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Olaf OriginalCentered.jpg
Olaf
Olaf (Universe)Olaf (Universe)
Olaf (League of Legends)Olaf (League of Legends)
Olaf (Esports)Olaf (Esports)
Olaf (Teamfight Tactics)Olaf (Teamfight Tactics)
Olaf (Wild Rift)Olaf (Wild Rift)
Olaf (Development)Olaf (Development)
Olaf (Trivia)Olaf (Trivia)

Olaf is a champion in League of Legends.[1]

Abilities

Edit

Berserker Rage

Berserker Rage.png

Innate: Olaf gains Attack speed icon.png bonus attack speed and Life steal icon.png life steal based on his missing health, up to 40% − 100% (based on level) bonus attack speed and 8% − 25% (based on level) life steal at 70% missing health.

Info
  • No additional details.

Edit

Undertow

Undertow.png

Active: Olaf throws an axe to the target location that deals physical damage to enemies it passes through and Slow icon.png slows them for 1.5 − 2.5 (based on distance traveled) seconds. Enemy Champion icon.png champions hit are also inflicted with Armor penetration icon.png 20% armor reduction for 4 seconds.

Physical Damage:
70 / 120 / 170 / 220 / 270 (+ 100% bonus AD)
Slow:
25 / 30 / 35 / 40 / 45%

Olaf grants Ghost.png ghosting to Monster icon.png monsters that are hit or nearby when Undertow is cast for 6 seconds.

The axe remains in place for a duration equal to Undertow's cooldown, briefly granting Sight icon.png sight of its surroundings. Olaf can pick up the axe to reduce Undertow's Cooldown icon.png total cooldown to 2.5 seconds, which Cooldown reduction icon.png resets the cooldown if that has already elapsed.

Undertow will cast at max range if cast beyond that.

Info
  • Undertow may hit additional targets upon landing, but not targets already struck in-flight.
    • The axe will land approximately 50 units further than Undertow's target range if cast below maximum range.
  • The axe is stopped prematurely upon encountering Wind Wall Wind Wall or Unbreakable Unbreakable, remaining on the ground upon collision.
  • The timer for how long an axe stays on the ground does not begin until it has landed, thus it is possible to throw another axe before retrieving the first.
  • Olaf cannot pick up an enemy Olaf's axe on the ground.
  • This ability will cast from wherever the caster is at the start of the cast time.

Edit

Tough It Out

Olaf Tough It Out.png

Active: Olaf gains Attack speed icon.png bonus attack speed for 4 seconds and a Hybrid resistances icon.png shield for 2.5 seconds with an amount that is capped at 70% missing health.

Bonus Attack Speed:
40 / 50 / 60 / 70 / 80%
Shield:
10 / 40 / 70 / 100 / 130 (+ 17.5% missing health)

Tough It Out Bladework.png resets Olaf's basic attack timer.

Info
  • No additional details.

Edit

Reckless Swing

Reckless Swing.png

Active: Olaf strikes thunder onto the target enemy, dealing Hybrid penetration icon.png true damage. If this kills the target, Olaf Heal power icon.png heals for the Health icon.png health cost.

True Damage:
70 / 115 / 160 / 205 / 250 (+ 50% AD)

Basic attacks Cooldown reduction icon.png reduce Reckless Swing's cooldown by 1 second.

Info
  • The health cost is equal to 30% of the total damage dealt by the ability.
  • Reckless Swing can be cast even if Olaf doesn't have the sufficient amount of health to pay for the health cost.
    • As with all abilities with health costs, Reckless Swing will not reduce Olaf's health below 1.
  • Reckless Swing's health refund is considered a Heal power icon.png heal therefore it is affected by healing modifiers.
  • If the target becomes Untargetable icon.png untargetable, Death.png dies, or is too far away or no longer in Sight icon.png sight during the cast time, this ability will cancel but does not go on Cooldown icon.png cooldown nor pay its cost (if applicable).

Edit

Ragnarok

Passive: Olaf gains Armor icon.png bonus armor and Magic resistance icon.png bonus magic resistance.

Bonus Resistances:
10 / 20 / 30
Ragnarok.png

Active: Olaf becomes enraged for 3 seconds, Remove Scurvy.png cleansing himself of all Stun icon.png crowd control and becoming Cc-immune icon.png immune to them, as well as gaining Attack damage icon.png bonus attack damage and 10% increased size. For the first second of Ragnarok, he also gains Movement speed icon.png bonus movement speed while moving towards Sight icon.png visible enemy Champion icon.png champions within 2000 units.

Bonus AD:
10 / 20 / 30 (+ 25% AD)
Bonus Movement Speed:
20 / 45 / 70%

Ragnarok's duration is increased by and up to 2.5 seconds for each basic attack On-hit icon.png on-hit or cast of Reckless Swing Reckless Swing against an enemy Champion icon.png champion.

Info
  • Ragnarok removes the underlying Stun icon.png stun from Airborne icon.png airborne effects, but not the forced displacement, which requires him to use a Flash.png blink or Dash.png dash ability to override it.
  • Ragnarok does not bypass self or ally applied effects, unless otherwise stated. Some examples include Zhonya's Hourglass Zhonya's Hourglass, Guardian Angel Guardian Angel, and Fate's Call Fate's Call.
    • He prevents both ally and enemy Bard Bard from putting him in Stasis icon.png stasis with Tempered Fate Tempered Fate.
    • The ability will remain for its full duration regardless.
    • He cannot be knocked Airborne icon.png airborne by the Blast Cone Blast Cone regardless of ally or enemy.
  • Ragnarok does not negate any Malefic Visions.png debuffs other than Stun icon.png crowd control from being applied unless absolutely necessary.
  • The bonus attack damage updates dynamically over the duration; Increases or reductions in attack damage after the effect has been applied will still be amplified.
  • The 25% attack damage scaling amplifies the flat attack damage bonus as well.


Champion skins

This article section only contains champion skins. For all associated collection items, see Olaf (Collection).
Olaf OriginalSkin.jpg
Original
RP 790
08.06.2010
An unstoppable force of destruction, the axe-wielding Olaf wants nothing but to die in glorious combat. Hailing from the brutal Freljordian peninsula of Lokfar, he once received a prophecy foretelling his peaceful passing—a coward's fate, and a great insult among his people. Seeking death, and fueled by rage, he rampaged across the land, slaughtering scores of great warriors and legendary beasts in search of any opponent who could stop him. Now a brutal enforcer for the Winter's Claw, he seeks his end in the great wars to come.
Separator.png
Actor.pngUnknown voice actor
Artist.pngPhroilan Gardner
Loot eligible.png Loot eligible

Patch history

For the expanded patch notes, see here.
V12.12
  • Tough It Out Tough It Out
    • Bug Fix: Now refreshes a stack of Hail of Blades Hail of Blades for being an attack time resetting cast.
  • Reckless Swing Reckless Swing
    • Bug Fix: Can no longer heal other units instead of himself if they gain the kill credit on the target of Reckless Swing after it dealt damage without killing it.
  • Ragnarok Ragnarok
    • Bug Fix: No longer prevents a Blast Cone Blast Cone triggered by an ally from knocking him back.
V12.11 - June 9th Hotfix
  • Undertow Undertow
    • Armor reduction reduced to 20% at all ranks from 20 / 22.5 / 25 / 27.5 / 30%.
  • Tough It Out Tough It Out
    • Shield health ratio reduced to 17.5% missing health from 22.5%.
V12.11
  • Berserker Rage Berserker Rage
    • Maximum health threshold reduced to 70% missing health from 77.5%.
    • Maximum life steal reduced to 8% − 25% (based on level) from 10% − 30% (based on level).
  • Undertow Undertow
    • Base damage increased to 70 / 120 / 170 / 220 / 270 from 60 / 110 / 160 / 210 / 260.
    • Minimum cooldown reduced to 2.5 seconds from 3.
  • Tough It Out Tough It Out
    • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14.5 / 13 / 11.5 / 10.
  • Ragnarok Ragnarok
    • Bonus resistances reduced to 10 / 20 / 30 from 10 / 25 / 40.
V12.10
  • Stats
    • Base health increased to 645 from 575.
    • Health growth increased to 119 from 105.
    • Armor growth increased to 4.2 from 3.
    • Magic resistance growth increased to 2.05 from 1.25.
  • Berserker Rage Berserker Rage
    • Maximum health threshold increased to 77.5% missing health from 70%.
  • Tough It Out Tough It Out
    • Base shield reduced to 10 / 40 / 70 / 100 / 130 from 10 / 45 / 80 / 115 / 150.
    • Shield health ratio reduced to 22.5% missing health from 25%.
V12.9
  • Stats
    • Attack damage growth increased to 4.7 from 3.5.
    • Health growth increased to 105 from 100.
    • Mana growth increased to 50 from 42.
  • Berserker Rage Berserker Rage
    • New Innate: Olaf gains bonus attack speed and life steal based on his missing health. At 70% missing health, he gains a maximum of 40% − 100% (based on level) bonus attack speed and 10% − 30% (based on level) life steal.
    • Old Innate: Olaf gains 0% − 100% (based on missing health) bonus attack speed.
  • Undertow Undertow
    • New Effect: Now reduces the armor of enemy champions hit by 20 / 22.5 / 25 / 27.5 / 30% for 4 seconds.
    • New Effect: Picking up the axe now sets Undertow's current cooldown to 3 seconds if it is not already below that amount. This is affected by ability haste.
    • Removed: No longer reduces Undertow's cooldown by 4.5 seconds when picking up the axe.
    • Base damage reduced to 60 / 110 / 160 / 210 / 260 from 80 / 125 / 170 / 215 / 260.
    • Minimum cast range increased to 425 units from 300.
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 at all ranks.
    • Cooldown increased to 9 seconds from 7.
    • Now grants ghosting more consistently to jungle monsters that are hit or are nearby when cast.
  • Tough It Out Tough It Out
    • Renamed to Tough It Out from Vicious Strikes.
    • New Effect: Now grants a 10 / 45 / 80 / 115 / 150 (+ 25% missing health) shield for 2.5 seconds, health ratio capped at 70% of his missing health.
    • New Effect: Cast now Bladework.png resets Olaf's basic attack timer.
    • Removed: No longer grants 16 / 18 / 20 / 22 / 24% life steal.
    • Removed: Healing is no longer increased by 0% − 33% (based on missing health).
    • Bonus attack speed reduced to 40 / 50 / 60 / 70 / 80% from 50 / 60 / 70 / 80 / 90%.
    • Bonus attack speed duration reduced to 4 seconds from 6.
    • Cooldown reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 16 at all ranks.
  • Ragnarok Ragnarok
    • Duration reduced to 3 seconds from 6.
    • Bonus resistances reduced to 10 / 25 / 40 from 20 / 30 / 40.
    • Base bonus attack damage changed to 10 / 20 / 30 from 15 / 20 / 25.
    • AD ratio reduced to 25% AD from 30% AD.
    • New Effect: Duration is now increased by and up to 2.5 seconds for each basic attack on-hit or Reckless Swing Reckless Swing cast against an enemy champion.
    • Removed: Bonus resistances are no longer lost upon cast.
V12.4
  • Ragnarok Ragnarok
    • Undocumented: Now displays the Unstoppable state on the health bar interface while active.
V11.24 - December 15th Hotfix
  • Berserker Rage Berserker Rage
    • Bonus attack speed increased to 0% − 100% (based on missing health) from 0% − 75% (based on missing health).
V11.23
  • Ragnarok Ragnarok
    • Undocumented: No longer displays the Unstoppable state on the health bar interface while active.
V11.14
V11.13
  • Stats
    • Health growth increased to 100 from 93.
    • Base mana regeneration increased to 7.5 from 7.47.
    • Mana regeneration growth increased to 0.6 from 0.58.
V11.3
  • Stats
    • Base health reduced to 575 from 597.
  • Berserker Rage Berserker Rage
    • Bonus attack speed reduced to 0% − 75% (based on missing health) from 0% − 100% (based on missing health).
    • New Effect: The amount of attack speed being granted is now displayed on his passive icon.
V11.2
  • Vicious Strikes Vicious Strikes
    • Life steal increased to 16 / 18 / 20 / 22 / 24% from 14 / 16 / 18 / 20 / 22%.
    • Healing amplification reduced to 0% − 33% (based on missing health) from 0% − 50% (based on missing health).
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base health reduced to 597 from 597.24.
V10.25 - December 15th Hotfix
  • Undertow Undertow
    • Slow reduced to 25 / 30 / 35 / 40 / 45% from 29 / 33 / 37 / 41 / 45%.
  • Vicious Strikes Vicious Strikes
    • Bonus attack speed reduced to 50 / 60 / 70 / 80 / 90% from 55 / 65 / 75 / 85 / 95%.
V10.23
  • Stats
    • Base mana regeneration reduced to 7.465 from 7.466.
V10.6
  • General
    • Recommended items updated.
V9.16
V9.12
V9.4
  • General
    • Updated visual effects.
    • Basic attacks now have swipe VFX.
    • Basic attacks hit VFX updated.
  • Undertow Undertow
    • Now has hitbox and pick-up range indicators.
    • Pick-up VFX updated.
  • Vicious Strikes Vicious Strikes
    • Buff and healing VFX updated.
    • Floating runes removed.
  • Reckless Swing Reckless Swing
    • On-hit VFX updated.
  • Ragnarok Ragnarok
    • New lightning VFX on activation.
    • Buff VFX updated.
  • Brolaf Brolaf
    • Has skin-specific Graggy VFX on Q, E, and R.
    • Has the Graggy Ice logo on Q's pick-up indicator and a keg on E hit.
  • Pentakill Olaf Pentakill Olaf
    • Has firey VFX recoloring.
    • Has the Pentakill logo on E hit and R activation.
  • Butcher Olaf Butcher Olaf
    • Q hitbox indicator recolored to be meatier.
  • SKT T1 Olaf SKT T1 Olaf
    • Has golden VFX recoloring.
    • SKT T1 logo added to Q pick-up indicator, E hit, and R activation.
V9.1
  • Vicious Strikes Vicious Strikes
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
  • Ragnarok Ragnarok
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.15
  • General
  • Vicious Strikes Vicious Strikes
    • Bonus attack speed increased to 55 / 65 / 75 / 85 / 95% from 40 / 50 / 60 / 70 / 80%.
V8.7
  • Ragnarok Ragnarok
    • Bonus movement speed towards enemy champion reduced to 20 / 45 / 70% from 50 / 60 / 70%.
V8.5
  • Reckless Swing Reckless Swing
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
    • AD ratio increased to 50% AD from 40% AD.
  • Ragnarok Ragnarok
    • Active bonus AD reduced to 15 / 20 / 25 from 40 / 60 / 80.
    • New Effect: Active bonus AD now scales with 30% AD.
V8.3
  • Stats
    • Base health regeneration reduced to 8.5 from 8.512.
V8.2
V7.22
  • Stats
    • Base attack damage increased to 68 from 59.98.
    • Base armor increased to 35 from 26.04.
  • Undertow Undertow
    • Base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
V7.16
V7.15
V7.14
  • SKT T1 Olaf SKT T1 Olaf
    • Undertow Undertow
      • Bug Fix: On-hit particles no longer become a massive disco if Undertow hits a moving target.
V7.10
  • General
V6.22
  • Ragnarok Ragnarok
    • Bug Fix: Brolaf no longer plays two VO lines at once when activating Ragnarok.
V6.18
V6.9
V6.8
  • Vicious Strikes Vicious Strikes
    • Life steal increased to 14 / 16 / 18 / 20 / 22% from 9 / 12 / 15 / 18 / 21%.
  • Ragnarok Ragnarok
    • Passive armor and magic resist increased to 20 / 30 / 40 from 10 / 20 / 30.
V5.22
  • Stats
    • Base mana increased to 315.6 from 265.6.
    • Mana growth reduced to 42 from 45.
V5.17
V5.9
  • Ragnarok Ragnarok
    • Now grants 50 / 60 / 70% bonus movement speed towards enemies for 1 second.
V4.18
  • General
    • Texture update to Classic, Brolaf, Forsaken and Glacial.
V4.13
  • General
  • Undertow Undertow
    • Cooldown reduced to 7 seconds from 8.
  • Vicious Strikes Vicious Strikes
    • Healing amplification increased to +1% per 2% missing health from +1% per 2.5% missing health.
  • Ragnarok Ragnarok
    • Cooldown reduced to 100 / 90 / 80 seconds from 120 / 100 / 80.
V4.9
V4.5
  • General
    • Base armor increased to 21 from 17.
V4.1
  • Undertow Undertow
    • Slow reduced to 29 / 33 / 37 / 41 / 45% from 35 / 40 / 45 / 50 / 55%.
V3.14 - November 22nd Hotfix
  • Undertow Undertow
    • Bugfix: Fixed a bug where dropping a Totem Ward icon.png ward after using Undertow would create new axes that would both do damage and reduce Undertow’s cooldown.
V3.13
  • Undertow Undertow
    • Slow duration increased to 1.5-2.5 seconds from 1-2 seconds.
    • Mana cost changed to 60 from 55 / 60 / 65 / 70 / 75.
  • Vicious Strikes Vicious Strikes
    • Bonus attack speed increased to 40 / 50 / 60 / 70 / 80% from 20 / 35 / 50 / 65 / 80%.
  • Reckless Swing Reckless Swing
    • Health cost reduced to 30% of the damage dealt from 40%.
V3.12 rework
  • General
    • New splash artwork for Original Olaf Original Olaf.
    • Base mana reduced to 235 from 270.
  • Undertow Undertow
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 125 / 170 / 215 / 260.
    • Slow percent increased to 35 / 40 / 45 / 50 / 55% from 24 / 28 / 32 / 36 / 40%.
    • Slow duration reduced to 1-2 seconds based on distance traveled (from 2.5 seconds flat).
    • Slow no longer decays.
    • Minimum throw distance added (400).
    • Axes now stick in walls and structures only if they would land in impassible terrain.
    • Axes now make jungle monsters ignore unit collision (to better enable Olaf's axe pickup play in the jungle).
  • Vicious Strikes Vicious Strikes
    • Mana cost reduced to 30 from 40 / 45 / 50 / 55 / 60.
    • Now grants 20 / 35 / 50 / 65 / 80% attack speed.
    • Now provides 1% extra healing for every 2.5% health that Olaf is missing
    • Bonus life steal retained.
    • Bonus attack damage and spell vamp removed.
  • Reckless Swing Reckless Swing
    • Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 9 / 8 / 7 / 6 / 5.
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 100 / 160 / 220 / 280 / 340.
    • Bonus damage ratio increased to (+40% AD) from (+0% AD).
    • Health cost is equal to 40% of total damage dealt (unchanged ratio).
    • Health cost is now refunded if it kills the target.
    • Basic attacks lower the cooldown of Reckless Swing by 1 second.
  • Ragnarok Ragnarok
    • Cooldown changed to 120 / 100 / 80 seconds from 100.
    • Mana cost removed.
    • Now passively provides 10 / 20 / 30 armor and magic resist.
    • Active reworked: now removes the bonus armor and magic resist passive and grants 40 / 60 / 80 bonus attack damage while active.
    • Olaf now turns red when Ragnarok is active.
    • Crowd control immunity retained.
V3.6
  • Reckless Swing Reckless Swing
    • Can be cast at any health value, but will not reduce health below 1.
V3.01
  • Undertow Undertow
    • Slow now fades over the duration.
  • Vicious Strikes Vicious Strikes
    • Cooldown increased to 16 seconds from 12.
  • Ragnarok Ragnarok
    • No longer passively grants bonus armor penetration.
    • Now only grants bonus armor penetration while active.
V1.0.0.152
  • General
    • Movement speed increased to 350 from 325.
V1.0.0.139
  • Reckless Swing Reckless Swing
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7 / 6 / 5 / 4.
V1.0.0.136
  • Ragnarok Ragnarok
    • Updated buff tooltip to reflect that it now grants armor and magic resist instead of flat damage reduction.
V1.0.0.135
  • General
    • Movement speed increased to 325 from 320.
  • Undertow Undertow:
    • Base damage increased to 80 / 125 / 170 / 215 / 260 from 50 / 90 / 130 / 170 / 210.
    • Scaling changed to (+100 bonus AD) from (+50% bonus AD).
    • Cooldown reduced to 8 seconds from 10.
    • Cooldown refund from picking up the axe reduced to 4.5 seconds from 6.
  • Ragnarok Ragnarok
    • Now grants 30 / 45 / 60 armor and magic resist instead of 20 / 30 / 40 flat damage reduction.
V1.0.0.129
  • Ragnarok Ragnarok
    • Olaf is now immune to blinds and silences for the duration.
V1.0.0.128
  • Undertow Undertow
    • Missile speed increased to 1600 from 1500.
  • Ragnarok Ragnarok
    • It now breaks crowd control effects upon activation.
    • Duration changed to 6 seconds at all ranks from 5 / 6.5 / 8.
V1.0.0.125
  • Stats
    • Base armor increased to 17 from 14.
  • Reckless Swing Reckless Swing
    • Mana cost reduced to 0 from 50.
V1.0.0.115
  • Ragnarok Ragnarok
    • Fixed a bug where it was reducing true damage.
V1.0.0.111
  • Undertow Undertow
    • Fixed a bug where it could hit the same target twice.
V1.0.0.110
  • Undertow Undertow
    • Fixed a bug where could not deal damage to the same target within 1 second of the previous hit.
V1.0.0.109
  • Undertow Undertow
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 from 65 / 110 / 155 / 200 / 245.
    • Attack damage scaling increased to (+50% bonus AD) from (+30% bonus AD).
    • Fixed a bug where it was dealing too much damage.
V1.0.0.108
  • Vicious Strikes Vicious Strikes
    • Base damage reduced to 7 / 14 / 21 / 28 / 35 from 10 / 17 / 24 / 31 / 38.
    • Health scaling increased to 1% from 0.5%.
V1.0.0.107
  • Undertow Undertow
    • Now deals physical damage instead of magic damage.
  • Vicious Strikes Vicious Strikes
    • Health scaling changed to 0.5% at all ranks from 0.3 / 0.6 / 0.9 / 1.2 / 1.5%.
    • Base damage changed to 10 / 17 / 24 / 31 / 38 from 12 / 18 / 24 / 30 / 36.
  • Ragnarok Ragnarok
    • Damage reduction reduced to 20 / 30 / 40 from 25 / 45 / 65.
V1.0.0.98
  • Undertow Undertow
    • Slow increased to 24 / 28 / 32 / 36 / 40% from 16 / 22 / 28 / 34 / 40%.
V1.0.0.96
  • Ragnarok Ragnarok
    • Now displays "Cannot be Disabled!" when it blocks a debuff.
V1.0.0.87
  • Added
  • Berserker Rage Berserker Rage (Innate)
    • For each 1% of health missing, Olaf's attack speed is increased by 1%.
  • Undertow Undertow (Q)
    • Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
  • Vicious Strikes Vicious Strikes (W)
    • Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
  • Reckless Swing Reckless Swing (E)
    • Olaf attacks with such force that it deals true damage to his target and himself.
  • Ragnarok Ragnarok (Ultimate)
    • Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.

Trivia


See also

References

  1. Olaf's profile page at LeagueOfLegends.com
  2. Runestone in Sweden containing ᚬᛚᛅᚠᛦ Óláfʀ
  3. Lehmann, W.P. Theoretical Bases of Indo-European Linguistics, p. 267
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