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Olaf OriginalCentered.jpg
Olaf
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
Wild RiftWild Rift

Abilities

Edit
Berserker Rage
Berserker Rage.png

Innate: Olaf gains 0% − 75% (based on missing health) Attack speed icon.png bonus attack speed.

Info
Notes
  • No additional details.

Edit
Undertow
TARGET RANGE: Range center.png 310 / 1000
EFFECT RADIUS: Range center.png 100 / 250 / 300
WIDTH: Range model.png 180
SPEED: 1600
CAST TIME: 0.25
COST: 60 Mana
COOLDOWN: 7
Undertow.png

Active: Olaf throws an axe to the target location, dealing physical damage to all enemies it passes through and Slow icon.png slowing them for 1.5 − 2.5 (based on distance traveled) seconds.

Physical Damage:
80 / 125 / 170 / 215 / 260 (+ 100% bonus AD)
Slow:
25 / 30 / 35 / 40 / 45%

Olaf grants Ghost.png ghosting to Monster icon.png monsters hit for 6 seconds.

The axe impacts at the target location, briefly grants Sight icon.png sight of its immediate surroundings and remains there for a duration equal to the Cooldown reduction icon.png cooldown. Olaf reduces the cooldown of Undertow by 4.5 seconds upon retrieving the axe by walking within pickup distance of it.

Info
Notes
  • Undertow may hit additional targets upon landing, but not targets already struck in-flight.
    • The axe will land approximately 50 units further than Undertow's target range if cast below maximum range.
  • The axe is stopped prematurely upon encountering Wind Wall Wind Wall or Unbreakable Unbreakable, remaining on the ground upon collision.
  • The timer for how long an axe stays on the ground does not begin until it has landed, thus it is possible to throw another axe before retrieving the first.
  • Olaf cannot pick up an enemy Olaf's axe on the ground.
  • Undertow will fire from wherever Olaf was at the start of the cast time.

Edit
Vicious Strikes
CAST TIME: none
COST: 30 Mana
COOLDOWN: 16
Vicious Strikes.png

Active: Olaf empowers his axes for 6 seconds, gaining
Attack speed icon.png bonus attack speed, bonus Life steal icon.png life steal, and 0% − 33% (based on missing health) increased Heal power icon.png healing from all sources for the duration.

Bonus Attack Speed:
50 / 60 / 70 / 80 / 90%
Life Steal:
16 / 18 / 20 / 22 / 24%

Life steal icon.png Life steal and Spell vamp icon.png spell vamp bonuses are calculated on-cast and remain static for the full duration.

Info
Notes
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Interaction with omnivamp
  • If the ability is re-casted the duration refreshes without re-calculating the bonuses.

Edit
Reckless Swing
TARGET RANGE: Range center.png 325
CAST TIME: 0.25
COST: 21 / 34.5 / 48 / 61.5 / 75 (+ 15% AD) Health
COOLDOWN: 11 / 10 / 9 / 8 / 7
Reckless Swing.png

Active: Olaf strikes thunder onto the target enemy, dealing them Hybrid penetration icon.png true damage.

True Damage:
70 / 115 / 160 / 205 / 250 (+ 50% AD)

Reckless Swing Heal power icon.png heals Olaf for Health icon.png its health cost if it kills its target and its Cooldown reduction icon.png cooldown is reduced by 1 second every time Olaf lands a basic attack.

Info
Notes
  • The health cost is equal to 30% of the total damage dealt by the ability.
  • Reckless Swing can be cast even if Olaf doesn't have the sufficient amount of health to pay for the health cost.
    • As with all abilities with health costs, Reckless Swing will not reduce Olaf's health below 1.
  • Reckless Swing's health refund is considered Heal power icon.png healing therefore it is affected by Vicious Strikes Vicious Strikes and Spirit Visage Spirit Visage.
  • If the target becomes Playful.png untargetable, dies, or Olaf loses Sight icon.png sight of them during the cast time, Reckless Swing cancels but its Cooldown reduction icon.png cooldown and Health icon.png health are refunded.

Edit
Ragnarok
CAST TIME: none
COOLDOWN: 100 / 90 / 80
Ragnarok.png

Passive: Olaf gains Armor icon.png bonus armor and Magic resistance icon.png bonus magic resistance while Ragnarok is inactive.

Bonus Resistances:
20 / 30 / 40

Active: Olaf becomes enraged for 6 seconds, initially Remove Scurvy.png cleansing himself of all Stun icon.png crowd control and becoming Cc-immune icon.png immune to crowd control and gaining Attack damage icon.png bonus attack damage as well as 10% increased size for the duration. For the first second of Ragnarok, he also gains Movement speed icon.png bonus movement speed towards Sight icon.png visible enemy Champion icon.png champions within 2000 units.

Bonus AD:
15 / 20 / 25 (+ 30% AD)
Bonus Movement Speed:
20 / 45 / 70%

Info
Notes
  • Ragnarok removes the underlying Stun icon.png stun from Airborne icon.png airborne effects, but not the forced displacement, which requires him to use a Flash.png blink or Dash.png dash ability to override it.
  • Ragnarok does not bypass self or ally applied effects, unless otherwise stated. Some examples include Zhonya's Hourglass Zhonya's Hourglass, Guardian Angel Guardian Angel, and Fate's Call Fate's Call.
    • He prevents both ally and enemy Bard Bard from putting him in Stasis icon.png stasis with Tempered Fate Tempered Fate.
    • The ability will remain for its full duration regardless.
    • He cannot be knocked Airborne icon.png airborne by the Blast Cone Blast Cone regardless of ally or enemy.
  • Ragnarok does not negate any Malefic Visions.png debuffs other than Stun icon.png crowd control from being applied unless absolutely necessary.
  • The bonus attack damage updates dynamically over the duration; Increases or reductions in attack damage after the effect has been applied will still be amplified.
  • The 30% attack damage scaling amplifies the flat attack damage bonus aswell.


Patch history

This patch box only contains the Release version. For Olaf's complete patch history, see here.
V11.3
  • Stats
    • Base health reduced to 575 from 597.
  • Berserker Rage Berserker Rage
    • Bonus attack speed reduced to 0% − 75% (based on missing health) from 0% − 100% (based on missing health).
    • New Effect: The amount of attack speed being granted is now displayed on his passive icon.
V11.2
  • Vicious Strikes Vicious Strikes
    • Life steal increased to 16 / 18 / 20 / 22 / 24% from 14 / 16 / 18 / 20 / 22%.
    • Healing amplification reduced to 0% − 33% (based on missing health) from 0% − 50% (based on missing health).
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base health reduced to 597 from 597.24.
V10.25 - December 15th Hotfix
  • Undertow Undertow
    • Slow reduced to 25 / 30 / 35 / 40 / 45% from 29 / 33 / 37 / 41 / 45%.
  • Vicious Strikes Vicious Strikes
    • Bonus attack speed reduced to 50 / 60 / 70 / 80 / 90% from 55 / 65 / 75 / 85 / 95%.
V10.23
  • Stats
    • Base mana regeneration reduced to 7.465 from 7.466.
V10.6
  • General
    • Recommended items updated.
V9.16
V9.12
V9.4
  • General
    • Updated visual effects.
    • Basic attacks now have swipe VFX.
    • Basic attacks hit VFX updated.
  • Undertow Undertow
    • Now has hitbox and pick-up range indicators.
    • Pick-up VFX updated.
  • Vicious Strikes Vicious Strikes
    • Buff and healing VFX updated.
    • Floating runes removed.
  • Reckless Swing Reckless Swing
    • On-hit VFX updated.
  • Ragnarok Ragnarok
    • New lightning VFX on activation.
    • Buff VFX updated.
  • Brolaf Brolaf
    • Has skin-specific Graggy VFX on Q, E, and R.
    • Has the Graggy Ice logo on Q's pick-up indicator and a keg on E hit.
  • Pentakill Olaf Pentakill Olaf
    • Has firey VFX recoloring.
    • Has the Pentakill logo on E hit and R activation.
  • Butcher Olaf Butcher Olaf
    • Q hitbox indicator recolored to be meatier.
  • SKT T1 Olaf SKT T1 Olaf
    • Has golden VFX recoloring.
    • SKT T1 logo added to Q pick-up indicator, E hit, and R activation.
V9.1
  • Vicious Strikes Vicious Strikes
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
  • Ragnarok Ragnarok
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.15
  • General
  • Vicious Strikes Vicious Strikes
    • Bonus attack speed increased to 55 / 65 / 75 / 85 / 95% from 40 / 50 / 60 / 70 / 80%.
V8.7
  • Ragnarok Ragnarok
    • Bonus movement speed towards enemy champion reduced to 20 / 45 / 70% from 50 / 60 / 70%.
V8.5
  • Reckless Swing Reckless Swing
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
    • AD ratio increased to 50% AD from 40% AD.
  • Ragnarok Ragnarok
    • Active bonus AD reduced to 15 / 20 / 25 from 40 / 60 / 80.
    • New Effect: Active bonus AD now scales with 30% AD.
V8.3
  • Stats
    • Base health regeneration reduced to 8.5 from 8.512.
V8.2
V7.22
  • Stats
    • Base attack damage increased to 68 from 59.98.
    • Base armor increased to 35 from 26.04.
  • Undertow Undertow
    • Base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
V7.16
V7.15
V7.14
  • SKT T1 Olaf SKT T1 Olaf
    • Undertow Undertow
      • Bug Fix: On-hit particles no longer become a massive disco if Undertow hits a moving target.
V7.10
  • General
V6.22
  • Ragnarok Ragnarok
    • Bug Fix: Brolaf no longer plays two VO lines at once when activating Ragnarok.
V6.18
V6.9
V6.8
  • Vicious Strikes Vicious Strikes
    • Life steal increased to 14 / 16 / 18 / 20 / 22% from 9 / 12 / 15 / 18 / 21%.
  • Ragnarok Ragnarok
    • Passive armor and magic resist increased to 20 / 30 / 40 from 10 / 20 / 30.
V5.22
  • Stats
    • Base mana increased to 315.6 from 265.6.
    • Mana growth reduced to 42 from 45.
V5.17
V5.9
  • Ragnarok Ragnarok
    • Now grants 50 / 60 / 70% bonus movement speed towards enemies for 1 second.
V4.18
  • General
    • Texture update to Classic, Brolaf, Forsaken and Glacial.
V4.13
  • General
  • Undertow Undertow
    • Cooldown reduced to 7 seconds from 8.
  • Vicious Strikes Vicious Strikes
    • Healing amplification increased to +1% per 2% missing health from +1% per 2.5% missing health.
  • Ragnarok Ragnarok
    • Cooldown reduced to 100 / 90 / 80 seconds from 120 / 100 / 80.
V4.9
V4.5
  • General
    • Base armor increased to 21 from 17.
V4.1
  • Undertow Undertow
    • Slow reduced to 29 / 33 / 37 / 41 / 45% from 35 / 40 / 45 / 50 / 55%.
V3.14 - November 22nd Hotfix
  • Undertow Undertow
    • Bugfix: Fixed a bug where dropping a Totem Ward icon.png ward after using Undertow would create new axes that would both do damage and reduce Undertow’s cooldown.
V3.13
  • Undertow Undertow
    • Slow duration increased to 1.5-2.5 seconds from 1-2 seconds.
    • Mana cost changed to 60 from 55 / 60 / 65 / 70 / 75.
  • Vicious Strikes Vicious Strikes
    • Bonus attack speed increased to 40 / 50 / 60 / 70 / 80% from 20 / 35 / 50 / 65 / 80%.
  • Reckless Swing Reckless Swing
    • Health cost reduced to 30% of the damage dealt from 40%.
V3.12 rework
  • General
    • New splash artwork for Original Olaf Original Olaf.
    • Base mana reduced to 235 from 270.
  • Undertow Undertow
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 125 / 170 / 215 / 260.
    • Slow percent increased to 35 / 40 / 45 / 50 / 55% from 24 / 28 / 32 / 36 / 40%.
    • Slow duration reduced to 1-2 seconds based on distance traveled (from 2.5 seconds flat).
    • Slow no longer decays.
    • Minimum throw distance added (400).
    • Axes now stick in walls and structures only if they would land in impassible terrain.
    • Axes now make jungle monsters ignore unit collision (to better enable Olaf's axe pickup play in the jungle).
  • Vicious Strikes Vicious Strikes
    • Mana cost reduced to 30 from 40 / 45 / 50 / 55 / 60.
    • Now grants 20 / 35 / 50 / 65 / 80% attack speed.
    • Now provides 1% extra healing for every 2.5% health that Olaf is missing
    • Bonus life steal retained.
    • Bonus attack damage and spell vamp removed.
  • Reckless Swing Reckless Swing
    • Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 9 / 8 / 7 / 6 / 5.
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 100 / 160 / 220 / 280 / 340.
    • Bonus damage ratio increased to (+40% AD) from (+0% AD).
    • Health cost is equal to 40% of total damage dealt (unchanged ratio).
    • Health cost is now refunded if it kills the target.
    • Basic attacks lower the cooldown of Reckless Swing by 1 second.
  • Ragnarok Ragnarok
    • Cooldown changed to 120 / 100 / 80 seconds from 100.
    • Mana cost removed.
    • Now passively provides 10 / 20 / 30 armor and magic resist.
    • Active reworked: now removes the bonus armor and magic resist passive and grants 40 / 60 / 80 bonus attack damage while active.
    • Olaf now turns red when Ragnarok is active.
    • Crowd control immunity retained.
V3.6
  • Reckless Swing Reckless Swing
    • Can be cast at any health value, but will not reduce health below 1.
V3.01
  • Undertow Undertow
    • Slow now fades over the duration.
  • Vicious Strikes Vicious Strikes
    • Cooldown increased to 16 seconds from 12.
  • Ragnarok Ragnarok
    • No longer passively grants bonus armor penetration.
    • Now only grants bonus armor penetration while active.
V1.0.0.152
  • General
    • Movement speed increased to 350 from 325.
V1.0.0.139
  • Reckless Swing Reckless Swing
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7 / 6 / 5 / 4.
V1.0.0.136
  • Ragnarok Ragnarok
    • Updated buff tooltip to reflect that it now grants armor and magic resist instead of flat damage reduction.
V1.0.0.135
  • General
    • Movement speed increased to 325 from 320.
  • Undertow Undertow:
    • Base damage increased to 80 / 125 / 170 / 215 / 260 from 50 / 90 / 130 / 170 / 210.
    • Scaling changed to (+100 bonus AD) from (+50% bonus AD).
    • Cooldown reduced to 8 seconds from 10.
    • Cooldown refund from picking up the axe reduced to 4.5 seconds from 6.
  • Ragnarok Ragnarok
    • Now grants 30 / 45 / 60 armor and magic resist instead of 20 / 30 / 40 flat damage reduction.
V1.0.0.129
  • Ragnarok Ragnarok
    • Olaf is now immune to blinds and silences for the duration.
V1.0.0.128
  • Undertow Undertow
    • Missile speed increased to 1600 from 1500.
  • Ragnarok Ragnarok
    • It now breaks crowd control effects upon activation.
    • Duration changed to 6 seconds at all ranks from 5 / 6.5 / 8.
V1.0.0.125
  • Stats
    • Base armor increased to 17 from 14.
  • Reckless Swing Reckless Swing
    • Mana cost reduced to 0 from 50.
V1.0.0.115
  • Ragnarok Ragnarok
    • Fixed a bug where it was reducing true damage.
V1.0.0.111
  • Undertow Undertow
    • Fixed a bug where it could hit the same target twice.
V1.0.0.110
  • Undertow Undertow
    • Fixed a bug where could not deal damage to the same target within 1 second of the previous hit.
V1.0.0.109
  • Undertow Undertow
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 from 65 / 110 / 155 / 200 / 245.
    • Attack damage scaling increased to (+50% bonus AD) from (+30% bonus AD).
    • Fixed a bug where it was dealing too much damage.
V1.0.0.108
  • Vicious Strikes Vicious Strikes
    • Base damage reduced to 7 / 14 / 21 / 28 / 35 from 10 / 17 / 24 / 31 / 38.
    • Health scaling increased to 1% from 0.5%.
V1.0.0.107
  • Undertow Undertow
    • Now deals physical damage instead of magic damage.
  • Vicious Strikes Vicious Strikes
    • Health scaling changed to 0.5% at all ranks from 0.3 / 0.6 / 0.9 / 1.2 / 1.5%.
    • Base damage changed to 10 / 17 / 24 / 31 / 38 from 12 / 18 / 24 / 30 / 36.
  • Ragnarok Ragnarok
    • Damage reduction reduced to 20 / 30 / 40 from 25 / 45 / 65.
V1.0.0.98
  • Undertow Undertow
    • Slow increased to 24 / 28 / 32 / 36 / 40% from 16 / 22 / 28 / 34 / 40%.
V1.0.0.96
  • Ragnarok Ragnarok
    • Now displays "Cannot be Disabled!" when it blocks a debuff.
V1.0.0.87
  • Added
  • Berserker Rage Berserker Rage (Innate)
    • For each 1% of health missing, Olaf's attack speed is increased by 1%.
  • Undertow Undertow (Q)
    • Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
  • Vicious Strikes Vicious Strikes (W)
    • Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
  • Reckless Swing Reckless Swing (E)
    • Olaf attacks with such force that it deals true damage to his target and himself.
  • Ragnarok Ragnarok (Ultimate)
    • Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.

See also

References

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