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Muramana is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 15 ability haste =
400
- 35 attack damage =
1225
- 860 mana =
1204
- 21.5 attack damage (from Awe) =
752.5
Gold Efficiency*
- 123.5% gold efficient at 0 charges. is
Built from
Mana Charge (360 bonus mana).
automatically transforms into this item upon fully chargingSimilar Items
Notes

Item VFX

Shock VFX
- Shock deals
default damage, and thus will not trigger spell effects.
- Shock is not blocked by
spell shield.
- Muramana's Shock will not trigger from
damage over time nor
default damage.
- Muramana grants a total of 56.5 attack damage by itself.
- Wind's Fury bolts do not trigger Muramana's Shock but they will occasionally trigger it.*
Old icon
Trivia
- The name Muramana seems to be based on Muramasa, a sword made by a famous Japanese swordsmith.
- Muramana was the first item to have an ability toggle (now known as its second passive, Shock).
- The ability toggle could be a reconstruction of the old passive of .
- Prior to V3.03, would trigger the damage on each attack while active.
- The Crystal Scar during Rotating Game Modes. version was also used on the
- uses the same sound effects as Muramana's shock.
Patch History
- Awe bonus AD mana ratio increased to 2.5% maximum mana from 2%.
- Shock mana ratio reduced to 2.5% maximum mana from 4%.
- New Effect: Shock bonus damage now applies on all damaging abilities and basic attacks on-hit, instead of just abilities that deal physical damage and basic attacks on-hit.
- New Effect: Shock bonus damage now only applies from abilities that deal physical damage and basic attacks on-hit, instead of all damaging abilities and basic attacks on-hit.
- Bug Fix: Star particle VFX re-added.
- Mana increased to 860 from 850.
- Undocumented: Now also always triggers on hit, meaning abilities such as and attacks can trigger the effect on more than one hit per cast.
- Updated icon.
- New:
- Standard version of the item now also available on Howling Abyss.
- Automatically transforms from .
- Stats: 35 attack damage, 850 mana, 15 ability haste.
- Unique Passive - Awe: Gain bonus attack damage equal to 2% of maximum mana.
- Unique Passive - Shock: Damaging basic attacks on-hit and abilities against champions deal 4% of maximum mana bonus physical damage.
- Limited to 1 Mana Charge item.
- Old:
- Automatically transforms from .
- Stats: 35 attack damage, 1000 mana.
- Unique Passive - Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent from abilities.
- Unique Passive - Shock: Basic attacks and single targeted abilities against champions (on-hit) consume 3% current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.
- Limited to 1 Awe item.
- Howling Abyss version: .
- Attack damage increased to 35 from 25.
- New Effect: Tooltip now mentions "Limited to 1 Tear item".
- New Effect: Can now only purchase one Awe item.
- Bug Fix: Now correctly refunds 15% of spent mana.
- Mana regeneration reduced to 0% from 25%.
- New Unique Passive: Refunds 15% of mana spent.
- Toggle effect changed into a second passive.
- New Effect: Passive is disabled while below 20% of maximum mana. Bonus damage only triggers versus champions.
- Crystal Scar version disabled.
- Now upgrades out of .
- Toggle damage changed to physical from magic.
- V1.0.0.152 Added
- Builds from when the Mana Charge passive is at 750 mana.
- +1000 mana.
- +20 attack Damage.
- +7 mana regen per 5 seconds.
- Unique Passive – Awe: Gain Attack Damage equal to 2% of your maximum Mana.
- Toggle: Your single target spells and attacks consume 3% of your current mana to deal twice the amount as magic damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed
- Boots items
- Basic items
- Epic items
- Legendary items
- Mythic items
- Minion and Turret items
- Special Game Mode Exclusive items
- Removed items
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