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Muramana is a legendary item in League of Legends icon.png League of Legends.

Recipe

Muramana item.png
Muramana
Manamune item.png
2900 Gold 2900 (1050 Gold 1050)

Cost Analysis

Gold Value

Gold Efficiency*

  • Muramana Muramana is 123.5% gold efficient at 0 charges.


Built from

Manamune Manamune automatically transforms into this item upon fully charging Mana Charge (360 bonus mana).

Similar Items

Notes

Item VFX

Shock VFX

Old icon

Trivia

Patch History

V11.1
  • Awe bonus AD mana ratio increased to 2.5% maximum mana from 2%.
  • Shock mana ratio reduced to 2.5% maximum mana from 4%.
  • New Effect: Shock bonus damage now applies on all damaging abilities and basic attacks on-hit, instead of just abilities that deal physical damage and basic attacks on-hit.
V10.25
  • New Effect: Shock bonus damage now only applies from abilities that deal physical damage and basic attacks on-hit, instead of all damaging abilities and basic attacks on-hit.
  • Bug Fix: Star particle VFX re-added.
V10.24
  • Mana increased to 860 from 850.
  • Undocumented: Now also always triggers on hit, meaning abilities such as Urgot's Urgot's Purge Purge and Runaan's Hurricane Runaan's Hurricane attacks can trigger the effect on more than one hit per cast.
V10.23
  • Updated icon.
  • New:
    • Standard version of the item now also available on Howling Abyss.
    • Automatically transforms from Manamune Manamune.
    • Stats: 35 attack damage, 850 mana, 15 ability haste.
    • Unique Passive - Awe: Gain bonus attack damage equal to 2% of maximum mana.
    • Unique Passive - Shock: Damaging basic attacks on-hit and abilities against champions deal 4% of maximum mana bonus physical damage.
    • Limited to 1 Mana Charge item.
  • Old:
    • Automatically transforms from Manamune Manamune.
    • Stats: 35 attack damage, 1000 mana.
    • Unique Passive - Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent from abilities.
    • Unique Passive - Shock: Basic attacks and single targeted abilities against champions (on-hit) consume 3% current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.
    • Limited to 1 Awe item.
    • Howling Abyss version: Muramana (Quick Charge) Muramana (Quick Charge).
V9.9
  • Attack damage increased to 35 from 25.
V9.8
  • New Effect: Tooltip now mentions "Limited to 1 Tear item".
V9.6
  • New Effect: Can now only purchase one Awe item.
V7.17
  • Bug Fix: Now correctly refunds 15% of spent mana.
V6.9
  • Mana regeneration reduced to 0% from 25%.
  • New Unique Passive: Refunds 15% of mana spent.
V6.4
  • Toggle effect changed into a second passive.
    • New Effect: Passive is disabled while below 20% of maximum mana. Bonus damage only triggers versus champions.
V6.3
  • Crystal Scar version disabled.
V3.8
V3.5 (Balance update)
  • Toggle damage changed to physical from magic.
V1.0.0.152 Added
  • Builds from Manamune Manamune when the Mana Charge passive is at 750 mana.
  • +1000 mana.
  • +20 attack Damage.
  • +7 mana regen per 5 seconds.
  • Unique Passive – Awe: Gain Attack Damage equal to 2% of your maximum Mana.
  • Toggle: Your single target spells and attacks consume 3% of your current mana to deal twice the amount as magic damage.

References

List of Items

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