watch 02:39
The Loop (Games)
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Nami
Abilities
- Notes
- Surging Tides will apply when an ally champion is targeted by or or when within or area of effect.
- Notes
- Aqua Prison provides the status effect that allows [2] to be cast.
- An enemy unit with 185.14 or less movement speed (325 affected by a 53.8% slow, due to the low-end movement speed soft cap) would find it impossible to escape Aqua Prison's area of effect.
- As a result it might be necessary to have another source of
crowd control in order for Aqua Prison to land. A fully-ranked with 376 AP would be able to
slow for the amount above.
- As a result it might be necessary to have another source of
- Notes
Spell shield will block only one bounce. Ebb and Flow will continue to bounce and the target who blocked the ability may be targeted again by a later bounce.
- Notes
- The enhanced attacks will apply other
on-hit effects and can
critically strike as normal (the bonus damage does not).
- Tidecaller's Blessing has no effect against structures.
- The bonus magic damage benefits from the allied target's
magic penetration, not Nami's.
- Notes
- will trigger immediately on Nami on-cast.
- The wave travels over 3.2 seconds.
- It cannot be dodged by foot at 325 movement speed and 742 range.
- The wave places the caster slightly closer to Nami's cast position.
Suspension does not remove Tidal Wave's
knock up.*
Patch history
- See here for the complete patch history.
- Stats
- Base attack damage reduced to 51 from 51.208.
- Bug Fix: Now properly grants allies with movement speed from .
- Bug Fix: Corrected the AP ratio in the tooltip from 150% AP to 50% AP.
- Bug Fix: When she kills the using an empowered basic attack, the Speed Shrine is no longer treated as her ability, stopping allied champions from receiving buffs like by walking through it.
- Stats
- Base health reduced to 475 from 489.32.
- Base mana reduced to 365 from 377.24.
- Base bonus movement speed reduced to 45 from 60.
- New Effect: Now also empowers abilities to deal bonus magic damage and apply the slow.
- New Effect: Empowered area-of-effect abilities only deal 33% − 66% (based on level) of the bonus damage to non-champions.
- Removed: No longer uses minimap targeting.
- Base heal reduced to 60 / 85 / 110 / 135 / 160 from 65 / 95 / 125 / 155 / 185.
-
- Bug Fix: No longer leaves her spine behind while moving during her recall animation.
- General
- Bug Fix: Laugh VFX once again play properly when emote is used.
-
- Bug Fix: Recall signature has been restored.
- Stats
- Base health regeneration increased to 5.5 from 5.424.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
-
- Bug Fix: Orbs are no longer offset during rotation.
- Stats
- Base armor increased to 29 from 19.72.
-
- Bug Fix: On-hit SFX has been restored.
- Bug Fix: Base skin and all her other skins properly play the correct SFX for auto-attacks empowered by Tidecaller's Blessing. The audio has actually been tweaked and made more apparent as well.
-
- Bug Fix: No longer has misplaced VFX on her staff.
- Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10.
-
- Bug Fix: Hair no longer twitches at the start of one of her idle animations.
- V7.9 May 4th Hotfix
- General
- New Effect: Attack animations have received non-gameplay impacting adjustments.
- New Effect: Basic attack visual and sound effects have been adjusted.
- New Effect: Nami now uses crit animation while under the effect of Tidecaller's Blessing.
- Stats
- Magic resistance growth increased to 0.5 from 0.
-
- Bug Fix: Fixed a bug where her side fins bent outwards during her recall animation.
-
- Bug Fix: Head fin no longer bends into her shoulder.
- General
- Bug Fix: The mirror reflection of River Spirit Nami's staff is now reattached to the staff's surface, rather than the ground.
- General
- Bug Fix: River Spirit Nami's right tail fin no longer disappears in several of her animations.
- Bug Fix: Koi Nami's chromas now properly use her skin-specific water particles during her walk animation.
- General
- Bug Fix: Deep Sea Nami no longer keeps talking when Voice Volume is disabled.
- General
- Bug Fix: Koi Nami's chromas now properly use her ability particle effects, rather than Classic Nami's.
- Stats
- Mana regen increased to 11.5 from 9.
- Bonus movement speed increased to 60 from 40.
- AP ratio increased to (+ 20% AP) from (+ 10% AP)
- New Effect: Bonus movement speed is doubled for allies hit by .
- General
- Movement speed reduced to 335 from 340.
- Cooldown increased to 10 seconds from 9.
- General
- Bug Fix: animation would occasionally cancel.
- General
- Recommended items updated
- Stats
- Armor increased to 13 from 9.
- Cooldown now starts at end of cast from at start.
- Will no longer go on cooldown if Nami dies while casting.
- New Effect: Bonus movement speed has a (+10% AP) ratio.
- AP ratio reduced to (+ 50% AP) from (+ 65% AP)
- Damage reduction per bounce modifier changed to −15% (+ 7.5% per 100 AP) from 15.
- It can become positive leading to increased damage.
- Damage reduction per bounce modifier changed to −15% (+ 7.5% per 100 AP) from 15.
- New Effect: On-hit slow has a (+5% per 100 AP) ratio.
- AP ratio reduced to (+60% AP) from (+70% AP)
- Fixed a bug where the stun sometimes lasted longer than intended.
- Basic attack projectile speed increased to 1500 from 1350
- Bonus movement speed increased to 40 from 30.
- Stun duration increased to 1.5 seconds from 1.25
- Range increased to 2750 from 2500.
- Cooldown reduced to 120 / 110 / 100 seconds from 140 / 120 / 100.
- Mana cost reduced to 100 at all ranks from 100 / 150 / 200.
- New visual effects added to better communicate the amount of charges left.
- Duration increased to 6 seconds from 5.
- Basic attacks are now more responsive
- Stats
- Movement speed increased to 340 from 335.
- Stats
- Movement speed increased to 335 from 330.
- Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 16 / 14.5 / 13 / 11.5 / 10.
- Projectile speed increased to 850 from 750.
- Added
See also
Cancelled Champions |
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References
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