Innate - Hunt: Hitting monsters or enemy champions with Javelin Toss or Bushwhack grants Prowl for 4 seconds and marks the target as Hunted for the same duration, granting True Sight of them. Additionally, Nidalee's first use of Takedown and Pounce against Hunted targets are empowered. Prowl is also gained for 2 seconds while inside a brush.
Prowl: Grants Nidalee10% bonus movement speed, increased to 30% when facing a nearbyvisible enemy champion.
Marked units outside Hunt's range will not be revealed.
Active:Nidalee lays a trap at the target location, which stealths and arms after a brief delay and lasts for up to 2 minutes. The next enemy who springs the trap takes magic damage over 4 seconds, granting True Sight for the duration.
Magic Damage Per Second:
10 / 20 / 30 / 40 / 50 (+ 5% AP)
Total Magic Damage:
40 / 80 / 120 / 160 / 200 (+ 20% AP)
Traps have 6 maximum health and can only be damaged by champion basic attacks (2 damage from ranged and 3 from melee). Up to a maximum of 4 / 6 / 8 / 10 (based on level) traps may be active at once.
Active:Nidalee evokes the spirit of the cougar, healing the target allied champion or herself, increased by 0% − 100% (based on target's missing health), and granting them bonus attack speed for 7 seconds.
35 / 55 / 75 / 95 / 115 (+ 32.5% AP)
70 / 110 / 150 / 190 / 230 (+ 65% AP)
Bonus Attack Speed:
20 / 30 / 40 / 50 / 60%
The bonus attack speed will persist through Cougar Form if Nidalee uses Primal Surge on herself.
Takedown resets Nidalee's autoattack timer. Other damage converted to magic damage by Takedown are not increased by Takedown's respective effects.
Takedown has no cast time and does not interrupt Nidalee's previous orders.
The attack enhanced by Takedown will apply other on-hit effects and can critically strike as normal (damage not increased by Takedown) (magic damage to Hunted targets is displayed as such only for clarity reasons) as well as affect structures (will not deal bonus damage based on their missing health).