League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
Image
Nasus OriginalCentered
Nasus
Nasus (Universe)Nasus (Universe)
Nasus (League of Legends)Nasus (League of Legends)
Nasus (Esports)Nasus (Esports)
Nasus (Teamfight Tactics)Nasus (Teamfight Tactics)
Nasus (Legends of Runeterra)Nasus (Legends of Runeterra)
Nasus (Wild Rift)Nasus (Wild Rift)
Nasus (Development)Nasus (Development)
Nasus (Trivia)Nasus (Trivia)

Nasus is a champion in League of Legends.[1]

Abilities[]

Edit

Soul Eater

Soul Eater

Innate: Nasus gains Life steal icon 12 / 18 / 24% (based on level) life steal.

Info
  • No additional details.

Edit

Siphoning Strike

Siphoning Strike

Active: Nasus empowers his next basic attack within 10 seconds to have an Relentless Force 2 uncancellable windup, gain Range icon 50 bonus range, and deal bonus physical damage.

Bonus Physical Damage:
40 / 60 / 80 / 100 / 120 (+ Siphoning Strike stacks)

If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 12 if the target is a Champion icon champion, large Minion icon minion, or large Monster icon monster.

Siphoning Strike Bladework resets Nasus' basic attack timer.

Info
  • Nasus can gain Siphoning Strike stacks by killing any enemy unit, this includes Champion icon champions, Minion icon minions, Monster icon monsters, Ward icon wards, Turret icon turrets, and Summon Tibbers pets.
  • Siphoning Strike will not generate stacks from secondary units killed by other effects (e.g. Tiamat Tiamat).
  • Life steal icon Life steal applies to the entire damage of Siphoning Strike
  • Siphoning Strike can Critical strike icon critically strike, but only the 100% AD and flat bonus damage from ranks are increased. The bonus damage from stacks does not factor into its critical damage.
  • Siphoning Strike will trigger Tear of the Goddess' Tear of the Goddess' Mana Charge.

Map-Specific Differences
Howling Abyss icon Howling Abyss differences edit
  • Per-kill stacks increased to 6.
  • Per-large-kill stacks increased to 24.
Nexus Blitz icon Nexus Blitz differences edit
  • On-kill stacks changed to 6.
  • On-large-kill stacks changed to 24.
Arena icon Arena differences edit
  • New Effect: Gains 50 stacks per round.

Edit

Wither

Wither

Active: Nasus ages the target enemy champion for 5 seconds, Slow icon slowing them by 35% and Cripple icon crippling them by「 75% of that amount, 」「 26.25%, 」both increasing every second over the duration.

Maximum Slow:
47 / 59 / 71 / 83 / 95%
Additional Slow Per Second:
3 / 6 / 9 / 12 / 15%
Maximum Cripple:
35.25 / 44.25 / 53.25 / 62.25 / 71.25%
Additional Cripple Per Second:
2.25 / 4.5 / 6.75 / 9 / 11.25%

Info
  • If Wither's duration is affected by Tenacity icon Tenacity the effects will apply slower (negative tenacity percentage) or faster (positive tenacity percentage) so the maximum values are still reached when the modified duration ends.
  • Wither's cripple effectiveness calculates from its slow's base values, thus Slow immune icon slow resist will not interact with the attack speed modifier indirectly.
  • Both Slow icon slow and Cripple icon cripple from Wither are considered to be a single debuff. (bug)
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Edit

Spirit Fire

Spirit Fire

Active: Nasus unleashes a spirit fire at the target location, granting Sight icon sight of the area for 2.5 seconds and, after a 0.264 seconds delay, dealing magic damage to enemies within.

Magic Damage:
55 / 95 / 135 / 175 / 215 (+ 60% AP)

The fire then remains for 5 seconds, dealing magic damage each second to enemies within and inflicting them with Armor penetration icon armor reduction, lingering for 1 second.

Magic Damage Per Tick:
11 / 19 / 27 / 35 / 43 (+ 12% AP)
Total Magic Damage:
110 / 190 / 270 / 350 / 430 (+ 120% AP)
Armor Reduction:
30 / 35 / 40 / 45 / 50% of target's armor

Info
  • The sight is granted when the cast time completes, the damage happens after an additional delay.

Edit

Fury of the Sands

Fury of the Sands

Active: Nasus empowers himself for 15 seconds, gaining Health icon bonus health, Armor icon bonus armor, Magic resistance icon bonus magic resistance, increased size, and Range icon 50 bonus attack range for the duration.

Bonus Health:
300 / 450 / 600
Bonus Resistances:
40 / 55 / 70
Increased Size:
30 / 35 / 40%

While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and Siphoning Strike's Siphoning Strike's Cooldown icon cooldown is halved.

Magic Damage Per Tick:
1.5 / 2 / 2.5% (+ 0.5% per 100 AP) of target's maximum health
Total Magic Damage:
45 / 60 / 75% (+ 15% per 100 AP) of target's maximum health

Info
  • Fury of the Sands' bonus health is not affected by Grievous Wounds icon Grievous Wounds and Nasus retains it once the duration ends.


Champion skins[]

This article section only contains champion skins. For all associated collection items, see Nasus (Collection).
Nasus OriginalSkin
Original
RP 585
30.09.2009
Nasus is an imposing, jackal-headed Ascended being from ancient Shurima, a heroic figure regarded as a demigod by the people of the desert. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the ancient empire of Shurima to greatness for many centuries. After the fall of the empire, he went into self-imposed exile, becoming little more than a legend. Now that the ancient city of Shurima has risen once more, he has returned, determined to ensure it never falls again.
Separator
ActorErik Todd Dellums
ArtistChristian Fell
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.13
  • General
    • Bug Fix: "Bad Blood" nemesis quest (against Renekton Renekton) no longer incorrectly triggers its win condition on any unit kill.
    • Bug Fix: "Bad Blood" nemesis quest (against Renekton Renekton) no longer incorrectly activates when both nemeses are on the same team.
V14.11
  • Stats
    • Attack damage growth increased to 4 from 3.5.
  • Spirit Fire Spirit Fire
    • Armor reduction increased to 30 / 35 / 40 / 45 / 50% from 25 / 30 / 35 / 40 / 45%.
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
V14.7
  • Soul Eater Soul Eater
    • Life steal increased to 12 / 18 / 24% (based on level) from 11 / 16 / 21% (based on level).
  • Siphoning Strike Siphoning Strike
    • Base damage increased to 40 / 60 / 80 / 100 / 120 from 30 / 50 / 70 / 90 / 110.
V13.12
  • Soul Eater Soul Eater
    • Life steal increased to 11 / 16 / 21% (based on level) from 9 / 14 / 19% (based on level).
  • Fury of the Sands Fury of the Sands
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 at all ranks.
V13.4
V12.22
  • Stats
    • Base mana regeneration increased to 7.45 from 7.44.
V12.19
  • Siphoning Strike Siphoning Strike
    • Bonus attack range increased to 50 units from 25.
  • Wither Wither
    • Cripple increased to 75% of slow from 50%.
      • Base cripple increased to 26.25% from 17.5%.
      • Additional cripple per second increased to 2.25 / 4.5 / 6.75 / 9 / 11.25% from 1.5 / 3 / 4.5 / 6 / 7.5%.
      • Maximum cripple increased to 35.25 / 44.25 / 53.25 / 62.25 / 71.25% from 23.5 / 29.5 / 35.5 / 41.5 / 47.5%.
  • Fury of the Sands Fury of the Sands
    • Bonus size increased to 30 / 35 / 40% from 30% at all ranks.
    • New Effect: Damage radius now scales with bonus size.
      • Minimum radius of Range center 400 units, which cannot be reduced below this amount. Scales with 0.8 bonus range per 1% bonus size beyond Nasus' base radius of 80 units.
    • Damage tick interval reduced to 0.5 seconds per tick from 1 second per tick.
      • Total damage unchanged.
    • Bug Fix: Damage now displays as the stacking display type.
V12.16
V12.10
  • Stats
    • Base health increased to 631 from 561.
    • Health growth increased to 104 from 90.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 2.05 from 1.25.
  • Soul Eater Soul Eater
    • Life steal reduced to 9 / 14 / 19% (based on level) from 10 / 16 / 22% (based on level).
V12.1
V11.21
V11.19
  • Siphoning Strike Siphoning Strike
    • New Effect: Empowered attack's damage now triggers spell effects.
V11.12
  • Soul Eater Soul Eater
    • Life steal reduced to 10 / 16 / 22% (based on level) from 12 / 18 / 24% (based on level).
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base health reduced to 561 from 561.2.
V10.25
  • Siphoning Strike Siphoning Strike
    • Cooldown reduced to 7.5 / 6.5 / 5.5 / 4.5 / 3.5 seconds from 8 / 7 / 6 / 5 / 4.
V10.23
  • Stats
    • Mana growth increased to 62 from 42.
V10.22
  • Fury of the Sands Fury of the Sands
    • Initial resistances increased to 40 / 55 / 70 from 15 / 35 / 55.
    • Removed: No longer gains 1 / 2 / 3 resistances each second.
V10.7
  • Wither Wither
    • Cast range increased to 700 units from 600.
  • Spirit Fire Spirit Fire
    • Armor reduction increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
V9.6
  • Fury of the Sands Fury of the Sands
    • New Effect: Now triggers effects that are triggered by DoT AoE abilities.
V9.1
  • Siphoning Strike Siphoning Strike
    • Per-large-kill stacks increased to 12 from 6.
    • Howling Abyss icon Howling Abyss
      • Per-large-kill stacks increased to 24 from 12.
    • New Effect: Can now ping the current amount of stacks.
    • New Effect: Ability icon border now shows the remaining time for the empowered attack.
  • Fury of the Sands Fury of the Sands
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.14
  • Soul Eater Soul Eater
    • Bonus lifesteal increased to 12% / 18% / 24% (based on level) from 10% / 15% / 20% (based on level).
V8.7
V8.6
V8.3
  • Stats
    • Base health regeneration reduced to 9 from 9.012.
V7.22
  • Stats
    • Base attack damage increased to 67 from 59.18.
    • Base armor increased to 34 from 24.88.
V7.15
  • Spirit Fire Spirit Fire
    • Armor reduction changed to 15 / 20 / 25 / 30 / 35% armor from 20 / 25 / 30 / 35 / 40 flat.
  • Fury of the Sands Fury of the Sands
    • New Effect: While active, the cooldown of Siphoning Strike Siphoning Strike is reduced by 50%. This stacks with cooldown reduction.
V7.4
  • Fury of the Sands Fury of the Sands
    • Bug Fix: No longer plays the SFX for the whole duration if he is dead.
V6.21
  • Siphoning Strike Siphoning Strike
  • Fury of the Sands Fury of the Sands
    • Removed: Converting damage dealt into bonus AD.
    • New Effect: Now instantly grants 15 / 35 / 55 armor and magic resistance, which increases by 1 / 2 / 3 per second, for a maximum of 30 / 65 / 100 total bonus resistances.
V6.17
V6.12
V5.22
  • Stats
    • Mana increased to 325.6 from 275.6.
    • Mana growth reduced to 42 from 45.
V5.16
V5.9
  • Fury of the Sands Fury of the Sands
    • Bug Fix: Bonus health being granted up to 0.25 seconds after activation.
V4.13
  • General
V4.5
  • Stats
    • Armor increased to 19 from 15.
V4.1
V3.14
  • Visual Update
    • New models and textures for all skins.
    • New splash artwork for Original Nasus Original Nasus.
    • New voiceover.
  • Soul Eater Soul Eater
    • Bonus Life Steal changed to 10 / 15 / 20 (based on level)% from 14 / 17 / 20 (based on level).
V3.13
V3.6
  • Wither Wither
    • Attack speed slow reduced by 50%.
V3.02
  • Siphoning Strike Siphoning Strike
    • Bug Fix: Critical strikes damaging for more than intended.
    • Mana cost reduced to 20 at all ranks from 20 / 25 / 30 / 35 / 40.
  • Fury of the Sands Fury of the Sands
    • New Effect: Grants 50 bonus attack range and 100 bonus cast range while active.
    • Mana cost reduced to 100 from 150.
V3.01
  • Siphoning Strike Siphoning Strike
    • New Effect: Nasus gains double stacks (6) from large kills (champions, large minions, large monsters).
V1.0.0.152
  • Stats
    • Movement speed increased to 350 from 325.
V1.0.0.123
  • Stats
    • Attack range increased to 125 from 110.
  • Soul Eater Soul Eater
    • Bonus Life Steal changed to 14 / 17 / 20 (based on level)% from 10 / 15 / 20 (based on level).
  • Siphoning Strike Siphoning Strike
    • Bug Fix: Sometimes gaining extra Life Steal.
  • Wither Wither
    • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
    • Mana cost reduced to 80 from 100.
    • New Effect: Slow will reach maximum value even if duration is reduced by Tenacity Tenacity.
  • Spirit Fire Spirit Fire
    • Removed: 0.5 seconds delay before area of effect spawns (cast time unchanged).
    • Duration reduced to 5 seconds from 6.
    • Damage changed to 55 / 95 / 135 / 175 / 215 (+ 60% AP) on-cast and 11 / 19 / 27 / 35 / 43 (+ 12% AP) per second for the duration from 20 / 34 / 48 / 62 / 76 (+ 20% AP) per second.
V1.0.0.114
V1.0.0.111
  • Fury of the Sands Fury of the Sands
    • New Effect: Tooltip updates itself to display bonus attack damage.
    • Bug Fix: Bonus attack damage not being added to Nasus' total AD in HUD counter.
V1.0.0.109
  • Stats
    • Movement speed increased to 325 from 320.
  • Siphoning Strike Siphoning Strike
    • Per-kill stacks increased to 3 from 2.
V1.0.0.103
V1.0.0.100
V1.0.0.99
V1.0.0.98
V1.0.0.87
V1.0.0.83
  • General
    • Recommended items updated.
V1.0.0.61
V1.0.0.52
  • Spirit Fire Spirit Fire
    • Cooldown increased to 12 seconds from 11.
    • Mana cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120.
V0.9.25.34
  • General
    • Recommended items updated.
  • Soul Eater Soul Eater
    • New Effect: Icon will persist through death.
    • Bug Fix: Calculating Siphoning Strike Siphoning Strike healing with maximum Life Steal value at all levels.
  • Siphoning Strike Siphoning Strike
    • Per-kill stacks changed to 2 at all ranks from 1 / 1.5 / 2 / 2.5 / 3.
  • Wither Wither
    • Slow increased to 35% from 32.
    • Slow per second reduced to 3 / 6 / 9 / 12 / 15% from 4 / 8 / 12 / 16 / 20.
  • Spirit Fire Spirit Fire
    • New Effect: Damage cancels enemy Recall Recall.
  • Fury of the Sands Fury of the Sands
    • New Effect: Nasus gains 300 / 450 / 600 bonus health upon activation.
    • AP ratio changed to (+ 1% target's maximum health per 100 AP) from (+0.05 AP).
V0.9.25.24
  • Added

Trivia[]

Original Nasus Original Nasus
  • Nasus literally means "nose" in Latin - referencing his golden wolf head's long nose.
    • During development he was simply called Anubis Head or 'Ammon' "hidden, unseen".[2]
  • He was voiced by Gene McDaniels.
  • In the now-removed official League of Legends forums, the original icon of Fury of the Sands Fury of the Sands was used to represent the "Player Concepts" and "Champion Feedback" sections.
Nasus, The Curator of the Sands Nasus, The Curator of the Sands


See also[]

References[]

Advertisement