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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Naafiri
Naafiri (Universe)Naafiri (Universe)
Naafiri (League of Legends)Naafiri (League of Legends)
Naafiri (Esports)Naafiri (Esports)
Naafiri (Teamfight Tactics)Naafiri (Teamfight Tactics)
Naafiri (Development)Naafiri (Development)

Naafiri is a champion in League of Legends.[1]

Abilities[]

Edit

We Are More

Innate: Periodically, Naafiri summons a Packmate that fights alongside her. She may have up to 2 / 3 (based on level) Packmates at a time. Naafiri summons the maximum number of Packmates when the game starts, upon respawning, and after casting The Call of the Pack The Call of the Pack.

Hitting champions or large monsters with abilities reduces the  cooldown by 4 seconds. Killing enemies reduces it by 1 second.

See Pets for full details on Packmates.

▶️   "We are more!"

Info
  • Packmates do not count as abilities for triggering the cooldown reduction.
  • Only the initial hit of Darkin Daggers Darkin Daggers counts for reducing We Are More's cooldown; the damage over time will not trigger the cooldown reduction.
  • Both hits of Eviscerate Eviscerate will trigger the cooldown reduction.
  • During The Call of the Pack The Call of the Pack, We Are More's cooldown is reduced to 15 / 12.5 / 10 / 7.5 / 5 (based on level) seconds.

Map-Specific Differences
Arena differences edit
  • Packmate attack damage bonus AD ratio changed to Champions stunned with Pyromania (P)5% bonus AD.

Edit

Darkin Daggers

Active: Naafiri hurls a dagger in the target direction that deals Champions killed from outside standard Attack rangephysical damage to enemies hit and inflicts them with a inheritbleed for 5 seconds, which deals Champions killed from outside standard Attack rangebonus physical damage every 0.5 seconds over the duration and executes minions and non-epic monsters if they would be damaged below  Champions killed with Comeuppance (R)30 − 70 (based on level) health. Darkin Daggers can be recast after 0.5 seconds and within 4 seconds at no additional cost.

Initial Physical Damage:
35 / 45 / 55 / 65 / 75 Champions stunned with Pyromania (P)(+ 20% bonus AD)
Bleed Physical Damage per Tick:
3 / 6 / 9 / 12 / 15 Champions stunned with Pyromania (P)(+ 8% bonus AD)
Total Bleed Physical Damage:
30 / 60 / 90 / 120 / 150 Champions stunned with Pyromania (P)(+ 80% bonus AD)
Total Physical Damage:
65 / 105 / 145 / 185 / 225 Champions stunned with Pyromania (P)(+ 100% bonus AD)

If the dagger hits a target that is already inheritbleeding, they are instead dealt the remaining inheritbleed damage plus Champions stunned with Pyromania (P)additional bonus physical damage which is increased by Champions killed with Comeuppance (R)0% − 100% (based on target's missing health). If that target is also a champion or large monster, Naafiri heals herself.

Minimum Bonus Physical Damage:
30 / 45 / 60 / 75 / 90 Champions stunned with Pyromania (P)(+ 40% bonus AD)
Maximum Bonus Physical Damage:
60 / 90 / 120 / 150 / 180 Champions stunned with Pyromania (P)(+ 80% bonus AD)
Minimum Total Physical Damage:
95 / 150 / 205 / 260 / 315 Champions stunned with Pyromania (P)(+ 140% bonus AD)
Maximum Total Physical Damage:
125 / 195 / 265 / 335 / 405 Champions stunned with Pyromania (P)(+ 180% bonus AD)
Heal:
45 / 60 / 75 / 90 / 105 Champions stunned with Pyromania (P)(+ 40% bonus AD)

Recast: Naafiri mimics the first cast's effects.

Darkin Daggers deals 60% damage against minions.

Darkin Daggers makes Naafiri's packmates jump to champions hit by the skill.

Info
  • This ability will cast from wherever the caster is at the end of the cast time.
  • Darkin Daggers calculates its additional damage based on missing health before applying the remaining bleed damage.
  • Darkin Daggers' execute against minions considers both the damage of the initial hit of the dagger and any bleed tick for putting the target under the threshold.

Map-Specific Differences
Arena differences edit
  • Bleed base damage changed to 40 / 80 / 120 / 160 / 200.
  • Minimum bonus damage changed to 40 / 55 / 70 / 85 / 100.
    • Maximum bonus damage changed to 80 / 110 / 140 / 170 / 200.
  • Minimum bonus damage bonus AD ratio changed to Champions stunned with Pyromania (P)45% bonus AD.
    • Maximum bonus damage bonus AD ratio changed to Champions stunned with Pyromania (P)90% bonus AD.
  • Base heal changed to 60 / 82.5 / 105 / 127.5 / 150.
  • Heal bonus AD ratio changed to Champions stunned with Pyromania (P)50% bonus AD.

Edit

Hounds' Pursuit

Active: Naafiri and her Packmates Packmates channel for 0.75 seconds to single out the target enemy, revealing them in the duration. Upon completion, they dash to the target, each colliding with the first enemy champion hit. Upon impact, Naafiri deals Champions killed from outside standard Attack rangephysical damage and slows the target by 99% for 0.25 seconds, while Packmates deal 10% of that damage to their own targets.

Physical Damage:
30 / 70 / 110 / 150 / 190 Champions stunned with Pyromania (P)(+ 80% bonus AD)
Packmate Packmate Physical Damage:
3 / 7 / 11 / 15 / 19 Champions stunned with Pyromania (P)(+ 8% bonus AD)

Packmates become untargetable during their windup and dash, and can individually damage targets.

Hounds' Pursuit refunds 50% of its  cooldown if the channel is cancelled.

▶️ Target activation alert.

Info
  • Naafiri will track the target if they change locations, up to a maximum distance.
    • She will dash to the target's previous location if they move too far away during the dash.
  • Spell shield will block one instance of damage.
  • Naafiri will be ordered to basic attack the target at the end of the dash.
  • Naafiri will windup a basic attack while dashing.(note)
  • The target is revealed for another 1.5 seconds after the channel completes.
  • Packmates hitting the same target as Naafiri will count as dealing "additional" damage.
  • If the target is affected by Stridebreaker's Stridebreaker's Breaking Shockwave or Randuin's Omen's Randuin's Omen's Humility during Hounds' Pursuit's slow, the items will slow for 99%.(bug)
  • The following table refers for interactions while Naafiri is channeling:
    • If Naafiri's channel is interrupted, the Packmates' channels will be canceled as well.
    • The channel is cancelled if the target moves too far away.
Type Channel
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death
  • Grounding effects
  • Immobilizing effects
  • Cast-inhibiting effects
  • Edit

    Eviscerate

    Active: Naafiri dashes in the target direction and deals Champions killed from outside standard Attack rangephysical damage to enemies she passes through. Upon arrival, she explodes in a flurry of blades to deal Champions killed from outside standard Attack rangephysical damage to nearby enemies.

    Dash Physical Damage:
    35 / 50 / 65 / 80 / 95 Champions stunned with Pyromania (P)(+ 50% bonus AD)
    Flurry Physical Damage:
    60 / 90 / 120 / 150 / 180 Champions stunned with Pyromania (P)(+ 80% bonus AD)
    Total Physical Damage:
    95 / 140 / 185 / 230 / 275 Champions stunned with Pyromania (P)(+ 130% bonus AD)

    Packmates Packmates vanish during the dash and reappear near Naafiri on her arrival. They are also healed to full health.

    Info
    • Packmates will not be affected by Eviscerate while under the effect of Hounds' Pursuit Hounds' Pursuit.

    Edit

    The Call of the Pack

    Passive: Hounds' Pursuit Hounds' Pursuit gains bonus cast range.

    Bonus Range:
    80 / 160 / 240

    Active: Naafiri prepares her grand hunt, immediately despawning all active Packmates Packmates then summoning the maximum number of new ones along with extra Packmates. She grants herself and all Packmates  Champions killed 5s before or after using Chronobreak (R)bonus movement speed that decays over 4 seconds and is reduced upon taking non- minion damage. She also grants sight of the surrounding area for 2 seconds, and reveals nearby enemy champions for 4 seconds.

    Extra Packmates Packmates Summoned:
    2 / 3 / 4
    Bonus Movement Speed:
    70 / 85 / 100%
    Reduced Bonus Movement Speed:
    35 / 42.5 / 50%

    Naafiri goes on the hunt for 15 seconds, during which she gains  Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage, increases the  Champions killed with Comeuppance (R)maximum health of all her Packmates by 25%, and reduces the  total cooldown of We Are More We Are More by 50%. Her first basic attack or ability hit against a champion will grant her a shield for 3 seconds.

    Bonus Attack Damage:
    5 / 15 / 25 Champions stunned with Pyromania (P)(+ 8 / 16 / 24% AD)
    Shield Strength:
    125 / 325 / 525 Champions stunned with Pyromania (P)(+ 50% bonus AD)

    Naafiri's first champion takedown within the duration refreshes most effects of The Call of the Pack, restores all Packmates to full health, and grants Naafiri the same shield again, though not stacking with the first one. When the hunt ends, any extra Packmates are despawned and all other ones are restored to full health.

    ▶️   Activation alert (initial cast).
    ▶️   Activation alert (second cast).

    Info
    • Naafiri can move during The Call of the Pack's cast time.
    • While The Call of the Pack is active, it increases We Are More's We Are More's summon cap to 4 / 6 / 7 (based on level).
    • If We Are More We Are More is on cooldown when The Call of the Pack is cast, its current cooldown is also reduced by 50%.
      • The cooldown reduction will not trigger from The Call of the Pack's refresh.
    • Darkin Daggers' Darkin Daggers' bleeding effect does not count as a hit for gaining the shield.
    • When The Call of the Pack is refreshed, Naafiri will trigger most effects of the ability a second time.
      • The refresh is instant and causes Naafiri to once again summon the extra Packmates, gain the bonus movement speed, and reveal the surrounding area and nearby champions. She will also be able to gain the shield again.
        • Naafiri will only spawn as many extra Packmates as she can; the refresh will not allow her to exceed the summon cap.
          • The additional Packmates summoned from The Call of the Pack are not distinct from the Packmates summoned by We Are More in this case.
        • Naafiri will not despawn any Packmates nor summon the maximum number of new ones from the refresh. This is exclusive to the ability's cast.
        • If the effect refreshes without Naafiri ever gaining a shield, she will gain the shield automatically upon the refresh.
          • In this case, she will not gain the second shield automatically and will have to hit a champion in the duration to receive it.
            • The first and second shield do not stack with each other. Hitting a champion with the first shield only refreshes its duration.
          • In a similar case, if she has the shield and the refresh occurs, the shield's duration will also be refreshed.
            • If that shield had mitigated some damage, then its strength will also be restored. The second shield can no longer be gained in this case.
    • This ability will cast from wherever the caster is at the end of the cast time.
      • The revealed area and revealed enemy champions are determined based on Naafiri's location when the cast time completes and Naafiri does not reveal and additional area or champions where she moves to, nor any champions that enter the revealed area after the point in time.
    • The additional Packmates that despawn are predetermined by an order, most likely their internal unit (spawn) IDs. It does not consider which Packmates are the closest or healthiest.

    Map-Specific Differences
    Arena differences edit
    • Base shield changed to 250 / 500 / 750.
    • Bonus attack damage AD ratio changed to Champions stunned with Pyromania (P)6 / 13 / 20% AD.
    • Shield bonus AD ratio changed to Champions stunned with Pyromania (P)70% bonus AD.

    Pets[]

    Control type Naafiri's basic attacks and ability hits against enemies command Packmates to attack the target for 3 seconds. Subsequent hits against the same target will refresh the duration. Hitting a different target will switch their focus to them from the current target.
    • Darkin Daggers Darkin Daggers will command them to attack the first target hit by the missile that is not a minion.
      • The damage over time effect does not count for triggering this attack command, and thus will not refresh it.
    • Hounds' Pursuit Hounds' Pursuit will command them to attack the first target they themselves collide with.
    • Eviscerate Eviscerate will command them to attack the nearest target hit by the flurry, prioritizing champions.
    Target type Minion, does not count towards the minion kill tracking score
    On-hit effects Packmates' attacks are mitigated by dodge, block, and blind.
    Spell effects Packmates' basic attacks apply spell effects as area damage.
    Protection

    Packmates take 200% damage from melee champion basic attacks, 76% − 50% (based on level) damage from area damage, and 50% damage from non-epic monsters and minions. Turret attacks will instantly kill Packmates.

    Abilities

    Prey Drive

    After Naafiri casts an ability, Packmates deal「 30% increased damage 」「 Damage mitigated by Master-At-Arms (R)15.6 − 41.6 (based on level) Champions stunned with Pyromania (P)(+ 6.5% bonus AD) Champions killed from outside standard Attack rangephysical damage 」on their next basic attack within 3 seconds. They can store up to 3 empowered attacks at a time.

    Pouncing Assault

    Packmates will dash to visible targets hit by Naafiri's basic attacks and abilities within 1300 units. They will also windup and dash alongside Naafiri when she uses Hounds' Pursuit Hounds' Pursuit, becoming untargetable in the process.

    Recalling of the Pack

    When Naafiri casts Eviscerate Eviscerate, Packmates vanish immediately. After her dash ends, they reappear near her landing point.

    Replenish

    Packmates are healed to full health both when Naafiri casts Eviscerate Eviscerate or the hunt from The Call of the Pack The Call of the Pack is refreshed or ends.

    The Call of the Pack

    Packmates become empowered during The Call of the Pack The Call of the Pack,「 gaining  Champions killed with Comeuppance (R)25% bonus health. 」「 increasing their  Champions killed with Comeuppance (R)maximum health to Damage mitigated by Master-At-Arms (R)100 − 440 (based on level). 」


    General[]

    • Packmates will die with Naafiri when she does.
    • Packmates level up with Naafiri.
    • Packmates dynamically override their attack speed and movement speed values with Naafiri's.
      • Packmates cannot have their attack speed and movement speed values be modified on their own, with one exception:
        • They gain a movement speed boost when approximately 400-450 or more units away from Naafiri while she moves away from them. The boost scales based on how far away she is, capping at a total of Champions killed 5s before or after using Chronobreak (R)1000 movement speed with a proximity of 700 units.
          • When Naafiri enters a brush, Packmates increase their Champions killed 5s before or after using Chronobreak (R)movement speed to inherit800 and dash to the brush's location if it is within approximately 450 units. This dash can surpass terrain although the Packmates will not dash if they are not already within dash range. In that case, they will navigate and path around the terrain towards the brush.
    • Packmates are summoned before Naafiri to the right, left, or backside of her and will follow her in an arrow-like formation that resembles a pack of wolves.
    • If Naafiri enters stealth, her Packmates will do so as well.
    • After Naafiri completes a Recall Recall, Teleport Teleport, or Gate channel, Packmates will blink to her location at the destination.
    • Packmates can still blink from Eviscerate Eviscerate while immobilized, grounded, or silenced.
    • Packmates will occasionally score the killing blow on nearby enemy minions that are under a certain health threshold. The specific mechanisms are intentionally unconfirmed so to remain unreliable.
      • Internal cooldown of this effect seems to be static and in the range of 10 seconds.
      • The target minion needs to be in a health range that leaves them to be killed in a single hit by a Packmate.
      • They will not perform this action while Naafiri is inside of a brush.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Naafiri (Collection).
    Original
    RP 975
    20.07.2023
    Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only by canine instincts, but by the ancient power of the Darkin.
    Morla Gorrondona
    Terence 'Terrylefruit' Cantal
    Loot eligible

    Trivia[]

    • Naafiri is one of 21 champions without a single  ability power ratio on any ability: Aatrox Aatrox, Camille Camille, Darius Darius, Dr. Mundo Dr. Mundo, Draven Draven, Garen Garen, K'Sante K'Sante, Kayn Kayn, Kled Kled, Nilah Nilah, Olaf Olaf, Pyke Pyke, Riven Riven, Samira Samira, Sett Sett, Talon Talon, Urgot Urgot, Xayah Xayah, Yone Yone, and Zed Zed.
    • Naafiri has a special joke animation which comes in a sequence of three animations, playing the next animation in the sequence once the appropriate key combination is pressed just as the previous animation ends.[2]
      • The first animation plays by pressing Ctrl + 1 twice, which shows Naafiri being pet on the head by a hand resembling the Legacy cursor.
      • The second animation plays by pressing Ctrl + 2 as the first animation ends, with Naafiri being petted on the neck before falling on her back.
      • The third animation plays by pressing Ctrl + 3 as the second animation ends, showing Naafiri being rubbed on the belly while still lying down. Pressing Ctrl + 3 again during the end of the animation will allow it to be repeated again as many times as the player keeps pressing the key.

    Patch history[]

    For the expanded patch notes, see here.
    V14.12
    • We Are More We Are More
      • Packmate base attack damage increased to 12 − 32 (based on level) from 6 − 30 (based on level).
      • Packmate bonus AD ratio increased to Champions stunned with Pyromania (P)5% bonus AD from inherit4.5%.
    • Darkin Daggers Darkin Daggers
      • Cooldown reduced to 9 / 8.5 / 8 / 7.5 / 7 seconds from 11 / 10 / 9 / 8 / 7.
      • New Effect: Heal now triggers against large and epic monsters.
      • New Effect: Execute can now also trigger against lesser monsters.
      • Bug Fix: Tooltip now includes information about its minion execution effect.
    V14.9
    • Stats
      • Gameplay radius increased to 65 units from 55.
      • Selection radius increased to 120 units from 111.11109924316406.
    V14.1 - January 12th Hotfix
    • Stats
      • Base movement speed increased to 340 from 335.
    • We Are More We Are More
      • Packmate base attack damage increased to 6 − 30 (based on level) from 5 − 25 (based on level).
      • Cooldown reduced to 30 / 25 / 20 / 15 / 10 (based on level) seconds from 30 / 25 / 20 / 15 (based on level).
    V13.24 - December 12th Hotfix
    • Eviscerate Eviscerate
      • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 from 11 / 10.5 / 10 / 9.5 / 9.
    V13.23
    • We Are More We Are More
      • Packmate base attack damage reduced to 5 − 25 (based on level) from 6 − 29.8 (based on level).
    • Eviscerate Eviscerate
      • Flurry base damage reduced to 60 / 90 / 120 / 150 / 180 from 65 / 100 / 135 / 170 / 205.
    V13.19
    • We Are More We Are More
      • Bug Fix: Packmates no longer ignore certain crowd control effects.
    V13.18
    • Hounds' Pursuit Hounds' Pursuit
      • Bug Fix: No longer able to target Little Legend units on ARAM.
    V13.17
    • Stats
      • Base health reduced to 635 from 650.
    • We Are More We Are More
      • Cooldown increased to 30 / 25 / 20 / 15 (based on level) seconds from 25 / 20 / 15 / 10 (based on level).
      • New Effect: Packmates now take double damage from melee champion basic attacks.
    • Darkin Daggers Darkin Daggers
      • Minimum base damage reduced to 30 / 45 / 60 / 75 / 90 from 35 / 50 / 65 / 80 / 95.
      • Minimum bonus AD ratio reduced to Champions stunned with Pyromania (P)40% bonus AD from inherit70%.
      • Base heal reduced to 45 / 60 / 75 / 90 / 105 from 45 / 65 / 85 / 105 / 125.
    • Eviscerate Eviscerate
      • Dash bonus AD ratio reduced to Champions stunned with Pyromania (P)50% bonus AD from inherit60%.
      • Flurry bonus AD ratio reduced to Champions stunned with Pyromania (P)80% bonus AD from inherit90%.
    V13.16
    • Stats
      • Base attack damage reduced to 55 from 57.
      • Base armor reduced to 30 from 32.
      • Base attack speed reduced to 0.663 from 0.688.
    • We Are More We Are More
      • Bug Fix: Packmates now properly copy her movement speed values.
      • Bug Fix: Packmates now properly attack for their intended durations even after being affected by a forced action crowd control.
      • Bug Fix: Packmates now properly follow her when she is affected by certain dashes or displacements.
    • Darkin Daggers Darkin Daggers
      • Bug Fix: VFX from hitting a bleeding target no longer incorrectly appears on a different unit.
      • Bug Fix: No longer casts backwards to the maximum range at time of input if the ability was buffered during Hounds' Pursuit Hounds' Pursuit.
    • Hounds' Pursuit Hounds' Pursuit
      • Bug Fix: No longer plays her backflip animation if the ability hits at close range.
    V13.15
    • General
      • Bug Fix: Animations when using several abilities now play more smoothly.
    • We Are More We Are More
      • Bug Fix: Packmates are now properly affected by the teleport cheat in Practice Tool.
    • Hounds' Pursuit Hounds' Pursuit
      • Bug Fix: Casting the ability at a very specific distance and range to the target no longer causes her to incorrectly collide with spells and traps past the target.
      • Bug Fix: Packmates now properly dash to the target even if they became untargetable during the channel.
    • Soul Fighter Naafiri Soul Fighter Naafiri
      • Bug Fix: On-hit VFX for Packmates now properly appear while using a chroma for the skin.
    V13.14 - July 21st Hotfix
    • Stats
      • Base movement speed reduced to 335 from 340.
    • Darkin Daggers Darkin Daggers
      • Bleed base damage per tick reduced to 3 / 6 / 9 / 12 / 15 from 3 / 6.5 / 10 / 13.5 / 17.
        • Total bleed base damage reduced to 30 / 60 / 90 / 120 / 150 from 30 / 65 / 100 / 135 / 170.
      • Minion damage reduced to 60% from 70%.
    • Eviscerate Eviscerate
      • Dash base damage reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115.
      • Dash bonus AD ratio reduced to Champions stunned with Pyromania (P)60% bonus AD from inherit70%.
      • Flurry base damage reduced to 65 / 100 / 135 / 170 / 205 from 65 / 105 / 145 / 185 / 225.
      • Flurry bonus AD ratio reduced to Champions stunned with Pyromania (P)90% bonus AD from inherit100%.
    • The Call of the Pack The Call of the Pack
      • Base bonus attack damage reduced to 5 / 15 / 25 from 10 / 20 / 30.
      • AD ratio reduced to Champions stunned with Pyromania (P)8 / 16 / 24% AD from Champions stunned with Pyromania (P)15 / 20 / 25% AD.
    V13.14 - Added
    • We Are More We Are More (Innate)
      • Innate: Periodically, Naafiri summons a Packmate that fights alongside her. She may have up to 2 / 3 (based on level) Packmates at a time. Naafiri summons the maximum number of Packmates when the game starts and upon respawning.
      • Hitting champions or large monsters with abilities reduces the  cooldown by 4 seconds. Killing enemies reduces it by 1 second.
      • Static Cooldown: 25 / 20 / 15 / 10 (based on level) seconds.
    • Darkin Daggers Darkin Daggers (Q)
      • Active: Naafiri hurls a dagger in the target direction that deals 35 / 45 / 55 / 65 / 75 Champions stunned with Pyromania (P)(+ 20% bonus AD) Champions killed from outside standard Attack rangephysical damage to enemies hit and inflicts them with a inheritbleed for 5 seconds, which deals 3 / 6.5 / 10 / 13.5 / 17 Champions stunned with Pyromania (P)(+ 8% bonus AD) Champions killed from outside standard Attack rangebonus physical damage every 0.5 seconds over the duration. Darkin Daggers can be recast after 0.5 seconds and within 4 seconds at no additional cost.
      • If a target is already inheritbleeding, they are instead dealt the remaining inheritbleed damage plus 35 / 50 / 65 / 80 / 95 Champions stunned with Pyromania (P)(+ 70% bonus AD) Champions stunned with Pyromania (P)additional bonus physical damage which is increased by Champions killed with Comeuppance (R)0% − 100% (based on target's missing health). If that target is also a champion, Naafiri heals herself for 45 / 65 / 85 / 105 / 125 Champions stunned with Pyromania (P)(+ 40% bonus AD).
      • Recast: Naafiri mimics the first cast's effects.
      • Darkin Daggers deals 70% damage against minions.
      • Mana Cost: 55 / 60 / 65 / 70 / 75.
      • Cooldown: 11 / 10 / 9 / 8 / 7 seconds.
      • Cast Time: 0.25 seconds, Target Range: 900, Width: 50.
    • Hounds' Pursuit Hounds' Pursuit (W)
      • Active: Naafiri channels for 0.75 seconds to single out the target enemy champion. Upon completion, the target is revealed for 1.5 seconds and Naafiri and her Packmates Packmates dash to the target, each colliding with the first enemy champion hit. Upon impact, Naafiri deals 30 / 70 / 110 / 150 / 190 Champions stunned with Pyromania (P)(+ 80% bonus AD) Champions killed from outside standard Attack rangephysical damage and slows the target by 99% for 0.25 seconds, while Packmates deal 10% of that damage to their own targets.
      • Packmates become untargetable during their windup and dash, and can individually damage targets.
      • Hounds' Pursuit refunds 50% of its  cooldown if the channel is cancelled.
      • Mana Cost: 70 / 60 / 50 / 40 / 30.
      • Cooldown: 22 / 20 / 18 / 16 / 14 seconds.
      • Cast Time: None, Target Range: 700 / 780 / 860 / 940 (based on The Call of The Pack's rank).
    • Eviscerate Eviscerate (E)
      • Active: Naafiri dashes in the target direction and deals 35 / 55 / 75 / 95 / 115 Champions stunned with Pyromania (P)(+ 70% bonus AD) Champions killed from outside standard Attack rangephysical damage to enemies she passes through. Upon arrival, she explodes in a flurry of blades to deal 65 / 105 / 145 / 185 / 225 Champions stunned with Pyromania (P)(+ 100% bonus AD) Champions killed from outside standard Attack rangephysical damage to nearby enemies.
      • Packmates Packmates vanish during the dash and reappear near Naafiri on her arrival. They are also healed to full health.
      • Mana Cost: 35.
      • Cooldown: 11 / 10.5 / 10 / 9.5 / 9 seconds.
      • Cast Time: None, Target Range: 350, Collision Radius: 50, Effect Radius: 210.
    • The Call of the Pack The Call of the Pack (R)
      • Passive: Hounds' Pursuit Hounds' Pursuit gains 80 / 160 / 240 bonus cast range.
      • Active: Naafiri prepares her grand hunt, immediately despawning all active Packmates Packmates then summoning the maximum number of new ones along with 2 / 3 / 4 extra Packmates. She grants herself and all Packmates 35 / 42.5 / 50%  Champions killed 5s before or after using Chronobreak (R)bonus movement speed that decays over 4 seconds and is doubled while out-of-combat. She also grants sight of the surrounding area for 2 seconds, and reveals nearby enemy champions for 4 seconds.
      • Naafiri goes on the hunt for 15 seconds, during which she gains 10 / 20 / 30 Champions stunned with Pyromania (P)(+ 15 / 20 / 25% AD)  Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage, increases the  Champions killed with Comeuppance (R)maximum health of all her Packmates by 25%, and reduces the  total cooldown of We Are More We Are More by 50%. Her first basic attack or ability hit against a champion will grant her a shield for 125 / 325 / 525 Champions stunned with Pyromania (P)(+ 50% bonus AD) for 3 seconds.
      • Naafiri's first champion takedown within the duration refreshes all effects of The Call of the Pack, restores all Packmates to full health, and grants Naafiri the same shield again, though not stacking with the first one. When the hunt ends, any extra Packmates are despawned and all other ones are restored to full health.
      • Cooldown: 120 / 110 / 100 seconds.
      • Cast Time: 0.75 seconds, Effect Radius: 2100 / 2100.

    See also[]

    References[]

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