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LoR Blue Nexus
LoR Red Nexus
The Nexus represents the player's health. Apart from mode-specific exceptions, it has a maximum of 20 Health points, which it starts the game at. It cannot go above its maximum health. It is destroyed when its health is depleted or the player otherwise loses the game (eg. Fiora or decking out)—at which point the game ends and its player suffers a loss.

The Nexus takes damage if it's Keyword Strike struck by an Keyword Attack attacker that wasn't Keyword Block blocked, taking damage equal to the LoR Power power of the Unit card unit. There are various other mechanisms through which it can be damaged.

Nexuses can be targeted by any effect that specifies it can damage/heal anything or a Nexus and is not in the format LoR Power Power|LoR Health Health.


  • If both Nexuses are destroyed by effects that occur simultaneously, the game ends in a Tie game.
    • For example, if an allied Fiora Keyword Death kills her last required unit to win the game, while blocking an Keyword Attack attack, and the blocked unit has Keyword Overwhelm Overwhelm and kills the enemy nexus when it Keyword Strike strikes, the game will tie. This is because both these actions occur at the moment when the units strike each other.
    • Another example is, if an allied unit is killed with Final Spark, and destroys the allied Nexus, and then an allied Phantom Prankster damages the enemy Nexus. These actions occur simultaneously.
  • The Nexus is a distinct entity that can be a source of card effects or create cards. These effects represent game rules - this is most prevalent in the Labs game mode.


  • In Labs, Nexus appears as colored lightbulb instead. This is presumably to fit the science theme of the mode.
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