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Nidalee
Nidalee is a champion in League of Legends.[1]
Abilities[]
- This ability will cast from wherever the caster is at the start of the cast time.
- The damage amplification is based on the distance from Nidalee's location at the end of the cast time to the struck target's center at the time of collision.
- The damage increase is very slightly higher than the spear's travel distance due to edge range behaviour of collisions and the distance being measured as the radius from the picked "origin" location at the end of the cast time, rather than just along the vector of the cast.
- The damage increase does not have distinct thresholds based on the distance the spear travelled.
- Picking Nidalee's location at the end of the cast time as the "origin" for the damage calculation may be unintended.(note)
- No additional notes.
- The bonus attack speed will persist through if Nidalee uses Primal Surge on herself.
- Transformations do not count as ability activations for the purposes of on-cast effects such as Spellblade and triggering passive.
Traps[]
Control type | Autonomous (static) |
---|---|
Target type | Ward |
Spell effects | A trap's debuff applies spell effects as persistent damage. |
Abilities
The trap stealths and becomes untargetable after 1.5 seconds, remaining vulnerable to trap-revealing effects at all times.
Only up to 4 / 6 / 8 / 10 (based on level) traps may be active at once.
If an enemy walks over the spring trap, they are inflicted with a toxin that deals them 40 / 80 / 120 / 160 / 200 (+ 20% AP) total magic damage over 4 seconds. Additionally, they become marked as for the same duration if they were a monster or champion and Nidalee was nearby. |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Nidalee (Collection).
Raised in the deepest jungle, Nidalee is a master tracker who can shapeshift into a ferocious cougar at will. Neither wholly woman nor beast, she viciously defends her territory from any and all trespassers, with carefully placed traps and deft spear throws. She cripples her quarry before pouncing on them in feline form—the lucky few who survive tell tales of a wild woman with razor-sharp instincts, and even sharper claws...
Roxana Ortega
Unknown artist
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Base damage reduced to 55 / 100 / 145 / 190 from 60 / 110 / 160 / 210.
- New Effect: Damage now scales with 50% bonus AD.
- Base damage reduced to 70 / 130 / 190 / 250 from 80 / 140 / 200 / 260.
- Bonus AD ratio increased to 70% bonus AD from 40% bonus AD.
- AP ratio reduced to 40% AP from 45% AP.
- General
- Updated visual effects.
- Added particles and coloring that increase in intensity by the missile's traveled distance.
- Added ground VFX for the damage area of effect.
- Stats
- Base movement speed reduced to 335 from 340.
- bonus damage reduced to 30% from 40%.
- Stats
- Magic resistance growth increased to 1.45 from 1.3.
- Minimum base heal increased to 50 / 75 / 100 / 125 / 150 from 35 / 50 / 65 / 80 / 95.
- Minimum heal AP ratio increased to 35% AP from 27.5% AP.
- Bonus attack speed increased to 30 / 40 / 50 / 60 / 70% from 20 / 30 / 40 / 50 / 60%.
- General
- Updated recommended items in shop.
- General
- Bug Fix: Several issues with voice line playback have been resolved.
- New Effect: Now scales with 40% bonus AD.
- Stats
- Base movement speed increased to 340 from 335.
- Stats
- Base armor increased to 32 from 28.
- Armor growth increased to 5 from 4.7.
- General
- Bug Fix: Restored animation transition between run and idle for , , , and .
- Bug Fix: Restored trail VFX towards marked targets for .
- General
- Updated voice over.
- Bug Fix: Guiding Light is no longer unable to trigger if the item was bought while in Cougar form.
- General
- Adjusted splash artwork for .
- Bug Fix: Once again grants attack speed to allied targets.
- Stats
- Base health increased to 610 from 540.
- Health growth increased to 109 from 95.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
- Minimum base heal reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115.
- Minimum heal AP ratio reduced to 27.5% AP from 32.5% AP.
- Stats
- Base health reduced to 540 from 570.
- Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 40 / 45 / 50 / 55 / 60.
- Base cast effect radius increased to 200 units from 175.
- Empowered cast effect radius increased to 250 units from 225.
- Target range increased to 900 units from 600.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
- Stats
- Base health increased to 570 from 545.
- Health growth increased to 95 from 85.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
- Minimum base damage increased to 70 / 90 / 110 / 130 / 150 from 70 / 85 / 100 / 115 / 130.
- Maximum base damage increased to 210 / 270 / 330 / 390 / 450 from 210 / 255 / 300 / 345 / 390.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
- Stats
- Base mana reduced 295 from 295.6.
- Stats
- Base attack damage reduced to 58 from 61.
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- Bug Fix: Reset SFX restored.
-
- Bug Fix: Reset SFX has been restored.
- Bug Fix: Loop SFX is now restored to base and all skins.
- Bug Fix: Vocalization when transforming from Cougar to Human is now restored.
-
- Bug Fix: no longer plays Javelin Toss hit sound during the ground hit moment.
- Bug Fix: In Cougar, Swipe vocalization now properly plays.
- Bug Fix: Now properly triggers when cast on at any range.
- Minimum AP ratio increased to 50% AP from 40% AP.
- Maximum AP ratio increased to 150% AP from 120% AP.
- Minimum AP ratio increased to 50% AP from 40% AP.
- General
- Undocumented: No longer swaps out with .
- General
- Undocumented: Now swaps out with .
- Bug Fix: Empowered basic attacks now properly deals damage to traps.
- Base damage increased to 80 / 140 / 200 / 260 from 70 / 130 / 190 / 250.
-
- Bug Fix: Javelins have been adjusted for colorblind players to better see them.
- Bug Fix: Basic attack no longer cancels if a Hunt activates mid-attack animation.
- Stats
- Base health regeneration reduced to 6 from 6.008.
- Bug Fix: No longer damages enemies if its empowered attack is dodged.
-
- Bug Fix: Bat VFX have been restored when jumping towards hunted targets.
-
- Bug Fix: Moving the camera away from her and back onto her during Javelin Toss no longer causes the javelin to disappear.
- Stats
- Base attack damage increased to 61 from 53.
- Base armor increased to 28 from 22.88.
- Base health increased to 545 from 540.
- Health growth increased to 85 from 80.
-
- Bug Fix: Legacy border has been restored.
- Minimum heal AP ratio increased to 32.5% AP from 27.5% AP.
- Maximum heal AP ratio increased to 65% AP from 55% AP.
- Minimum heal AP ratio increased to 32.5% AP from 27.5% AP.
- Bug Fix: Is no longer considered a valid unit for to stun against.
-
- Bug Fix: Restored her Vintage loading screen border for original owners.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Lifesteal no longer applies when hitting traps.
- New Effect: Targetable hitbox increased to 50 units from 25.
- Stats
- Base health increased to 540 from 511.2.
- New Effect: Traps are now invisible, they can be revealed and destroyed.
- New Effect: Now only 4 / 6 / 8 / 10 (based on level) traps may be active at once.
- Removed: True Sight.