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Nasus
Synergy[]
Trivia[]
- Nasus appears as instead of due to the skin being best suited for the origin in his kit.
- He, along with and , are the only champions that use
Legendary skins in the Set 12.
- He, along with and , are the only champions that use
Synergy[]
Trivia[]
- His ability is based on his League of Legends abilities combo and and was renamed as
Soul Eater.
Synergy[]
Trivia[]
- His ability is based on his League of Legends abilities combo and and was renamed as
Soul Eater.
Synergy[]
Trivia[]
- Nasus appears as instead of due to the skin being best suited for the class in his kit.
- His ability is based on his League of Legends ability and was renamed to
Bonk! to better his humorous content for team .
- It is also a reference to the Go To Horny Jail meme featuring a Doge beating up a Cheems with a stick accompanied by 'Bonk!' caption.
Synergy[]
Trivia[]
- Nasus appears as instead of due to the skin being best suited for the class in his kit.
- His ability is based on his League of Legends ability and was renamed to
Bonk! to better his humorous content for team .
- It is also a reference to the Go To Horny Jail meme featuring a Doge beating up a Cheems with a stick accompanied by 'Bonk!' caption.
Synergy[]
Trivia[]
- Nasus appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Nasus appears as instead of due to the skin being best suited for the element in his kit.
- His ability is based on his League of Legends ability and was renamed to
Fury of the Dawn to better suit his element.
Patch History[]
- V11.9 - Disabled
- Disabled due to Set 5.
- Ability damage increased to 350 / 550 / 850 from 350 / 550 / 750.
- V11.4 - February 24th Hotfix
- Maximum mana reduced to 70 from 80.
- Maximum mana increased to 80 from 60.
- Base magic resistance reduced to 40 from 50.
- Ability damage reduced to 350 / 550 / 750 from 400 / 600 / 850.
- V11.2 - Returning
- V10.6 - Disabled
- Disabled due to Set 3.
- Ability damage per second changed to 50 / 70 / 90 from 35 / 70 / 105.
- Ability bonus health changed to 250 / 400 / 550 from 200 / 400 / 600.
- V9.22 - Added


















