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Template:C-topTemplate:Champion info

Abilities

Iron Man

Iron Man

Mordekaiser shields himself for 12.5% of the damage dealt by his abilities, doubled to 25% against enemy champions and capped at 25% maximum health.

Iron Man's shield decays at a rate of 1.5% base health per second down to a minimum of 「 6.25% maximum health 」「 25% maximum shield 」.

Info
  • No additional details.

Mace of Spades

Mace of Spades

Active: Mordekaiser's next three basic attacks deal bonus magic damage. The final strike does 2 times the bonus damage of the previous strikes.

  • First First / Second Second Bonus Magic Damage: 10 / 20 / 30 / 40 / 50 (+ 50 / 60 / 70 / 80 / 90% AD) (+ 60% AP)
  • 「 Third Third Bonus Magic Damage: 20 / 40 / 60 / 80 / 100 (+ 100 / 120 / 140 / 160 / 180% AD) (+ 120% AP) 」「 Total Damage: 40 / 80 / 120 / 160 / 200 (+ 200 / 240 / 280 / 320 / 360% AD) (+ 240% AP) 」

Mace of Spades resets Mordekaiser's autoattack timer.

Info
  • No additional details.

Harvester of Sorrow

Harvester of Sorrow

Passive: Mordekaiser gains bonus experience when killing a minion near allies equal to 50% of the experience he lost due to them being there, which totals at Error: Parameter '3' is not accepted.% of the minion's experience bounty.

Active - First Cast: Mordekaiser targets an allied champion and for the next 4 seconds they gain 75 bonus movement speed while moving towards each other, which lingers for 1.5 seconds. When near enough to each other, each deal magic damage every second to nearby enemies for the duration.

「 Magic Damage Per Second: 35 / 45 / 55 / 65 / 75 (+ 22.5% AP) 」「 Maximum Single Target Damage: 140 / 180 / 220 / 260 / 300 (+ 90% AP) 」

For the next 4 seconds, Mordekaiser can reactivate Harvester of Sorrow to end its primary effects and trigger a secondary effect, which triggers automatically at the end of the duration. If activated while no allies are nearby, Mordekaiser will highlight an area around him and can reactivate the ability as normal. The first ally to come in range will automatically gain the effect, too.

Active - Second Cast: Mordekaiser constricts the area, dealing magic damage to all enemies near himself and his ally as well as healing himself and his ally for the same amount, from up to 2 enemies hit in their respective areas. Healing is reduced to 25% when harvesting minions.

  • Harvest Damage: 70 / 95 / 120 / 145 / 170 (+ 30% AP)

「 Heal Per Enemy: 70 / 95 / 120 / 145 / 170 (+ 30% AP) 」「 Maximum Heal: 140 / 190 / 240 / 290 / 340 (+ 60% AP) 」

  • 「 Heal vs. Minions: 17.5 / 23.75 / 30 / 36.25 / 42.5 (+ 7.5% AP) 」「 Maximum Heal vs. Minions: 35 / 47.5 / 60 / 72.5 / 85 (+ 15% AP) 」

Info
  • No additional details.

Siphon of Destruction

Siphon of Destruction

Active: Mordekaiser deals magic damage to all enemies in a cone in the target direction.

  • Magic Damage: 35 / 65 / 95 / 125 / 155 (+ 60% AD) (+ 60% AP)

For each enemy champion hit, Mordekaiser generates a bonus percentage of his Iron Man Iron Man shield.

  • Bonus Shield Gained: 15 / 17.5 / 20 / 22.5 / 25%

Info
  • No additional details.

Children of the Grave

Children of the Grave

Passive - Dragon Force Dragon Force: Mordekaiser's basic attacks and abilities curse the Template:Moi for 10 seconds.

Enslaving the Template:Moi activates Dragon Force Dragon Force, granting the Template:Moi increased range and modified movement speed, and disables Children of the Grave while it remains active, killing Mordekaiser's current ghost.

  • Bonus Attack Range: 0 / 75 / 150
  • Bonus Movement Speed: -50 / 0 / 50

Active: Mordekaiser curses the target enemy champion, dealing them magic damage and healing for the damage done. He then applies the same effects to the target again over the next 10 seconds.

  • Initial Magic Damage: 12.5 / 15 / 17.5% (+ 2% per 100 AP) of target's maximum health
「 Magic Damage Per Second: 1.3 / 1.5 / 1.8% (+ 0.2% per 100 AP) of target's maximum health 」「 Total Magic Damage: 25 / 30 / 35% (+ 4% per 100 AP) of target's maximum health 」

If Mordekaiser's team scores a takedown on a cursed enemy, he temporarily enslaves their soul as a controllable ghost with bonus stats. While the ghost is active, Mordekaiser gains 25% of target's bonus health, which does not enhance the ghost's bonuses, and 30% of target's AP.

  • Ghost Duration: 45 / 60 / 75
  • Ghost bonus AD: 10 / 25 / 50 AD

Info
  • No additional details.

Pets

Child of the Grave
ATTACK RANGE: Victim's attack range
GOLD: 25
EXP: 0
Children of the Grave
Magic damage 100% of victim's AD + see above
Ability power 100% of victim's AP
Attack speed 100% of victim's attack speed
Health
100% of victim's maximum health + 15% of Mordekaiser's maximum health
Health regen. N/A
Mov. speed 100% of victim's movement speed
Armor
100% of victim's armor
Magic res.
100% of victim's magic resistance
AoE mitigation N/A
ChampionSquare
Ability Details

Child of the Grave is a clone of the enemy champion killed by Children of the Grave.

  • The champion's ghost returns to Mordekaiser's location if it is 1125 units or farther away from him.
    • Template:Mois ghost does not return to Mordekaiser's due to its global leash range.
  • The ghost does not disappear when the corresponding champion respawns. That means a champion and his ghost can exist simultaneously, and potentially fight each other.
  • While in Template:Cctip from effects such as Zhonya's Hourglass Zhonya's Hourglass or Chrono Shift Chrono Shift, Mordekaiser cannot issue commands to his ghost. His ghost will continue with its previous orders, or stand idle if it has none.
  • The ghost's basic attacks can critically strike based on its victim's critical strike chance.
    • Similarly, the ghost benefits from all of the passive effects from the victim's items at the time of their death, excluding Guardian Angel Guardian Angel, though they do not regenerate health. They also benefit from their own passive abilities.
  • The ghost dances alongside Mordekaiser.
  • Dragon Force Dragon Force


References

Template:C-bot

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