- For the removed Twisted Treeline variant, see .
This article or section may contain obsolete information, but exists here for historical purposes.
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Recipe
Builds Into
Cost Analysis
Gold Value
- 10% cooldown reduction = 266.67
- 50% base mana regeneration = 150
- 10 flat movement speed = 120
Gold efficiency
- 63.14% gold efficient. base stats were
- 7 gold coins. becomes gold efficient in about
- Without Favor, becomes gold efficient in 26 minutes and 7 seconds.
- The Quest goal of 500 can be reached:
- By waiting 41 minutes 40 seconds.
- By collecting 10 gold coins.
This article or section may contain obsolete information, but exists here for historical purposes.
|
Recipe
Builds Into
Cost Analysis
Gold Value
- 10% cooldown reduction = 266.67
- 50% base mana regeneration = 150
- 10 flat movement speed = 120
Gold efficiency
- 63.14% gold efficient. base stats were
- 7 gold coins. becomes gold efficient in about
- Without Favor, becomes gold efficient in 26 minutes and 7 seconds.
Similar items
Notes
- Quest. / automatically transforms into / upon completing the
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
- Completing the quest send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
- If the last coin to drop was a gold coin, the next coin will be a mana coin. If the last coin was a mana coin, the next coin will be a gold coin.
- The coin drop rate starts at 0% and increases by 11.11% for every minion that dies (regardless of whether it drops a coin or not). When a minion drops a coin (including siege minions) the chance drops by 33.33%. This value can go below 0%.[1]
- Champion takedowns will drop a coin that will chase your champion until it reaches them. After a certain duration, if the coin didn't reach your champion, it will disappear.[2]
Strategy
- Because the Favor passive does not benefit the player who gets the last hit, is best built on supports who plan on spending a lot of time in-lane.
Trivia
- The caption author's name references Miyuki 'Shurelia' Mitsuhashi, a former Associate Game Designer at Riot Games Inc. This was added in response to negative feedback that renaming was an attack on Shurelia's legacy.[3]
- Season Four that were designed for Support. They were themed after locations from Runeterra that all incidentally involve a form of physical transcendence. , , and are a set of items available since
Patch History
- V9.23 - Removed
- Removed from the game.
- Removed: .
- V9.3 - February 12th Hotfix
- New Effect: Now only drops mana coins unless an ally champion is within 2000 units.
- Favor gold coin increased to 50 from 45.
- Now limited to (1 Jungle or Gold Income item) from (1 Gold Income item).
- Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
- V8.5 - March 8th Hotfix
- Gold per coin increased to 45 from 40.
- Removed: Granting Bandit.
- New Effect: Grants 10 bonus movement speed.
- Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
- Quest gold value reduced to 500 from 750.
- Removed Quest Reward: Favor is upgraded to Emperor's Favor making champion takedowns grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
- New Effect: Quest reward now grants the active Warding with 3 wards in stock.
- Unique Active - Warding: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
- Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
- New Effect: Completing the quest permanently upgrades to and to .
- New Effect: Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
- Removed from Twisted Treeline.
- Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
- New Effect: Grants Bandit.
- New Effect: Bandit counts toward the quest goal.
- Quest gold required to upgrade increased to 750 from 650.
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced to 10 from 15.
- Favor mana coin restoration reduced to 10% of missing mana from 15% of missing mana.
- Removed: Quest rewarding you with an Elixir of Skill.
- New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
- Favor gold coin bonus increased to 40 from 30.
- Favor mana coin restoration increased to 15% of missing mana from 8% of missing mana.
- New Effect: Champions no longer pick up mana coins if they're at full mana.
- New Effect: Coins now have visual indicators when they're about to expire.
- Quest progression VFX displays every third of the way from every fifth of the way toward completion.
- Total cost reduced to 850 from 875.
- Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
- New Recipe: + + 375 = 875
- Base health regeneration increased to 50% from 25%.
- New Effect: Cannon minions now always drop coins.
- New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
- Undocumented: Base mana regeneration reduced to 0% from 75%.
- Gold per 10 seconds increased to 2 from 0.
- Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either 30 or restore 8% missing mana (minimum 15).
- Removed: Unique Passive - Favor: Grants 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
- New Effect: Quest.
- Removed from Howling Abyss.
- New Recipe: + + 375 = 850.
- Now grants 10% cooldown reduction.
- Base health regeneration reduced to 25% from 50%.
- Base mana regeneration increased to 75% from 50%.
- New Recipe: + + + 225 = 850
- Added to recipe for .
- Gold generation removed.
- Movement speed removed.
- Favor gold increased to 6 from 4.
- Mana regeneration increased to 50% from 25%.
- Unique Passive - Favor
- Mana regeneration changed to +25% of base mana regeneration from +3 mana regeneration per 5 seconds.
- Health regeneration changed to +25% of base health regeneration from +5 health regeneration per 5 seconds.
- Bonus movement speed increased to 10 from 0.
- Mana regeneration reduced to 5 per 5 seconds from 7.
- Recipe cost increased to 500 from 485.
- Health regeneration reduced to 5 from 8.
- Mana regeneration reduced to 7 from 11.
- Unique Passive – Favor:
- V3.14 Remade
- renamed to
- Recipe changed to: 335 = 700 +
- Health regeneration increased to 8 from 7.
- Mana regeneration increased to 11 from 8.
- Now grants 2 per 10 seconds.
- Unique Passive - Transmute removed.
- Added to recipe for .
- Added to recipe for .
- Item cost reduced to 700 from 800.
- Combine cost increased to 340 from 185.
- Health regen per 5 seconds reduced to 7 from 15.
- Mana regen per 5 seconds increased to 9 from 8.
- Health regeneration per 5 seconds reduced to 15 from 18.
- Now indicates in the tooltip how much gold it has generated over the course of the game.
- Gold per 10 effect is now Unique. It won't stack when the bonus comes from itself, but it will stack when having different items.
- Health regeneration per 5 seconds reduced to 18 from 22.5.
- Mana regeneration per 5 seconds reduced to 8 from 10.
- Added to recipe for .
- added to recipe for .
- No longer displays a +x Gold over the Champion although it is still granting the Gold.
- Health regeneration per 5 seconds reduced to 22.5 from 28.
- Mana regeneration per 5 seconds reduced to 10 from 12.
- Now sell back for 50% (from 70%).
- Gold gain per 10 seconds increased to 5 from 4.
- renamed to .
- Changed passive ability on .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items