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Abilities

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Soul Eater
Soul Eater

Innate: Nasus permanently has Life steal icon 12 / 18 / 24% (based on level) bonus life steal.

Info
Notes
  • No additional details.

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Siphoning Strike
CAST TIME: none
COST: 20 Mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
Siphoning Strike

Active: Nasus's next basic attack within 10 seconds becomes an Excessive Force 2 unstoppable basic attack, gaining Range icon 25 bonus range and dealing Attack damage bonus physical damage.

Bonus Physical Damage:
30 / 50 / 70 / 90 / 110 (+ Siphoning Strike stacks)

If Siphoning Strike kills its target, Nasus permanently gains 3 stacks, increased to 12 if its target is a Champion icon champion, large Minion icon minion, or large Monster icon monster.

Siphoning Strike Bladework resets Nasus' basic attack timer.

Info
Notes

Map-Specific Differences
Howling Abyss icon Howling Abyss differences:
  • Per-kill stacks increased to 6.
  • Per-large-kill stacks increased to 24.

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Wither
TARGET RANGE: 700
CAST TIME: 0.25
COST: 80 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Wither

Active: Nasus ages the target enemy champion for 5 seconds, Slow icon slowing them by 35% and Cripple icon crippling them by「 half that amount 」「 17.5% 」, both increasing over the duration.

Maximum Slow:
47 / 59 / 71 / 83 / 95%
Additional Slow Per Second:
3 / 6 / 9 / 12 / 15%

Maximum Cripple:
23.5 / 29.5 / 35.5 / 41.5 / 47.5%
Additional Cripple Per Second:
1.5 / 3 / 4.5 / 6 / 7.5%

Info
Notes
  • If Wither's duration is reduced by Tenacity icon Tenacity the effects will apply faster so the maximum values are reached when the shortened duration ends.
  • Being immune to Slow icon slows does not necessarily prevent Cripple icon cripple as well, but, in this case it does, because the entire Malefic Visions debuff is classified as a Slow icon slow. *

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Spirit Fire
TARGET RANGE: 650
EFFECT RADIUS: 400
CAST TIME: 0.25
COST: 70 / 85 / 100 / 115 / 130 Mana
COOLDOWN: 12
Spirit Fire

Active: Nasus unleashes a spirit flame at the target location, dealing Magic damage magic damage to enemies in the area.

Magic Damage:
55 / 95 / 135 / 175 / 215 (+ 60% AP)

The flame then remains for 5 seconds, dealing magic damage each second to all enemies within and Armor penetration icon reducing their armor while they remain, lingering for 1 second.

Magic Damage Per Second:
11 / 19 / 27 / 35 / 43 (+ 12% AP)
Total Magic Damage:
110 / 190 / 270 / 350 / 430 (+ 120% AP)

Armor Reduction:
25 / 30 / 35 / 40 / 45% of target's armor

Info
Notes
  • Spirit Fire grants Sight icon sight of the target area (is smaller than the damage area) for a short duration on-cast.

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Fury of the Sands
EFFECT RADIUS: 175
CAST TIME: 0.2
COST: 100 Mana
COOLDOWN: 120
Fury of the Sands

Active: Nasus empowers himself for 15 seconds, gaining bonus Health icon health, Armor icon armor and Magic resistance icon magic resistance, 30% increased size, and Range icon 50 bonus range on his basic attacks for the duration.

Bonus Health:
300 / 450 / 600

Bonus Resistances:
15 / 35 / 55

While Nasus is empowered, he deals magic damage to all enemies around him each second, capped at 240 per second, gains bonus Armor icon armor and Magic resistance icon magic resistance each second, and Siphoning Strike Siphoning Strike's Cooldown reduction icon cooldown is halved.

Magic Damage Per Second:
3 / 4 / 5% (+ 1% per 100 AP) of target's maximum health
Total Magic Damage:
45 / 60 / 75% (+ 15% per 100 AP) of target's maximum health

Bonus Resistances Per Second:
1 / 2 / 3
Total Bonus Resistances:
30 / 65 / 100

Info
Notes
  • Fury of the Sands' bonus health is not affected by Grievous Wounds icon Grievous Wounds and Nasus retains it once the duration ends.


References

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