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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Nasus OriginalCentered
Nasus
Nasus (Universe)Nasus (Universe)
Nasus (League of Legends)Nasus (League of Legends)
Nasus (Esports)Nasus (Esports)
Nasus (Teamfight Tactics)Nasus (Teamfight Tactics)
Nasus (Legends of Runeterra)Nasus (Legends of Runeterra)
Nasus (Wild Rift)Nasus (Wild Rift)
Nasus (Development)Nasus (Development)
Nasus (Trivia)Nasus (Trivia)

Nasus is a champion in League of Legends.[1]

Abilities[]

Edit

Soul Eater

Soul Eater

Innate: Nasus gains Life steal icon 12 / 18 / 24% (based on level) life steal.

Info
  • No additional details.

Edit

Siphoning Strike

Siphoning Strike

Active: Nasus empowers his next basic attack within 10 seconds to have an Relentless Force 2 uncancellable windup, gain Range icon 50 bonus range, and deal Champions killed from outside standard Attack rangebonus physical damage.

Bonus Physical Damage:
40 / 60 / 80 / 100 / 120 Champions killed within 5s of using Killer Instinct (R)(+ Siphoning Strike stacks)

If Siphoning Strike kills the target, Nasus permanently gains inherit3 stacks, increased to inherit12 if the target is a Champion icon champion, large Minion icon minion, or large Monster icon monster.

Siphoning Strike Bladework resets Nasus' basic attack timer.

Info
  • Nasus can gain Siphoning Strike inheritstacks by killing any enemy unit, this includes Champion icon champions, Minion icon minions, Monster icon monsters, Ward icon wards, Turret icon turrets, and Summon Tibbers pets.
  • Siphoning Strike will not generate inheritstacks from secondary units killed by other effects (e.g. Tiamat Tiamat).
  • Life steal icon Life steal applies to the entire damage of Siphoning Strike
  • Siphoning Strike can Critical strike icon critically strike, but only the Champions stunned with Pyromania (P)100% AD and flat bonus damage from ranks are increased. The bonus damage from inheritstacks does not factor into its critical damage.
  • Siphoning Strike will trigger Tear of the Goddess' Tear of the Goddess' Mana Charge.

Map-Specific Differences
Howling Abyss icon Howling Abyss differences edit
  • Per-kill stacks changed to inherit6.
  • Per-large-kill stacks changed to inherit24.
Nexus Blitz icon Nexus Blitz differences edit
  • On-kill stacks changed to 6.
  • On-large-kill stacks changed to 24.
Arena icon Arena differences edit
  • New Effect: Gains 50 stacks per round.

Edit

Wither

Wither

Active: Nasus ages the target enemy champion for 5 seconds, Slow icon slowing them by 35% and Cripple icon crippling them by「 75% of that amount, 」「 26.25%, 」both increasing every second over the duration.

Maximum Slow:
47 / 59 / 71 / 83 / 95%
Additional Slow Per Second:
3 / 6 / 9 / 12 / 15%
Maximum Cripple:
35.25 / 44.25 / 53.25 / 62.25 / 71.25%
Additional Cripple Per Second:
2.25 / 4.5 / 6.75 / 9 / 11.25%

Info
  • Wither interrupts the target's attack windup when it is first applied. (bug)
  • If Wither's duration is affected by Tenacity icon Tenacity the effects will apply slower (negative tenacity percentage) or faster (positive tenacity percentage) so the maximum values are still reached when the modified duration ends.
  • Wither's cripple effectiveness calculates from its slow's base values, thus Slow immune icon slow resist will not interact with the attack speed modifier indirectly.
  • Both Slow icon slow and Cripple icon cripple from Wither are considered to be a single debuff. (note)
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Edit

Spirit Fire

Spirit Fire

Active: Nasus unleashes a spirit fire at the target location, granting Sight icon sight of the area for 2.5 seconds and, after a 0.264 seconds delay, dealing Damage mitigated with Shifting Sands (E)magic damage to enemies within.

Magic Damage:
50 / 80 / 110 / 140 / 170 Multiple champions hit with Between Worlds (R)(+ 60% AP)

The fire then remains for 5 seconds, dealing Damage mitigated with Shifting Sands (E)magic damage each second to enemies within and inflicting them with Armor penetration icon Healing from Spirit of Dread (W)armor reduction, lingering for 1 second.

Magic Damage Per Tick:
10 / 16 / 22 / 28 / 34 Multiple champions hit with Between Worlds (R)(+ 12% AP)
Total Magic Damage:
100 / 160 / 220 / 280 / 340 Multiple champions hit with Between Worlds (R)(+ 120% AP)
Armor Reduction:
Healing from Spirit of Dread (W)30 / 35 / 40 / 45 / 50% of target's armor

Info
  • The sight is granted when the cast time completes, the damage happens after an additional delay.

Edit

Fury of the Sands

Fury of the Sands

Active: Nasus empowers himself for 15 seconds, gaining Health icon Champions killed with Comeuppance (R)bonus health, Armor icon Healing from Spirit of Dread (W)bonus armor, Magic resistance icon Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance, increased size, and Range icon 50 bonus attack range for the duration.

Bonus Health:
300 / 450 / 600
Bonus Resistances:
40 / 55 / 70
Increased Size:
30 / 35 / 40%

While Nasus is empowered, he deals Damage mitigated with Shifting Sands (E)magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and Siphoning Strike's Siphoning Strike's Cooldown icon cooldown is halved.

Magic Damage Per Tick:
Champions killed with Comeuppance (R)1.5 / 2 / 2.5% Multiple champions hit with Between Worlds (R)(+ 0.5% per 100 AP) of target's maximum health
Total Magic Damage:
Champions killed with Comeuppance (R)45 / 60 / 75% Multiple champions hit with Between Worlds (R)(+ 15% per 100 AP) of target's maximum health

Info
  • Fury of the Sands' bonus health is not affected by Grievous Wounds icon Grievous Wounds and Nasus retains it once the duration ends.


Champion skins[]

This article section only contains champion skins. For all associated collection items, see Nasus (Collection).
Nasus OriginalSkin
Original
RP 585
30.09.2009
Nasus is an imposing, jackal-headed Ascended being from ancient Shurima, a heroic figure regarded as a demigod by the people of the desert. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the ancient empire of Shurima to greatness for many centuries. After the fall of the empire, he went into self-imposed exile, becoming little more than a legend. Now that the ancient city of Shurima has risen once more, he has returned, determined to ensure it never falls again.
Separator
ActorErik Todd Dellums
ArtistChristian Fell
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.18
  • Spirit Fire Spirit Fire
    • Initial base damage reduced to 50 / 80 / 110 / 140 / 170 from 55 / 95 / 135 / 175 / 215.
      • Base damage per second reduced to 10 / 16 / 22 / 28 / 34 from 11 / 19 / 27 / 35 / 43.
V14.13
  • General
    • Bug Fix: "Bad Blood" nemesis quest (against Renekton Renekton) no longer incorrectly triggers its win condition on any unit kill.
    • Bug Fix: "Bad Blood" nemesis quest (against Renekton Renekton) no longer incorrectly activates when both nemeses are on the same team.
V14.11
  • Stats
    • Attack damage growth increased to 4 from 3.5.
  • Spirit Fire Spirit Fire
    • Armor reduction increased to 30 / 35 / 40 / 45 / 50% from 25 / 30 / 35 / 40 / 45%.
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
V14.7
  • Soul Eater Soul Eater
    • Life steal increased to 12 / 18 / 24% (based on level) from 11 / 16 / 21% (based on level).
  • Siphoning Strike Siphoning Strike
    • Base damage increased to 40 / 60 / 80 / 100 / 120 from 30 / 50 / 70 / 90 / 110.
V13.12
  • Soul Eater Soul Eater
    • Life steal increased to 11 / 16 / 21% (based on level) from 9 / 14 / 19% (based on level).
  • Fury of the Sands Fury of the Sands
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 at all ranks.
V13.4
V12.22
  • Stats
    • Base mana regeneration increased to 7.45 from 7.44.
V12.19
  • Siphoning Strike Siphoning Strike
    • Bonus attack range increased to 50 units from 25.
  • Wither Wither
    • Cripple increased to 75% of slow from 50%.
      • Base cripple increased to 26.25% from 17.5%.
      • Additional cripple per second increased to 2.25 / 4.5 / 6.75 / 9 / 11.25% from 1.5 / 3 / 4.5 / 6 / 7.5%.
      • Maximum cripple increased to 35.25 / 44.25 / 53.25 / 62.25 / 71.25% from 23.5 / 29.5 / 35.5 / 41.5 / 47.5%.
  • Fury of the Sands Fury of the Sands
    • Bonus size increased to 30 / 35 / 40% from 30% at all ranks.
    • New Effect: Damage radius now scales with bonus size.
      • Minimum radius of Range center 400 units, which cannot be reduced below this amount. Scales with 0.8 bonus range per 1% bonus size beyond Nasus' base radius of 80 units.
    • Damage tick interval reduced to 0.5 seconds per tick from 1 second per tick.
      • Total damage unchanged.
    • Bug Fix: Damage now displays as the stacking display type.
V12.16
V12.10
  • Stats
    • Base health increased to 631 from 561.
    • Health growth increased to 104 from 90.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 2.05 from 1.25.
  • Soul Eater Soul Eater
    • Life steal reduced to 9 / 14 / 19% (based on level) from 10 / 16 / 22% (based on level).
V12.1
V11.21
V11.19
  • Siphoning Strike Siphoning Strike
    • New Effect: Empowered attack's damage now triggers spell effects.
V11.12
  • Soul Eater Soul Eater
    • Life steal reduced to 10 / 16 / 22% (based on level) from 12 / 18 / 24% (based on level).
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base health reduced to 561 from 561.2.
V10.25
  • Siphoning Strike Siphoning Strike
    • Cooldown reduced to 7.5 / 6.5 / 5.5 / 4.5 / 3.5 seconds from 8 / 7 / 6 / 5 / 4.
V10.23
  • Stats
    • Mana growth increased to 62 from 42.
V10.22
  • Fury of the Sands Fury of the Sands
    • Initial resistances increased to 40 / 55 / 70 from 15 / 35 / 55.
    • Removed: No longer gains 1 / 2 / 3 resistances each second.
V10.7
  • Wither Wither
    • Cast range increased to 700 units from 600.
  • Spirit Fire Spirit Fire
    • Armor reduction increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
V9.6
  • Fury of the Sands Fury of the Sands
    • New Effect: Now triggers effects that are triggered by DoT AoE abilities.
V9.1
  • Siphoning Strike Siphoning Strike
    • Per-large-kill stacks increased to inherit12 from inherit6.
    • Howling Abyss icon Howling Abyss
      • Per-large-kill stacks increased to inherit24 from inherit12.
    • New Effect: Can now ping the current amount of stacks.
    • New Effect: Ability icon border now shows the remaining time for the empowered attack.
  • Fury of the Sands Fury of the Sands
    • New Effect: Ability icon HUD now shows the remaining duration of the ability.
V8.14
  • Soul Eater Soul Eater
    • Bonus lifesteal increased to 12% / 18% / 24% (based on level) from 10% / 15% / 20% (based on level).
V8.7
V8.6
V8.3
  • Stats
    • Base health regeneration reduced to 9 from 9.012.
V7.22
  • Stats
    • Base attack damage increased to 67 from 59.18.
    • Base armor increased to 34 from 24.88.
V7.15
  • Spirit Fire Spirit Fire
    • Armor reduction changed to Healing from Spirit of Dread (W)15 / 20 / 25 / 30 / 35% armor from 20 / 25 / 30 / 35 / 40 flat.
  • Fury of the Sands Fury of the Sands
    • New Effect: While active, the cooldown of Siphoning Strike Siphoning Strike is reduced by 50%. This stacks with cooldown reduction.
V7.4
  • Fury of the Sands Fury of the Sands
    • Bug Fix: No longer plays the SFX for the whole duration if he is dead.
V6.21
  • Siphoning Strike Siphoning Strike
  • Fury of the Sands Fury of the Sands
    • Removed: Converting damage dealt into Champions stunned with Pyromania (P)bonus AD.
    • New Effect: Now instantly grants 15 / 35 / 55 armor and magic resistance, which increases by 1 / 2 / 3 per second, for a maximum of 30 / 65 / 100 total bonus resistances.
V6.17
V6.12
V5.22
  • Stats
    • Mana increased to 325.6 from 275.6.
    • Mana growth reduced to 42 from 45.
V5.16
V5.9
  • Fury of the Sands Fury of the Sands
    • Bug Fix: Bonus health being granted up to 0.25 seconds after activation.
V4.13
  • General
V4.5
  • Stats
    • Armor increased to 19 from 15.
V4.1
V3.14
  • Visual Update
    • New models and textures for all skins.
    • New splash artwork for Original Nasus Original Nasus.
    • New voiceover.
  • Soul Eater Soul Eater
    • Bonus Life Steal changed to 10 / 15 / 20 (based on level)% from 14 / 17 / 20 (based on level).
V3.13
V3.6
  • Wither Wither
    • Attack speed slow reduced by 50%.
V3.02
  • Siphoning Strike Siphoning Strike
    • Bug Fix: Critical strikes damaging for more than intended.
    • Mana cost reduced to 20 at all ranks from 20 / 25 / 30 / 35 / 40.
  • Fury of the Sands Fury of the Sands
    • New Effect: Grants 50 bonus attack range and 100 bonus cast range while active.
    • Mana cost reduced to 100 from 150.
V3.01
  • Siphoning Strike Siphoning Strike
    • New Effect: Nasus gains double stacks (6) from large kills (champions, large minions, large monsters).
V1.0.0.152
  • Stats
    • Movement speed increased to 350 from 325.
V1.0.0.123
  • Stats
    • Attack range increased to 125 from 110.
  • Soul Eater Soul Eater
    • Bonus Life Steal changed to 14 / 17 / 20 (based on level)% from 10 / 15 / 20 (based on level).
  • Siphoning Strike Siphoning Strike
    • Bug Fix: Sometimes gaining extra Life Steal.
  • Wither Wither
    • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
    • Mana cost reduced to 80 from 100.
    • New Effect: Slow will reach maximum value even if duration is reduced by Tenacity Tenacity.
  • Spirit Fire Spirit Fire
    • Removed: 0.5 seconds delay before area of effect spawns (cast time unchanged).
    • Duration reduced to 5 seconds from 6.
    • Damage changed to 55 / 95 / 135 / 175 / 215 Multiple champions hit with Between Worlds (R)(+ 60% AP) on-cast and 11 / 19 / 27 / 35 / 43 Multiple champions hit with Between Worlds (R)(+ 12% AP) per second for the duration from 20 / 34 / 48 / 62 / 76 Multiple champions hit with Between Worlds (R)(+ 20% AP) per second.
V1.0.0.114
V1.0.0.111
  • Fury of the Sands Fury of the Sands
    • New Effect: Tooltip updates itself to display bonus attack damage.
    • Bug Fix: Bonus attack damage not being added to Nasus' total AD in HUD counter.
V1.0.0.109
  • Stats
    • Movement speed increased to 325 from 320.
  • Siphoning Strike Siphoning Strike
    • Per-kill stacks increased to 3 from 2.
V1.0.0.103
V1.0.0.100
V1.0.0.99
V1.0.0.98
V1.0.0.87
V1.0.0.83
  • General
    • Recommended items updated.
V1.0.0.61
V1.0.0.52
  • Spirit Fire Spirit Fire
    • Cooldown increased to 12 seconds from 11.
    • Mana cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120.
V0.9.25.34
  • General
    • Recommended items updated.
  • Soul Eater Soul Eater
    • New Effect: Icon will persist through death.
    • Bug Fix: Calculating Siphoning Strike Siphoning Strike healing with maximum Life Steal value at all levels.
  • Siphoning Strike Siphoning Strike
    • Per-kill stacks changed to 2 at all ranks from 1 / 1.5 / 2 / 2.5 / 3.
  • Wither Wither
    • Slow increased to 35% from 32.
    • Slow per second reduced to 3 / 6 / 9 / 12 / 15% from 4 / 8 / 12 / 16 / 20.
  • Spirit Fire Spirit Fire
    • New Effect: Damage cancels enemy Recall Recall.
  • Fury of the Sands Fury of the Sands
    • New Effect: Nasus gains 300 / 450 / 600 bonus health upon activation.
    • AP ratio changed to Champions killed with Comeuppance (R)(+ 1% target's maximum health per 100 AP) from Multiple champions hit with Between Worlds (R)(+0.05 AP).
V0.9.25.24
  • Added

Trivia[]

Original Nasus Original Nasus
  • Nasus literally means "nose" in Latin - referencing his golden wolf head's long nose.
    • During development he was simply called Anubis Head or 'Ammon' "hidden, unseen".[2]
  • He was voiced by Gene McDaniels.
  • In the now-removed official League of Legends forums, the original icon of Fury of the Sands Fury of the Sands was used to represent the "Player Concepts" and "Champion Feedback" sections.
Nasus, The Curator of the Sands Nasus, The Curator of the Sands


See also[]

References[]

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