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(Added slow value for basic attacks)
(Background: 30% slow)
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|name = Water Dragon
 
|name = Water Dragon
 
|image = File:Water DragonSquare.png
 
|image = File:Water DragonSquare.png
|render = <gallery>
+
|render = Water_Dragon_Ingame.png
Water_Dragon_Ingame.png|In-game
 
</gallery>
 
 
|location = File:DragonLocation.png
 
|location = File:DragonLocation.png
|attributes = ''A ranged attacker that can damage and slow one target's Movement Speed by 20% for 2 seconds''
+
|attributes = ''A ranged attacker that can damage and slow one target's Movement Speed by 30% for 2 seconds''
 
|level = 6-15
 
|level = 6-15
 
|gold = 25
 
|gold = 25
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== Background ==
 
== Background ==
 
[[File:DragonLocation.png|thumb|left|Water Dragon camp location in Summoner's Rift.]]
 
[[File:DragonLocation.png|thumb|left|Water Dragon camp location in Summoner's Rift.]]
According to Riot, the dragons auto attacks will be able to slow - mainly relevant if it's a potentially contested dragon, since the slow will limit your ability to disengage quickly. Some optimizations around getting it to attack an enemy for the slow situationally.
+
'''Water Dragon''' auto attacks slow its target's movement speed by 30% for 2 seconds, which is mainly relevant if it's a potentially contested dragon, since the slow will limit your ability to disengage quickly. Getting it to attack an enemy for the slow can be useful in teamfights near this dragon.
   
 
{{Units}}
 
{{Units}}

Revision as of 00:37, May 15, 2016

Water Dragon is a variation of the Dragon monster on Summoner's Rift. Slaying Water Dragon grants the team a "Water Dragon" buff that will stack up to three times.

Gameplay

Slaying Water Dragon grants experience to killer and nearby allies. After Water Dragon is slain, it will respawn at random.

  • Restores 10% missing health and 10% missing mana every 18/12/6 seconds (based on stacks; +50% if they have Mark of the Elder Dragon).

Background

DragonLocation

Water Dragon camp location in Summoner's Rift.

Water Dragon auto attacks slow its target's movement speed by 30% for 2 seconds, which is mainly relevant if it's a potentially contested dragon, since the slow will limit your ability to disengage quickly. Getting it to attack an enemy for the slow can be useful in teamfights near this dragon.

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