League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

Cost Analysis

Gold Value

Gold efficiency

  • Ninja Tabi Ninja Tabi is 103.64% gold efficient without its passive.


Similar items

Notes

  • Ninja Tabi's Ninja Tabi's passive gives more effective armor when you have high armor. E.g. with 75 armor the passive grants 19.48 effective armor, and with 300 armor the passive grants 44.44 effective armor.
  • Ninja Tabi's damage reduction stacks multiplicatively with armor and other damage reduction effects.

Trivia

Patch History

V6.11:

  • Basic attack damage reduction increased to 12% from 10%.

V6.9:

  • Boots enchantments have been removed from the game.

V5.22:

  • Armor increased to 30 from 25.
  • Item cost increased to 1100 Gold 1100 from 1000 Gold 1000.

V3.8:

  • Combine cost increased to 375 Gold 375 from 350 Gold 350.

V1.0.0.154:

  • Once again reduces 10% damage from all basic attacks, rather than only champion basic attacks.

V1.0.0.152:

  • Movement speed reduced to 45 from 70.
  • Now reduce damage only from champion basic attacks.
  • Item cost increased to 1000 Gold 1000 from 850 Gold 850.
  • Combine cost increased to 350 Gold 350 from 200 Gold 200.

V1.0.0.132:

  • Dodge has been removed.
  • New Unique Passive: Reduces the damage taken from non-turret basic attacks by 10%.

V1.0.0.110:

V1.0.0.82:

  • Armor increased to 25 from 23.
  • Dodge chance increased to 12% from 11%.

May 15, 2009 Patch:

  • Armor increased to 23 from 20.
  • Dodge chance increased to 11% from 10%.

References

List of Items

Advertisement