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(correct Space Pirate's data)
Line 582: Line 582:
 
["synergy"] = "Whenever a Space Pirate lands a killing blow on a champion there is a chance to drop extra loot.",
 
["synergy"] = "Whenever a Space Pirate lands a killing blow on a champion there is a chance to drop extra loot.",
 
["levels"] = {
 
["levels"] = {
[2] = "50% change for {{g|1}}",
+
[2] = "50% chance for {{g|1}}",
[4] = "50% change for {{g|1}} and 15% change for a component item."
+
[4] = "50% chance for {{g|1}} and 15% chance for a component item."
 
}
 
}
 
}
 
}

Revision as of 16:28, 28 March 2020

Key

    [<...>]                     = string            - Trait name
        [<...>]                 = number            - Set
            type                = string            - Class or Origin
            icon                = string            - Trait icon
            innate              = string            - Trait innate
            synergy             = string            - Trait synergy
            levelunique         = boolean           - Exactly kind of level
            pluraltrait         = boolean           - If the trait uses a plural form other than 's'
            diamondtrait        = boolean           - If the trait uses diamond
            levels              - table of strings
            item                = string            - Trait item

-- <pre>
--[[Key:
    {{{1}}}                     = string            - Trait name
        {{{2}}}                 = number            - TFT Set
            icon                = string            - Trait icon
            innate              = string            - Trait innate
            synergy             = string            - Trait synergy
            levelunique         = boolean           - Exactly kind of level
            levels              - table of strings
            item                = string            - Trait item
]]--

return {
    ["Alchemist"] = {
        [2] = {
            ["icon"] = "Alchemist TFT icon.svg",
            ["synergy"] = "[[File:Alchemist TFT gold icon.png|20px|link=]] Alchemists ignore collision, immunity to crowd control and never stop moving."
        }
    },
    ["Assassin"] = {
        [1] = {
            ["icon"] = "Assassin TFT icon.svg",
            ["innate"] = "At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy.",
            ["synergy"] = "Assassins gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.",
            ["levels"] = {
                [3] = "+75% crit damage and +5% crit chance",
                [6] = "+150% crit damage and +20% crit chance",
                [9] = "+225% crit damage and +30% crit chance"
                },
            ["item"] = "Youmuu's Ghostblade"
        },
        [2] = {
            ["icon"] = "Assassin TFT icon.svg",
            ["innate"] = "At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy.",
            ["synergy"] = "Assassins gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.",
            ["levels"] = {
                [3] = "+70% crit damage and +10% crit chance",
                [6] = "+210% crit damage and +20% crit chance"
                },
            ["item"] = "Youmuu's Ghostblade"
        }
    },
    ["Avatar"] = {
        [2] = {
            ["icon"] = "Avatar TFT icon.svg",
            ["innate"] = "Having an Avatar on your bench or board transforms all other Avatars in your shop to the Element of that Avatar.",
            ["synergy"] = "An [[File:Avatar TFT gold icon.png|20px|link=]] Avatar's Origin Element is counted twice for Trait bonuses."
        }
    },
    ["Berserker"] = {
        [2] = {
            ["icon"] = "Berserker TFT icon.svg",
            ["innate"] = "At the start of combat, Berserkers leap to the nearest enemy.",
            ["synergy"] = "When Berserkers attack, they have a chance to hit all units in cone in front of them and apply on-hit effects.",
            ["levels"] = {
                [3] = "45% chance",
                [6] = "100% chance, and all Berserkers gain {{as|25 '''bonus''' attack damage}}"
                },
            ["item"] = "Berserker's Axe"
        }
    },
    ["Blademaster"] = {
        [1] = {
            ["icon"] = "Blademaster TFT icon.svg",
            ["synergy"] = "Blademasters' basic attack have 45% chance to trigger additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack effects, and generate mana.",
            ["levels"] = {
                [3] = "1 additional attack",
                [6] = "2 additional attacks",
                [9] = "4 additional attacks"
                },
            ["item"] = "Blade of the Ruined King"
        },
        [2] = {
            ["icon"] = "Blademaster TFT icon.svg",
            ["synergy"] = "Blademasters' basic attack have 45% chance to trigger additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack effects, and generate mana.",
            ["levels"] = {
                [2] = "1 additional attack",
                [4] = "2 additional attacks",
                [6] = "4 additional attacks"
                },
            ["item"] = "Blade of the Ruined King"
        },
        [3] = {
            ["icon"] = "Blademaster TFT icon.svg",
            ["synergy"] = "Blademasters' basic attack have a chance to trigger 2 additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack ",
            ["levels"] = {
                [3] = "30%",
                [6] = "55%"
                },
            ["item"] = "Blade of the Ruined King"
        }
    },
    ["Blaster"] = {
        [3] = {
            ["icon"] = "Blaster TFT icon.svg",
            ["synergy"] = "Every fourth attacks from Blaster fire additional shots at random enemies. These shots deal damage like basic attacks and apply on-hit effects.",
            ["levels"] = {
                [2] = "3 additional attacks",
                [4] = "6 additional attacks"
                }
        }
    },
    ["Brawler"] = {
        [1] = {
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.",
            ["levels"] = {
                [2] = "+250",
                [4] = "+500",
                [6] = "+900"
                }
        },
        [3] = {
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.",
            ["levels"] = {
                [2] = "+300",
                [4] = "+750"
                }
        }
    },
    ["Celestial"] = {
        [3] = {
            ["icon"] = "Celestial TFT icon.svg",
            ["synergy"] = "All allies heal based on damage dealt with spells and attacks.",
            ["levels"] = {
                [2] = "15%",
                [4] = "30%",
                [6] = "60%"
                },
            ["item"] = "Celestial Orb"
        }
    },
    ["Chrono"] = {
        [3] = {
            ["icon"] = "Chrono TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' attack speed}} every 4 seconds.",
            ["levels"] = {
                [2] = "15%",
                [4] = "35%",
                [6] = "65%"
                }
        }
    },
    ["Cloud"] = {
        [2] = {
            ["icon"] = "Cloud TFT icon.svg",
            ["synergy"] = "All allies gain a chance to {{tip|TFT dodge|dodge}} enemy basic attack.",
            ["levels"] = {
                [2] = "+20% dodge chance",
                [3] = "+25% dodge chance",
                [4] = "+35% dodge chance"
                }
        }
    },
    ["Crystal"] = {
        [2] = {
            ["icon"] = "Crystal TFT icon.svg",
            ["synergy"] = "Crystals have a maximum amount of damage they can take from a single attack or ability hit.",
            ["levels"] = {
                [2] = "110 max damage",
                [4] = "60 max damage"
                }
        }
    },
    ["Cybernetic"] = {
        [3] = {
            ["icon"] = "Cybernetic TFT icon.svg",
            ["synergy"] = "Cybernetics with at least one item gain {{as|'''bonus''' health}} and {{as|'''bonus''' attack damage}}.",
            ["levels"] = {
                [3] = "350 health and 35 AD",
                [6] = "800 health and 80 AD"
                }
        }
    },
    ["Dark Star"] = {
        [3] = {
            ["icon"] = "Dark Star TFT icon.svg",
            ["synergy"] = "When a Dark Star unit dies, it gives increased damage and previous stacks of this effect to the nearest ally Dark Star.",
            ["levels"] = {
                [3] = "50% increased damage",
                [6] = "80% increased damage"
                },
            ["item"] = "Dark Star's Heart"
        }
    },
    ["Demolitionist"] = {
        [3] = {
            ["icon"] = "Demolitionist TFT icon.svg",
            ["synergy"] = "While at least [[File:Demolitionist TFT gold icon.png|20px|link=]] 2 Demolitionists are in play, all Demolitionist's spells {{tip|TFT stun|stun}} for {{fd|1.5}} seconds, once per spell cast.",
            ["item"] = "Demolitionist's Charge"
        }
    },
    ["Demon"] = {
        [1] = {
            ["icon"] = "Demon TFT icon.svg",
            ["synergy"] = "Demon's basic attacks have a 40% chance to reduce target's {{as|'''current''' mana}} by 20 and restore {{as|mana}} to the Demon.",
            ["levels"] = {
                [2] = "15 mana",
                [4] = "30 mana",
                [6] = "45 mana"
                },
            ["item"] = "Darkin"
        }
    },
    ["Desert"] = {
        [2] = {
            ["icon"] = "Desert TFT icon.svg",
            ["synergy"] = "Deserts reduce the enemy team's {{as|armor}}.",
            ["levels"] = {
                [2] = "40% armor reduction",
                [4] = "100% armor reduction"
                }
        }
    },
    ["Dragon"] = {
        [1] = {
            ["icon"] = "Dragon TFT icon.svg",
            ["synergy"] = "While at least [[File:Dragon TFT gold icon.png|20px|link=]] 2 Dragons are in play, all Dragons gain 75% resistance to {{as|magic damage}}."
        }
    },
    ["Druid"] = {
        [2] = {
            ["icon"] = "Druid TFT icon.svg",
            ["synergy"] = "While at least [[File:Druid TFT gold icon.png|20px|link=]] 2 Druids are in play, Druids regenerate 45 health each second."
        }
    },
    ["Electric"] = {
        [2] = {
            ["icon"] = "Electric TFT icon.svg",
            ["synergy"] = "Electrics deal {{as|magic damage}} to nearby enemies whenever they deal or receive a critical strike. The damage does not scale with {{tip|TFT AP|spell power}}.",
            ["levels"] = {
                [2] = "80 damage",
                [3] = "250 damage",
                [4] = "550 damage"
                }
        }
    },
    ["Elementalist"] = {
        [1] = {
            ["icon"] = "Elementalist TFT icon.svg",
            ["innate"] = "Elementalists' basic attacks grant twice as much mana.",
            ["synergy"] = "While at least [[File:Elementalist TFT gold icon.png|20px|link=]] 3 Elementalists are in play, at the start of combat, summons a Golem adjacent to one of your Elementalists. This effect will fail if there are no valid spaces. The Golem has 2200 {{as|health}}, 100 {{as|attack damage}}, and 40 {{as|armor}}."
        }
    },
    ["Exile"] = {
        [1] = {
            ["icon"] = "Exile TFT icon.svg",
            ["synergy"] = "[[File:Exile TFT gold icon.png|20px|link=]] Exiles start combat with a shield equal to {{as|100% of '''maximum''' health}} when not placed adjacent to an ally. The shield does not scale with {{tip|TFT AP|spell power}}."
        }
    },
    ["Glacial"] = {
        [1] = {
            ["icon"] = "Glacial TFT icon.svg",
            ["synergy"] = "Glacials' basic attacks have a chance to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds on-hit.",
            ["levels"] = {
                [2] = "20%",
                [4] = "33%",
                [6] = "50%"
                },
            ["item"] = "Frozen Mallet"
        },
        [2] = {
            ["icon"] = "Glacial TFT icon.svg",
            ["synergy"] = "Glacials' basic attacks have a 25% chance on-hit to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds and deal {{as|'''bonus''' magic damage}}.",
            ["levels"] = {
                [2] = "75 damage",
                [4] = "175 damage",
                [6] = "375 damage"
                },
            ["item"] = "Frozen Mallet"
        }
    },
    ["Guardian"] = {
        [1] = {
            ["icon"] = "Guardian TFT icon.svg",
            ["synergy"] = "While at least [[File:Guardian TFT gold icon.png|20px|link=]] 2 Guardians are in play, at the start of combat, Guardians grant {{as|40 armor}} to adjacent allies for the rest of the combat.<br />This effect can stack any number of times for each adjacent Guardian. <br />''Guardians do not buff themselves, but can buff other Guardians''."
        }
    },
    ["Gunslinger"] = {
        [1] = {
            ["icon"] = "Gunslinger TFT icon.svg",
            ["synergy"] = "Gunslingers' basic attacks have a 50% chance to fire additional bullets at other enemies within range. These bullets deal damage like basic attacks and apply on-hit effects.",
            ["levels"] = {
                [2] = "1 additional attack",
                [4] = "2 additional attacks",
                [6] = "4 additional attacks"
                },
        }
    },
    ["Hextech"] = {
        [1] = {
            ["icon"] = "Hextech TFT icon.svg",
            ["synergy"] = "At the start of combat, an ally Hextech launches and detonates a pulse bomb at an enemy unit with at least one item, {{tip|TFT Item Disable|disabling}} the items of nearby enemies for 5 seconds.",
            ["levels"] = {
                [2] = "1-hex radius area",
                [4] = "2-hex radius area"
                },
        }
    },
    ["Imperial"] = {
        [1] = {
            ["icon"] = "Imperial TFT icon.svg",
            ["synergy"] = "At the start of combat, select Imperials are empowered to deal double damage. This does not affect items.",
            ["levels"] = {
                [2] = "One random Imperial",
                [4] = "All Imperials"
                },
        }
    },
    ["Inferno"] = {
        [2] = {
            ["icon"] = "Inferno TFT icon.svg",
            ["synergy"] = "Inferno spell damage and critical strikes burns the area beneath the target, dealing a percentage of that spell's or crit's pre-mitigation damage as {{as|magic damage}} over 4 seconds, with each tick occuring every {{fd|0.5}} seconds.",
            ["levels"] = {
                [3] = "+70% damage within 1 hex",
                [6] = "+150% damage within 3 hexes",
                [9] = "+250% damage within 5 hexes"
                },
            ["item"] = "Inferno's Cinder"
        }
    },
    ["Infiltrator"] = {
        [3] = {
            ["icon"] = "Infiltrator TFT icon.svg",
            ["innate"] = "At the start of combat, Infiltrators jump to the back of enemy backline.",
            ["synergy"] = "Infiltrators gain {{as|'''bonus''' attack speed}} for 6 seconds at the start of combat.",
            ["levels"] = {
                [2] = "50% attack speed",
                [4] = "80% attack speed. Refreshed on takedown"
                },
            ["item"] = "Infiltrator's Talons"
        }
    },
    ["Knight"] = {
        [1] = {
            ["icon"] = "Knight TFT icon.svg",
            ["synergy"] = "All allies block a flat amount of damage from all sources.",
            ["levels"] = {
                [2] = "15",
                [4] = "30",
                [6] = "60"
                },
            ["item"] = "Knight's Vow"
        }
    },
    ["Light"] = {
        [2] = {
            ["icon"] = "Light TFT icon.svg",
            ["synergy"] = "When a Light unit dies, all other Lights gain stackable {{as|'''bonus''' attack speed}} and are healed for {{as|20% of the dying unit '''maximum''' health}}.",
            ["levels"] = {
                [3] = "+20% attack speed",
                [6] = "+30% attack speed",
                [9] = "+50% attack speed"
                },
            ["item"] = "Talisman of Light"
        }
    },
    ["Lunar"] = {
        [2] = {
            ["icon"] = "Lunar TFT icon.svg",
            ["synergy"] = "While at least [[File:Lunar TFT gold icon.png|20px|link=]] 2 Lunars are in play, every 7 seconds, your team gains 15% critical strike chance, 15% critical strike damage, and 15% {{tip|TFT AP|ability power}}.<br />This effect stacks up to 4 times, for a maximum of 60% critical strike chance, 60% critical strike damage, and 60% {{tip|TFT AP|ability power}}."
        }
    },
    ["Mage"] = {
        [2] = {
            ["icon"] = "Mage TFT icon.svg",
            ["synergy"] = "Mages have a chance, when casting, to instead '''Doublecast'''.",
            ["levels"] = {
                [3] = "50% chance",
                [6] = "100% chance. All Mages gain 20 bonus {{tip|TFT AP|spell power}}"
                },
            ["item"] = "Mage's Cap"
        }
    },
    ["Mana-Reaver"] = {
        [3] = {
            ["icon"] = "Mana-Reaver TFT icon.svg",
            ["synergy"] = "Mana-Reaver's attacks increase the cost of their target's next spell cast by 40%.",
            ["levels"] = {
                [2] = "First attack of each combat",
                [4] = "All attacks"
                }
        }
    },
    ["Mech-Pilot"] = {
        [3] = {
            ["icon"] = "Mech-Pilot TFT icon.svg",
            ["synergy"] = "While at least [[File:Mech-Pilot TFT gold icon.png|20px|link=]] 3 Mech-Pilots are in play, at the start of combat, three random Mech-Pilots are merged into a Super-Mech until it dies. The Super-Mech has the combined health, attack damage, and Traits of its Pilots, as well as 3 random items from among them. When the Super-Mech dies the Pilots are ejected, granted 25 {{as|mana}}, and continue to fight."
        }
    },
    ["Mercenary"] = {
        [3] = {
            ["icon"] = "Mercenary TFT icon.svg",
            ["synergy"] = "While a [[File:Mercenary TFT gold icon.png|20px|link=]] Mercenary is in play or on the Bench, players will have the opportunity to access the [[File:Gold.png|20px|link=]] {{as|8|gold}} Spell Upgrades pool of their Mercenary, each upgrades only appears once purchased.<br />Each Mercenary type can be upgraded up to 3 times.<br />''Selling Mercenarys does not revert to Spell Upgrades later''."
        }
    },
    ["Mountain"] = {
        [2] = {
            ["icon"] = "Mountain TFT icon.svg",
            ["synergy"] = "While at least [[File:Mountain TFT gold icon.png|20px|link=]] 2 Mountains are in play, at the start of combat, a random ally gains a 1500 health stoneshield."
        }
    },
    ["Mystic"] = {
        [2] = {
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["levels"] = {
                [2] = "40 magic resistance",
                [4] = "120 magic resistance"
                }
        },
        [3] = {
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["levels"] = {
                [2] = "30 magic resistance",
                [4] = "120 magic resistance"
                }
        }
    },
    ["Ninja"] = {
        [1] = {
            ["icon"] = "Ninja TFT icon.svg",
            ["synergy"] = "Ninjas gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|spell power}}.",
            ["levelunique"] = true,
            ["levels"] = {
                [1] = "Ninjas of this type gain {{as|50 attack damage}} and {{as|50 ability power}}",
                [4] = "Ninjas of these type gain {{as|80 attack damage}} and {{as|80 ability power}}"
                }
        }
    },
    ["Noble"] = {
        [1] = {
            ["icon"] = "Noble TFT icon.svg",
            ["synergy"] = "At the start of combat, select allies gain {{as|50 armor}} and {{as|50 magic resistance}} and basic attacks restore {{as|30 health}} on-hit",
            ["levels"] = {
                [3] = "A random ally",
                [6] = "The whole team"
                }
        }
    },
    ["Ocean"] = {
        [2] = {
            ["icon"] = "Ocean TFT icon.svg",
            ["synergy"] = "All allies restore {{as|mana}} every 4 seconds.",
            ["levels"] = {
                [2] = "+10 mana",
                [4] = "+30 mana",
                [6] = "+60 mana"
                }
        }
    },
    ["Phantom"] = {
        [1] = {
            ["icon"] = "Phantom TFT icon.svg",
            ["synergy"] = "While at least [[File:Phantom TFT gold icon.png|20px|link=]] 2 Phantoms are in play, at the start of combat, a random enemy's health is set to {{as|100|health}}.<br />Works against epic monsters, but set to {{fd|66.7}}% of their maximum health."
        }
    },
    ["Pirate"] = {
        [1] = {
            ["icon"] = "Pirate TFT icon.svg",
            ["synergy"] = "While at least [[File:Pirate TFT gold icon.png|20px|link=]] 3 Pirates are in play, at the end of each round against another player, spawns a chest that grants between {{g|0 and 4}}, with an average value of {{g|1.75}} per chest."
        }
    },
    ["Poison"] = {
        [2] = {
            ["icon"] = "Poison TFT icon.svg",
            ["synergy"] = "While at least [[File:Poison TFT gold icon.png|20px|link=]] 3 Poisons are in play, Poisons apply '''Neurotoxin''' when they deal damage, increasing the {{as|mana cost of the target's spell by 33%}}."
        }
    },
    ["Predator"] = {
        [2] = {
            ["icon"] = "Predator TFT icon.svg",
            ["synergy"] = "While at least [[File:Predator TFT gold icon.png|20px|link=]] 3 Predators are in play, Predators instantly kill enemies they damage who are {{as|'''below''' 25% health}}.",
        }
    },
    ["Protector"] = {
        [3] = {
            ["icon"] = "Protector TFT icon.svg",
            ["synergy"] = "Protectors gain a shield based on their health for 4 seconds whenever they cast a spell. The shield doesn't stack.",
            ["levels"] = {
                [2] = "{{as|20% '''maximum''' health}} shield",
                [4] = "{{as|30% '''maximum''' health}} shield"
                },
            ["item"] = "Protector's Chestguard"
        }
    },
    ["Ranger"] = {
        [1] = {
            ["icon"] = "Ranger TFT icon.svg",
            ["synergy"] = "Every 3 seconds, Rangers have a chance to gain {{as|double attack speed}} for 3 seconds.",
            ["levels"] = {
                [2] = "40% chance",
                [4] = "70% chance"
                }
        },
        [2] = {
            ["icon"] = "Ranger TFT icon.svg",
            ["synergy"] = "Every 3 seconds, Rangers have a chance to gain {{as|increased attack speed}} for 3 seconds.",
            ["levels"] = {
                [2] = "35% at{{times}}2 attack speed",
                [4] = "80% at{{times}}2 attack speed",
                [6] = "100% at{{times}}{{fd|2.5}} attack speed"
                }
        }
    },
    ["Rebel"] = {
        [3] = {
            ["icon"] = "Rebel TFT icon.svg",
            ["synergy"] = "At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.",
            ["levels"] = {
                [3] = "150 shield and 10% damage",
                [6] = "225 shield and 12% damage"
                },
            ["item"] = "Rebel Medal"
        }
    },
    ["Robot"] = {
        [1] = {
            ["icon"] = "Robot TFT icon.svg",
            ["synergy"] = "Robots begin combat with {{as|full mana}}."
        }
    },
    ["Shadow"] = {
        [2] = {
            ["icon"] = "Shadow TFT icon.svg",
            ["synergy"] = "At the start of combat, Shadow units deal increased damage for 6 seconds.",
            ["levels"] = {
                [3] = "+65% increased damage. Refreshed on takedown.",
                [6] = "+150% increased damage. Refreshed on any Shadow takedown."
                }
        }
    },
    ["Shapeshifter"] = {
        [1] = {
            ["icon"] = "Shapeshifter TFT icon.svg",
            ["synergy"] = "When Shapeshifters activate their Special Ability for the first time, they gain additional {{as|'''maximum''' health}} and heal for the amount gained.",
            ["levels"] = {
                [3] = "{{as|+60% of '''maximum''' health}}",
                [6] = "{{as|+100% of '''maximum''' health}}"
                }
        }
    },
    ["Sniper"] = {
        [3] = {
            ["icon"] = "Sniper TFT icon.svg",
            ["synergy"] = "While at least [[File:Sniper TFT gold icon.png|20px|link=]] 2 Snipers are in play, Snipers deal 12% increased damage for each hex of distance between themselves and their target."
        }
    },
    ["Sorcerer"] = {
        [1] = {
            ["icon"] = "Sorcerer TFT icon.svg",
            ["innate"] = "Sorcerers' basic attacks grant twice as much mana.",
            ["synergy"] = "All allies gain {{tip|TFT AP|spell power}}.",
            ["levels"] = {
                [3] = "+40",
                [6] = "+120",
                [9] = "+200"
                },
            ["item"] = "Yuumi"
        },
        [3] = {
            ["icon"] = "Sorcerer TFT icon.svg",
            ["synergy"] = "All allies gain {{tip|TFT AP|spell power}}.",
            ["levels"] = {
                [2] = "+20",
                [4] = "+40",
                [6] = "+80"
                }
        }
    },
    ["Soulbound"] = {
        [2] = {
            ["icon"] = "Soulbound TFT icon.svg",
            ["synergy"] = "While at least [[File:Soulbound TFT gold icon.png|20px|link=]] 2 Soulbound units are in play, the first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive."
        }
    },
    ["Space Pirate"] = {
        [3] = {
            ["icon"] = "Space Pirate TFT icon.svg",
            ["synergy"] = "Whenever a Space Pirate lands a killing blow on a champion there is a chance to drop extra loot.",
            ["levels"] = {
                [2] = "50% chance for {{g|1}}",
                [4] = "50% chance for {{g|1}} and 15% chance for a component item."
                }
        }
    },
    ["Star Guardian"] = {
        [3] = {
            ["icon"] = "Star Guardian TFT icon.svg",
            ["synergy"] = "Whenever a Star Guardian casts a spell, an amount of mana is evenly distributed among all other Star Guardians.",
            ["levels"] = {
                [3] = "30 mana",
                [6] = "60 mana"
                },
            ["item"] = "Star Guardian's Charm"
        }
    },
    ["Starship"] = {
        [3] = {
            ["icon"] = "Starship TFT icon.svg",
            ["synergy"] = "[[File:Starship TFT gold icon.png|20px|link=]] Starships gain {{as|20 mana}} per second, continuously maneuver around the board, and are immune to movement impairing effects, but can't basic attack."
        }
    },
    ["Steel"] = {
        [2] = {
            ["icon"] = "Steel TFT icon.svg",
            ["synergy"] = "Steel units gain damage immunity for a few seconds when they are reduced {{as|'''below''' 50% health}}.",
            ["levels"] = {
                [2] = "2 seconds",
                [3] = "3 seconds",
                [4] = "4 seconds"
                }
        }
    },
    ["Summoner"] = {
        [2] = {
            ["icon"] = "Summoner TFT icon.svg",
            ["synergy"] = "Summoned units gain {{as|'''bonus''' health}} and last longer.",
            ["levels"] = {
                [3] = "+30% health and duration",
                [6] = "+120% health and duration"
                }
        }
    },
    ["Valkyrie"] = {
        [3] = {
            ["icon"] = "Valkyrie TFT icon.svg",
            ["synergy"] = " While at least [[File:Valkyrie TFT gold icon.png|20px|link=]] 2 Valkyries units are in play, Valkyrie attacks and spells always critically hit targets {{as|'''below''' 50% health}}."
        }
    },
    ["Vanguard"] = {
        [3] = {
            ["icon"] = "Vanguard TFT icon.svg",
            ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}}.",
            ["levels"] = {
                [3] = "+60 armor",
                [6] = "+250 armor"
                }
        }
    },
    ["Variable"] = {
        [2] = {
            ["icon"] = "Variable TFT icon.svg",
            ["synergy"] = "'''Variables''' transform into another '''Element''' based on in-game conditions. The condition and available elements are not consistent across '''Variables'''."
        }
    },
    ["Void"] = {
        [1] = {
            ["icon"] = "Void TFT icon.svg",
            ["synergy"] = "Basic attacks and Special Abilities from select Void units deal {{as|true damage}}.",
            ["levels"] = {
                [2] = "A random Void ally",
                [4] = "All Voids."
                }
        },
        [3] = {
            ["icon"] = "Void TFT icon.svg",
            ["synergy"] = "While at least [[File:Void TFT gold icon.png|20px|link=]] 3 Void units are in play, basic attacks and Special Abilities from Void units deal {{as|true damage}}."
        }
    },
    ["Warden"] = {
        [2] = {
            ["icon"] = "Warden TFT icon.svg",
            ["synergy"] = "Wardens gain increased {{as|'''total''' armor}}.",
            ["levels"] = {
                [2] = "+150% armor",
                [4] = "+300% armor",
                [6] = "+999% armor"
                },
            ["item"] = "Warden's Mail"
        }
    },
    ["Wild"] = {
        [1] = {
            ["icon"] = "Wild TFT icon.svg",
            ["synergy"] = "Select allies become empowered, causing their basic attacks to generate stacks of {{as|Fury}}, up to 5. Each stack gives {{as|10% attack speed}}, up to {{as|50% attack speed}}.",
            ["levels"] = {
                [2] = "Allied Wildlings",
                [4] = "All allies. All basic attacks cannot be {{tip|TFT Dodge|dodged}}."
                }
        }
    },
    ["Woodland"] = {
        [2] = {
            ["icon"] = "Woodland TFT icon.svg",
            ["synergy"] = "At the start of combat, select Woodland units create a copy of themselves (excluding items).",
            ["levels"] = {
                [3] = "One random Woodland",
                [6] = "All Woodlands"
                }
        }
    },
    ["Yordle"] = {
        [1] = {
            ["icon"] = "Yordle TFT icon.svg",
            ["synergy"] = "Yordles have a chance to {{tip|TFT dodge|dodge}} enemy basic attacks and on-hit effects.",
            ["levels"] = {
                [3] = "30%",
                [6] = "60%",
                [9] = "90%"
                },
            ["item"] = "Mittens"
        }
    }
}
-- </pre>
-- [[Category:Lua]]