watch 02:56
Raise a Floppa - The Loop
Do you like this video?
Play Sound
- For the
Wild Rift item, see .
Muramana is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 35 attack damage =
1225
- 15 ability haste =
400
- 860 mana =
1204
- Total Gold Value =
2829
- 21.5 attack damage (from Awe) =
752.5
- 12.9 on-hit damage (from Shock) =
322.5
Gold Value per 1 Mana from other sources
- 0.025 attack damage (from Awe) =
0.875
- 0.015 on-hit damage (from Shock) =
0.375
Gold efficiency
- 134.62% gold efficient. base stats are
- 0.04% per 1 mana obtained from other sources (not including Shock's on-ability damage). gold efficiency is increased by
Similar items
Notes
- Shock deals
proc damage, and thus will not trigger spell effects.
- Shock is not blocked by
spell shield.
- The bonus damage dealt by Shock benefits from
life steal.
- Shock will only trigger from ability damage dealt by champion abilities.
- Muramana grants a total of 56.5 attack damage by itself.
- Abilities that trigger on-hit effects and spell effects will apply Shock as an ability.
- Abilities that trigger on-hit effects but not spell effects will apply Shock as a basic attack.
- Empowered basic attacks that trigger spell effects will apply both Shock as an attack and an ability.
Old icons
Trivia
- The name Muramana seems to be based on Muramasa, a sword made by a famous Japanese swordsmith.
- Muramana was the first item to have an ability toggle (now known as its second passive, Shock).
- The ability toggle could be a reconstruction of the old passive of .
- Prior to V3.03, would trigger the damage on each attack while active.
- The Crystal Scar during Rotating Game Modes. version was also used on the
- uses the same sound effects as Muramana's shock.
Media
Patch History
- Bug Fix: Shock now properly applies on-hit even if the attack is a Phantom Hit from Seething Strike.
- Unique Passive - Shock:
- New Effect: Basic attacks against champions deal 1.5% maximum mana bonus physical damage on-hit. Damaging abilities against champions deal (
3.5% /
2.7%) maximum mana (+ 6% AD) bonus physical damage. Can only be triggered once from the same attack or cast. On-hit attacks that trigger spell effects count as abilities for this purpose.
- Old Effect: Basic attacks on-hit and damaging abilities against champions deal 2.5% of maximum mana bonus physical damage. Can only be triggered on a single target and once every 4 seconds from the same attack or cast.
- New Effect: Basic attacks against champions deal 1.5% maximum mana bonus physical damage on-hit. Damaging abilities against champions deal (
- Bug Fix: Shock will now trigger once per ability per enemy champion, instead of once per ability against the first enemy champion stuck.
- Undocumented/Bug Fix: The cooldown of this is 6.5 seconds for damage from the same ability, previously this resetting delay was inconsistent.
- Awe bonus AD mana ratio increased to 2.5% maximum mana from 2%.
- Shock mana ratio reduced to 2.5% maximum mana from 4%.
- New Effect: Shock bonus damage now applies on all damaging abilities and basic attacks on-hit, instead of just abilities that deal physical damage and basic attacks on-hit.
- New Effect: Shock bonus damage now only applies from abilities that deal physical damage and basic attacks on-hit, instead of all damaging abilities and basic attacks on-hit.
- Bug Fix: Star particle VFX re-added.
- Mana increased to 860 from 850.
- Undocumented: Now also always triggers on hit, meaning abilities such as and attacks can trigger the effect on more than one hit per cast.
- Updated icon.
- New:
- Standard version of the item now also available on Howling Abyss.
- Automatically transforms from .
- Stats: 35 attack damage, 850 mana, 15 ability haste.
- Unique Passive - Awe: Gain bonus attack damage equal to 2% of maximum mana.
- Unique Passive - Shock: Damaging basic attacks on-hit and abilities against champions deal 4% of maximum mana bonus physical damage.
- Limited to 1 Mana Charge item.
- Old:
- Automatically transforms from .
- Stats: 35 attack damage, 1000 mana.
- Unique Passive - Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent from abilities.
- Unique Passive - Shock: Basic attacks and single targeted abilities against champions (on-hit) consume 3% current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.
- Limited to 1 Awe item.
- Howling Abyss version: .
- Attack damage increased to 35 from 25.
- New Effect: Tooltip now mentions "Limited to 1 Tear item".
- New Effect: Can now only purchase one Awe item.
- Bug Fix: Now correctly refunds 15% of spent mana.
- Mana regeneration reduced to 0% from 25%.
- New Unique Passive: Refunds 15% of mana spent.
- Toggle effect changed into a second passive.
- New Effect: Passive is disabled while below 20% of maximum mana. Bonus damage only triggers versus champions.
- Crystal Scar version disabled.
- Now upgrades out of .
- Toggle damage changed to physical from magic.
- V1.0.0.152 Added
- Builds from when the Mana Charge passive is at 750 mana.
- +1000 mana.
- +20 attack Damage.
- +7 mana regen per 5 seconds.
- Unique Passive – Awe: Gain Attack Damage equal to 2% of your maximum Mana.
- Toggle: Your single target spells and attacks consume 3% of your current mana to deal twice the amount as magic damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items