Image
Morgana
Synergy[]
Trivia[]
- Morgana appears as with the TFT's own customized chroma key instead of due to the skin being best suited for the origin in her kit.
Synergy[]
Trivia[]
- Morgana appears as instead of due to the skin being best suited for the origin in her kit.
Synergy[]
Trivia[]
- Morgana appears as instead of due to the skin being best suited for the origin in her kit.
- Her ability is based on the League of Legends ability . The Sunders and Shreds effect is unique to TFT.
Synergy[]
Trivia[]
- Morgana appears as instead of due to the skin being best suited for the origin in her kit.
- Her ability is based on the League of Legends ability .
Synergy[]
Trivia[]
- Morgana appears as instead of due to the skin being best suited for the origin in her kit.
- Her ability is based on her League of Legends ability .
Synergy[]
Notes[]
- The magic resist shred does not stack with .
Trivia[]
- Her ability is based on her League of Legends ability but uses the icon from .
- Morgana appears as with Rose Quartz chroma key instead of due to the skin being best suited for the origin in her kit.
Synergy[]
Notes[]
- The magic resist shred does not stack with .
Trivia[]
- Her ability is based on her League of Legends ability but uses the icon from .
- Morgana appears as with Rose Quartz chroma key instead of due to the skin being best suited for the origin in her kit.
Patch History[]
- V12.5 - March 8th Hotfix
- Starting mana increased to 70 from 60.
- Maximum mana increased to 130 from 120.
- Ability shield changed to 475 / 575 / 675 from 425 / 550 / 750.
- V12.4 - Returning
-
- Tier 3 .
- Active - Soul Shackles: Shields herself by 425 / 550 / 750 (× AP) for 3 seconds. She then shackles herself to all enemies in a 2 hex radius, and deals 80 / 125 / 175 (× AP) magic damage per second to them, as long as the shield holds. If the shield expires without being broken, all targets are stunned for a 1.5 / 2 / 2.5 seconds. If the shield is broken, she instead refunds herself 30 mana.
- V11.15 - Disabled
- Disabled due to Set 5.5.
- Base health increased to 850 from 800.
- Starting mana increased to 80 from 60.
- Ability radius reduced to 2 hexes from 3.
- Ability secondary damage increased to 250 / 300 / 550 from 200 / 300 / 550.
- V11.9 - Returning
-
- Tier 3 .
- Active - Soul Shackles: Fires chains to nearby enemies, dealing 250 / 300 / 550 (× AP) magic damage. After 3 seconds, all chained enemies are dealt 200 / 300 / 550 (× AP) magic damage and stunned for 2.5 / 3 / 4 seconds.
- Removed: Tooltip no longer mentions reducing magic resistance.
- Ability damage reduced to 250 / 400 / 1600 from 250 / 400 / 2000.
- V11.2 - Returning
- Class changed to from .
- Ability name changed to Hallowed Ground from Tormented Shadow.
- New Effect: Ability now reduces enemy attack damage by 40 / 40 / 80%.
- Removed: Ability no longer heals her for 20 / 25 / 30% of damage dealt.
- Removed: Ability no longer reduces to magic resistance by 40%.
- Base health increased to 850 from 750.
- Base armor increased to 60 from 30.
- Attack range reduced to 2 hexes from 3.
- V10.22 - October 30th Hotfix
- Ability damage reduced to 250 / 400 / 2000 from 325 / 525 / 2000.
- Updated her ability targeting to be slightly less random.
- Ability damage increased to 325 / 525 / 2000 from 250 / 400 / 2000.
- V10.19 - Returning
-
- Tier 4 Enlightened Dazzler.
- Active - Tormented Shadow: Hallows the ground beneath her target, dealing 250 / 400 / 2000 (× AP) magic damage to enemies within over 5 seconds and reducing enemies' magic resistance by 40% while they remain inside. Also heals for 20 / 25 / 30% the damage dealt.
- V9.22 - Disabled
- Disabled due to Set 2.
- Bug Fix: Ability will now work consistently on isolated summoned minions and neutral monsters.
- Base armor increased to 30 from 20.
- Ability damage reduced to 175 / 300 / 425 from 200 / 325 / 450.
- Starting mana increased to 50 from 0.
- Ability damage reduced to 200 / 325 / 450 from 300 / 375 / 450.
- Ability cast time increased to 0.5 seconds from 0.35.
- Removed: No longer casts her ability at times when no enemies would be in range at start of cast.
- Ability damage increased to 300 / 375 / 450 from 250 / 350 / 450.
- V9.13 - Added
- Tier 3 Demon Sorcerer.
- Active - Soul Shackles: After a 0.35-second delay, fires chains to nearby enemies up to 3 hexes away, dealing 250 / 350 / 450 magic damage, and slowing them by 20% while the chains hold. After 3 seconds if the chains held, deals the same damage and stuns them for 2 / 4 / 6 seconds.