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Moonstone Renewer is a mythic item in League of Legends icon.png League of Legends.

Recipe

Moonstone Renewer item.png
Moonstone Renewer
2500 Gold 2500 (750 Gold 750)
Kindlegem item.png
800 Gold 800 (400 Gold 400)
Bandleglass Mirror item.png
950 Gold 950 (265 Gold 265)

Cost Analysis

Gold Value

Starlit Grace Gold Value

Gold efficiency

  • Moonstone Renewer's Moonstone Renewer's base stats are 97.47% gold efficient.
  • Moonstone Renewer Moonstone Renewer is up to 174.47% gold efficient while at 5 stacks.

Starcaster is a mythic item in League of Legends icon.png League of Legends. Can only be forged by Ornn Ornn.

Recipe

Starcaster item.png
2500 Gold 2500 (Special)
Moonstone Renewer item.png
Moonstone Renewer
2500 Gold 2500 (750 Gold 750)
Kindlegem item.png
800 Gold 800 (400 Gold 400)
Bandleglass Mirror item.png
950 Gold 950 (265 Gold 265)

Cost Analysis

Gold Value

Gold efficiency

  • Starcaster's Starcaster's base stats are 159.57% gold efficient.
  • The raw stats gained from upgrading Moonstone Renewer Moonstone Renewer into Starcaster Starcaster are worth 1552.5 Gold 1552.5 (100% base mana regeneration, 5 ability haste, 100 health, and 30 ability power).

Similar items

Notes

  • Moonstone Renewer's mythic passive can grant up to 50 Starlit Grace heal with 5 other Legendary items.

Strategy

  • Moonstone Renewer provides guaranteed healing to allies while you are in-combat. It is important to make the most of the passive by continuously attacking and casting abilities. Controller icon.png Enchanters will gain the most benefit due to the synergy with other items they build, such as Chemtech Putrifier Chemtech Putrifier and Staff of Flowing Water Staff of Flowing Water.
  • The additional heal and shield power granted will increase the passive's heal as well as the healing and shielding from other sources.

Trivia

Targon Crest icon.png

Media

Patch History

V11.13
  • Heal and shield power per stack increased to 7% from 6%.
    • Maximum heal and shield power increased to 35% from 30%.
V11.11
  • Heal and shield power per stack increased to 6% from 4%.
    • Maximum heal and shield power increased to 30% from 20%.
V11.9
  • Starlit Grace base heal increased to 70 from 60.
V11.8
  • Unique Passive - Starlit Grace:
    • New Effect: When affecting champions with attacks or abilities in combat, heal the nearby allied champion (excluding yourself) with the most missing health for 60 (2 second cooldown). Each second spent in combat with champions increases heal and shield power by 4%, stacking up to 5 times for a maximum of 20%.
    • Old Effect: When affecting champions with attacks or abilities in combat, heal the nearby allied champion (excluding yourself) with the most missing health for 50 − 100 (based on level) (2 second cooldown). Each second spent in combat with champions increases this heal by 12.5%, stacking up to 4 times for maximum of 50%.
  • Mythic passive changed to increasing Starlit Grace's heal by 10 from 5 ability haste.
V11.7
  • Bug Fix: Seraphine Seraphine can no longer trigger Starlit Grace heal when Stage Presence Stage Presence grants Notes based on nearby allies. She should only be able to trigger Starlit Grace when she directly damages enemies and casts actual abilities on allies.
  • Bug Fix: Fixed a bug where AoE shields like Karma's Karma's Defiance Defiance and Seraphine's Seraphine's Surround Sound Surround Sound would not trigger Starlit Grace.
  • Bug Fix: Fixed a bug where Lux Lux would trigger Starlit Grace by casting Lucent Singularity Lucent Singularity, regardless of if she hit an enemy.
V11.4
  • Base heal reduced to 50 − 100 (based on level) from 70 − 100 (based on level).
    • Maximum heal reduced to 75 − 150 (based on level) from 105 − 150 (based on level).
V10.25
  • Total cost reduced to 2500 Gold 2500 from 2700 Gold 2700.
    • Combine cost reduced 800 Gold 800 from 900 Gold 900.
  • Base heal increased to 70 − 100 (based on target's level) from 60 − 90.
  • Healing amplifier reduced to 12.5% from 25%.
    • Maximum healing amplification reduced to 50% from 100%.
    • Maximum heal reduced to 105 − 150 (based on target's level) from 120 − 180.
  • Improved visual effects when in combat.
V10.24
  • Base heal increased to 60 − 90 (based on target's level) from 30 − 60.
  • Healing amplifier reduced to 25% from 37.5%.
    • Maximum healing amplification reduced to 100% from 150%.
    • Maximum heal increased to 120 − 180 (based on target's level) from 75 − 150.
  • Bug Fix: Heal now properly triggers if you're out of combat and cast an ability on an ally who is in combat.
V10.23 - November 12th Hotfix
  • Bug Fix: Heal now properly triggers if you're in combat and cast an ability on an ally who isn't in combat.
V10.23 - Added
  • Recipe: Kindlegem Kindlegem + Bandleglass Mirror Bandleglass Mirror + 900 Gold 900 = 2700 Gold 2700.
  • Stats: 40 ability power, 200 health, 20 ability haste, 100% base mana regeneration.
  • Unique Passive - Starlit Grace: When affecting champions with attacks or abilities in combat, Heal power icon.png heal the ally with the most missing health for 30 − 60 (based on target's level) (2 second cooldown). Each second spent in combat with champions increases this healing effect by 37.5%, stacking up to 4 times for a 150% increase.
  • Mythic Passive: Empowers your other Legendary items with 5 ability haste.
  • Limited to 1 Mythic item.
  • Ornn's Ornn's Masterwork Masterwork item: Starcaster Starcaster.
    • Stats: 70 ability power, 300 health, 25 ability haste, 200% base mana regeneration.

References

List of Items

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