watch 03:03
The Loop (Games)
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Nasus
Abilities
- Notes
- No additional details.
- Notes
- Nasus can gain Siphoning Strike stacks by killing any enemy unit, this includes
champions,
minions,
monsters,
wards,
turrets, and
pets.
- Jungle plants and structures that are not turrets (e.g. inhibitors) will not grant stacks.
- Siphoning Strike will not generate stacks from secondary units killed by other effects (e.g. ).
Life steal applies to the bonus damage of Siphoning Strike, but it cannot
critically strike.
- passive reduces the bonus damage aswell.
Howling Abyss differences
- Per-kill stacks increased to 6.
- Per-large-kill stacks increased to 24.
Nexus Blitz differences
- On-kill stacks changed to 6.
- On-large-kill stacks changed to 24.
- Notes
- If Wither's duration is affected by
Tenacity the effects will apply slower (negative tenacity percentage) or faster (positive tenacity percentage) so the maximum values are still reached when the modified duration ends.
- Being immune to
slows does not necessarily prevent
cripple as well, but, in this case it does, because the entire
debuff is classified as a
slow. *
- Notes
- Spirit Fire grants
sight of the target area (is smaller than the damage area) for a short duration on-cast.
- Notes
- Fury of the Sands' bonus health is not affected by
Grievous Wounds and Nasus retains it once the duration ends.
References
- Map specific balancing
- Champions with map-specific balancing
- Nasus
- Melee champion
- 1350 BE champion
- 585 RP champion
- 2009 release
- Released champion
- Juggernaut champion
- Fighter champion (Legacy)
- Tank champion (Legacy)
- Top champion
- LoL Champion gameplays
- LoL Champions
- Champion with infinite effect-stacking ability
- Cripple champion
- Self Heal champion
- Slow champion
- Ascended
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