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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Nautilus ShanHaiScrollsSkin TFT
Nautilus
Nautilus (Universe)Nautilus (Universe)
Nautilus (League of Legends)Nautilus (League of Legends)
Nautilus (Esports)Nautilus (Esports)
Nautilus (Teamfight Tactics)Nautilus (Teamfight Tactics)
Nautilus (Legends of Runeterra)Nautilus (Legends of Runeterra)
Nautilus (Wild Rift)Nautilus (Wild Rift)
Nautilus (Development)Nautilus (Development)
Nautilus (Trivia)Nautilus (Trivia)

Synergy[]

Mythic Mythic
Bard ShanHaiScrollsTFTSquare
Cho'Gath ShanHaiScrollsTFTSquare
Hwei OriginalTFTSquare
Kog'Maw ShanHaiScrollsTFTSquare
Lillia ShanHaiScrollsTFTSquare
Nautilus ShanHaiScrollsTFTSquare
Neeko ShanHaiScrollsTFTSquare
Tahm Kench ShanHaiScrollsTFTSquare
Mythic Emblem TFT item
Warden Warden
Amumu PorcelainSquare
Garen MythmakerTFTSquare
Gnar ElderwoodTFTSquare
Illaoi SnowMoonTFTSquare
Jax ConquerorTFTSquare
Nautilus ShanHaiScrollsTFTSquare
Sett SpiritBlossomTFTSquare
Warden Emblem TFT item

Trivia[]

Synergy[]

Bilgewater Bilgewater
Gangplank OriginalTFTSquare
Graves OriginalTFTSquare
Illaoi OriginalTFTSquare
Miss Fortune OriginalTFTSquare
Nautilus OriginalTFTSquare
Nilah OriginalTFTSquare
Twisted Fate OriginalTFTSquare
Bilgewater Emblem TFT item
Juggernaut Juggernaut
Aatrox OriginalTFTSquare
Darius OriginalTFTSquare
Nasus OriginalTFTSquare
Nautilus OriginalTFTSquare
Sett OriginalTFTSquare
Warwick OriginalTFTSquare
Juggernaut Emblem TFT item

Trivia[]

Synergy[]

Ironclad Ironclad
Jax WardenSquare
Nautilus WardenTFTSquare
Rell BattleQueenSquare
Ironclad Emblem TFT item
Knight Knight
Galio DragonGuardianSquare
Garen God-KingSquare
Leona SolarEclipseSquare
Nautilus WardenTFTSquare
Poppy NoxusTFTSquare old
Thresh OriginalTFTSquare
Knight Emblem TFT item

Trivia[]

Synergy[]

Ironclad Ironclad
Jax WardenSquare
Nautilus WardenTFTSquare
Rell BattleQueenSquare
Ironclad Emblem TFT item old
Knight Knight
Darius God-KingTFTSquare
Garen God-KingSquare
Leona SolarEclipseSquare
Nautilus WardenTFTSquare
Poppy NoxusTFTSquare old
Taric EmeraldSquare
Thresh OriginalTFTSquare

Trivia[]

Synergy[]

Fabled Fabled
Cho'Gath ShanHaiScrollsSquare
Nautilus ShanHaiScrollsSquare
Neeko ShanHaiScrollsSquare
Vanguard Vanguard
Aatrox BloodMoonSquare old
Braum DragonslayerSquare
Garen WarringKingdomsSquare
Nautilus ShanHaiScrollsSquare
Ornn ElderwoodSquare
Sejuani FirecrackerSquare
Wukong RadiantSquare
Vanguard's Cuirass TFT item

Trivia[]

Synergy[]

Astro Astro
Bard AstronautSquare
Gnar AstronautSquare
Nautilus AstroNautilusSquare
Teemo AstronautSquare
Vanguard Vanguard
Jayce ForsakenSquare
Leona PROJECTSquare
Mordekaiser DarkStarSquare
Nautilus AstroNautilusSquare
Poppy StarGuardianSquare
Wukong LancerStratusSquare

Trivia[]

Synergy[]

Ocean Ocean
Nami DeepSeaSquare
Nautilus OriginalSquare
Syndra AtlanteanSquare
Thresh DeepTerrorSquare
Vladimir DarkWatersSquare
Warden Warden
Amumu InfernalSquare
Braum OriginalSquare
Leona LunarEclipseSquare
Malphite OriginalSquare
Nasus LunarGuardianSquare
Nautilus OriginalSquare
Ornn ThunderLordSquare
Taric OriginalSquare
Thresh DeepTerrorSquare
Warden's Mail TFT item

Trivia[]

  • His ability is based on his League of Legends ability Depth Charge Depth Charge.
    • PENDING FOR TEST: The charge will continue even if the target is killed while it is moving.
    • PENDING FOR TEST: The charge will be blocked by Spell Shield when it hits the target, not when cast.

Patch History[]

V11.22 - Disabled
  • Disabled due to Set 6.
V11.15 - Returning
  • Returning to Set 5.5 with no changes.
V11.12
  • Base attack damage increased to 80 from 65.
  • Ability damage increased to 200 / 300 / 750 from 150 / 250 / 700.
V11.9 - Returning
  • Warden Nautilus Warden Nautilus
    • Tier 2 Ironclad Ironclad Knight Knight.
    • Depth Charge Active - Anchor Slam: Erupts the ground beneath his target, Airborne icon knocking them up and Stun icon stunning them for 3 / 4 / 6 seconds, and dealing 150 / 250 / 700 (× Ability power icon AP) Damage mitigated with Shifting Sands (E)magic damage. Enemies adjacent to the target receive half of this effect.
V11.6
  • Starting mana increased to 85 from 75.
V11.4
  • Base armor increased to 55 from 45.
  • Base magic resistance increased 40 from 30.
  • Fabled Fabled bonus damage reduction reduced to 50% from 60%.
V11.2 - Returning
  • Shan Hai Scrolls Nautilus Shan Hai Scrolls Nautilus
    • Tier 2 Fabled Fabled Vanguard Vanguard.
    • Depth Charge Active - Impact Crater: Erupts the ground beneath his target, Airborne icon knocking them up and Stun icon stunning them for 3 / 4 / 5 seconds, and dealing 300 / 450 / 1000 (× Ability power icon AP) Damage mitigated with Shifting Sands (E)magic damage. Fabled Bonus: Reduces incoming damage by 60% for 5 seconds.
V10.19 - Disabled
  • Disabled due to Set 4.
V10.16
  • Ability damage increased to 100 / 200 / 500 from 100 / 200 / 400.
  • Ability stun increased to 3 / 3 / 6 seconds from 3 / 3 / 5.
V10.13
  • Starting mana reduced to 50 from 60.
  • Ability stun duration changed to 3 / 3 / 5 seconds from 3 / 3.5 / 4.
V10.12 - Returning
  • Now uses AstroNautilus AstroNautilus instead of Original Nautilus Original Nautilus.
  • New Traits: Astro Astro Vanguard Vanguard.
  • New Ability: Depth Charge Active - Impact Crater: Erupts the ground beneath his target, Airborne icon knocking them up and Stun icon stunning them for 3 / 3.5 / 4 seconds, and dealing 100 / 200 / 400 (× Ability power icon AP) Damage mitigated with Shifting Sands (E)magic damage. Enemies adjacent to the target receive half of this effect.
  • Tier reduced to 2 from 3.
  • Base health reduced to 750 from 850.
  • Maximum mana reduced to 120 from 125.
  • Starting mana increased to 60 from 50.
  • Base attack damage increased to 60 from 55.
  • Base attack speed increased to 0.65 from 0.6.
  • Base armor increased to 50 from 40.
  • Base magic resistance increased to 35 from 20.
V10.6 - Disabled
  • Disabled due to Set 3.
V9.23
  • Ability stun duration increased to 3 / 4 / 6 seconds from 3 / 4 / 5.
  • Ability damage increased to 100 / 200 / 400 from 100 / 200 / 300.
V9.22 - Added
  • Original Nautilus Original Nautilus
    • Tier 3 Ocean Ocean Warden Warden.
    • Depth Charge Active - Depth Charge: Sends out a depth charge that seeks out the farthest enemy, Airborne icon knocking them up and Stun icon stunning them for 3 / 4 / 5 seconds, while also dealing 100 / 200 / 300 Damage mitigated with Shifting Sands (E)magic damage to all enemies it passes through.
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