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Morgana
Morgana is a champion in League of Legends.[1]
Abilities[]
- Damage from multiple Tormented Shadows does not stack.
- The interaction with does not exclude Tormented Shadow's damage, which means it can effectively reduce its own cooldown.
- Black Shield will not resist self nor allied crowd control.
- Black Shield will not resist nearsight.
- Black Shield negates crowd control effects before any magic damage is absorbed, even if the shield is broken by an enemy's ability its associated disables will not apply, except for shield-destroying effects such as and .
- Black Shield will not prevent any other effect other than crowd control unless absolutely necessary. As such, an ability that has two different mechanics like will not suppress a target protected by Black Shield but the tether still applies.
- Although not considered a crowd control effect, Black Shield may also block spirit pull.
- Black Shield takes precedence over other sources of crowd control immunity and those that grant immunity to specific types of crowd control ( displacement immunity and slow immunity).
- Spell shield will take priority over Black Shield.
- Black Shield will always take priority over regular shields. If used in conjunction with Lifeline, the most recently-applied one will do so however.
- Black Shield will not negate self or ally applied crowd control effects such as an allied .
- Spell shield will block the tether's application and initial damage but not the aftereffects of one already applied.
- Morgana will turn to face southeast upon casting Soul Shackles.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Morgana (Collection).
Conflicted between her celestial and mortal natures, Morgana bound her wings to embrace humanity, and inflicts her pain and bitterness upon the dishonest and the corrupt. She rejects laws and traditions she believes are unjust, and fights for truth from the shadows of Demacia—even as others seek to repress it—by casting shields and chains of dark fire. More than anything else, Morgana truly believes that even the banished and outcast may one day rise again.
Erica Lindbeck
Jessica 'OwleyCat' Oyhenart, Victor '3rdColossus' Maury, Jennifer Wuestling
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
-
- Bug Fix: VFX now disappears smoothly when destroyed.
- Bug Fix: Pool VFX is now visible over terrain.
- Minimum base damage per tick increased to 6 / 11.5 / 17 / 22.5 / 28 from 6 / 11 / 16 / 21 / 26.
- Monster damage increased to 170% from 165%.
- Minimum AP ratio per tick increased to 8.5% AP from 7% AP.
- Maximum AP ratio per tick increased to 22.95% AP from 18.9% AP.
- Minimum total AP ratio increased to 85% AP from 70% AP.
- Maximum total AP ratio increased to 229.5% AP from 189% AP.
- Monster damage increased to 165% from 155%.
- Minimum AP ratio per tick increased to 8.5% AP from 7% AP.
- Cooldown increased to 26 / 23.5 / 21 / 18.5 / 16 seconds from 24 / 22 / 20 / 18 / 16.
- Base damage increased to 175 / 250 / 325 from 150 / 225 / 300.
- Total base damage increased to 350 / 500 / 650 from 300 / 450 / 600.
- AP ratio increased to 80% AP from 70% AP.
- Total AP ratio increased to 160% AP from 140% AP.
- Bonus movement speed increased to 10 / 35 / 60% from 5 / 30 / 55%.
- New Effect: Now gains the bonus movement speed regardless of if she is facing enemy champions or not.
- Stun duration increased to 1.5 / 1.75 / 2 seconds from 1.5 at all ranks.
- Base damage increased to 175 / 250 / 325 from 150 / 225 / 300.
- General
- Bug Fix: is no longer missing an animation transition when issuing a movement command after attacking with her left hand.
- Stats
- Base health increased to 630 from 560.
- Health growth increased to 104 from 90.
- Armor growth increased to 5 from 3.8.
- Magic resistance growth increased to 1.3 from 0.5.
- Healing reduced to 18% from 20%.
- Bug Fix: Crowd control immunity is no longer consumed by triggered by allies.
- Cooldown reduced to 24 / 22 / 20 / 18 / 16 seconds from 26 / 24 / 22 / 20 / 18.
- Damage against monsters reduced to 155% from 185%.
- Damage against non-epic monsters reduced to 185% from 200%.
- Undocumented: Now also heals from medium monsters ( ).
- Damage against non-epic monsters increased to 200% from 150%.
- Bug Fix: Tooltip now more clearly states that the effect only applies to large monsters.
- Bug Fix: Now properly deals additional damage to small jungle monsters.
- Base damage per second reduced to 12 / 22 / 32 / 42 / 52 from 12 / 24 / 36 / 48 / 60.
- Cooldown reduced to 10 seconds from 11.
- General
- Recommended items updated.
- Stats
- Base movement speed increased to 335 from 330.
- New Effect: Now deals 150% damage against non-epic monsters.
- Base shield increased to 80 / 135 / 190 / 245 / 300 from 60 / 120 / 180 / 240 / 300.
- Bug Fix: Now blocks , spirit pull.
- General
- Adjusted splash artwork for .
- New Effect: Now grants true sight for the duration of the stun.
- General
- Bug Fix: Ability VO lines will play less frequently.
- Cooldown increased to 26 / 24 / 22 / 20 / 18 seconds from 23 / 21 / 19 / 17 / 15.
- Base shield strength reduced to 60 / 120 / 180 / 240 / 300 from 70 / 140 / 210 / 280 / 350.
- Stats
- Health regeneration growth reduced to 0.4 from 0.6.
- Minimum AP ratio per second reduced to 14% AP from 16% AP.
- Bug Fix: No longer hits targets if the effect ends prematurely by her death.
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
- Bug Fix: The tether no longer persists after Morgana's death if the target negates Soul Shackles' slow.
- V9.5 - Visual Update
- General
- Title changed to the Fallen from Fallen Angel.
- Complete visual upgrade across all skins.
- New artwork for , , , , and .
- Tweaked artwork for , , , and .
- New voice over.
- New lore.
- Stats
- Base attack damage increased to 56 from 55.46.
- Base armor reduced to 25 from 25.384.
- Base health increased to 560 from 559.48.
- Base mana reduced to 340 from 340.8.
- Base movement speed reduced to 330 from 335.
- Renamed to Tormented Shadow from Tormented Soil.
- Minimum base damage reduced to 12 / 24 / 36 / 48 / 60 from 16 / 32 / 48 / 64 / 80.
- Minimum AP ratio reduced to 16% AP from 22% AP.
- Bonus damage increased to 0% − 170% (based on target's missing health) from 0% − 50% (based on target's missing health).
- Maximum base damage increased to 32.4 / 64.8 / 97.2 / 129.6 / 162 from 24 / 48 / 72 / 96 / 120.
- Maximum AP ratio increased to 43% AP from 33% AP.
- New Effect: Now grants 5 / 30 / 55% bonus movement speed towards enemies that are shackled.
- New ability icon.
- Stats
- Base mana regeneration reduced to 11 from 15.
- Mana cost increased to 80 from 55.
- Stats
- Base mana regeneration increased to 15 from 11.5.
- Stats
- Base health regeneration reduced to 5.5 from 5.708.
- Stats
- Health growth reduced to 90 from 98.
- Healing changed to 20% at all levels from 15 − 40 (based on level)%.
- Cooldown increased to 12 seconds from 10.
- Stats
- Base mana regeneration increased to 11.5 from 8.5.
- Mana regeneration growth reduced to 0.4 from 0.8.
- Removed: 10 / 15 / 20 (based on level)% spell vamp.
- New Effect: Morgana restores health equal to 15 − 40 (based on level)% of ability damage dealt to champions, large minions and large monsters.
- New Effect: Tormented Soil's cooldown is now reduced by 5% whenever triggers.
- Stats
- Base health increased to 559 from 547.48.
- Health growth increased to 98 from 86.
- V7.9 May 4th Hotfix
- General
- New Effect: Attack animations have received non-gameplay impacting adjustments.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- General
- Bug Fix: Morgana's knees popping through her dress during her running animation.
- Range increased to 800 from 750.
- General
- New splash artwork for .
- General
- Splash artwork for and updated to the Chinese art.
- Stats
- Mana regen increased to 8.5 from 6.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
- Per-tick damage changed to 8 / 16 / 24 / 32 / 40 from 12 / 19 / 26 / 33 / 40.
- Shield reduced to 70 / 140 / 210 / 280 / 350 from 95 / 160 / 225 / 290 / 355.
- Initial damage reduced to 150 / 225 / 300 from 175 / 250 / 325.
- Secondary damage reduced to 150 / 225 / 300 from 175 / 250 / 325.
- Stats
- Armor increased to 19 from 15.
- New Effect: Tether radius is visible to both Morgana and targets affected for the duration.
- General
- Basic attack updated to be more responsive.
- Stats
- Attack range increased to 450 from 425.
- Attack speed increased to 0.625 from 0.579.
- Tick rate increased to every 0.5 seconds from every 1.
- Per-second damage reduced to 24 / 38 / 52 / 66 / 80 from 25 / 40 / 55 / 70 / 85.
- Per-second AP ratio increased to (+ 22% AP) from (+ 20% AP).
- Removed: Magic resistance reduction.
- New Effect: Damage is modified for every 1% of target's missing health for a maximum 50% modifier and 36 / 57 / 78 / 99 / 120 (+ 33% AP) maximum damage per second.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
- Mana cost reduced to 100 at all ranks from 100 / 150 / 200.
- Bug Fix: Effects playing even when targets aren't stunned.
- Stats
- Movement speed increased to 335 from 310.
- General
- New splash artwork for .
- Cooldown increased at to 23 / 21 / 19 / 17 / 15 seconds from 15 at all ranks.
- Cast range increased to 750 from 600.
- Tether range updated for accuracy.
- Tether range update rate increased to every 0.25 seconds from 0.5.
- New Effect: Continues damaging targets insides the area of effect even if Morgana dies.
- Spell vamp reduced to 10 / 15 / 20% from 10 / 20 / 30.
- AP ratio reduced to (+ 70% AP) from (+ 80% AP).
- Bug Fix: Sometimes fizzling.
- Spell Vamp reduced to 10 / 20 / 30% from 15 / 25 / 35.
- AP ratio reduced to (+ 70% AP) from (+ 80% AP).
- General
- Basic attack updated to be more responsive.
- Basic attack projectile speed increased.
- Stats
- Movement speed increased to 310 from 300.
- Cooldown reduced to 11 seconds from 12.
- Mana cost reduced to 70 / 85 / 100 / 115 / 130 from 70 / 90 / 110 / 130 / 150.
- Stun delay reduced to 3 seconds from 4.
- Stun duration changed to 1.5 seconds at all ranks from 1 / 1.5 / 2.
- Cooldown reduced to 120 / 110 / 100 seconds from 120 at all ranks.
- General
- New splash artwork for .
- Shield changed to 95 / 160 / 225 / 290 / 355 from 100 / 150 / 200 / 250 / 300.
- Stats
- Attack range increased to 425 from 400.
- Basic attack projectile speed increased to 1200 from 1100.
- Bug Fix: Offset linear targeting display.
- Duration changed to 5 seconds at all ranks from 4 / 5 / 6 / 7 / 8.
- Stun duration reduced to 1 / 1.5 / 2 seconds from 1.5 / 2 / 2.5.
- AP ratio reduced to (+ 80% AP) from (+ 90% AP).
- Cooldown increased to 120 seconds from 100.
- Removed: Blocking non-disabling debuffs (magic damage absorption unchanged).
- Hitbox size reduced.
- AP ratio reduced to (+ 80% AP) from (+ 100% AP).
- Base damage reduced to 175 / 250 / 325 from 175 / 250 / 350.
- Initial damage AP ratio reduced to (+ 90% AP) from (+ 100% AP).
- Secondary damage AP ratio reduced to (+ 90% AP) from (+ 100% AP).
- Damage changed to instant from over-time.
- Base damage reduced to 80 / 135 / 190 / 245 / 300 from 125 / 200 / 275 / 350 / 425.
- AP ratio reduced to (+ 90% AP) from (+ 100% AP).
- Initial damage AP ratio increased to (+ 100% AP) from (+ 50% AP).
- Secondary damage AP ratio reduced to (+ 100% AP) from (+ 150% AP).
- Total AP ratio unchanged.
-
- Saturation reduced.
- Golden details updated.
- Particle effects updated.
- Removed: Healing Morgana for 5 / 7.5 / 10% of magic damage dealt.
- New Effect: Morgana permanently has 15 / 25 / 35% Spell Vamp.
- Removed: Morgana healing from non-spell damage ( , ).
- Bug Fix: General.
- Stats
- Attack range increased to 400 from 350.
- Attack damage per level increased to 3.5 from 2.8.
- Attack speed per level increased to 1.4% from 1.25.
- Base damage reduced to 80 / 130 / 180 / 240 / 300 from 90 / 150 / 245 / 315 / 440.
- Root duration reduced to 2 / 2.25 / 2.5 / 2.75 / 3 seconds from 2.5 / 2.75 / 3 / 3.25 / 3.5.
- Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 80 / 100 / 120 / 140 / 160.
- Cooldown reduced to 12 seconds from 15.
- Bug Fix: AP ratio applying incorrectly across all ranks.
- New Effect: Enemies standing in the area of effect have lose 4 / 5 / 6 / 7 / 8 magic resistance reduced for 2 seconds, stacking up to 5 times.
- Total damage reduced to 125 / 200 / 275 / 350 / 425 from 150 / 225 / 300 / 375 / 425.
- Mana cost reduced to 70 / 90 / 110 / 130 / 150 from 80 / 100 / 120 / 140 / 160.
- Initial damage AP ratio reduced to (+ 50% AP) from (+ 100% AP).
- Secondary damage AP ratio increased to (+ 150% AP) from (+ 100% AP).
- Tooltip updated.
- Cooldown reduced to 10 seconds from 12.
- Bug Fix: Not triggering 's Icy.
- Stats
- Base health increased to 403 from 387.
- Health per level increased to 86 from 83.
- Base attack damage increased to 50 from 39.5.
- Attack damage per level increased to 2.8 from 2.625.
- Armor increased to 15 from 11.35.
- Bug Fix: Not working on targets who purchased .
- Bug Fix: Being visible in fog of war.
- New Effect: Will fire directionally even if targeting outside cast range.
- Removed: Stunning if slow is cleansed.
- Stun duration reduced to 1.5 / 2 / 2.5 seconds from 2 / 2.5 / 3.
- Cooldown increased to 100 seconds from 90.
- Removed: Cleansing already-applied debuffs on-cast.
- Cooldown increased to 17 seconds from 15.
- Root duration to reduced to 2.5 / 2.75 / 3 / 3.25 / 3.5 seconds from 3 / 3.25 / 3.5 / 3.75 / 4.
- Range reduced to 1300 from 1400.
- Cooldown reduced to 12 seconds from 14.
- Shield reduced to 100 / 150 / 200 / 250 / 300 from 100 / 200 / 300 / 400 / 500.
- Cooldown increased to 15 seconds from 14.
- Projectile width reduced to 80 from 100.
- Bug Fix: General.
- Removed: Cleansing .
- Cooldown increased to 90 seconds from 80.
- Damage changed to 90 / 150 / 245 / 315 / 440 from 66 / 132 / 231 / 308 / 440.
- Base damage increased to 30 / 45 / 60 / 75 / 90 from 25 / 40 / 55 / 70 / 85.
- Duration reduced to 4 / 5 / 6 / 7 / 8 seconds from 4 / 6 / 8 / 10 / 12.
- Cooldown reduced to 14 seconds from 16.
- General
- Named changed to Morgana Hex from Morgana Le.
- Renamed from .
- Projectile speed increased to 1200 from 1000.
- Base damage increased to 66 / 132 / 231 / 308 / 440 from 60 / 120 / 210 / 280 / 400.
- General
- Recommended items updated.
- Base damage reduced to 60 / 120 / 210 / 280 / 400 from 80 / 160 / 240 / 320 / 400.
- Root duration reduced to 3 / 3.25 / 3.5 / 3.75 / 4 seconds from 4 at all ranks.
- Bug Fix: Dealing double base damage.
- Removed: Rooting targets in melee range for half the duration.
- Tooltip updated.
- Per-second AP ratio reduced to (+ 20% AP) from (+ 30% AP).
- Duration reduced to 4 / 6 / 8 / 10 / 12 seconds from 6 / 8 / 10 / 12 / 14.
- Cooldown increased to 16 seconds from 14.
- Gameplay Update
- Removed: Bonus health regen.
- New Effect: Morgana heals for 5 / 7.5 / 10% of magic damage dealt.
- Targeting changed to linear, collision skillshot.
- New Effect: Target hit is rooted for 4 seconds and takes damage over the duration.
- Duration reduced to 5 seconds from 7.
- Per-second damage increased to 25 / 40 / 55 / 70 / 85 from 20 / 30 / 40 / 50 / 60.
- Per-second AP ratio increased to (+ 30% AP) from (+ 20% AP).
- Cooldown reduced to 14 seconds from 18.
- Shield changed to absorb 100 / 200 / 300 / 400 / 500 (+ 100% AP) magic damage as well as make target ally immune to crowd control for the duration or until shield is destroyed.
- Removed: Initial stun (final one unchanged).
- New Effect: Morgana slows targets in range on-cast and over the duration.
- Initial damage changed to 175 / 250 / 350 from 150 / 250 / 350.
- Total damage changed to 350 / 500 / 700 from 300 / 500 / 700.
- General
- Recommended items updated.
- Removed: Cast time.
- Duration reduced to 2 / 4 / 6 / 8 / 10 seconds from 4 / 6 / 8 / 10 / 12.
- Animation updated to be more responsive.
- Per-second AP ratio increased to (+ 30% AP) from (+ 20% AP).
- Health regen increased to 2 / 3 / 5 / 8 / 12 from 1 / 2 / 4 / 6 / 9 / 12.
- Bug Fix: Lua error.
- Range increased to 280 from 265 (to match area indicator).
- Tooltip updated to display correct damage values.
- Removed: Granting Morgana bonus armor.
- Bug Fix: Cooldown.
- Trigger changed to Morgana staying in target's range for the duration from moving out of it.
- Range increased to 550 from 485.
- Base damage increased to 150 / 250 / 350 from 100 / 175 / 250.
- AP ratio increased to (+ 100% AP) from (+ 50% AP).
- Initial stun duration increased to 1 seconds from 0.5.
- Damage per second increased to 30 / 50 / 70 / 90 / 110 from 30 / 45 / 60 / 75 / 90.
- AP ratio increased to (+ 60% AP) from (+ 40% AP).
Trivia[]
- debuff reads: “This unit is unable to move. Lasts for roughly 3 years.”
- Morgana and are voiced by Erica Lindbeck, who also voices and .
- Her dance is a reference to Exid - Up & Down.
- A side-by-side comparison can be seen here.
- Morgana was voiced by Rebecca Schweitzer, who also voices Pre-rework .
- Her dance is a reference to the whirling practices of the Mevlevi Order.
- A side-by-side comparison can be seen here.
- Morgana -
- Though not a pair, , , and are also siblings.
is one of seven pairs of sibling champions (the others being - , - , - , - , - , and - ).