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Abilities

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Surging Tides
Surging Tides

Innate: All allied champions touched by any of Nami's abilities gain Movement speed icon 45 (+ 20% AP) bonus movement speed for 1.5 seconds,「 doubled 」「 90 (+ 40% AP) 」 when touched by Tidal Wave Tidal Wave.

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Notes

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Aqua Prison
TARGET RANGE: 875
COST: 60 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Aqua Prison

Active: Nami sends a bubble towards the targeted area, dealing Magic damage magic damage to all enemies hit, Sight icon revealing them, and Stun icon suspending them for 1.5 seconds.

Magic Damage:
75 / 130 / 185 / 240 / 295 (+ 50% AP)

Info
Notes
  • Aqua Prison counts as a knockup for enabling Last Breath Last Breath.[1]
  • Cast time makes Aqua Prison take ~0.875 seconds from casting to landing regardless of distance.
    • Since the Death Lotus area of effect has a ~162 units radius, an enemy unit with 185.14 or less movement speed (325 affected by a 53.8% slow, due to the low-end movement speed soft cap) would find it impossible to escape.
      • As a result it might be necessary to have another source of crowd control in order for Aqua Prison to land. A fully-ranked Tidecaller's Blessing Tidecaller's Blessing powered by 376 AP would be able to slow for the amount above, although it is unlikely an enemy has not purchased movement speed by that time.

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Ebb and Flow
TARGET RANGE: 725
EFFECT RADIUS: 725
COST: 70 / 85 / 100 / 115 / 130 mana
COOLDOWN: 10
Ebb and Flow

Active: Nami unleashes a stream of water onto the target Champion icon champion or herself, which then bounces to nearby unaffected champions up to twice, alternating between enemies and allies and herself.

Ebb and Flow Heal power heals allies and deals magic damage to enemies, with each bounce increasing in effectiveness by ((7.5 per 100 AP) - 15)%.

Heal:
60 / 85 / 110 / 135 / 160 (+ 30% AP)
Minimum Heal:
42 / 59.5 / 77 / 94.5 / 112 (+ 21% AP)
Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 50% AP)
Minimum Damage:
49 / 77 / 105 / 133 / 161 (+ 35% AP)

Info
Notes
  • Spell Shield Spell shield will block only one bounce. Ebb and Flow will continue to bounce and the target who blocked the ability may be targeted again by a later bounce.

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Tidecaller's Blessing
TARGET RANGE: 800
CAST TIME: none
COST: 55 / 60 / 65 / 70 / 75 mana
COOLDOWN: 11
Tidecaller's Blessing

Active: Nami blesses the target allied champion or herself for 6 seconds, causing her target's next three basic attacks or abilities to each deal bonus magic damage and Slow icon slow their target for 1 second.

Bonus Magic Damage Per Hit:
25 / 40 / 55 / 70 / 85 (+ 20% AP)
Total Bonus Magic Damage:
75 / 120 / 165 / 210 / 255 (+ 60% AP)

Slow:
15 / 20 / 25 / 30 / 35% (+ 5% per 100 AP)

Empowered abilities that apply Death Lotus area damage only deal 33% − 66% (based on level) of the bonus damage to non-champions.

Info
Notes
  • The enhanced attacks will apply other on-hit effects and can Critical strike icon critically strike as normal (the bonus damage does not).
    • Tidecaller's Blessing has no effect against structures.
  • Tidecaller's Blessing will not proc Muramana item Muramana's shock more than once per basic attack.
  • The bonus magic damage benefits from the allied target's Magic penetration icon magic penetration, not Nami's.

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Tidal Wave
TARGET RANGE: 2750
COST: 100 mana
COOLDOWN: 120 / 110 / 100
Tidal Wave

Active: Nami summons a tidal wave that surges forth, dealing magic damage to all units it hits, Airborne icon knocking them up for 0.5 seconds and then Slow icon slowing them for 2 − 4 (based on distance traveled) seconds.

Magic Damage:
150 / 250 / 350 (+ 60% AP)

Slow:
50 / 60 / 70%
 
Nami.ult1
"Oceans, spill forth!"

Info
Notes
  • There is a brief cast time during which Nami performs the animation.
  • Surging Tides Surging Tides will trigger immediately on Nami on-cast.
  • The wave travels for ~3.2 seconds at ~859 speed and the projectile is ~562 units wide.
    • It is undodgeable by foot at 325 movement speed and 742 range.
  • The wave places you slightly closer to Nami's cast position.


References

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