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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Nautilus
Nautilus (Universe)Nautilus (Universe)
Nautilus (League of Legends)Nautilus (League of Legends)
Nautilus (Esports)Nautilus (Esports)
Nautilus (Teamfight Tactics)Nautilus (Teamfight Tactics)
Nautilus (Legends of Runeterra)Nautilus (Legends of Runeterra)
Nautilus (Wild Rift)Nautilus (Wild Rift)
Nautilus (Development)Nautilus (Development)




Skins[]

Original Nautilus: Base Skin
1 Wildcards 1 / 28-Apr-2020
Level 1

"'Twas an anchor what broke the Rancour. Pulled Finn down, an' all. Just a handful of us left now, but night's coming... and the cold. I'm sorry, Ma. You were right. The Titan lives." - Recovered note

Level 2

All pay the tithe, one way or another.

Nautilus' Riptide

"Drag them down..." - 7Nautilus


Edit

Worldbreaker Nautilus: Common Skin

Turbulent as the sea.

Features:
  • 2 new artworks
This skin is available for purchase.
700 Coins 700 / 05-Jan-2022
Level 1

"When the moon smothers the sun, a creature of the deep will rise, surging forth with the tide."
- Prophecy of the First Destruction

Level 2

"And he shall be called Nautilus, first of the titans, a harbinger of unholy terrors to come."
- Prophecy of the First Destruction


Edit

Notes[]

  • Before Patch 2.11, if muliple Nautilus Level Up when multiple were on board, they all triggered their Level Up effects, once per on-board Nautilus.
    • 4Ashe on the other hand, who has her Level Up effect in the text of her Level Up condition, would only trigger once.
    • This was removed in Patch 2.11, when the text was moved from the Level 1 card to the level-up specifically.

Trivia[]

Quotes[]

Summoned[]

Allied 5Gangplank present

Enemy 5Gangplank present

Allied 4Ekko present

Allied 1Fizz present

Enemy 1Fizz present

Allied 4Maokai present

Allied 3Nami present

Enemy 7Nautilus present

Allied 5Pyke present

Allied 2 Coral Creatures present

Allied 1 Dreg Dredgers present

Enemy 1 Dreg Dredgers present

Enemy 3 Jaull Hunters present

Sees a Unit Summoned[]

Allied 5Gangplank

Allied 1Fizz

Enemy 1Fizz

Enemy 7Nautilus

Allied 1Teemo

Allied 4 Zap Sprayfin

Allied 5 Abyssal Eye

Allied 3 Bubble Bear

Allied 2 Coral Creatures

Allied 6 Devourer of the Depths

Allied 1 Shellshocker

Enemy 7 The Leviathan

Enemy 7 The Syren

Level Up[]

Sees a Spell or Skill Resolve[]

Allied 4 Chum the Waters

Allied  Devour

Allied 3 Lure of the Depths

Allied 4 Riptide

Allied 4 Salvage

Attack Declared[]

Block Declared[]

Sees a Unit Die[]

Allied 1Fizz

Allied 4 Zap Sprayfin

Allied 3 Bubble Bear

Allied 2 Coral Creatures

Allied 1 Shellshocker

Death[]

Turn timer appears[]

Allied turn timer

Enemy turn timer

Removed from Combat or Play[]

Brought back to Combat or Play[]

Victory[]

Defeat[]

Change Log[]

Nautilus
V2.11
  • Text becomes: ""
    • Old Text: "When I Level Up, copy Tossed allies that cost 4+ into your deck."
  • Level Up becomes: "When you are Deep. When I level up, copy Tossed allies that cost 4+ into your deck."
    • Old Level Up: "When you are Deep. "
V1.0
  • Added.
Nautilus (Level 2)
V1.0
  • Added.
Nautilus' Riptide
V2.7
  • Renamed from Nautilus's Riptide.
V1.16
  • Text becomes: " Stun an enemy. Place that unit into the enemy deck if you have a 7Nautilus. Create a 7Nautilus into your deck."
    • Old Text: " Stun an enemy. Shuffle that unit into the enemy deck if you have a 7Nautilus. Shuffle a 7Nautilus into your deck."
V1.5
  • Text becomes: " Stun an enemy. Shuffle that unit into the enemy deck if you have a 7Nautilus. Shuffle a 7Nautilus into your deck."
    • Old Text: " Stun an enemy. Shuffle that enemy into the enemy deck if you have a 7Nautilus. Shuffle a 7Nautilus into your deck."
V1.0
  • Added.


References