watch 02:39
The Loop (Games)
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Neeko
Abilities
- Notes
- Neeko will copy aesthetics as well as superficial mechanical statistics. She will fake a number of readings:
- Health bar (original's current amount becomes her apparent maximum)
- Secondary resource - e.g. mana, energy or none at all (original's current amount becomes her apparent maximum)
- Stats
- Buffs and debuffs with their respective icons and VFX/SFX (there are exceptions)
- Kill feed icon
- A number of attributes she actually adopts are:
- Default transformation toggle (non-innate)
- Voice lines
- Character interactions (jokes, taunts, dances, laughs, toggle effects), as well as their
- Neeko can copy taunt animation but she will not actually throw the coin via the ability.
animation
- Base movement speed
- Attack range (will not adopt longer attack range)
- Size (including size modifiers and base champion size)
- Notes
- Both Neeko and the clone use the same running animation.
- The clone can still be targeted by allied
auto-targeted effects (e.g. , ).
- Notes
Ability details:
- The wind up uses a special bar similar to cast bars to represent when Pop Blossom's cast time will start.
- The wind up has no special interactions.
- During Pop Blossom's cast time, unlike for most cast times, all active items and are disabled.
- The highlighted area is fixed around Neeko.
- clones disappear when Pop Blossom's cast time starts.
- The shield amount considers
clones as well.
- Pop Blossom will burst from wherever Neeko is at the end of the cast time.
Interactions:
- On-cast effects are applied on activation.
Stasis will not cancel Pop Blossom.
- Pop Blossom is the only ability in the game that can start its cast time during stasis.
- Note that the shield is not actually capped versus 5 enemy champions - if the ability hits additional clones or
champions, the ability will grant additional stacks of bonus shield.
Patch history
- See here for the complete patch history.
- Initial base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
- Bloom base damage increased to 40 / 60 / 80 / 100 / 120 from 35 / 55 / 75 / 95 / 115.
- Bug Fix: Item VFX are no longer visible on disguised clone.
- Bug Fix: Cooldown time no longer immediately resets when she disguises herself as after.
- Bug Fix: When taking on her allied appearance, she will now properly take on the appearance of or if he has transformed.
- Bug Fix: Now properly deals basic attack damage to any enemy target when transformed as .
- Stats
- Attack speed growth increased to 3.5% from 3%.
- Attack speed ratio increased to 0.67 from 0.645.
- AP ratio increased to 60% AP from 40% AP.
- Base shield strength increased to 75 / 100 / 125 from 50 / 80 / 110.
- Shield AP ratio increased to 75% AP from 50% AP.
- Bug Fix: Can once again select herself to deactivate her disguise, putting it on a 2-second cooldown.
- V9.20 - October 9th Hotfix
- Removed: When disguised, Neeko can no longer select herself to deactivate her disguise, putting it on a 2 second cooldown.
-
- Bug Fix: No longer loses a significant amount of base stats and the ability to basic attack when uses on her as Neeko is using Pop Blossom while disguised.
- New Effect: When disguised, Neeko can select herself to deactivate her disguise, putting it on a 2 second cooldown.
- Stats
- Base attack damage reduced to 48 from 52.
- Attack damage growth increased to 2.5 from 2.
- Attack speed at level 1 reduced to 0.625 from 0.645.
- Attack speed growth increased to 3% from 2.5%.
- New Effect: No longer loses her disguise when basic attacking enemy champions.
- Passive bonus movement speed reduced to 10 / 15 / 20 / 25 / 30% from 20 / 25 / 30 / 35 / 40%.
- Undocumented: The clone is no longer targetable for the first 0.5 seconds.
- Undocumented: The clone is now targetable for the first 0.5 seconds.
- Undocumented: Passive now seriously damages and stacks on turrets when she has more ability power than attack damage.
- Stats
- Attack speed growth increased to 2.5% from 1.5%.
- Bug Fix: No longer triggers twice in a row at very high attack speeds.
- Undocumented: No longer stacks on turrets or damages them when she has more ability power than attack damage.
- V9.5 - March 11th Hotfix
- Stats
- Attack speed growth reduced to 1.5% from 3.5%.
- Attack damage growth reduced to 2 from 3.
- Base passive damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 80 / 110 / 140 / 170.
- Removed: Champion hit condition removed.
- Enemies hit to empower missile reduced to 1 from 2.
- Root duration increased to 0.7 / 0.9 / 1.1 / 1.3 / 1.5 seconds from 0.5 at all ranks.
- The first unit hit is rooted for 0.7 / 0.9 / 1.1 / 1.3 / 1.5 seconds, while all the others are rooted for 1.8 / 2.1 / 2.4 / 2.7 / 3 seconds.
- Bug Fix: No longer disarms enemies.
- V9.4 - February 22nd Hotfix
- Bug Fix: Passive now actually damages and stacks on turrets when she has more ability power than attack damage.
- Bug Fix: Passive now properly damages and stacks on turrets when she has more ability power than attack damage.
- Clone duration increased to 3 seconds from 2.
- Bonus movement speed duration increased to 3 seconds from 2.
- New Effect: The clone now travels in the target direction until it runs into terrain, rather than pathing to the target location.
- Bug Fix: On-hit damage and stacking now works on turrets again.
- Removed: No longer slows by 40% as she leaps into the air.
- Leap duration reduced to 0.6 seconds from 0.75.
- Bug Fix: Tooltip now correctly shows the AP ratio.
- Bug Fix: Minimap and announcement banner icons no longer gets stuck for enemies as the ally she transformed into if her Inherent Glamour breaks in fog of war.
- Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 125 / 170 / 215 / 260.
- Secondary base damage reduced to 35 / 55 / 75 / 95 / 115 from 40 / 60 / 80 / 100 / 120.
- V8.24 - Added
- Innate: Neeko is offered a selection of allied champions to take their appereance for up to X seconds. Once selected, there's a 2.5 seconds delay before another champion can be selected.
- Damaging or taking damage from enemy champions or casting either 25 − 10 (based on level) second cooldown. or breaks the illusion and puts Inherent Glamour on a static
(Innate)
- Active: Neeko propels a seed into a target area, which blooms after a short delay, dealing 80 / 125 / 170 / 215 / 260 (+ 50% AP) magic damage to enemies within.
- If the burst kills an enemy unit or damages a champion or large monster, it will bloom again to deal 40 / 60 / 80 / 100 / 120 (+ 20% AP) magic damage. This cannot happen more than twice per Blooming Burst.
- Mana Cost: 50 / 60 / 70 / 80 / 90.
- Cooldown 7 seconds.
(Q)
- Passive: Neeko resonates with spiritual energy every third basic attack, dealing 50 / 80 / 110 / 140 / 170 (+ 60% AP) bonus magic damage and granting her 20 / 25 / 30 / 35 / 40% bonus movement speed for 1 second.
- Active: Neeko becomes
invisible for 0.5 seconds, sending a temporary clone of her sprinting in a target direction for 2 seconds.
- Both Neeko and the clone gain 20 / 25 / 30 / 35 / 40% bonus movement speed for 2 seconds.
- Mana Cost: No mana cost.
- Cooldown 20 / 19 / 18 / 17 / 16 seconds.
(W)
- Active: Neeko slings a magical spiral in a target direction, dealing 80 / 115 / 150 / 185 / 220 (+ 40% AP) magic damage and
rooting enemies it passes through for 0.5 seconds.
- The last champion hit is rooted for 0.7 / 0.9 / 1.1 / 1.3 / 1.5 seconds. If Tangle-Barbs hits at least two enemies, it grows in size and speed, and the root duration against the last champion hit is further increased to 1.8 / 2.1 / 2.4 / 2.7 / 3 seconds.
- Mana Cost: 60 / 65 / 70 / 75 / 80.
- Cooldown 12 / 11.5 / 11 / 10.5 / 10 seconds.
(E)
- Active: Neeko slings a magical spiral in a target direction, dealing 80 / 115 / 150 / 185 / 220 (+ 40% AP) magic damage and
- Active: Neeko begins
charging herself with spiritual essence over 1.25 seconds. If Neeko is , enemies won't see her channel.
- Neeko
shields herself for 50 / 80 / 110 (+ 50% AP) for X seconds, increased by 40 / 60 / 80 (+ 40% AP) for each enemy champion nearby, as she leaps into the air for 0.75 seconds, during which enemies are
slowed by 40%.
- Upon landing, Neeko bursts with spiritual energy, dealing 250 / 425 / 650 (+ 130% AP) magic damage and
stunning nearby enemies for 1.25 seconds.
- Mana Cost: 100.
- Cooldown 90 seconds.
(R)
- Active: Neeko begins
See also
Cancelled Champions |
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References
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