6,723 Pages

For its successor, see Plated Steelcaps Plated Steelcaps.
For the Wild Rift icon.png Wild Rift item, see Ninja Tabi Ninja Tabi.
Oops Emote.png
"You belong in a museum!"

This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V10.23.

Ninja Tabi was a boots item in League of Legends icon.png League of Legends.


Ninja Tabi item.png
Ninja Tabi
1100 Gold 1100 (500 Gold 500)

Cost Analysis

Gold Value

Gold Efficiency*

  • Ninja Tabi's Ninja Tabi's base stats were 85.45% gold efficient.

Similar items



  • Ninja Tabi Ninja Tabi is one of only a few items that provide damage reduction in addition to stats, the others being Randuin's Omen Randuin's Omen and Adaptive Helm Adaptive Helm.
  • Ninja Tabi's Ninja Tabi's appearance is a palette swap of its magic resist-counterpart, Mercury's Treads Mercury's Treads.
  • Despite its appearance, tabi are a type of Japanese footwear that resemble white socks. Also despite how it is commonly pronounced by players, the item's name would supposedly be more accurately pronounced as "neen-jah tah-bee".

Patch History

V10.23 - Removed
  • Armor reduced to 20 from 30.
  • Unique passive effect increased to 12% from 10%.
  • New Effect: Is now limited to one pair of boots.
  • Bug Fix: Tooltip has been fixed.
  • Unique passive effect reduced to 10% from 12%.
  • Bug Fix: Fixed a few cases where Ninja Tabi weren't properly reducing damage from empowered basic attacks (ex. Ashe's Ashe's Ranger's Focus Ranger's Focus).
  • Basic attack damage reduction increased to 12% from 10%.
  • Boots enchantments have been removed from the game.
  • Armor increased to 30 from 25.
  • Item cost increased to 1100 Gold 1100 from 1000 Gold 1000.
  • Combine cost increased to 375 Gold 375 from 350 Gold 350.
  • Once again reduces 10% damage from all basic attacks, rather than only champion basic attacks.
  • Movement speed reduced to 45 from 70.
  • Now reduce damage only from champion basic attacks.
  • Item cost increased to 1000 Gold 1000 from 850 Gold 850.
  • Combine cost increased to 350 Gold 350 from 200 Gold 200.
  • Dodge has been removed.
  • New Unique Passive: Reduces the damage taken from non-turret basic attacks by 10%.
  • Armor increased to 25 from 23.
  • Dodge chance increased to 12% from 11%.
May 15, 2009 Patch
  • Armor increased to 23 from 20.
  • Dodge chance increased to 11% from 10%.


List of Items

Community content is available under CC-BY-SA unless otherwise noted.