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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Nunu OriginalCentered
Nunu
Nunu (Universe)Nunu (Universe)
Nunu (League of Legends)Nunu (League of Legends)
Nunu (Esports)Nunu (Esports)
Nunu (Teamfight Tactics)Nunu (Teamfight Tactics)
Nunu (Wild Rift)Nunu (Wild Rift)
Nunu (Development)Nunu (Development)
Nunu (Trivia)Nunu (Trivia)

Abilities[]

Call of the Freljord

Call of the Freljord

Innate: Nunu & Willump gain Champions hit with Martial Cadence (P)30% bonus attack speed and Champions killed 5s before or after using Chronobreak (R)10% bonus movement speed for 4 seconds upon damaging an enemy champion, large monster, or structure.

A nearby allied champion with the Champions hit with Martial Cadence (P)highest attack speed gains half this bonus.

Cannot trigger on the same target for 8 seconds.

Info
  • No additional details.

Consume

Consume

Active: Willump takes a bite out of the enemy, dealing Damage mitigated with Shifting Sands (E)magic damage and healing him. The healing is increased by 50% when Nunu & Willump are Champions killed with Comeuppance (R)below 50% health.

Magic Damage:
55 / 110 / 165 / 220 Multiple champions hit with Between Worlds (R)(+ 65% AP) Champions killed with Comeuppance (R)(+ 5% bonus health)
Heal:
60 / 95 / 130 / 165 Multiple champions hit with Between Worlds (R)(+ 60% AP)

Deals Skillshots dodged with Void Surge (Q) true damage against minions and monsters instead.

True Damage:
350 / 500 / 650 / 800

Info
  • No additional details.

Biggest Snowball Ever!

Biggest Snowball Ever!

Active: Willump begins rolling a snowball that increases in size and speed over 12 seconds. The snowball explodes upon colliding with enemy champions, large monsters, or terrain, dealing Damage mitigated with Shifting Sands (E)magic damage to enemies and Airborne icon WR knocking them airborne for 0.5 - 1.25 seconds, increasing with the size of the snowball.

Minimimum Magic Damage:
35 / 48 / 61 / 74 Multiple champions hit with Between Worlds (R)(+ 30% AP)
Maximum Magic Damage:
175 / 240 / 305 / 370 Multiple champions hit with Between Worlds (R)(+ 150% AP)

Recast: Releases the snowball, causing it to explode on the first enemy hit.

Removes Slow icon slows on cast and is immune to slows during rolling.

Deals 33.33% damage to minions and small monsters.

Info
  • No additional details.

Snowball Barrage

Snowball Barrage

Active: Nunu channels for up to 2.5 seconds, throwing 17 snowballs that deal Damage mitigated with Shifting Sands (E)magic damage and Slow icon slow by 20% for 0.5 seconds.

Snowball Damage:
8 / 12 / 16 / 20 Multiple champions hit with Between Worlds (R)(+ 4% AP)

When the channel ends, Willump deals Damage mitigated with Shifting Sands (E)magic damage equal to Champions killed with Comeuppance (R)3% Multiple champions hit with Between Worlds (R)(+ 0.8% per 100 AP) of target's maximum health - Champions killed with Comeuppance (R)15% Multiple champions hit with Between Worlds (R)(+ 4% per 100 AP) of target's maximum health and Root icon WR roots them for 0.5 - 1.5 seconds. Damage and root duration scale with number of snowball hits on the target.

The damage is capped against monsters.

Maximum Monster Damage:
150 / 200 / 250 / 300

Info
  • No additional details.

Absolute Zero

Absolute Zero

Active: Nunu & Willump gain a shield and begins channeling for up to 3 seconds. Nearby enemies are Slow icon slowed by 50%, increasing to 95% over the duration.

Shield:
65 / 75 / 85 Multiple champions hit with Between Worlds (R)(+ 150% AP) Champions killed with Comeuppance (R)(+ 30 / 40 / 50% bonus health)

When the channel ends, nearby enemies take Damage mitigated with Shifting Sands (E)magic damage, increased by 0% − 450% (based on channel time).

Minimum Damage:
130 / 190 / 250 Multiple champions hit with Between Worlds (R)(+ 50% AP)
Maximum Damage:
715 / 1045 / 1375 Multiple champions hit with Between Worlds (R)(+ 275% AP)

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.1a
V4.4b
  • Consume Consume
    • Cooldown reduced from 11 / 10 / 9 / 8 seconds to 10 / 9 / 8 / 7.
    • Base heal increased from 60 / 95 / 130 / 165 to 80 / 115 / 150 / 185.
  • Absolute Zero Absolute Zero
    • Minimum base damage increased from 130 / 190 / 250 to 180 / 240 / 300.
    • Maximum base damage increased from 715 / 1045 / 1375 to 915 / 1245 / 1575.
V4.2b
V4.2
  • Stats
    • Base movement speed increased from 340 to 350.
V4.1a
  • Stats
    • Health growth increased from 105 to 112.
  • Consume Consume
    • Heal health ratio increased from Champions killed with Comeuppance (R)8% bonus health to inherit9%.
V3.5b
  • Consume Consume
    • Heal AP ratio increased from Multiple champions hit with Between Worlds (R)60% AP to inherit70%
  • Snowball Barrage Snowball Barrage
    • AP ratio per snowball increased from Multiple champions hit with Between Worlds (R)4% AP to inherit5%.
      • Max snowball AP ratio increased from Multiple champions hit with Between Worlds (R)68% AP to inherit85%.
  • Absolute Zero Absolute Zero
    • Shield AP ratio increased from Multiple champions hit with Between Worlds (R)150% AP to inherit180%.
V3.3
V3.2a
  • Consume Consume
    • Cooldown reduced from 12 / 11 / 10 / 9 seconds to 11 / 10 / 9 / 8.
V3.1a
  • Stats
    • Armor growth increased from 3.5 to 3.9.
  • Consume Consume
    • Damage AP ratio increased from Multiple champions hit with Between Worlds (R)50% AP to inherit65%.
  • Snowball Barrage Snowball Barrage
    • Base damage per snowball increased from 7 / 10 / 13 / 16 to 8 / 12 / 16 / 20.
    • AP ratio per snowball increased from Multiple champions hit with Between Worlds (R)3% AP to inherit4%.
      • Max snowball AP ratio increased from Multiple champions hit with Between Worlds (R)51% AP to inherit68%.
  • Absolute Zero Absolute Zero
    • Minimum base damage changed from 125 / 190 / 255 to 130 / 190 / 250.
    • Increased damage modifier increased from 0% − 400% (based on channel time) to 0% − 450% (based on channel time).
      • Maximum base damage increased from 625 / 950 / 1275 to 715 / 1045 / 1375.
      • Maximum AP ratio increased from Multiple champions hit with Between Worlds (R)250% AP to inherit275%.
V2.6
  • Consume Consume
    • Cooldown increased from 11 / 10 / 9 / 8 seconds to 12 / 11 / 10 / 9.
V2.5
  • Stats
    • Armor growth reduced from 3.9 to 3.5.
  • Consume Consume
    • True damage against monsters and minions reduced from 350 / 560 / 770 / 980 to 350 / 500 / 650 / 800.
    • Base heal reduced from 60 / 100 / 140 / 180 to 60 / 95 / 130 / 165.
    • Heal bonus health ratio reduced from Champions killed with Comeuppance (R)9% bonus health to inherit8%.
V2.4b - Added
  • Released September 9, 2021 (00:01 UTC).

See also[]

References[]

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