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Call of the Freljord
TARGET RANGE: 1000 / 700
EFFECT RADIUS: Range model.png X
ANGLE: Range model.png
Call of the Freljord.png

Innate: Nunu's and Willump's next instance of damage dealt to an enemy Champion icon.png champion, large Monster icon.png monster or Turret icon.png structure grants both Willump and the nearest allied champion within range Call of the Freljord for 4 seconds, prioritizing the ally with Attack speed icon.png highest attack speed.

Call of the Freljord: Gain Attack speed icon.png 20% bonus attack speed and Movement speed icon.png 10% bonus movement speed. If Willump is affected by the buff, his Basic Attack.png basic attacks additionally splash 30% AD physical damage to secondary targets in a cone in front of him.

Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord will stack the duration.

  • The splash damage will critically strike when the basic attack does, but will not deal any bonus damage.
  • Call of the Freljord range to be shared with allies is based on Nunu and Willump's location.
    • If no ally is prioritized based on their stats, it will be given to the one closest to them.
  • Enemies that can trigger Call of the Freljord have a marker overhead.
    • This marker isn't present on inhibitors or the nexus (because they cannot hold buffs and debuffs including the one that hosts this VFX), but they still trigger Call of the Freljord when attacked.

TARGET RANGE: Range model.png 125
COST: 60 Mana
COOLDOWN: 12 / 11 / 10 / 9 / 8

Active: Willump takes a bite out of the target enemy, dealing magic damage and Heal power icon.png healing himself. The heal is increased by 50% when below Health icon.png 50% of maximum health.

Champion Damage:
60 / 100 / 140 / 180 / 220 (+ 65% AP) (+ 5% bonus health)
Base Healing from Champions:
60 / 88 / 116 / 144 / 172 (+ 72% AP) (+ 8% bonus health)
Empowered Healing from Champions:
90 / 132 / 174 / 216 / 258 (+ 108% AP) (+ 12% bonus health)

Against Minion icon.png minions and Monster icon.png monsters he deals Hybrid penetration icon.png true damage instead, and restores 25% more health. Additionally, if Consume would kill the target minion or small or medium monster, the target is Stun icon.png stunned and Airborne icon.png pulled towards Willump over the cast time.

Non-Champion Damage:
340 / 500 / 660 / 820 / 980
Base Healing from Non-Champions:
75 / 110 / 145 / 180 / 215 (+ 90% AP) (+ 10% bonus health)
Empowered Healing from Non-Champions:
112.5 / 165 / 217.5 / 270 / 322.5 (+ 135% AP) (+ 15% bonus health)

  • Icon border glows when he is within the maximum healing threshold.
    • This counts as an immobilization for triggering Immolate.
  • Spell Shield.png Spell shields will block the damage and the heal.

Biggest Snowball Ever!
SPEED: 350
COST: 50 / 55 / 60 / 65 / 70 Mana
Size Radius: 75 − 200 (based on charge time)
Biggest Snowball Ever!.png

Active: Willump Remove Scurvy.png cleanses himself from all Slow icon.png slows and Channeling icon.png channels for up to 10 seconds, becoming Ghost.png ghosted and conjuring a snowball snowball that he begins rolling in the direction of the cursor while automatically navigating his movement. The snowball increases in power over 5 seconds and expands in size over the duration. Willump can also steer the snowball with a slow turn rate that increases over time; changing direction resets the turn rate. Biggest Snowball Ever! can be recast after 0.5 seconds.

The duo is Slow icon.png slowed by 50% for the first 1 second, but is Slow immune 2.png slow-immune* and keeps all increases in movement speed at time of cast for the duration of the charge. After a delay, the duo gain Movement speed icon.png 14 movement speed every 0.25 seconds, up to the greater value between 「 Total MS + 85 − 255 (based on level) 」「 Total Uncapped Flat MS + 85 − 255 (based on level) 」 (click to toggle). The bonus movement speed from Biggest Snowball Ever! ignores the movement speed cap.

The snowball explodes upon colliding with an enemy Champion icon.png champion, Summon- Tibbers.png large pet, medium-large Monster icon.png monster or terrain, dealing magic damage to surrounding enemies, increased by 0% − 400% (based on charge time), Airborne icon.png knocking them up for 0.5 − 0.75 (based on charge time) seconds and subsequently Stun icon.png stunning them for 0 − 0.5 (based on charge time) seconds.

Minimum Explosion Damage:
36 / 45 / 54 / 63 / 72 (+ 30% AP)
Maximum Explosion Damage:
180 / 225 / 270 / 315 / 360 (+ 150% AP)

The snowball rolls over enemy Minion icon.png minions and small monsters in its path, dealing 33.3% of the damage as magic damage.

Minimum Rollover Damage:
11.988 / 14.985 / 17.982 / 20.979 / 23.976 (+ 9.99% AP)
Maximum Rollover Damage:
59.94 / 74.925 / 89.91 / 104.895 / 119.88 (+ 49.95% AP)
Biggest Snowball Ever! 2.png

When Biggest Snowball Ever! ends or is Silence icon.png interrupted, Willump releases the snowball, sending it rolling forward for an additional 750 − 1750 (based on charge time) units during which it will not grow any larger and will explode upon colliding with any enemy unit.

Recast: Willump ends Biggest Snowball Ever! early.

"This is gonna be the biggest snowball ever!"

  • The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as Spellblade and Force Pulse Force Pulse.
  • There are 3 stages where the turn rate increases from the original one:
    • After turning for 1 second, the turn rate is increased to 175%.
    • After turning for 3 seconds, the turn rate is increased to 250%.
    • After turning for 6 seconds, the turn rate is increased to 325% where it caps.
  • The time threshold to begin gaining bonus movement speed may be bugged, as Flat Bonus MS increases the time while % Bonus MS decreases the time.
    • The formula appears to be (X ÷ 100) - Y, where:
      • X = Total Flat MS after caps
      • Y = 0.1 per 1% %MS
  • The delay is not modified from its initially calculated value on-cast, even if additional movement speed is gained.
  • Nunu and Willump's movement speed always increases in increments of ~14, regardless of which total value he will reach. This takes 6 increments to reach the Total MS + 85, but may take more to reach the Uncapped Flat + 85. Due to flat bonuses increasing the time threshold, it is possible for the ability's effects to end before reaching the total uncapped movement speed.
  • If Nunu turns continuously he will create a 600 unit circle, increased with bonus movement speed, striking the same point up to 3 times, for a maximum of 180 / 225 / 270 / 315 / 360 (+ 300% AP) magic damage. The damage can be further increased by detonating the snowball, for a total of 360 / 450 / 540 / 630 / 720 (+450% AP) magic damage.
  • Ryze's Ryze's Realm Warp Realm Warp will only teleport Nunu and Willump, leaving the snowball snowball behind.
  • Hovering the cursor on the HUD (e.g mini map / champion portraits) does not affect the cast and steering of Biggest Snowball Ever!.
  • If the Slow icon.png slow has a Cripple icon.png cripple effect within the same status effect, it will also be removed together with the slow upon activating Biggest Snowball Ever!; e.g. Nasus' Nasus' Wither Wither.
  • Nunu gains a slightly larger field of view during Biggest Snowball Ever!.
  • Biggest Snowball Ever! is disabled for the first 15 seconds of the game.
  • The following table refers for interactions while Nunu & Willump are Channeling icon.png channeling:
Type Channel
Attacking Disabled
Abilities Disabled
Movement Allowed, but cannot input movement commands.
Items Usable N/A
Disabled All items are disabled
Interrupted by N/A
Consumables Disabled
Spells Usable N/A
Disabled Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Interrupted by N/A
Interrupted by
  • Death
  • Grounded icon.png Grounding effects
  • Stun icon.png Immobilizing effects
  • Silence icon.png Silencing effects
  • Edit
    Snowball Barrage
    CAST TIME: None
    COST: 50 / 55 / 60 / 65 / 70 Mana
    COOLDOWN: 14
    Barrage Cooldown: 1
    Snowball Barrage.png

    Active: Nunu swiftly throws a volley of 3 snowballs in the target direction over 0.4 seconds, each snowball shattering upon hitting an enemy, dealing magic damage to enemies in a cone.

    Damage Per Snowball:
    16 / 24 / 32 / 40 / 48 (+ 6% AP)
    Damage Per Volley:
    48 / 72 / 96 / 120 / 144 (+ 18% AP)
    Total Magic Damage:
    144 / 216 / 288 / 360 / 432 (+ 54% AP)

    Enemies hit 3 times are Slow icon.png slowed for 1 second. Champions and large monsters hit once are also Snowbound for 4 seconds, refreshing on each hit. Snowball Barrage can be recast twice within 3 seconds at no additional cost.

    30 / 35 / 40 / 45 / 50%

    Recast: Nunu hurls another volley of snowballs, mimicking the first cast's effects. An enemy may only be Slow icon.png slowed once for being hit by 3 snowballs.

    After 3 seconds of the first cast, Snowbound enemies around Willump take magic damage and are Root icon.png rooted for 0.5 − 1.5 (based on level) seconds.

    Magic Damage:
    20 / 30 / 40 / 50 / 60 (+ 80% AP)

    • Both casts count as ability activations for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
      • Snowbound consumption is not considered as an ability activation, nor does it proc Conqueror Conqueror.
    • The three snowballs are thrown independently from one another over the 0.4 seconds and their direction is determined from Nunu & Willump's position at any given moment.

    Absolute Zero
    CAST TIME: none
    COST: 100 Mana
    COOLDOWN: 110 / 100 / 90
    Absolute Zero.png

    Active: Nunu and Willump Channeling icon.png channel for up to 3 seconds, sapping heat from the surrounding area, Slow icon.png slowing enemies within by 0% − 95% (based on channel time), as well as gaining a Hybrid resistances icon.png shield. Absolute Zero can be recast after 0.5 seconds.

    65 / 75 / 85 (+ 150% AP) (+ 30 / 40 / 50% bonus health)
    Absolute Zero 2.png

    When Absolute Zero ends or is Silence icon.png interrupted by any means, the area explodes, dealing magic damage to nearby enemies, modified to 0% − 100% (based on channel time). Affected enemies will remain Slow icon.png slowed for 0 − 3 (based on channel time) seconds and any of the duo's remaining shield will decay over 3 seconds.

    Magic Damage:
    625 / 950 / 1275 (+ 250% AP)

    Recast: Nunu and Willump end Absolute Zero early.

    • The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as Spellblade and Force Pulse Force Pulse.
    • The affected area is hidden if the duo is not Sight icon.png visible to the enemy team.
    • While it's unlikely to happen normally, it is possible to deal zero damage with Absolute Zero if canceled as soon as it's started.
    • The following table refers for interactions while Nunu & Willump are Channeling icon.png channeling:
    Type Channel
    Attacking Interrupts
    Abilities Interrupts
    Movement Interrupts
    Items Usable Shurelya's Reverie Shurelya's Reverie Righteous Glory Righteous Glory Youmuu's Ghostblade Youmuu's Ghostblade Spellbinder Spellbinder Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen Seraph's Embrace Seraph's Embrace
    Disabled Hextech Protobelt-01 Hextech Protobelt-01
    Interrupted by All item-actives not specified above interrupt
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled N/A
    Interrupted by Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by
  • Death
  • Silence icon.png Silencing effects
  • References

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