watch 02:39
The Loop (Games)
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Nidalee
Abilities
- Notes
- No additional notes.
- Notes
- Javelin Toss will fire from wherever Nidalee was at the start of the cast time.
- The damage amplification is based on the distance from Nidalee's location at the end of the cast time to the struck target.
- 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : distance to missile termination location or target center?
- Notes
- No additional notes.
- Notes
- The bonus attack speed will persist through if Nidalee uses Primal Surge on herself.
- Notes
- Takedown's attack deals
basic damage, but also triggers spell effects by dealing an additional 0
spell damage.
- Increased damage to
Hunted targets is displayed as a
cosmetic critical strike: Unless Nidalee has critical strike chance and the attack rolled a
critical strike naturally, it is unaffected by critical damage modifiers.
Basic attacks enhanced by Takedown convert Spellblade damage from physical to magic, if it was not already magic. Their damage is however not increased by Takedown.
- Takedown's damage will apply
life steal.
- 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 - Parry interactions (
dodge,
block and
blind).
- Notes
- Pounce will not receive the reduced cooldown if the target becomes Hunted mid-air.
- Pounce without a Hunted target will have a fixed distance and use direction-targeting.
- Pounce in the direction of a Hunted target that is inside of normal ability range will use location-targeting and place Nidalee at the target location.
- Pounce on a Hunted target that is out of normal ability range will use unit-targeting and place Nidalee on the side of the target that the target is facing.
- Notes
- Swipe will fire from wherever Nidalee was at the start of the cast time.
- The visual effects will be seen from her position if she moves however.*
- Notes
- Transformations do not count as ability activations for the purposes of on-cast effects such as Spellblade and stacking .
Patch history
- See here for the complete patch history.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
- Minimum base damage increased to 70 / 90 / 110 / 130 / 150 from 70 / 85 / 100 / 115 / 130.
- Maximum base damage increased to 210 / 270 / 330 / 390 / 450 from 210 / 255 / 300 / 345 / 390.
- Minimum AP ratio increased to 70% AP from 50% AP.
- Maximum AP ratio unchanged.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
- Stats
- Base mana reduced 295 from 295.6.
- Stats
- Base attack damage reduced to 58 from 61.
-
- Bug Fix: Reset SFX restored.
-
- Bug Fix: Reset SFX has been restored.
- Bug Fix: Loop SFX is now restored to base and all skins.
- Bug Fix: Vocalization when transforming from Cougar to Human is now restored.
-
- Bug Fix: no longer plays Javelin Toss hit sound during the ground hit moment.
- Bug Fix: In Cougar, Swipe vocalization now properly plays.
- Bug Fix: Now properly triggers when cast on at any range.
- Minimum AP ratio increased to 50% AP from 40% AP.
- Maximum AP ratio increased to 150% AP from 120% AP.
- Minimum AP ratio increased to 50% AP from 40% AP.
- Bug Fix: Empowered basic attacks now properly deals damage to traps.
- Base damage increased to 80 / 140 / 200 / 260 from 70 / 130 / 190 / 250.
-
- Bug Fix: Javelins have been adjusted for colorblind players to better see them.
- Bug Fix: Basic attack no longer cancels if a Hunt activates mid-attack animation.
- Stats
- Base health regeneration reduced to 6 from 6.008.
- Bug Fix: No longer damages enemies if its empowered attack is dodged.
-
- Bug Fix: Bat VFX have been restored when jumping towards hunted targets.
-
- Bug Fix: Moving the camera away from her and back onto her during Javelin Toss no longer causes the javelin to disappear.
- Stats
- Base attack damage increased to 61 from 53.
- Base armor increased to 28 from 22.88.
- Base health increased to 545 from 540.
- Health growth increased to 85 from 80.
-
- Bug Fix: Legacy border has been restored.
- Minimum heal AP ratio increased to 32.5% AP from 27.5% AP.
- Maximum heal AP ratio increased to 65% AP from 55% AP.
- Minimum heal AP ratio increased to 32.5% AP from 27.5% AP.
- Bug Fix: Is no longer considered a valid unit for to stun against.
-
- Bug Fix: Restored her Vintage loading screen border for original owners.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Lifesteal no longer applies when hitting traps.
- New Effect: Targetable hitbox increased to 50 units from 25.
- Stats
- Base health increased to 540 from 511.2.
- New Effect: Traps are now
invisible, they can be revealed and destroyed.
- New Effect: Now only 4 / 6 / 8 / 10 (based on level) traps may be active at once.
- Removed:
True Sight.
- New Effect: Traps are now
- Base heal increased to 35 / 55 / 75 / 95 / 115 from 25 / 45 / 65 / 85 / 105.
- Maximum base heal increased to 70 / 110 / 150 / 190 / 230 from 50 / 90 / 130 / 170 / 210.
- Base heal increased to 35 / 55 / 75 / 95 / 115 from 25 / 45 / 65 / 85 / 105.
- New Effect: Now grants
True Sight for the duration.
- New Effect: Now grants
- New Effect: grants
True Sight (previously only revealed).
- New Effect: grants
- Stats
- Base attack damage increased to 53 from 47.88.
- Cooldown increased to 6 seconds at all ranks from 5.
- Cooldown increased to 6 seconds at all ranks from 5.
- Heal reduced to 25 / 45 / 65 / 85 / 105 (+ 27.5% AP) from 45 / 85 / 125 / 165 / 205 (+ 50% AP).
- New Effect: Increases heal by 1% for 1% of the target's missing health, for a maximum of 50 / 90 / 130 / 170 / 210 (+ 55% AP).
- Cooldown increased to 6 seconds at all ranks from 5.
-
- Bug Fix: Some skins stealing cougar visual effects when in the same game together.
- Minimum damage increased to 70 / 85 / 100 / 115 / 130 from 60 / 77.5 / 95 / 112.5 / 130.
- Maximum damage increased to 210 / 255 / 300 / 345 / 390 from 180 / 232.5 / 285 / 337.5 / 390.
- Minimum damage changed to 5 / 30 / 55 / 80 from 4 / 20 / 50 / 90.
- Maximum damage changed to 10 / 67.5 / 137.5 / 220 from 8 / 45 / 125 / 248.
- AP ratio increased to (+ 40% AP) from (+ 36% AP).
- Bonus damage against targets increased to 40% from 33.
- Removed: Minimap intercepting cursor when casting.
- Bug Fix: Nidalee dashing in a random direction if cursor is hovering over minimap.
- Removed: Resetting basic attack timer on-cast.
-
- A few visual effects' colors updated to be more readable.
- General
- New splash artwork for , , , and .
- Enhanced bonus movement speed range reduced to 1400 from 5500.
- Cooldown refund reduced to 40 / 50 / 60 / 70% from 70 at all ranks.
- Bonus damage per 1% of target's missing health changed to 1 / 1.25 / 1.5 / 1.75% from 1.5 at all ranks.
- Maximum damage changed to to 8 / 45 / 125 / 247.5 from 10 / 50 / 125 / 225.
- Maximum AD ratio changed to (+ 150 / 168.75 / 187.5 / 206.25% AD) from (+ 187.5% AD) at all ranks.
- Maximum AP ratio changed to (+ 72 / 81 / 90 / 99% AP) from (+ 90% AP) at all ranks.
- Base damage changed to 60 / 110 / 160 / 210 from 65 / 110 / 155 / 200.
- Removed: Rooting Hunted neutral monsters.
- Base damage increased to 65 / 110 / 155 / 200 from 50 / 100 / 150 / 200.
- Removed: Resetting basic attack timer on-cast.
-
- Bug Fix: Framerate drop when becoming visible in a champion's sight range.
- Base damage increased to 60 / 77.5 / 95 / 112.5 / 130 from 50 / 70 / 90 / 110 / 130.
- Maximum damage increased to 180 / 232.5 / 285 / 337.5 / 390 from 150 / 210 / 270 / 330 / 390.
- Cast time increased to 0.25 seconds from 0.125.
- Minimum damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 75 / 100 / 125 / 150.
- Maximum damage reduced to 150 / 210 / 270 / 330 / 390 from 150 / 225 / 300 / 375 / 450.
- On-cast sight radius reduced to 400 from 1200.
- General
- Health reduced to 511 from 541.
- Health growth reduced to 80 from 90.
- Damage changed to 40 / 80 / 120 / 160 / 200 (+ 20% AP) from 20 / 40 / 60 / 80 / 100 (+ 10 / 12 / 14 / 16 / 18% (+ 2% per 100 AP) of target's current health).
- Bug Fix: Ability cooldowns incorrectly set when switching from human form to cougar one.
- General
- Attack frame sped up slightly.
- New Effect: Can mark neutral monsters as Hunted, rooting them for 2 seconds.
- General
- Attack damage reduced to 44 from 49.
- Attack speed reduced to 0.638 from 0.670.
- Minimum AD ratio reduced to (+ 75% AD) from (+ 100% AD).
- Maximum AD ratio reduced to (+ 187.5% AD) from (+ 250% AD).
- (+ 250% AD) from (+ 333% AD). Maximum AD ratio reduced to
- Minimum AP ratio increased to (+ 36% AP) from (+ 24% AP).
- Maximum AP ratio increased to (+ 90% AP) from (+ 60% AP).
- (+ 120% AP) from (+ 80% AP). Maximum AP ratio increased to
- On-kill cooldown reduction increased to 1.5 seconds (affected by cooldown reduction) from 1 (static).
- New Effect: Hitting targets reduces current cooldown to 1.5 seconds (affected by cooldown reduction) if higher than that when doing so.
- Removed: Reducing 's cooldown when hitting a target.
- General
- Splash artwork for and updated to the Chinese art.
- General
- Health increased to 390 from 370.
- Armor increased to 17 from 15.
- New Effect: Active Hunted targets grant Nidalee 10% bonus movement speed when moving in all directions, increased to 30 when moving towards them.
- New Effect: Combined bonus movement speed from in-brush and Hunt cannot exceed 30%.
- Projectile width increased to 40 from 30.
- Health ratio reduced to (+ 10 / 12 / 14 / 16 / 18% of target's current health) from 12 / 14 / 16 / 18 / 20.
- Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 17 / 15 / 13 / 11 / 9.
- Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 60 / 80 / 100 / 120 / 140.
- activation range increased to 750 from 700.
- landing changed to 75 units in the direction target is facing from 150 units opposite target's side.
- New Effect: Marking an enemy as while in human form instantly resets cooldown.
- Gameplay Update
- General
- Basic attack timing updated.
- New ability icons.
- New Effect: Death Recap differentiates between human and cougar abilities.
- In-brush bonus movement speed reduced to 10% from 15.
- New Effect: In-brush bonus movement speed increases to 30% while moving toward a visible enemy champion within 5500 range.
- New Effect - Hunt: Damaging enemy champions with and marks them as Hunted for 4 seconds, granting Nidalee sight of them. Nidalee ignores unit collision and gains 30% bonus movement speed while moving toward marked targets, and her next cougar ability against them consumes the mark for an enhanced effect.
- New Hunted particle.
- Visuals updated to be more readable (lowered height on Z-Axis).
- Removed: Visually extending way far beyond actual hit range.
- Maximum bonus damage range reduced to 1300 from 1500 (maximum travel distance unchanged).
- Minimum damage reduced to 50 / 75 / 100 / 125 / 150 (+ 40% AP) from 55 / 95 / 140 / 185 / 230 (+ 65% AP).
- Maximum damage 「 increased to 300% from 250 」「 changed to 150 / 225 / 300 / 375 / 450 (+ 120% AP) from 137 / 237 / 350 / 462 / 575 (+ 162.5% AP) 」.
- Projectile width reduced to 30 from 60.
- New Effect: Team color indicators.
- Ground visual indicator updated to be more noticeable.
- Trap targeting changed to single from area-of-effect.
- Damage changed to 20 / 40 / 60 / 80 / 100 (+ 12 / 14 / 16 / 18 / 20% (+ 2% per 100 AP) of target's current health) from 80 / 125 / 170 / 215 / 260 (+ 40% AP).
- Damage over time duration increased to 4 seconds from 2.
- Duration reduced to 2 minutes from 4.
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 75 / 90 / 105 / 120.
- Cooldown reduced to 17 / 15 / 13 / 11 / 9 seconds from 18 at all ranks.
- Sight duration reduced to 4 seconds from 8.
- Removed: Reducing target's resistances.
- Removed: Revealing stealthed units.
- Heal changed to 45 / 85 / 125 / 165 / 205 (+ 50% AP) from 50 / 85 / 120 / 155 / 190 (+ 70% AP).
- Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 60 / 80 / 100 / 120 / 140.
- Cooldown increased to 12 seconds from 10.
- Enhanced attack damage changed to magic from physical.
- New Effect: Enhanced attack gains 75 bonus range.
- New Effect: targets take 33% bonus damage.
- Minimum damage changed to 4 / 20 / 50 / 90 (+ 100% AD) (+ 24% AP) from 40 / 70 / 100 (+ 100% AD).
- Maximum damage 「 reduced to 250% from 300 」「 changed to 10 / 50 / 125 / 225 (+ 250% AD) (+ 60% AP) from 120 / 210 / 300 (+ 300% AD) 」.
- Targeting changed to cursor direction from where Nidalee is facing.
- New Effect: Targeting changes to single if cursor is near a target within 700 range.
- New Effect: Visual and audio cues when is available on a target.
- New Effect: Killing a unit in cougar form reduces current cooldown to 1 second if higher than that when unit dies.
- Damage changed to 50 / 100 / 150 / 200 (+ 30% AP) from 125 / 175 / 225 (+ 40% AP).
- Targeting changed to cursor direction from where Nidalee is facing.
- New Effect: Hitting targets reduces 's current cooldown to 1 second if higher than that when doing so.
- Damage changed to 70 / 130 / 190 / 250 (+ 45% AP) from 150 / 225 / 300 (+ 60% AP).
- Cooldown reduced to 5 seconds from 6.
- New Effect: Available at level 1 (can be ranked up 3 times).
- New Effect: Cougar abilities scale with rank-up.
- New Effect: Vision is granted as standard.
- Removed: Granting 20 bonus movement speed while in cougar form.
- Cooldown reduced to 3 seconds at all ranks from 4.
- General
- Stats
- Armor increased to 15 from 11.
- New Effect: Casting inside walls will place the traps in the nearest available ground.
- Bonus damage calculation start changed to projectile's cast point from Nidalee's location when target is hit.
- Bonus damage gain start changed to after exceeding Nidalee's human form basic attack range from Nidalee herself (maximum damage unchanged).
- Sight duration reduced to 8 seconds from 12.
- Resistances reductions duration reduced to 8 seconds from 12.
- Bug Fix: Sometimes becoming a ranged ability.
- Twisted Treeline
- Duration reduced to 2 minutes from 4.
- Sight duration reduced to 6 seconds from 12.
- Resistances reductions duration reduced to 6 seconds from 12.
- Dominion
- Duration reduced to 2 minutes from 4.
- Sight duration reduced to 6 seconds from 12.
- Resistances reductions duration reduced to 6 seconds from 12.
- Stats
- Magic resistance growth reduced to 0 from 0.75.
- AP ratio increased to (+ 60% AP) from (+ 40% AP).
- Removed: Granting 10 / 20 / 30 bonus resistances while in cougar form.
- Visual Update
- New models and textures for all skins,
- New splash artwork for .
- Stats
- Movement speed increased to 335 from 310.
- Cougar form attack range increased to 125 from 100.
- New Effect: Movement commands issued within dash distance are canceled.
- Removed: Nidalee walking backwards after dashing.
- Bug Fix: Not damaging targets.
- Bug Fix: Not revealing targets.
- New Effect: Reveals stealthed units.
- Bug Fix: Reducing resistances from units not meant to be affected by the traps.
- New Effect: Shows triggering area of effect when cast.
- Cooldown reduced to 3.5 seconds from 4.
- Bonus resistances increased to 10 / 20 / 30 from 10 / 15 / 20.
.
- General
- Ability tooltips updated.
- Cooldown reduced to 6 seconds from 7.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
- Maximum bonus damage increased to 300% from 200.
- Cooldown increased to 4 seconds from 3.
- New Effect: Is affected by cooldown reduction.
- Mana cost increased to 60 / 80 / 100 / 120 / 140 from 65 / 70 / 75 / 80 / 85.
- Heal changed to 50 / 85 / 120 / 155 / 190 from 60 / 90 / 120 / 150 / 180.
- AP ratio reduced to (+ 70% AP) from (+ 125% AP).
- AP ratio increased to (+ 40% AP) from (+ 20% AP).
- Removed: Granting 10% bonus dodge chance while in cougar form.
- New Effect: Grants 10 / 15 / 20 bonus resistances while in cougar form.
- Reveal particle effect updated.
- Bug Fix: Reducing target's base resistances instead of the intended total ones.
- Bug Fix: Not targeting specified location when cast immediately after swapping to human form.
- Bug Fix: Not targeting specified location when cast immediately after swapping to human form.
- General
- Bug Fix: Cougar form having lower attack damage than human one.
- Removed: Dealing damage when dash is interrupted by displacements.
- New Effect: Projectile travels in target direction if targeting outside maximum cast range.
- Bug Fix: Not hitting stealthed champions.
- Stats
- Attack damage increased to 49 from 46.
- Bug Fix: Death Recap display.
- Removed: Casting while rooted.
- Tooltip updated.
- Tooltip updated.
- Bug Fix: Damage calculation occasionally not including AP ratio.
- Removed: Interaction with dodge chance.
- New Effect: Resets Nidalee's basic attack timer on-cast.
- AP ratio increased to (+ 65% AP) from (+ 55% AP).
- Heal reduced to 60 / 90 / 120 / 150 / 180 from 75 / 120 / 165 / 210 / 255.
- AP ratio increased to (+ 125% AP) from (+ 80% AP).
- Removed: Interaction with cooldown reduction.
- Cooldown changed to static (3 seconds).
- Bonus movement speed reduced to 15% from 25.
- AP ratio increased to (+ 55% AP) from (+ 40% AP).
- Mana cost increased to 55 / 60 / 65 / 70 / 75 from 50 at all ranks.
- Bug Fix: Casting while rooted.
- Bug Fix: Units hit flickering if they are stealthed.
- Projectile speed increased.
- New animation.
- Added
See also
Cancelled Champions |
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References
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