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Mordekaiser
Synergy[]
Trivia[]
- Mordekaiser appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Mordekaiser appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Mordekaiser appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Mordekaiser appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Mordekaiser appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to Infernal Rise.
Synergy[]
Trivia[]
- Mordekaiser appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability combo of into at full stack.
Synergy[]
Trivia[]
- Mordekaiser appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability combo of into at full stack.
Patch History[]
- V11.15 - Disabled
- Disabled due to Set 5.5.
- Maximum mana increased to 80 from 70.
- Maximum mana increased to 70 from 60.
- V11.9 - May 5th Hotfix
- Ability damage reduced to 450 / 600 / 5000 from 500 / 650 / 5000.
- V11.9 - Returning
- V10.19 - Disabled
- Disabled due to Set 4.
- Base magic resistance increased to 40 from 35.
- Ability shield increased to 350 / 500 / 850 from 350 / 500 / 800.
- Base health increased to 700 from 650.
- Ability damage increased to 75 / 100 / 200 from 50 / 75 / 125.
- V10.12 - Returning
- Base armor increased to 50 from 40.
- Base magic resistance increased to 35 from 20.
- Bug Fix: Tooltip now properly states that his shield lasts 8 seconds.
- V10.6 - Returning
- Now uses instead of .
- New Traits: Dark Star Vanguard.
- New Ability: Active - Indestructible: Gains a shield that absorbs 350 / 500 / 800 damage that lasts 8 seconds. While the shield persists, deals 50 / 75 / 125 magic damage per second to all nearby enemies.
- Tier increased to 2 from 1.
- Base health increased to 650 from 500.
- Maximum mana reduced to 90 from 150.
- Starting mana reduced to 0 from 50.
- Base attack damage increased to 55 from 50.
- Base attack speed increased to 0.6 from 0.5.
- V9.22 - Disabled
- Disabled due to Set 2.
- Starting mana increased to 50 from 0.
- Maximum mana increased to 150 from 100.
- Ability damage increased to 250 / 500 / 750 from 200 / 325 / 450.
- No longer casts his ability if there are no enemies in range at the start of the cast time.
- V9.15 - July 31st Hotfix
- Base health increased to 550 from 500.
- Base armor increased to 40 from 35.
- Base health increased to 550 from 500.
- V9.13 - Added