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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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Olaf
Olaf (Universe)Olaf (Universe)
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Olaf (Trivia)Olaf (Trivia)

An unstoppable force of destruction, the axe-wielding Olaf Olaf wants nothing but to die in glorious combat. Hailing from the brutal Freljord Crest icon Freljordian peninsula of Lokfar, he once received a prophecy foretelling his peaceful passing—a coward's fate, and a great insult among his people. Seeking death, and fueled by rage, he rampaged across the land, slaughtering scores of great warriors and legendary beasts in search of any opponent who could stop him. Now a brutal enforcer for the Freljord Winters Claw Winter's Claw, he seeks his end in the great wars to come.

OlafSquare"When you meet your ancestors, tell them Olaf sent you."  Olaf
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Background[]

Early Life[]

Olaf grew up in the Freljord Crest icon Freljord in the region of Lokfar, where battle and death was common and happened frequently. Olaf was a warrior and would often boast about the many battles he fought and won. However, his demeanor and lack of hesitation to share his many stories would anger and annoy some in his tribe.

A Warrior's Death[]

After boasting one night about one of his many battles, Olaf was confronted by an elder warrior who told him to prove his worth and see what his future held for him, how he would die, whether in battle or peacefully of old age. Olaf accepted and was angered when his fortune told of a long life and peaceful death. Determined to achieve a warrior's death, Olaf traveled to battle a revered frost serpent who had slain thousands. However, the battle ended with the serpent slain and Olaf alive.

Olaf tried to find a warrior's death against many creatures, but when he became enraged, nothing could hurt or stop him, and he found that he was able to defeat every single beast that he challenged. During his pursuits, he even tried to battle the ghost of a Krakenwyrm during a Harrowing at Bilgewater Crest icon Bilgewater. However, this endeavor only ended with the Krekenwyrm slain twice.

Resolving that no mere beast could beat him, Olaf decided to take on the Freljord Winters Claw Winter's Claw, the most fearsome tribe in the Freljord. He battled and defeated their most fearsome warriors before battling Sejuani Sejuani herself. Their battle shook glaciers with its intensity until they reached a deadlock. Sejuani stared into Olaf's soul with such intensity that his frenzy was quelled long enough for her to offer him a place in her tribe and the warrior's death he had always hoped for.

Sentinels of Light Crest icon Sentinels of Light[]

During the period of Viego Viego's Ruination, after almost being killed fighting Vex Vex, Olaf joined the Sentinels of Light in order to defeat Viego. He guided the Sentinels through the Freljord and returned to his normal life after Viego had been defeated.

The Great Cauldron of Ornn Ornn[]

With low resources and spread out forces, the Winter's Claw are bracing for the coldest winter in many years. After gaining knowledge from a man who claimed to have drank from the Great Cauldron of Ornn, Sejuani resolved to invade the land of Volibear and steal the Cauldron from him. With newfound resolve, the Winter's Claw continue to trudge on, battling the Ursine on their way through.

Appearance[]

Olaf is an abnormally large fair-skinned man with toned muscles and a large ginger beard. He often wears a metal helmet with two large horns and various furs around his torso, wrists, and feet. He wields two axes tempered with True Ice that he uses constantly in battle.

Personality[]

Irritable and easily angered, Olaf lives for nothing but the heat and rage of battle. A competent fighter and fierce warrior, he is never scared to go into a fight and, in fact, enjoys it. More than anything, he is determined to obtain nothing less than a warrior's death fitting for as fierce a warrior as him.

Abilities[]

  • Iceborn: Olaf has a rare magical alteration from birth, giving him a strong resistance to the cold of the Freljord Crest icon Freljord and allowing him to be able to wield True Ice. Olaf uses this power to wield his axes tempered with True Ice in battle.
  • Fighter: Olaf is a competent fighter, having felled beasts, ghosts, and entire armies by himself in his lifetime.
  • Rage: When threatened, Olaf is able to enter an adrenaline filled, rage-like state in which he gains a strong boost of strength and energy, along with a large resistance to pain. This ability may be magical in nature, although this has not been confirmed.

Relations[]

Sejuani Sejuani[]

Looking for his warrior's death, Olaf fought the Freljord Winters Claw Winter's Claw and defeated many of their warriors before fighting Sejuani. During the battle, Sejuani was able to convince him to join the Winter's Claw, and they now work together in order to accomplish Sejuani's goals of conquest and Olaf's goals of finally obtaining his warrior's death.

Volibear Volibear[]

Olaf along with the rest of the Freljord Winters Claw Winter's Claw are on a mission to steal the Great Cauldron of Ornn Ornn from Volibear and the Ursine in order to survive the oncoming winter, which is told to be the coldest winter in ages.

Shadow and Fortune[]

While looking for a warrior's death inBilgewater Crest icon Bilgewater, a Harrowing commenced, prompting Olaf to fight the ghost of a Krakenwyrm that he had previously defeated. After being thrown away by the Krakenwyrm, Olaf traveled with Lucian Lucian, Miss Fortune Miss Fortune, and their companions as they traveled towards the temple of Nagakabouros Nagakabouros, a temple headed by Illaoi Illaoi. While traveling, Olaf saw the undead Krakenwyrm and rushed to fight it again, abandoning the people he was traveling with.

Sentinels of Light Crest icon Sentinels of Light[]

After almost being killed fighting Vex Vex, Olaf joined the Sentinels of Light (consisting of Akshan Akshan, Lucian Lucian, Senna Senna, and Vayne Vayne) along with Diana Diana, Graves Graves, Irelia Irelia, Pyke Pyke, Rengar Rengar, and Riven Riven in order to defeat Viego Viego, who had unleashed his Ruination onto the world. He guided the Sentinels through the Freljord and returned to his normal life after Viego had been defeated.

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Biography

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Biography

The Berserker

By Unknown Author

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Olaf Sejuani Dead of Winter
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Dead of Winter

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Shadow and Fortune: Chapter Three

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For the fallen. For the deserted. For the downtrodden. And for those who will rise again.

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Ruined King Promo 01
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Ruined King

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Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG.

Alternate Universes

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Music Video

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The era of metal has begun.