Innate:Neeko is offered a selection of allied champions to take their appearance. She can choose a new champion to switch her disguise or select herself to deactivate her disguise while Inherent Glamour is not on cooldown.
While disguised, Neeko can use basic attacks while keeping her form. Taking damage from enemy champions, or casting either Blooming Burst or Tangle-Barbs or initiating Pop Blossom's leap breaks the illusion and puts Inherent Glamour on full cooldown.
Disguising as a champion or deactivating the disguise places Inherent Glamour on a 2-second cooldown.
Passive: Basic attacks on-hit grant Neeko a stack of Shapesplitter, stacking up to 2 times. At 2 stacks, Neeko's next basic attack on-attack consumes the stacks to turn her attack into a non-projectile, deal bonus magic damage and grant her bonus movement speed for 1 second.
Bonus Magic Damage:
50 / 70 / 90 / 110 / 130 (+ 60% AP)
Passive Movement Speed:
10 / 15 / 20 / 25 / 30%
Active:Neeko summons a clone of her current form for 3 seconds, which moves a fixed distance in the target direction. The clone is untargetable to allies and for the first 0.5 seconds of its lifespan to enemies.
Both Neeko and her clone additionally become invisible for 0.5 seconds and gain bonus movement speed for 3 seconds.
Hailing from a long lost tribe of vastaya, Neeko can blend into any crowd by borrowing the appearances of others, even absorbing something of their emotional state to tell friend from foe in an instant. No one is ever sure where—or who—Neeko might be, but those who intend to do her harm will soon witness her true colors revealed, and feel the full power of her primordial spirit magic unleashed upon them.
An ancient and mysterious winter sprite, Neeko regards the world around her with an almost childlike curiosity. Having recently returned from beyond the Poro King's vast domain, she has become enamored with the civilization that has risen in her absence.
A member of Ahri's original team of Star Guardians, Neeko watched her teammates fall against Zoe's dark powers, going into hiding when she, too, was thought dead. Revealing herself to the newly assembled Star Guardians at the eve of their greatest battle, the wide-eyed adventurer has vowed that this time, she won't run.
Neeko and the Star Guardians emerge from their battle forever changed, friendships reforged in the face of stunning victory and brutal loss. They will save their lost companion—perhaps not now, but one day—and they will do it together.
A kindly god of the Shan Hai Scrolls who remembers her counterpart, Jhin, from before he succumbed to madness, Neeko believes she can return Jhin to the side of good before the painting's magic fades and doom befalls the multiverse, but she knows such an expenditure of power may destroy her in the process.
Bug Fix: Fixed a few bugs where her voice lines in-game weren't always playing correctly or even at all, especially when entering a disguise. Her voice will also accurately play from her location instead of the center of the screen.
Active:Neeko propels a seed into a target area, which blooms after a short delay, dealing 80 / 125 / 170 / 215 / 260 (+ 50% AP) magic damage to enemies within.
If the burst kills an enemy unit or damages a champion or large monster, it will bloom again to deal 40 / 60 / 80 / 100 / 120 (+ 20% AP) magic damage. This cannot happen more than twice per Blooming Burst.
Active:Neeko slings a magical spiral in a target direction, dealing 80 / 115 / 150 / 185 / 220 (+ 40% AP) magic damage and rooting enemies it passes through for 0.5 seconds.
The last champion hit is rooted for 0.7 / 0.9 / 1.1 / 1.3 / 1.5 seconds. If Tangle-Barbs hits at least two enemies, it grows in size and speed, and the root duration against the last champion hit is further increased to 1.8 / 2.1 / 2.4 / 2.7 / 3 seconds.
Active:Neeko begins charging herself with spiritual essence over 1.25 seconds. If Neeko is disguised, enemies won't see her channel.
Neekoshields herself for 50 / 80 / 110 (+ 50% AP) for X seconds, increased by 40 / 60 / 80 (+ 40% AP) for each enemy champion nearby, as she leaps into the air for 0.75 seconds, during which enemies are slowed by 40%.
Upon landing, Neeko bursts with spiritual energy, dealing 250 / 425 / 650 (+ 130% AP) magic damage and stunning nearby enemies for 1.25 seconds.