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Teamfight Tactics Monster 01

Monsters during planing phase.

Monsters are neutral enemies show up in PvE rounds in the Teamfight Tactics game modes. They can have the appearance of Red Minions or Monsters in other game modes.

Gameplay

Mechanics

Teamfight Tactics Monster 02

Champions attacking Krugs.

Just like normal rounds, if the player champions cannot kill the enemies, the player Little Legends will take damage. However, unlike PvP rounds, the players know which monster they will be facing, indicated by the round logo in the stage tracker.

Killing a monster has a chance to drop a What's in the Orb profileicon mystery box. Each mystery box has a rarity, granting various rewards based on its rarity:

  • Common boxes contain: Gold gold (average Gold 3.5), champions, or Shapesplitter Neeko's Help.
  • Uncommon Boxes contain: component items, Gold gold (average Gold 7.5), champions, or Shapesplitter Neeko's Help.
    • If they contain a Shapesplitter Neeko's Help, they also give 2 additional gold.
  • Rare boxes contain: a Spatula item Spatula, advanced items, Gold gold (average Gold 9), champions, or Shapesplitter Neeko's Help.
    • If they contain a Shapesplitter Neeko's Help, they also give 5 additional gold.

At least one mystery box is guaranteed by winning a PvE round. The stronger the monster, the higher chance it will drop an item. The first 3 PvE round always drop at least 1 small orb.

Every player gets approximately the same number of boxes and the same number of item components across a single game.

Epic monsters have a combined item and get the benefit from them. The item is then droppped as a rare box, when the monster is killed.

Each monster round has a different mechanic. Knowing the mechanics allow players to prepare position and champions better.

Round List

This is the list of PVE rounds.

Round Event / Enemies
Set 1 and 2 Set 3
1-2 Red Siege MinionSquare 2 melee minions 1 Star CyteSquare 2 Cytes 1 Star
1-3 Red Siege MinionSquare 2 melee minions and 1 ranged minion 1 Star CyteSquare 3 Cytes 1 Star
1-4 Red Siege MinionSquare 2 melee minions and 2 ranged minions 1 Star Odyssey Kayn profileicon 1 Kayn and 2 Cytes 1 Star
2-7 Ancient KrugSquare 3 Krugs 1 Star TerrabursterSquare 3 Terrabursters 1 Star
3-7 Murk WolfSquare 1 Greater Murk Wolf and 4 Murk Wolves 1 Star AnchortailSquare 5 Anchortails 1 Star
4-7 Crimson RaptorSquare 1 Crimson Raptor and 4 Raptors 1 Star SkitterbeakSquare 2 Arcraptors and 3 Skitterbeaks 1 Star
8-7 DragonSquare 1 Dragon 1 Star Odyssey Kayn profileicon 1 Kayn 3 Star
9-7 Rift HeraldSquare Rift Herald 3 Star Rift HeraldSquare Rift Herald 3 Star
10-7 Elder DragonSquare 1 Elder Dragon 3 Star

Lesser Units

  • Red Melee MinionSquare Melee Minion
    • Stats:
      • Health: 250
      • Attack damage: 20
      • Attack speed: 0.8
      • Attack range: Melee role 1

  • Red Caster MinionSquare Ranged Minion
    • Stats:
      • Health: 150
      • Attack damage: 40
      • Attack speed: 0.8
      • Attack range: Ranged role 3

  • CyteSquare Cyte
    • Stats:
      • Health: 250
      • Mana: 0
      • Attack damage: 40
      • Attack speed: 0.8
      • Attack range: Melee role 1
      • Base armor: 20
      • Magic resist: 10

  • Odyssey Kayn profileicon Kayn
    • Stats:
      • Health: 600
      • Mana: 100
      • Starting mana: 75
      • Attack damage: 80
      • Attack speed: 0.8
      • Attack range: Melee role 1
      • Base armor: 20
      • Magic resist: 0
    • Ability:
      • Blade's Reach Blade's Reach: Kayn performs an upwards sweep with his scythe, dealing 200 magic damage to all enemies in a 3-hex line.
    • Passive:
      • Shadow Step Shadow Step: Upon taking lethal damage, Kayn enters stealth, runs away and returns after some time.

Midrange Units

  • Krugs
    • 3 Ancient KrugSquare Ancient Krugs spawn, 2 on the left side and 1 on the right side. Whenever one Krug is defeated the other Krugs regain full health. Grievous Wounds icon Grievous Wounds reduces healing from Krugs.
    • Stats:
      • Health: 1200
      • Attack damage: 110
      • Attack speed: 0.8
      • Attack range: Melee role 1
      • Base armor: 50
      • Magic resist: 25
    • The best strategy is to place your team on the right to kill the Krug that is alone first. Remember to place Assassin TFT icon Assassins on the left so that they jump on the right Krug.

  • Wolves
    • 1 Greater Murk WolfSquare Greater Murk Wolf and 4 Murk WolfSquare Murk Wolves spawn, the whole pack spawns in the right side. At the start of combat, Wolves stealth for a short duration and jump behind the farthest enemy.
    • Greater Murk Wolf's stats:
      • Health: 960
      • Attack damage: 150
      • Attack speed: 1.0
      • Attack range: Melee role 1
      • Base armor: 25
    • Murk Wolves' stats:
      • Health: 360
      • Attack damage: 120
      • Attack speed: 1.0
      • Attack range: Melee role 1
      • Base armor: 25
    • Note: If all champions on the other side of the board are all Assassin TFT icon Assassins, everyone will stealth for short duration and no one will jump.

  • Raptors
    • 1 Crimson RaptorSquare Crimson Raptor and 4 RaptorSquare Raptors spawn. Whenever one Raptor is defeated, all the other Raptors become Crimson RaptorSquare Crimson Raptors, becoming stronger each time and gaining attack speed.
    • Crimson Raptor's stats:
      • Health: 2400
      • Attack damage: 200
      • Attack speed: 0.8
      • Attack range: Melee role 1
    • Raptor's stats:
      • Health: 1450
      • Attack damage: 150
      • Attack speed: 0.8
      • Attack range: Melee role 1

  • Terrabursters
    • 3 TerrabursterSquare Terrabursters spawn, 2 on the left side and 1 on the right side. Whenever one Terraburster is defeated the other Terrabursters regain full health. Grievous Wounds icon Grievous Wounds reduces healing from Terrabursters.
    • Stats:
      • Health: 1300
      • Attack damage: 110
      • Attack speed: 0.8
      • Attack range: Melee role 1
      • Base armor: 50
      • Magic resist: 0
    • The best strategy is to place your team on the right to kill the Terraburster that is alone first. Remember to place Infiltrator TFT icon Infiltrators on the right so that they jump on the right Terraburster.

  • Anchortails
    • 1 Greater Anchortail and 4 AnchortailSquare Anchortails spawn, the greater one being at the center, the others at the center backline. At the start of combat, Anchortails stealth for a short duration and jump behind the farthest enemy.
    • Greater Anchortail's stats:
      • Health: 1500
      • Attack damage: 180
      • Attack speed: 0.8
      • Attack range: Melee role 1
      • Base armor: 0
      • Magic resist: 0
    • Anchortail's stats:
      • Health: 400
      • Attack damage: 120
      • Attack speed: 0.8
      • Attack range: Melee role 1
      • Base armor: 0
      • Magic resist: 0
    • Note: If all champions on the board are all Infiltrator TFT icon Infiltrators, everyone will stealth for short duration and no one will jump.

  • Arcraptors
    • 2 ArcraptorSquare Arcraptor and 3 SkitterbeakSquare Skitterbeaks spawn. Whenever one Raptor is defeated, all the other Raptors becoming larger each time and gaining attack damage.
    • Arcraptor's stats:
      • Health: 2400
      • Attack damage: 200
      • Attack speed: 1.0
      • Attack range: Ranged role 8
    • Raptor's stats:
      • Health: 1450
      • Attack damage: 150
      • Attack speed: 0.8
      • Attack range: Ranged role 8

Epic Unit

Epic units always have a combined item equipped and benefit from that item. Dragon drops two common orbs in addition to their carried item. Elder Dragon and Rift Herald drop a common and an uncommon orb in addition to their carried item.

  • Infernal DrakeSquare Infernal Drake, Cloud DrakeSquare Cloud Drake, Mountain DrakeSquare Mountain Drake, Ocean DrakeSquare Ocean Drake
    • DragonSquare Dragon attack from a distance and deal damage to all targets in a cone. Player should split your teams to reduce incoming damage.
    • Stats:
      • Health: 8000
      • Attack damage: 800
      • Attack speed: 1.0
      • Attack range: Ranged role 2

  • Elder DragonSquare Elder Dragon
    • Elder DragonSquare Elder Dragon attack from a distance and deal damage to all targets in a cone. Player should split your teams to reduce incoming damage.
    • Stats:
      • Health: 10000
      • Attack damage: 900
      • Attack speed: 0.8
      • Attack range: Ranged role 2

  • Rift HeraldSquare Rift Herald
    • At the start of combat, the Rift HeraldSquare Rift Herald charges to the center of first line, before starting to attack.
    • Stats:
      • Health: 10000
      • Attack damage: 600
      • Attack speed: 1.0
      • Attack range: Melee role 1
      • Base armor: 50

  • Odyssey Kayn profileicon Elite Kayn
    • Stats:
      • Health: 6800
      • Mana: 200
      • Starting mana: 175
      • Attack damage: 200
      • Attack speed: 1
      • Attack range: Melee role 1
    • Ability:
      • Umbral Trespass Umbral Trespass: Kayn becomes untargetable and infests the farthest enemy champion for 2.5 seconds. At the end of the duration, Kayn dashes 2-hex away from their body in the optimized direction, dealing 1500 magic damage to his target and all other enemies hit.

Trivia

  • The What's in the Orb profileicon What's in the Orb summoner icon features the mystery orb, a reward for defeating monsters.
    • Before patch V9.18, the rewards were in the form of a box instead. The What's in the Box profileicon What's in the Box summoner icon features this box.
  • All of the PvE round monsters were reused from League of Legends assets:

  • The Rift HeraldSquare Rift Herald returns from Set 2.
  • CyteSquare Cytes, TerrabursterSquare Terrabursters, AnchortailSquare Anchortails, ArcraptorSquare Arcraptors, and SkitterbeakSquare Skitterbeaks are all monsters from Odyssey: Extraction, a space-themed featured game mode in League of Legends.
    • In the game, Terrabursters used AlphacyteSquare Alphacyte's avatar.
    • The lesser AnchortailSquare Anchortails use an edited model and texture of the original.
    • With the introduction of round victory dances in Set 3, the monsters accordingly dance upon the player's defeat. However, they could not normally be made to dance in Odyssey: Extraction.
  • Kayn OriginalSquare Kayn is a League of Legends champion that appears as Kayn OdysseyCircle Odyssey Kayn due to the skin being best suited for "Galaxies" theme of Set 3.
    • His Round 1-4 form's ability is based on his Blade's Reach Blade's Reach ability.
      • When slain, he visually performs Shadow Step Shadow Step, hinting his return later in the game.
    • His Round 8-7 Elite form's ability is based on his Umbral Trespass Umbral Trespass ability.
      • There is a rare chance for the player to fight him in one of his The Darkin Scythe The Darkin Scythe transformations, Kayn Ascended profileicon Kayn Ascended (representing his The Darkin Scythe A Shadow Assassin transformation) or Rhaast Unbound profileicon Rhaast Unbound (representing his The Darkin Scythe R Rhaast transformation).
      • Unlike other Epic monsters, Rhaast Unbound profileicon Rhaast Unbound has three items equipped. Killing him will reward the player them instead of the typical two gold-containing orbs and a single item.
      • If equipped with a Force of Nature item Force of Nature, he will summon a CyteSquare Cyte to fight by his side.[1]

Patch History

V10.14
  • New Effect: Shapesplitter Neeko's Help now comes with 2 additional gold if acquired through a blue box.
  • Shapesplitter Neeko's Help now comes with 5 additional gold if acquired through a gold box, instead of 3 additional gold.
V10.9
  • Now drop at least 1 small orb in the first 3 PvE rounds.
V10.6
  • Removed: Red Melee MinionSquare Melee minions, Red Caster MinionSquare Ranged minions, Ancient KrugSquare Krugs, Murk WolfSquare Wolves, Crimson RaptorSquare Raptors, DragonSquare Elemental Dragons, Elder DragonSquare Elder Dragon
  • Added: CyteSquare Cytes, Odyssey Kayn profileicon Kayn, TerrabursterSquare Terrabursters, AnchortailSquare Anchortails, ArcraptorSquare Arcraptors, SkitterbeakSquare Skitterbeaks.
V9.24
V9.22
  • Uncommon orbs average gold value reduced very slightly.
  • Gold orbs average gold value reduced very slightly.
  • Spatula item Spatula drop rates reduced.
  • Reduced the chances of getting combined items slightly.
  • New Elemental Drakes: Cloud DrakeSquare Cloud Drake, Mountain DrakeSquare Mountain Drake, Ocean DrakeSquare Ocean Drake.
    • The drake appears in round 27 depends on the Element of the Game.
  • When the epic monster health is reduced below some thresholds, new orbs dropped.
    • Dragons now drop two common orbs in addition to their carried item.
    • Elder Dragon and Rift Herald drop a common and an uncommon orb in addition to their carried item.
  • Rift Herald no longer charges to the center of third row at the beginning of round. She now charges to the center of first row.
V9.19
  • Mystery Box
    • Common boxes average gold value decreased.
    • Uncommon boxes average gold value decreased very slightly.
    • Slightly lowered the odds of Gold Boxes showing up.
    • Tier 4 units can no longer drop from Uncommon boxes.
    • Slightly increased the odds of Shapesplitter Neeko's Help dropping from all boxes.
V9.18
  • New loot-boxes for PvE rounds, with random rarity:
  • Every player gets approximately the same number of boxes across a single game.
  • Every player gets approximately the same number of item components across a single game.
V9.14
  • Removed: Dragon and Elder Dragon no longer benefit from the Dragon TFT icon Dragon trait bonuses.
  • Added: Monsters will now drop gold if monsters do not drop any item.
V9.13

References


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