orianna (Wild Rift)
Orianna (Development)Orianna (Development)
Orianna (Trivia)Orianna (Trivia)

Synergy[]

Piltover Piltover
Ekko OriginalTFTSquare
Heimerdinger OriginalTFTSquare
Jayce OriginalTFTSquare
Orianna OriginalTFTSquare
Vi OriginalTFTSquare
Piltover Emblem TFT item
Sorcerer Sorcerer
Ahri OriginalTFTSquare
Malzahar OriginalTFTSquare
Orianna OriginalTFTSquare
Silco OriginalTFTSquare
Swain OriginalTFTSquare
Taric OriginalTFTSquare
Vel'Koz OriginalSquare
Sorcerer Emblem TFT item

Trivia[]

Synergy[]

Piltover Piltover
Ekko OriginalTFTSquare
Heimerdinger OriginalTFTSquare
Jayce OriginalTFTSquare
Orianna OriginalTFTSquare
Vi OriginalTFTSquare
Piltover Emblem TFT item
Sorcerer Sorcerer
Ahri OriginalTFTSquare
Lux OriginalTFTSquare
Malzahar OriginalTFTSquare
Orianna OriginalTFTSquare
Swain OriginalTFTSquare
Taric OriginalTFTSquare
Vel'Koz OriginalSquare
Sorcerer Emblem TFT item

Trivia[]

Synergy[]

Clockwork Clockwork
Camille OriginalSquare
Jhin OriginalSquare
Orianna OriginalSquare
Zilean OriginalSquare
Clockwork Emblem TFT item
Enchanter Enchanter
Lulu OriginalSquare
Morgana BladeMistressSquare
Orianna OriginalSquare
Senna PrestigeTrueDamageSquare

Trivia[]

Synergy[]

Clockwork Clockwork
Camille OriginalSquare
Jhin OriginalSquare
Orianna OriginalSquare
Zilean OriginalSquare
Clockwork Emblem TFT item
Enchanter Enchanter
Janna HextechSquare
Lulu OriginalSquare
Orianna OriginalSquare
Taric ArmoroftheFifthAgeSquare

Trivia[]


Patch History[]

V12.10
  • Starting mana increased to 40 from 30.
  • Maximum mana increased to 100 from 90.
  • Ability damage reduced to 300 / 425 / 1500 from 325 / 450 / 1500.
  • Ability shield reduced to 125 / 200 / 700 from 140 / 200 / 700.
V12.9
  • Base health reduced to 700 from 750.
  • Base attack speed increased to 0.8 from 0.75.
  • Starting mana reduced to 30 from 50.
  • Maximum mana reduced to 90 from 130.
  • Ability damage increased to 325 / 450 / 1500 from 300 / 450 / 1200.
  • Ability shield increased to 140 / 200 / 700 from 120 / 170 / 600.
V12.8
  • Bug Fix: Fixed a bug that prevented her from gaining mana after stealthing with Edge of Night Edge of Night.
V12.4 - Returning
  • Ability shield increased to 120 / 170 / 600 from 100 / 150 / 400.
  • Ability damage reduced to 300 / 450 / 1200 from 350 / 550 / 1200.
V12.2
  • Ability shield reduced to 100 / 150 / 400 from 100 / 160 / 400.
V12.1
  • Maximum mana reduced to 130 from 140.
V11.24
  • Starting mana reduced to 50 from 80.
  • Maximum mana reduced to 140 from 180.
  • Ability stun duration reduced to 1 / 1 / 4 seconds from 1.5 / 1.5 / 4.
V11.22 - Added
  • Original Orianna Original Orianna
    • Tier 4 Clockwork Clockwork Enchanter Enchanter.
    • Command Shockwave Active - Command: Shockwave: Sends out her ball towards the largest group of champions, then commands it to release a shockwave. Allies within 2 hexes gain a 100 / 160 / 400 (× Ability power icon AP) shield for 4 seconds, while enemies within the area are briefly Airborne icon knocked up and dealt 350 / 550 / 1200 (× Ability power icon AP) Damage mitigated with Shifting Sands (E)magic damage. Enemies adjacent to the ball are drawn in and Stun icon stunned for 1.5 / 1.5 / 4 seconds.
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