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Key

    [<...>]                     = string            - Trait name
        [<...>]                 = number            - Set
            type                = string            - Class or Origin
            icon                = string            - Trait icon
            innate              = string            - Trait innate
            synergy             = string            - Trait synergy
            levelunique         = boolean           - Exactly kind of level
            diamondtrait        = boolean           - If the trait uses diamond
            levels              - table of strings
            item                = string            - Trait item

-- <pre>
return {
    ["Adept"] = {
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Adept TFT icon.svg",
            ["synergy"] = "Adepts calm the flow of battle, reducing the {{as|attack speed}} of all enemies by 50% for a few seconds at the start of combat.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "2 seconds",
                [3] = "3.5 seconds",
                [4] = "6 seconds"
                }
        },
        [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Adept TFT icon.svg",
            ["synergy"] = "Adepts calm the flow of battle, reducing the {{as|attack speed}} of all enemies by 50% for a few seconds at the start of combat.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "2 seconds",
                [3] = "3.5 seconds",
                [4] = "6 seconds"
                }
        }
    },
    ["Abomination"] = {
    	[5] = {
    		["type"] = "Origin",
    		["icon"] = "Abomination TFT icon.svg",
    		["synergy"] = "When 3 allied champions have died, the Monstrosity will awaken from its grave. The Monstrosity gets bonus {{as|health}} and {{as|attack damage}} based on allied Abomination units' Star Levels.<br />The Monstrosity will also receive a random copy of an item from each of the three Abomination Champions nearest the grave when combat starts.",
            ["diamondtrait"] = true,
    		["levels"] = {
    			[3] = "1000 health and 100 attack damage",
    			[4] = "1600 health and 140 attack damage",
    			[5] = "2200 health and 180 attack damage"
    		},
    		["item"] = "Abomination Emblem"
    	},
    	[5.5] = {
    		["type"] = "Origin",
    		["icon"] = "Abomination TFT icon.svg",
    		["synergy"] = "When 2 allied champions have died, the Monstrosity will awaken from its grave. The Monstrosity gets bonus {{as|health}} and {{as|attack damage}} based on allied Abomination units' Star Levels.<br />The Monstrosity will also receive a random copy of an item from each of the three Abomination Champions nearest the grave when combat starts.",
            ["diamondtrait"] = true,
    		["levels"] = {
    			[3] = "1000 health and 70 attack damage",
    			[4] = "1400 health and 80 attack damage",
    			[5] = "1800 health and 90 attack damage"
    		},
    		["item"] = "Abomination Emblem"
    	}
    },
    ["Alchemist"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Alchemist TFT icon.svg",
            ["synergy"] = "[[File:Alchemist TFT gold icon.png|20px|link=]] Alchemists ignore collision, immunity to crowd control and never stop moving."
        }
    },
    ["Assassin"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Assassin TFT icon.svg",
            ["innate"] = "At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy.",
            ["synergy"] = "Assassins gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.",
            ["levels"] = {
                [3] = "+75% crit damage and +5% crit chance",
                [6] = "+150% crit damage and +20% crit chance",
                [9] = "+225% crit damage and +30% crit chance"
                },
            ["item"] = "Youmuu's Ghostblade"
        },
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Assassin TFT icon.svg",
            ["innate"] = "At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy.",
            ["synergy"] = "Assassins gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.",
            ["levels"] = {
                [3] = "+70% crit damage and +10% crit chance",
                [6] = "+210% crit damage and +20% crit chance"
                },
            ["item"] = "Youmuu's Ghostblade"
        },
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Assassin TFT icon.svg",
            ["innate"] = "Before combat starts, Assassins leap to the enemy backline.",
            ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+10% crit chance and +30% crit damage",
                [4] = "+25% crit chance and +60% crit damage",
                [6] = "+40% crit chance and +90% crit damage"
                },
            ["item"] = "Youmuu's Ghostblade"
        },
        [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Assassin TFT icon.svg",
            ["innate"] = "Before combat starts, Assassins leap to the enemy backline.",
            ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+10% crit chance and +25% crit damage",
                [4] = "+30% crit chance and +55% crit damage",
                [6] = "+50% crit chance and +90% crit damage"
                },
            ["item"] = "Youmuu's Ghostblade"
        },
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Assassin TFT icon.svg",
            ["innate"] = "Before combat starts, Assassins leap to the enemy backline.",
            ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.",
            ["levels"] = {
                [2] = "+10% crit chance and +25% crit damage",
                [4] = "+30% crit chance and +55% crit damage",
                [6] = "+50% crit chance and +90% crit damage"
                },
            ["item"] = "Assassin Emblem"
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Assassin TFT icon.svg",
            ["innate"] = "Before combat starts, Assassins leap to the enemy backline.",
            ["synergy"] = "Assassins' spells can {{tip|TFT critical strike|critically strike}} and they gain {{as|'''bonus''' critical strike damage}} and {{as|'''bonus''' critical strike chance}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+20% crit chance and +30% crit damage",
                [4] = "+40% crit chance and +50% crit damage",
                [6] = "+75% crit chance and +70% crit damage"
            },
            ["item"] = "Assassin Emblem"
        }
    },
    ["Astro"] = {
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Astro TFT icon.svg",
            ["synergy"] = "While at least [[File:Astro TFT gold icon.png|20px|link=]] 3 Astros are in play, reduce your Astro units' {{as|mana costs}} by 30."
        }
    },
    ["Avatar"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Avatar TFT icon.svg",
            ["innate"] = "Having an Avatar on your bench or board transforms all other Avatars in your shop to the Element of that Avatar.",
            ["synergy"] = "An [[File:Avatar TFT diamond icon.png|20px|link=]] Avatar's Origin Element is counted twice for Trait bonuses."
        }
    },
    ["Battlecast"] = {
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Battlecast TFT icon.svg",
            ["synergy"] = "Upon dealing or taking 10 instances of damage, Battlecast units heal if {{as|'''below''' 50% health}}, or deal {{as|magic damage}} to the nearest enemy if {{as|'''above''' 50% health}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "80 damage and heal",
                [4] = "180 damage and heal",
                [6] = "480 damage and heal",
                [8] = "1000 damage and heal"
                },
            ["item"] = "Battlecast Plating"
        }
    },
    ["Berserker"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Berserker TFT icon.svg",
            ["innate"] = "At the start of combat, Berserkers leap to the nearest enemy.",
            ["synergy"] = "When Berserkers attack, they have a chance to hit all units in cone in front of them and apply on-hit effects.",
            ["levels"] = {
                [3] = "45% chance",
                [6] = "100% chance, and all Berserkers gain {{as|25 '''bonus''' attack damage}}"
                },
            ["item"] = "Berserker's Axe"
        }
    },
    ["Blacksmith"] = {
    	[4.5] = {
    		["type"] = "Class",
    		["icon"] = "Blacksmith TFT icon.svg",
    		["synergy"] = "After each combat a [[File:Blacksmith TFT gold icon.png|20px|link=]] Blacksmith participes in, they will make progress forging an Artifact. It takes {{pp|4;3;1|type=Star level}} combats to forge an Artifact. Once the Artifact is complete, it will become available to bestow upon an ally. Each ally may only equip one Artifact.",
    	}
    },
    ["Blademaster"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Blademaster TFT icon.svg",
            ["synergy"] = "Blademasters' basic attack have 45% chance to trigger additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack effects, and generate mana.",
            ["levels"] = {
                [3] = "1 additional attack",
                [6] = "2 additional attacks",
                [9] = "4 additional attacks"
                },
            ["item"] = "Blade of the Ruined King"
        },
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Blademaster TFT icon.svg",
            ["synergy"] = "Blademasters' basic attack have 45% chance to trigger additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack effects, and generate mana.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "1 additional attack",
                [4] = "2 additional attacks",
                [6] = "4 additional attacks"
                },
            ["item"] = "Blade of the Ruined King"
        },
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Blademaster TFT icon.svg",
            ["synergy"] = "Blademasters' basic attack have a chance to trigger 2 additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "30%",
                [6] = "55%",
                [9] = "100%"
                },
            ["item"] = "Blade of the Ruined King"
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Blademaster TFT icon.svg",
            ["synergy"] = "Blademasters' basic attack have a chance to trigger 2 additional attacks against their target. These additional attacks deal damage like basic attacks, trigger on-hit and on-attack.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "30%",
                [6] = "65%",
                [9] = "100%"
                },
            ["item"] = "Blade of the Ruined King"
        }
    },
    ["Blaster"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Blaster TFT icon.svg",
            ["synergy"] = "Every fourth attacks from Blaster fire additional shots at random enemies. These shots deal damage like basic attacks, apply on-hit effects and can {{tip|TFT crit|critically strike}}.",
            ["levels"] = {
                [2] = "3 additional attacks",
                [4] = "5 additional attacks"
                }
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Blaster TFT icon.svg",
            ["synergy"] = "Every fourth attacks from Blaster fire additional shots at random enemies. These shots deal damage like basic attacks, apply on-hit effects and can {{tip|TFT crit|critically strike}}.",
            ["levels"] = {
                [2] = "3 additional attacks",
                [4] = "6 additional attacks"
                }
        }
    },
    ["Brawler"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.",
            ["levels"] = {
                [2] = "+250",
                [4] = "+500",
                [6] = "+900"
                }
        },
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.",
            ["levels"] = {
                [2] = "+350",
                [4] = "+650"
                }
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.",
            ["levels"] = {
                [2] = "+350",
                [4] = "+600"
                }
        },
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+400",
                [4] = "+800",
                [6] = "+1200",
                [8] = "+1800"
                }
        },
        [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}} and {{as|attack damage}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+400 HP and 10 AD",
                [4] = "+700 HP and 20 AD",
                [6] = "+1000 HP and 40 AD",
                [8] = "+1400 HP and 80 AD"
                },
        },
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.",
            ["levels"] = {
                [2] = "+400",
                [4] = "+1000"
              }
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Brawler TFT icon.svg",
            ["synergy"] = "Brawlers gain additional {{as|'''maximum''' health}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+400",
                [4] = "+1000",
                [6] = "+1600"
            },
            ["item"] = "Brawler Emblem"
        }
    },
    ["Cannoneer"] = {
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Cannoneer TFT icon.svg",
            ["synergy"] = "Every 5th Cannoneer basic attack is replaced with a cannon shot that deals {{as|physical damage}} in an explosion around the target.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|250% AD}}",
                [4] = "{{as|550% AD}}",
                [6] = "{{as|2000% AD}}"
            },
            ["item"] = "Cannoneer Emblem"
        }
    },
    ["Caretaker"] = {
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Caretaker TFT icon.svg",
            ["synergy"] = "[[File:Caretaker TFT gold icon.png|20px|link=]] Caretakers deploy with a Baby Dragon that can be placed anywhere on the battlefield. Baby Dragons gain 100% of their handler's {{as|attack speed}} and restore 80 {{as|mana}} to their Caretaker upon death."
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Caretaker TFT icon.svg",
            ["synergy"] = "[[File:Caretaker TFT gold icon.png|20px|link=]] Caretakers deploy with a Baby Dragon that can be placed anywhere on the battlefield. Baby Dragons gain 100% of their handler's {{as|attack speed}} and restore 80 {{as|mana}} to their Caretaker upon death."
        }
    },
    ["Cavalier"] = {
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Cavalier TFT icon.svg",
            ["innate"] = "Cavaliers charge quickly towards their target whenever they move.",
            ["synergy"] = "Cavaliers take reduced damage. At the start of combat and after each charge, this effect is doubled for 4 seconds.",
            ["levels"] = {
                [2] = "20% damage reduction",
                [3] = "25% damage reduction",
                [4] = "30% damage reduction"
            },
            ["item"] = "Cavalier Emblem"
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Cavalier TFT icon.svg",
            ["innate"] = "Cavaliers charge quickly towards their target whenever they move.",
            ["synergy"] = "Cavaliers take reduced damage. At the start of combat and after each charge, this effect is doubled for 4 seconds.",
            ["levels"] = {
                [2] = "20% damage reduction",
                [3] = "25% damage reduction",
                [4] = "30% damage reduction"
            },
            ["item"] = "Cavalier Emblem"
        }
    },
    ["Celestial"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Celestial TFT icon.svg",
            ["synergy"] = "All allies heal based on damage dealt with spells and attacks.",
            ["levels"] = {
                [2] = "15%",
                [4] = "35%",
                [6] = "60%"
                },
            ["item"] = "Celestial Orb"
        },
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Celestial TFT icon.svg",
            ["synergy"] = "All allies heal based on damage dealt with spells and attacks.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "15%",
                [4] = "45%",
                [6] = "150%"
                },
            ["item"] = "Celestial Orb"
        }
    },
    ["Chrono"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Chrono TFT icon.svg",
            ["synergy"] = "All allies gain 15% {{as|'''bonus''' attack speed}} '''at the start of combat''' and then every few seconds.",
            ["levels"] = {
                [2] = "8 seconds",
                [4] = "{{fd|3.5}} seconds",
                [6] = "{{fd|1.5}} seconds"
                }
        },
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Chrono TFT icon.svg",
            ["synergy"] = "All allies gain 15% {{as|'''bonus''' attack speed}} '''at the start of combat''' and then every few seconds.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "8 seconds",
                [4] = "3 seconds",
                [6] = "1 second",
                [8] = "{{fd|0.5}} seconds"
                }
        }
    },
    ["Cloud"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Cloud TFT icon.svg",
            ["synergy"] = "All allies gain a chance to {{tip|TFT dodge|dodge}} enemy basic attack.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+20% dodge chance",
                [3] = "+25% dodge chance",
                [4] = "+35% dodge chance"
                }
        }
    },
    ["Coven"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Coven TFT icon.svg",
            ["synergy"] = "While at least [[File:Coven TFT gold icon.png|20px|link=]] 3 Coven units are in play, the champion nearest to the center of your Coven champions is chosen as the Coven Leader, gaining 60% ability power. Each time a Coven casts their ability, {{as|15% of their mana cost}} is bestowed upon the Coven leader as mana.",
            ["item"] = "Coven Emblem"
        }
    },
    ["Cruel"] = {
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Cruel TFT icon.svg",
            ["synergy"] = "[[File:Cruel TFT gold icon.png|20px|link=]] A Cruel champion hungers to be alone against exactly 1 enemy left standing.<br />Cruel champions are purchased with [[File:TFT_Health.png|20px|link=]] {{as|6 Little Legend health|attack speed}} instead of {{g|gold|link=}}. They can be sold for {{g|gold|link=}} but not [[File:TFT_Health.png|20px|link=]] {{as|health|attack speed}}.",
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Cruel TFT icon.svg",
            ["synergy"] = "[[File:Cruel TFT gold icon.png|20px|link=]] A Cruel champion hungers to be alone against exactly 1 enemy left standing.<br />Cruel champions are purchased with [[File:TFT_Health.png|20px|link=]] {{as|6 Little Legend health|attack speed}} instead of {{g|gold|link=}}. They can be sold for {{g|gold|link=}} but not [[File:TFT_Health.png|20px|link=]] {{as|health|attack speed}}.",
        }
    },
    ["Crystal"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Crystal TFT icon.svg",
            ["synergy"] = "Crystals have a maximum amount of damage they can take from a single attack or ability hit.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "110 max damage",
                [4] = "60 max damage"
                }
        }
    },
    ["Cultist"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Cultist TFT icon.svg",
            ["synergy"] = "Once your team loses {{as|50% of their health}}, '''Galio''' is summoned, slamming into the largest cluster of enemies and {{tip|TFT airborne|knocking}} them up. The stronger the synergy, the stronger Galio becomes, gaining increased stats and abilities.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "Tyrant Galio",
                [6] = "Demon Lord Galio",
                [9] = "Supreme Overlord Galio"
                }
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Cultist TFT icon.svg",
            ["synergy"] = "Once your team loses {{as|50% of their health}}, '''Galio''' is summoned, slamming into the largest cluster of enemies and {{tip|TFT airborne|knocking}} them up. The stronger the synergy, the stronger Galio becomes, gaining increased stats and abilities.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "Tyrant Galio",
                [6] = "Demon Lord Galio",
                [9] = "Supreme Overlord Galio"
                }
        }
    },
    ["Cybernetic"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Cybernetic TFT icon.svg",
            ["synergy"] = "Cybernetics with at least one item gain {{as|'''bonus''' health}} and {{as|'''bonus''' attack damage}}.",
            ["levels"] = {
                [3] = "350 health and 35 AD",
                [6] = "700 health and 70 AD"
                }
        },
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Cybernetic TFT icon.svg",
            ["synergy"] = "Cybernetics with at least one item gain {{as|'''bonus''' health}} and {{as|'''bonus''' attack damage}}.",
            ["levels"] = {
                [3] = "300 health and 35 AD",
                [6] = "550 health and 70 AD"
                }
        }
    },
    ["Daredevil"] = {
    	[4.5] = {
    		["type"] = "Origin",
    		["icon"] = "Daredevil TFT icon.svg",
    		["synergy"] = "[[File:Daredevil TFT gold icon.png|20px|link=]] Daredevils seek the thrill of battle, dashing after every other attack. After every dash, they shield themselves for {{as|10% '''maximum''' health}} and their next attack fires 2 shots, gaining Style. At max Style, they cast their spell. 3-Star level Daredevils start off with 1 Style.",
    	}
    },
    ["Dark Star"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Dark Star TFT icon.svg",
            ["synergy"] = "When a Dark Star unit dies, all other Dark Star units gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "+20 AD and ability power",
                [6] = "+25 AD and ability power",
                [9] = "+35 AD and ability power"
                },
            ["item"] = "Dark Star's Heart"
        },
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Dark Star TFT icon.svg",
            ["synergy"] = "When an ally unit dies, all Dark Star units gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+8 AD and ability power",
                [4] = "+18 AD and ability power",
                [6] = "+28 AD and ability power",
                [8] = "+48 AD and ability power"
                },
            ["item"] = "Dark Star's Heart"
        }
    },
    ["Dawnbringer"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Dawnbringer TFT icon.svg",
            ["synergy"] = "Dawnbringers rapidly heal the first time they drop below {{as|50% '''maximum''' health}}. When this heal occurs, all allied Dawnbringers gain 12% '''bonus''' damage.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|30% max health}} heal, 10 healing ticks",
                [4] = "{{as|60% max health}} heal, 20 healing ticks",
                [6] = "{{as|90% max health}} heal, 25 healing ticks",
                [8] = "{{as|130% max health}} heal, 30 healing ticks"
                },
            ["item"] = "Dawnbringer Emblem"
        },
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Dawnbringer TFT icon.svg",
            ["synergy"] = "Dawnbringers rapidly heal the first time they drop below {{as|50% '''maximum''' health}}. When this heal occurs, all allied Dawnbringers gain 10% '''bonus''' damage.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|30% max health}} heal, 10 healing ticks",
                [4] = "{{as|55% max health}} heal, 15 healing ticks",
                [6] = "{{as|80% max health}} heal, 20 healing ticks",
                [8] = "{{as|120% max health}} heal, 25 healing ticks"
                },
            ["item"] = "Dawnbringer Emblem"
        }
    },
    ["Dazzler"] = {
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Dazzler TFT icon.svg",
            ["synergy"] = "Dazzler's spells reduce the {{as|attack damage}} of enemies hit by a percentage for 8 seconds.",
            ["levels"] = {
                [2] = "40%",
                [4] = "80%"
                }
        }
    },
    ["Demolitionist"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Demolitionist TFT icon.svg",
            ["synergy"] = "While at least [[File:Demolitionist TFT gold icon.png|20px|link=]] 2 Demolitionists are in play, all Demolitionist's spells {{tip|TFT stun|stun}} for {{fd|1.5}} seconds, once per spell cast.",
            ["item"] = "Demolitionist's Charge"
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Demolitionist TFT icon.svg",
            ["synergy"] = "While at least [[File:Demolitionist TFT gold icon.png|20px|link=]] 2 Demolitionists are in play, all Demolitionist's spells {{tip|TFT stun|stun}} for {{fd|1.5}} seconds, once per spell cast."
        }
    },
    ["Demon"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Demon TFT icon.svg",
            ["synergy"] = "Demon's basic attacks have a 40% chance to reduce target's {{as|'''current''' mana}} by 20 and restore {{as|mana}} to the Demon.",
            ["levels"] = {
                [2] = "15 mana",
                [4] = "30 mana",
                [6] = "45 mana"
                },
            ["item"] = "Darkin"
        }
    },
    ["Desert"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Desert TFT icon.svg",
            ["synergy"] = "Deserts reduce the enemy team's {{as|armor}}.",
            ["levels"] = {
                [2] = "40% armor reduction",
                [4] = "100% armor reduction"
                }
        }
    },
    ["Divine"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Divine TFT icon.svg",
            ["synergy"] = "Upon attacking 6 times or dropping {{as|'''below''' 50% health}}, Divine units remove all crowd control and ascend, taking 40% reduced damage (post-mitigation) and dealing 40% {{as|'''bonus''' true damage}} (pre-mitigation) for a few seconds. This effect can only be activated once",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "3 seconds",
                [4] = "6 seconds",
                [6] = "9 seconds",
                [8] = "15 seconds"
                },
            ["item"] = "Sword of the Divine"
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Divine TFT icon.svg",
            ["synergy"] = "Upon attacking 6 times or dropping {{as|'''below''' 50% health}}, Divine units remove all crowd control and ascend, taking reduced damage (post-mitigation) and dealing {{as|'''bonus''' true damage}} (pre-mitigation) for 6 seconds. This effect can only be activated once",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "25% reduced damage and bonus damage",
                [4] = "40% reduced damage and bonus damage",
                [6] = "55% reduced damage and bonus damage",
                [8] = "70% reduced damage and bonus damage"
                },
            ["item"] = "Sword of the Divine"
        }
    },
    ["Draconic"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Draconic TFT icon.svg",
            ["synergy"] = "At the end of each player combat round, gain a dragon egg on your bench. The bigger the egg, the longer it takes to hatch, and the rarer the reward.",
            ["diamondtrait"] = true,
            ["levels"] = {
            	[3] = "Regular eggs",
            	[5] = "Golden eggs with rarer loot"
            }
        },
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Draconic TFT icon.svg",
            ["synergy"] = "At the end of each player combat round, gain a dragon egg on your bench. The bigger the egg, the longer it takes to hatch, and the rarer the reward.",
            ["levels"] = {
            	[3] = "Regular eggs",
            	[5] = "Golden eggs with rarer loot"
            },
            ["item"] = "Draconic Emblem"
        }
    },
    ["Dragon"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Dragon TFT icon.svg",
            ["synergy"] = "While at least [[File:Dragon TFT gold icon.png|20px|link=]] 2 Dragons are in play, all Dragons gain 75% resistance to {{as|magic damage}}."
        }
    },
    ["Dragonslayer"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Dragonslayer TFT icon.svg",
            ["synergy"] = "Dragonslayers gain bonus ability power. After the first ally Dragonslayer scores a takedown on an enemy with at least {{as|1400 '''maximum''' health}}, all allies gain bonus ability power for the rest of the round.",
            ["diamondtrait"] = true,
            ["levels"] = {
            	[2] = "30% ability power for Dragonslayers, 20% for allies",
            	[4] = "70% ability power for Dragonslayers, 60% for allies",
            	[6] = "140% ability power for Dragonslayers, 100% for allies"
            },
            ["item"] = "Dragonslayer Emblem"
        }
    },
    ["Dragonsoul"] = {
    	[4.5] = {
    		["type"] = "Origin",
    		["icon"] = "Dragonsoul TFT icon.svg",
    		["synergy"] = "The first Dragonsoul allies to take damage in combat receives the Dragon's Blessing. While blessed, the unit gains bonus stats, their first and every 5th attack fires a Dragonsoul blast that deals {{as|40% '''maximum''' health}} {{as|'''bonus''' magic damage}}. On death, blessings pass onto the closest Dragonsoul ally.",
			["diamondtrait"] = true,
    		["levels"] = {
    			[3] = "1 blessing; 40% {{as|attack speed}} and 40 ability power",
    			[6] = "2 blessings; 70% {{as|attack speed}} and 70 ability power",
    			[9] = "6 blessings; 140% {{as|attack speed}} and 140 ability power"
    			},
                ["item"] = "Spirit of the Dragon"
        }
    },
    ["Druid"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Druid TFT icon.svg",
            ["synergy"] = "While at least [[File:Druid TFT gold icon.png|20px|link=]] 2 Druids are in play, Druids regenerate 45 health each second."
        }
    },
    ["Duelist"] = {
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Duelist TFT icon.svg",
            ["innate"] = "Duelists move faster.",
            ["synergy"] = " Duelists' basic attacks grant them {{as|'''bonus''' attack speed}}, up to 8 stacks.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+12% AS per stack",
                [4] = "+20% AS per stack",
                [6] = "+35% AS per stack",
                [8] = "+60% AS per stack"
                },
            ["item"] = "Duelist's Zeal"
        },
        [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Duelist TFT icon.svg",
            ["innate"] = "Duelists move faster.",
            ["synergy"] = " Duelists' basic attacks grant them {{as|'''bonus''' attack speed}}, up to 8 stacks.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+12% AS per stack",
                [4] = "+20% AS per stack",
                [6] = "+35% AS per stack",
                [8] = "+60% AS per stack"
                },
            ["item"] = "Duelist's Zeal"
        }
    },
    ["Dusk"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Dusk TFT icon.svg",
            ["synergy"] = "Dusk units increase all allies {{tip|TFT AP|ability power}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+20% for all allies",
                [4] = "+20% for all allies and an additional +50% for Dusk units",
                [6] = "+40% for all allies and an additional +70% for Dusk units"
                },
            ["item"] = "Aspect of Dusk"
        }
    },
    ["Elderwood"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Elderwood TFT icon.svg",
            ["synergy"] = "Every two seconds all Elderwood units grow, gaining {{as|armor}}, {{as|magic resistance}}, {{as|attack damage}}, and {{tip|TFT AP|ability power}}. This effect stacks up to five times.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "+20 resistances, +5 AD and +5 AP",
                [6] = "+30 resistances, +10 AD and +10 AP",
                [9] = "+40 resistances, +20 AD and +20 AP"
                },
            ["item"] = "Elderwood Sprout"
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Elderwood TFT icon.svg",
            ["synergy"] = "Every two seconds all Elderwood units grow, gaining {{as|armor}}, {{as|magic resistance}}, {{as|attack damage}}, and {{tip|TFT AP|ability power}}. This effect stacks up to five times.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "+15 resistances, +5 AD and +5 AP",
                [6] = "+20 resistances, +10 AD and +10 AP",
                [9] = "+30 resistances, +15 AD and +15 AP"
                },
            ["item"] = "Elderwood Sprout"
        }
    },
    ["Electric"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Electric TFT icon.svg",
            ["synergy"] = "Electrics deal {{as|magic damage}} to nearby enemies whenever they deal or receive a {{tip|TFT crit|critical strike}}. The damage does not scale with {{tip|TFT AP|ability power}}.",
            ["levels"] = {
                [2] = "80 damage",
                [3] = "250 damage",
                [4] = "550 damage"
                }
        }
    },
    ["Elementalist"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Elementalist TFT icon.svg",
            ["innate"] = "Elementalists' basic attacks grant twice as much mana.",
            ["synergy"] = "While at least [[File:Elementalist TFT gold icon.png|20px|link=]] 3 Elementalists are in play, at the start of combat, summons a Golem adjacent to one of your Elementalists. This effect will fail if there are no valid spaces. The Golem has 2200 {{as|health}}, 100 {{as|attack damage}}, and 40 {{as|armor}}."
        }
    },
    ["Emperor"] = {
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Emperor TFT icon.svg",
            ["synergy"] = "[[File:Emperor TFT gold icon.png|20px|link=]] The Emperor deploys with two Sand Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when their Emperor does."
        },
        [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Emperor TFT icon.svg",
            ["synergy"] = "[[File:Emperor TFT gold icon.png|20px|link=]] The Emperor deploys with two Sand Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when their Emperor does."
        }
    },
    ["Enlightened"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Enlightened TFT icon.svg",
            ["synergy"] = "Enlightened units generate more mana.",
            ["levels"] = {
                [2] = "50% additional mana",
                [4] = "70% additional mana",
                [6] = "100% additional mana"
                }
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Enlightened TFT icon.svg",
            ["synergy"] = "Enlightened units generate more mana.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "50% additional mana",
                [4] = "100% additional mana",
                [6] = "150% additional mana"
                }
            }
    }, 
    ["Eternal"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Eternal TFT icon.svg",
            ["synergy"] = "[[File:Eternal TFT gold icon.png|20px|link=]] Wolf separates from Lamb to become a second champion. Wolf does not count toward your unit cap, and receives all of Lamb's stat bonuses."
        },
       },
    ["Executioner"] = {
    	[4.5] = {
    		["type"] = "Class",
    		["icon"] = "Executioner TFT icon.svg",
    		["synergy"] = "Executioner attacks and spells always {{tip|TFT critical strike|critically strike}} targets below a certain health threshold.",
		["diamondtrait"] = true,
    		["levels"] = {
    			[2] = "{{as|'''below''' 33% health}}",
    			[3] = "{{as|'''below''' 66% health}}",
    			[4] = "{{as|'''below''' 99% health}}"
    		}
    	}
    },
    ["Exile"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Exile TFT icon.svg",
            ["synergy"] = "[[File:Exile TFT gold icon.png|20px|link=]] Exiles start combat with a shield equal to {{as|100% of '''maximum''' health}} when not placed adjacent to an ally. The shield does not scale with {{tip|TFT AP|ability power}}."
        },
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Exile TFT icon.svg",
            ["synergy"] = "If an Exile unit has no adjacent allies at the start of combat, they gain:",
            ["levels"] = {
                [1] = "Shield equal to {{as|50% of '''maximum''' health}}",
                [2] = "Shield equal to {{as|50% of '''maximum''' health}} and 80% lifesteal"
                }
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Exile TFT icon.svg",
            ["synergy"] = "If an Exile unit has no adjacent allies at the start of combat, they gain:",
            ["levels"] = {
                [1] = "Shield equal to {{as|50% of '''maximum''' health}}",
                [2] = "Shield equal to {{as|50% of '''maximum''' health}} and 80% lifesteal"
                }
             }
    },
    ["Fabled"] = {
    	[4.5] = {
    		["type"] = "Origin",
    		["icon"] = "Fabled TFT icon.svg",
    		["synergy"] = "While at least [[File:Fabled TFT gold icon.png|20px|link=]] 3 Fabled units are in play, their spells are empowered from tales of their past valor."
    	}
    },
    ["Forgotten"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Forgotten TFT icon.svg",
            ["synergy"] = "Forgotten champions have {{as|'''bonus''' attack damage}} and ability power. Each Shadow Item held by a Forgotten champion increases these bonuses by 15% on all Forgotten champions, stacking up to 4 times.",
            ["levels"] = {
                [3] = "25 AD and AP",
                [6] = "60 AD and AP",
                [9] = "120 AD and AP"
                },
             ["item"] = "Forgotten Emblem"
        },
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Forgotten TFT icon.svg",
            ["synergy"] = "Forgotten champions have {{as|'''bonus''' attack damage}} and ability power. Each victorious combat they participate increases these bonuses by 10%, stacking up to 5 times.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "20 AD and AP",
                [4] = "40 AD and AP",
                [6] = "70 AD and AP",
                [8] = "200 AD and AP"
             },
             ["item"] = "Forgotten Emblem"
        }
    },
    ["Fortune"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Fortune TFT icon.svg",
            ["synergy"] = "Winning combat against a player will give bonus orbs. The longer you've gone without an orb, the bigger the payout.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "Bonus orbs",
                [6] = "Extra bonus orbs with rare loot"
                }
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Fortune TFT icon.svg",
            ["synergy"] = "Winning combat against a player will give bonus orbs. The longer you've gone without an orb, the bigger the payout.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "Bonus orbs",
                [6] = "Extra bonus orbs with rare loot"
                }
              }
    },
    ["Glacial"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Glacial TFT icon.svg",
            ["synergy"] = "Glacials' basic attacks have a chance to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds on-hit.",
            ["levels"] = {
                [2] = "20%",
                [4] = "33%",
                [6] = "50%"
                },
            ["item"] = "Frozen Mallet"
        },
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Glacial TFT icon.svg",
            ["synergy"] = "Glacials' basic attacks have a 25% chance on-hit to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds and deal {{as|'''bonus''' magic damage}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "75 damage",
                [4] = "175 damage",
                [6] = "375 damage"
                },
            ["item"] = "Frozen Mallet"
        }
    },
    ["God-King"] = {
        [5] = {
            ["type"] = "Class",
            ["icon"] = "God-King TFT icon.svg",
            ["synergy"] = "While exactly [[File:God-King TFT gold icon.png|20px|link=]] one God-King is in play, they deal 20% '''bonus''' damage to enemies who have at least one of their Rival Traits.<br />[[File:Garen God-KingSquare.png|20px|link=]] {{sbc|Garen Rival Traits:}} {{TFTt|Abomination|set=5}}, {{TFTt|Coven|set=5}}, {{TFTt|Dragonslayer|set=5}}, {{TFTt|Forgotten|set=5}}, {{TFTt|Hellion|set=5}}, {{TFTt|Nightbringer|set=5}}, and {{TFTt|Revenant|set=5}}.<br />[[File:Darius God-KingSquare.png|20px|link=]] {{sbc|Darius Rival Traits:}} {{TFTt|Dawnbringer|set=5}}, {{TFTt|Draconic|set=5}}, {{TFTt|Ironclad|set=5}}, {{TFTt|Redeemed|set=5}}, and {{TFTt|Verdant|set=5}}."
        }
    },
    ["Guardian"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Guardian TFT icon.svg",
            ["synergy"] = "While at least [[File:Guardian TFT gold icon.png|20px|link=]] 2 Guardians are in play, at the start of combat, Guardians grant {{as|40 armor}} to adjacent allies for the rest of the combat.<br />This effect can stack any number of times for each adjacent Guardian. <br />''Guardians do not buff themselves, but can buff other Guardians''."
        }
    },
    ["Gunslinger"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Gunslinger TFT icon.svg",
            ["synergy"] = "Gunslingers' basic attacks have a 50% chance to fire additional bullets at other enemies within range. These bullets deal damage like basic attacks and apply on-hit effects.",
            ["levels"] = {
                [2] = "1 additional attack",
                [4] = "2 additional attacks",
                [6] = "4 additional attacks"
                },
        }
    },
    ["Hellion"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Hellion TFT icon.svg",
            ["synergy"] = "Hellions gain {{as|'''bonus''' attack speed}}. Whenever a Hellion dies, a Doppelhellion of the same type (with one less star and no items) will leap from the Hellion portal and join the fight.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "+10% attack speed",
                [5] = "+55% attack speed",
                [7] = "+130% attack speed",
                },
            ["item"] = "Hellion Emblem"
        },
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Hellion TFT icon.svg",
            ["synergy"] = "Hellions gain {{as|'''bonus''' attack speed}}. Whenever a Hellion dies, a Doppelhellion of the same type (with one less star and no items) will leap from the Hellion portal and join the fight.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+5% attack speed",
                [4] = "+30% attack speed",
                [6] = "+75% attack speed",
                [8] = "+150% attack speed"
            },
            ["item"] = "Hellion Emblem"
        }
    },
    ["Hextech"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Hextech TFT icon.svg",
            ["synergy"] = "At the start of combat, an ally Hextech launches and detonates a pulse bomb at an enemy unit with at least one item, {{tip|TFT Item Disable|disabling}} the items of nearby enemies for 5 seconds.",
            ["levels"] = {
                [2] = "1-hex radius area",
                [4] = "2-hex radius area"
                },
        }
    },
    ["Hunter"] = {
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Hunter TFT icon.svg",
            ["synergy"] = "Every few seconds, all Hunters will basic attack the {{as|lowest health}} enemy (infinite range), dealing increased damage.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "125% damage every {{fd|3.5}} seconds",
                [3] = "150% damage every 3 seconds",
                [4] = "175% damage every {{fd|2.5}} seconds",
                [5] = "200% damage every 2 seconds"
                }
        }
    },
    ["Imperial"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Imperial TFT icon.svg",
            ["synergy"] = "At the start of combat, select Imperials are empowered to deal double damage. This does not affect items.",
            ["levels"] = {
                [2] = "One random Imperial",
                [4] = "All Imperials"
                },
        }
    },
    ["Inanimate"] = {
    	[5.5] = {
    		["type"] = "Origin",
    		["icon"] = "Inanimate TFT icon.svg",
    		["synergy"] = "At the start of combat, [[File:Inanimate TFT gold icon.png|20px|link=]] Inanimate champions summon Harrowing Mist in all adjacent hexes surrounding them for 8 seconds, granting all allies within 33% damage reduction while they remain within the mist."
		}
    },
    ["Inferno"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Inferno TFT icon.svg",
            ["synergy"] = "Inferno spell damage and {{tip|TFT crit|critical strikes}} burns the area beneath the target, dealing a percentage of that spell's or crit's pre-mitigation damage as {{as|magic damage}} over 4 seconds, with each tick occuring every {{fd|0.5}} seconds.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "+70% damage within 1 hex",
                [6] = "+150% damage within 3 hexes",
                [9] = "+250% damage within 5 hexes"
                },
            ["item"] = "Inferno's Cinder"
        }
    },
    ["Infiltrator"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Infiltrator TFT icon.svg",
            ["innate"] = "At the start of combat, Infiltrators jump to the back of enemy backline.",
            ["synergy"] = "Infiltrators gain {{as|'''bonus''' attack speed}} for 6 seconds at the start of combat, refreshed on takedown.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "50%",
                [4] = "75%",
                [6] = "120%"
                },
            ["item"] = "Infiltrator's Talons"
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Infiltrator TFT icon.svg",
            ["innate"] = "At the start of combat, Infiltrators jump to the back of enemy backline over {{fd|0.6}} seconds.",
            ["synergy"] = "Infiltrators gain {{as|'''bonus''' attack speed}} for 6 seconds at the start of combat, refreshed on takedown.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "40%",
                [4] = "80%",
                [6] = "150%"
                },
            ["item"] = "Infiltrator's Talons"
        }
    },
    ["Invoker"] = {
    	[5] = {
    		["type"] = "Class",
    		["icon"] = "Invoker TFT icon.svg",
    		["synergy"] = "All allies gain {{as|'''bonus''' mana}} from their basic attacks.",
    		["levels"] = {
                [2] = "3 mana",
                [4] = "6 mana"
			}
    	},
    	[5.5] = {
    		["type"] = "Class",
    		["icon"] = "Invoker TFT icon.svg",
    		["synergy"] = "All allies gain {{as|'''bonus''' mana}} from their basic attacks.",
    		["levels"] = {
                [2] = "3 mana",
                [4] = "6 mana"
		    },
            ["item"] = "Invoker Emblem"
		}
    },
    ["Ironclad"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Ironclad TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' armor}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "35 armor",
                [3] = "85 armor",
                [4] = "170 armor"
            },
            ["item"] = "Ironclad Emblem"
        },
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Ironclad TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' armor}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "30 armor",
                [3] = "70 armor",
                [4] = "125 armor"
            },
            ["item"] = "Ironclad Emblem"
        }
    },
    ["Keeper"] = {
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Keeper TFT icon.svg",
            ["synergy"] = "At the start of combat, Keepers grant themselves and all nearby allies a shield for a few seconds. This shield is 50% stronger on Keepers.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "150 shield for 8 seconds",
                [4] = "225 shield for 10 seconds",
                [6] = "350 shield for 12 seconds"
                }
        },
         [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Keeper TFT icon.svg",
            ["synergy"] = "At the start of combat, Keepers grant themselves and all nearby allies a shield for a few seconds. This shield is 50% stronger on Keepers.",
            ["levels"] = {
                [2] = "150 shield for 8 seconds",
                [4] = "200 shield for 10 seconds",
                [6] = "250 shield for 12 seconds"
                }
    		}
    },
    ["Knight"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Knight TFT icon.svg",
            ["synergy"] = "All allies block a flat amount of damage from all sources.",
            ["levels"] = {
                [2] = "15 damage reduced",
                [4] = "30 damage reduced",
                [6] = "60 damage reduced"
                },
            ["item"] = "Knight's Vow"
        },
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Knight TFT icon.svg",
            ["synergy"] = "All allies block a flat amount of damage from all sources.",
            ["levels"] = {
                [2] = "20 damage reduced",
                [4] = "40 damage reduced",
                [6] = "70 damage reduced"
            }
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Knight TFT icon.svg",
            ["synergy"] = "All allies block a flat amount of damage from all sources.",
            ["levels"] = {
                [2] = "20 damage reduced",
                [4] = "40 damage reduced",
                [6] = "70 damage reduced"
            },
            ["item"] = "Knight Emblem"
        }
    },
    ["Legionnaire"] = {
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Legionnaire TFT icon.svg",
            ["synergy"] = "Legionnaires gain {{as|'''bonus''' attack speed}}, and their first attack after casting a spell heals them for 50% of the damage dealt.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+25% attack speed",
                [4] = "+65% attack speed",
                [6] = "+120% attack speed",
                [8] = "+200% attack speed"
             },
             ["item"] = "Legionnaire Emblem"
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Legionnaire TFT icon.svg",
            ["synergy"] = "Legionnaires gain {{as|'''bonus''' attack speed}}, and their first attack after casting a spell heals them for 50% of the damage dealt.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+25% attack speed",
                [4] = "+60% attack speed",
                [6] = "+120% attack speed",
                [8] = "+250% attack speed"
             },
             ["item"] = "Legionnaire Emblem"
        }
    }, 
    ["Light"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Light TFT icon.svg",
            ["synergy"] = "When a Light unit dies, all other Lights gain stackable {{as|'''bonus''' attack speed}} and are healed for {{as|20% of the dying unit '''maximum''' health}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "+20% attack speed",
                [6] = "+30% attack speed",
                [9] = "+50% attack speed"
                },
            ["item"] = "Talisman of Light"
        }
    },
    ["Lunar"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Lunar TFT icon.svg",
            ["synergy"] = "While at least [[File:Lunar TFT gold icon.png|20px|link=]] 2 Lunars are in play, every 7 seconds, your team gains 15% critical strike chance, 15% critical strike damage, and 15% {{tip|TFT AP|ability power}}.<br />This effect stacks up to 4 times, for a maximum of 60% critical strike chance, 60% critical strike damage, and 60% {{tip|TFT AP|ability power}}."
        }
    },
    ["Mage"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Mage TFT icon.svg",
            ["synergy"] = "Mages have a chance, when casting, to instead '''Doublecast'''.",
            ["levels"] = {
                [3] = "50% chance",
                [6] = "100% chance. All Mages gain 20 bonus {{tip|TFT AP|ability power}}"
                },
            ["item"] = "Mage's Cap"
        },
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Mage TFT icon.svg",
            ["synergy"] = "While at least 3 Mages are in play, Mages cast their spells twice and have modified {{tip|TFT AP|ability power}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "80% of ability power",
                [6] = "120% of ability power",
                [9] = "180% of ability power"
                },
            ["item"] = "Mage's Hat"
        },
        [4.5] = {
        	["type"] = "Class",
        	["icon"] = "Mage TFT icon.svg",
        	["synergy"] = "While at least 3 Mages are in play, Mages cast their spells twice and have modified {{tip|TFT AP|ability power}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "80% of ability power",
                [5] = "105% of ability power",
                [7] = "130% of ability power"
                },
            ["item"] = "Mage's Hat" 
        	}
    },
    ["Mana-Reaver"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Mana-Reaver TFT icon.svg",
            ["synergy"] = "While at least [[File:Mana-Reaver TFT gold icon.png|20px|link=]] 2 Mana-Reaver are in play, Mana-Reaver's attacks increase the cost of their target's next spell cast by 40%."
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Mana-Reaver TFT icon.svg",
            ["synergy"] = "While at least [[File:Mana-Reaver TFT gold icon.png|20px|link=]] 2 Mana-Reaver are in play, Mana-Reaver's attacks increase the cost of their target's next spell cast by 30%."
        }
    },
    ["Mech-Pilot"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Mech-Pilot TFT icon.svg",
            ["synergy"] = "While at least [[File:Mech-Pilot TFT gold icon.png|20px|link=]] 3 Mech-Pilots are in play, at the start of combat, three random Mech-Pilots are merged into a Super-Mech until it dies. The Super-Mech has the Traits of its Pilots, as well as 3 random items from among them. When the Super-Mech dies the Pilots are ejected and they continue to fight."
        },
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Mech-Pilot TFT icon.svg",
            ["synergy"] = "While at least [[File:Mech-Pilot TFT gold icon.png|20px|link=]] 3 Mech-Pilots are in play, at the start of combat, three random Mech-Pilots are merged into a Super-Mech until it dies. The Super-Mech has the Traits of its Pilots, as well as 3 random items from among them. When the Super-Mech dies the Pilots are ejected with {{as|35% health}} and they continue to fight."
        }
    },
    ["Mercenary"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Mercenary TFT icon.svg",
            ["synergy"] = "While a [[File:Mercenary TFT gold icon.png|20px|link=]] Mercenary is in play or on the Bench, players will have the opportunity to access the [[File:Gold.png|20px|link=]] {{as|8|gold}} Spell Upgrades pool of their Mercenary, each upgrades only appears once purchased.<br />Each Mercenary type can be upgraded up to 3 times.<br />''Selling Mercenarys does not revert to Spell Upgrades later''."
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Mercenary TFT icon.svg",
            ["synergy"] = "While a [[File:Mercenary TFT gold icon.png|20px|link=]] Mercenary is in play or on the Bench, players will have the opportunity to access the [[File:Gold.png|20px|link=]] {{as|8|gold}} Spell Upgrades pool of their Mercenary, each upgrades only appears once purchased.<br />Each Mercenary type can be upgraded up to 3 times.<br />''Selling Mercenarys does not revert to Spell Upgrades later''."
        }
    },
    ["Moonlight"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Moonlight TFT icon.svg",
            ["synergy"] = "At the start of combat, the lowest star-level Moonlight units star up until combat ends, prioritizing the unit with the most items. This can increase a champion's Star-level to 4-Stars.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "One Moonlight unit",
                [5] = "Two Moonlight units"
                }
        }
    },
    ["Mountain"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Mountain TFT icon.svg",
            ["synergy"] = "While at least [[File:Mountain TFT gold icon.png|20px|link=]] 2 Mountains are in play, at the start of combat, a random ally gains a 1500 health stoneshield."
        }
    },
    ["Mystic"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["levels"] = {
                [2] = "+40 magic resist",
                [4] = "+120 magic resist"
                }
        },
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["levels"] = {
                [2] = "+35 magic resist",
                [4] = "+105 magic resist"
                }
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["levels"] = {
                [2] = "+50 magic resist",
                [4] = "+120 magic resist"
                }
        },
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+40 magic resist",
                [4] = "+100 magic resist",
                [6] = "+200 magic resist"
                }
        },
        [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+40 magic resist",
                [4] = "+120 magic resist",
                [6] = "+300 magic resist"
                }
        },
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["levels"] = {
                [2] = "+40 magic resist",
                [3] = "+100 magic resist",
                [4] = "+200 magic resist"
                }
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Mystic TFT icon.svg",
            ["synergy"] = "All allies gain {{as|'''bonus''' magic resistance}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+40 magic resist",
                [3] = "+80 magic resist",
                [4] = "+150 magic resist",
                [5] = "+250 magic resist"
            },
            ["item"] = "Mystic Emblem"
        }
    },
    ["Nightbringer"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Nightbringer TFT icon.svg",
            ["synergy"] = "Nightbringers gain a shield for 8 seconds the first time they drop below {{as|50% '''maximum''' health}}. When this occurs, that Nightbringer gains '''bonus''' damage.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|30% max health}} shield and 20% bonus damage",
                [4] = "{{as|60% max health}} shield and 30% bonus damage",
                [6] = "{{as|90% max health}} shield and 40% bonus damage",
                [8] = "{{as|140% max health}} shield and 50% bonus damage",
               },
            ["item"] = "Nightbringer Emblem"
        },
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Nightbringer TFT icon.svg",
            ["synergy"] = "Nightbringers gain a shield for 8 seconds the first time they drop below {{as|50% '''maximum''' health}}. When this occurs, that Nightbringer gains '''bonus''' damage.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|30% max health}} shield and 20% bonus damage",
                [4] = "{{as|60% max health}} shield and 30% bonus damage",
                [6] = "{{as|100% max health}} shield and 40% bonus damage",
                [8] = "{{as|250% max health}} shield and 80% bonus damage",
            },
            ["item"] = "Nightbringer Emblem"
        }
    },
    ["Ninja"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Ninja TFT icon.svg",
            ["synergy"] = "Ninjas gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.",
            ["levelunique"] = true,
            ["levels"] = {
                [1] = "Ninjas of this type gain {{as|50 attack damage}} and 50 {{tip|TFT AP|ability power}}",
                [4] = "Ninjas of these type gain {{as|80 attack damage}} and 80 {{tip|TFT AP|ability power}}"
                }
        },
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Ninja TFT icon.svg",
            ["synergy"] = "Ninjas gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.",
            ["levelunique"] = true,
            ["levels"] = {
                [1] = "Ninjas of this type gain {{as|50 attack damage}} and 50 {{tip|TFT AP|ability power}}",
                [4] = "Ninjas of these type gain {{as|140 attack damage}} and 140 {{tip|TFT AP|ability power}}"
                }
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Ninja TFT icon.svg",
            ["synergy"] = "Ninjas gain {{as|'''bonus''' attack damage}} and {{tip|TFT AP|ability power}}.",
            ["levelunique"] = true,
            ["levels"] = {
                [1] = "Ninjas of this type gain {{as|50 attack damage}} and 50 {{tip|TFT AP|ability power}}",
                [4] = "Ninjas of these type gain {{as|140 attack damage}} and 140 {{tip|TFT AP|ability power}}"
                }
        },
    },
    ["Noble"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Noble TFT icon.svg",
            ["synergy"] = "At the start of combat, select allies gain {{as|50 armor}} and {{as|50 magic resistance}} and basic attacks restore {{as|30 health}} on-hit",
            ["levels"] = {
                [3] = "A random ally",
                [6] = "The whole team"
                }
        }
    },
    ["Ocean"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Ocean TFT icon.svg",
            ["synergy"] = "All allies restore {{as|mana}} every 4 seconds.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+10 mana",
                [4] = "+30 mana",
                [6] = "+60 mana"
                }
        }
    },
    ["Paragon"] = {
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Paragon TFT icon.svg",
            ["synergy"] = "[[File:Paragon TFT gold icon.png|20px|link=]] Ally {{TFTt|Star Guardian|set=3.5}} basic attacks are converted to {{as|true damage}} while all other ally basic attacks are converted to {{as|magic damage}}."
        }
    },
    ["Phantom"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Phantom TFT icon.svg",
            ["synergy"] = "While at least [[File:Phantom TFT gold icon.png|20px|link=]] 2 Phantoms are in play, at the start of combat, a random enemy's health is set to {{as|100|health}}.<br />Works against epic monsters, but sets their health to {{as|{{fd|66.7}}% of their '''maximum''' health}}."
        }
    },
    ["Pirate"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Pirate TFT icon.svg",
            ["synergy"] = "While at least [[File:Pirate TFT gold icon.png|20px|link=]] 3 Pirates are in play, at the end of each round against another player, spawns a chest that grants between {{g|0 and 4}}, with an average value of {{g|1.75}} per chest."
        }
    },
    ["Poison"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Poison TFT icon.svg",
            ["synergy"] = "While at least [[File:Poison TFT gold icon.png|20px|link=]] 3 Poisons are in play, Poisons apply '''Neurotoxin''' when they deal damage, increasing the {{as|mana cost of the target's spell by 33%}}."
        }
    },
    ["Predator"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Predator TFT icon.svg",
            ["synergy"] = "While at least [[File:Predator TFT gold icon.png|20px|link=]] 3 Predators are in play, Predators instantly kill enemies they damage who are {{as|'''below''' 25% health}}.",
        }
    },
    ["Protector"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Protector TFT icon.svg",
            ["synergy"] = "Protectors gain a shield based on their health for 4 seconds whenever they cast a spell. The shield doesn't stack.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|25% '''maximum''' health}} shield",
                [4] = "{{as|30% '''maximum''' health}} shield",
                [6] = "{{as|40% '''maximum''' health}} shield"
                },
            ["item"] = "Protector's Chestguard"
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Protector TFT icon.svg",
            ["synergy"] = "Protectors gain a shield based on their health for 4 seconds whenever they cast a spell. The shield doesn't stack.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|30% '''maximum''' health}} shield",
                [4] = "{{as|40% '''maximum''' health}} shield",
                [6] = "{{as|50% '''maximum''' health}} shield"
                },
            ["item"] = "Protector's Chestguard"
        }
    },
    ["Ranger"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Ranger TFT icon.svg",
            ["synergy"] = "Every 3 seconds, Rangers have a chance to gain {{as|double attack speed}} for 3 seconds.",
            ["levels"] = {
                [2] = "40% chance",
                [4] = "70% chance"
                }
        },
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Ranger TFT icon.svg",
            ["synergy"] = "Every 3 seconds, Rangers have a chance to gain {{as|increased attack speed}} for 3 seconds.",
            ["levels"] = {
                [2] = "35% at{{times}}2 attack speed",
                [4] = "80% at{{times}}2 attack speed",
                [6] = "100% at{{times}}{{fd|2.5}} attack speed"
                }
        },
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Ranger TFT icon.svg",
            ["synergy"] = "Every 4 seconds, Rangers gain {{as|'''bonus''' attack speed}} for 4 seconds. They regain this bonus every 4 seconds thereafter.",
            ["levels"] = {
                [2] = "+75% attack speed",
                [4] = "+180% attack speed",
                }
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Ranger TFT icon.svg",
            ["synergy"] = "Every 4 seconds, Rangers gain {{as|'''bonus''' attack speed}} for 4 seconds. They regain this bonus every 4 seconds thereafter.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+75% attack speed",
                [4] = "+180% attack speed",
                [6] = "+400% attack speed",
            },
            ["item"] = "Ranger Emblem"
        }
    },
    ["Rebel"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Rebel TFT icon.svg",
            ["synergy"] = "At the start of combat, Rebels gain a shield and '''bonus''' damage for each adjacent Rebel. The shield lasts for 8 seconds. The shield does not scale with {{tip|TFT AP|ability power}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "150 shield and 10% damage",
                [6] = "210 shield and 12% damage",
                [9] = "330 shield and 15% damage"
                },
            ["item"] = "Rebel Medal"
        },
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Rebel TFT icon.svg",
            ["synergy"] = "At the start of combat, Rebels gain a shield and '''bonus''' damage for each adjacent Rebel. The shield lasts for 8 seconds. The shield does not scale with {{tip|TFT AP|ability power}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "150 shield and 10% damage",
                [6] = "225 shield and 12% damage",
                [9] = "400 shield and 20% damage"
                },
            ["item"] = "Rebel Medal"
        }
    },
    ["Redeemed"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Redeemed TFT icon.svg",
            ["synergy"] = "Redeemed have bonus {{as|armor}}, {{as|magic resistance}}, and ability power. When they die, this bonus splits among remaining Redeemed allies.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "30 resistances, 30 ability power",
                [6] = "55 resistances, 55 ability power",
                [9] = "95 resistances, 95 ability power",
               },
            ["item"] = "Redeemed Emblem"
        },
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Redeemed TFT icon.svg",
            ["synergy"] = "Redeemed have bonus {{as|armor}}, {{as|magic resistance}}, and ability power. When they die, this bonus splits among remaining Redeemed allies.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "20 resistances, 20 ability power",
                [6] = "35 resistances, 35 ability power",
                [9] = "75 resistances, 75 ability power",
            },
            ["item"] = "Redeemed Emblem"
        }
    },
    ["Renewer"] = {
        [5] = {
            ["type"] = "Class",
            ["icon"] = "Renewer TFT icon.svg",
            ["synergy"] = "Renewers heal for a percent of their {{as|'''maximum''' health}} each second. If they're full health, they restore {{as|mana}} instead.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|3% health}} or {{as|3% mana}}",
                [4] = "{{as|6% health}} or {{as|6% mana}}",
                [6] = "{{as|9% health}} or {{as|9% mana}}"
            },
            ["item"] = "Renewer Emblem"
        },
        [5.5] = {
            ["type"] = "Class",
            ["icon"] = "Renewer TFT icon.svg",
            ["synergy"] = "Renewers heal for a percent of their {{as|'''maximum''' health}} each second. If they're full health, they restore {{as|mana}} instead.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "{{as|4% health}} or {{as|4% mana}}",
                [4] = "{{as|7% health}} or {{as|7% mana}}",
                [6] = "{{as|10% health}} or {{as|10% mana}}"
            },
            ["item"] = "Renewer Emblem"
        }
    },
    ["Revenant"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Revenant TFT icon.svg",
            ["synergy"] = "Revenants revive after their first death each combat. Once revived, they take and deal 30% increased damage.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "Revive with {{as|10% max health}}",
                [3] = "Revive with {{as|40% max health}}",
                [4] = "Revive with {{as|75% max health}}"
               },
            ["item"] = "Revenant Emblem"
        },
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Revenant TFT icon.svg",
            ["synergy"] = "Revenants revive after their first death each combat. Once revived, they take and deal 25% increased damage.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "Revive with {{as|10% max health}}",
                [3] = "Revive with {{as|25% max health}}",
                [4] = "Revive with {{as|45% max health}}",
                [5] = "Revive with {{as|70% max health}}"
            },
            ["item"] = "Revenant Emblem"
        }
    },
    ["Robot"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Robot TFT icon.svg",
            ["synergy"] = "Robots begin combat with {{as|full mana}}."
        }
    },
    ["Sentinel"] = {
        [5.5] = {
            ["type"] = "Origin",
            ["icon"] = "Sentinel TFT icon.svg",
            ["synergy"] = "At start of combat, the Sentinel with the {{as|highest health}} gains a shield that grants {{as|'''bonus''' attack speed}} each time it is applied. When the shield is destroyed or expires it will pass to the ally with the {{as|lowest percent health}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "200 shield, 30% AS, 4 second duration",
                [6] = "1000 shield, 120% AS, 2 second duration",
                [9] = "2000 shield, 1000% AS, 1 second duration"
            },
            ["item"] = "Sentinel Emblem"
        }
    },
    ["Shade"] = {
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Shade TFT icon.svg",
            ["innate"] = "When combat starts, Shades teleport to the enemy backline.",
            ["synergy"] = "After every 3 basic attacks Shades dip into the shadows, {{tip|TFT invisible|stealthing}} and causing their next basic attack to deal {{as|'''bonus''' magic damage}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "125 damage",
                [3] = "400 damage",
                [4] = "750 damage"
                }
        }
    },
    ["Shadow"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Shadow TFT icon.svg",
            ["synergy"] = "At the start of combat, Shadow units deal increased damage for 6 seconds.",
            ["levels"] = {
                [3] = "+65% increased damage. Refreshed on takedown.",
                [6] = "+150% increased damage. Refreshed on any Shadow takedown."
                }
        }
    },
    ["Shapeshifter"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Shapeshifter TFT icon.svg",
            ["synergy"] = "When Shapeshifters activate their Special Ability for the first time, they gain additional {{as|'''maximum''' health}} and heal for the amount gained.",
            ["levels"] = {
                [3] = "{{as|+60% of '''maximum''' health}}",
                [6] = "{{as|+100% of '''maximum''' health}}"
                }
        }
    },
    ["Sharpshooter"] = {
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Sharpshooter TFT icon.svg",
            ["synergy"] = "Sharpshooters basic attacks and spells ricochet to nearby enemies dealing reduced damage (infinite range).",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "1 ricochet with 55% reduced damage",
                [4] = "2 ricochets with 50% reduced damage",
                [6] = "3 ricochets with 45% reduced damage"
                }
        },
        [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Sharpshooter TFT icon.svg",
            ["synergy"] = "Sharpshooters basic attacks and spells ricochet to nearby enemies dealing reduced damage (infinite range).",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "2 ricochet with 65% reduced damage",
                [4] = "3 ricochets with 45% reduced damage",
                [6] = "4 ricochets with 30% reduced damage"
                }
        }
    },
    ["Skirmisher"] = {
    	[5] = {
    		["type"] = "Class",
    		["icon"] = "Skirmisher TFT icon.svg",
    		["synergy"] = "Skirmishers gain a shield at the start of combat, and {{as|'''bonus''' attack damage}} each second.",
            ["diamondtrait"] = true,
    		["levels"] = {
    			[3] = "{{as|25% max health}} shield and 3 AD per second",
    			[6] = "{{as|45% max health}} shield and 6 AD per second",
    			[9] = "{{as|75% max health}} shield and 12 AD per second"
    		},
            ["item"] = "Skirmisher Emblem"
    	},
    	[5.5] = {
    		["type"] = "Class",
    		["icon"] = "Skirmisher TFT icon.svg",
    		["synergy"] = "Skirmishers gain a shield at the start of combat, and {{as|'''bonus''' attack damage}} each second.",
            ["diamondtrait"] = true,
    		["levels"] = {
    			[3] = "{{as|20% max health}} shield and 3 AD per second",
    			[6] = "{{as|40% max health}} shield and 5 AD per second",
    			[9] = "{{as|100% max health}} shield and 15 AD per second"
    		},
            ["item"] = "Skirmisher Emblem"
    	}
    },
    ["Slayer"] = {
    	[4.5] = {
    		["type"] = "Class",
    		["icon"] = "Slayer TFT icon.svg",
    		["synergy"] = "Slayers gain life steal that increases at {{as|lower health}}, and deal '''bonus''' damage that increases based on their {{as|target's '''missing''' health}}.",
    		["levels"] = {
    			[3] = "{{as|15% - 30%|health}} life steal and {{as|20% - 45%|health}} bonus damage",
    			[6] = "{{as|30% - 60%|health}} life steal and {{as|35% - 80%|health}} bonus damage"
    		}
    	}
    },
    ["Sniper"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Sniper TFT icon.svg",
            ["synergy"] = "While at least [[File:Sniper TFT gold icon.png|20px|link=]] 2 Snipers are in play, Snipers deal 15% increased damage for each hex of distance between themselves and their target."
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Sniper TFT icon.svg",
            ["synergy"] = "Snipers deal increased damage for each hex of distance between themselves and their target.",
            ["levels"] = {
                [2] = "9%",
                [4] = "16%"
                }
        }
    },
    ["Sorcerer"] = {
        [1] = {
            ["type"] = "Class",
            ["icon"] = "Sorcerer TFT icon.svg",
            ["innate"] = "Sorcerers' basic attacks grant twice as much mana.",
            ["synergy"] = "All allies gain {{tip|TFT AP|ability power}}.",
            ["levels"] = {
                [3] = "+40",
                [6] = "+120",
                [9] = "+200"
                },
            ["item"] = "Yuumi"
        },
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Sorcerer TFT icon.svg",
            ["synergy"] = "All allies gain {{tip|TFT AP|ability power}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+20",
                [4] = "+40",
                [6] = "+75",
                [8] = "+120"
                }
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Sorcerer TFT icon.svg",
            ["synergy"] = "All allies gain {{tip|TFT AP|ability power}}.",
            ["levels"] = {
                [2] = "+20",
                [4] = "+40",
                [6] = "+70"
                }
        }
    },
    ["Soulbound"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Soulbound TFT icon.svg",
            ["synergy"] = "While at least [[File:Soulbound TFT gold icon.png|20px|link=]] 2 Soulbound units are in play, the first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive."
        }
    },
    ["Space Pirate"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Space Pirate TFT icon.svg",
            ["synergy"] = "Whenever a Space Pirate lands a killing blow on a champion there is a chance to drop extra loot.",
            ["levels"] = {
                [2] = "50% chance for {{g|1}}",
                [4] = "50% chance for {{g|1}} and 25% chance for a component item."
                }
        },
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Space Pirate TFT icon.svg",
            ["synergy"] = "Whenever a Space Pirate lands a killing blow on a champion there is a chance to drop extra loot.",
            ["levels"] = {
                [2] = "50% chance for {{g|1}}",
                [4] = "50% chance for {{g|1}} and 33% chance for a component item."
                }
        }
    },
    ["Spellweaver"] = {
    	[5] = {
    		["type"] = "Class",
    		["icon"] = "Spellweaver TFT icon.svg",
    		["synergy"] = "Spellweavers have increased ability power and get bonus ability power any time a champion uses an ability, stacking up to 10 times.",
            ["diamondtrait"] = true,
    		["levels"] = {
    			[2] = "25% ability power and 2% bonus ability power",
    			[4] = "55% ability power and 5% bonus ability power",
    			[6] = "85% ability power and 8% bonus ability power"
    		},
            ["item"] = "Spellweaver Emblem"
    	},
    	[5.5] = {
    		["type"] = "Class",
    		["icon"] = "Spellweaver TFT icon.svg",
    		["synergy"] = "Spellweavers have increased ability power and get bonus ability power any time a champion uses an ability, stacking up to 10 times.",
            ["diamondtrait"] = true,
    		["levels"] = {
    			[2] = "25% ability power and 2% bonus ability power",
    			[4] = "55% ability power and 5% bonus ability power",
    			[6] = "100% ability power and 10% bonus ability power"
    		},
            ["item"] = "Spellweaver Emblem"
    	}
    },
    ["Spirit"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Spirit TFT icon.svg",
            ["synergy"] = "The first time a Spirit casts their spell, all allies gain {{as|'''bonus''' attack speed}} based on the spell's mana cost. Each Spirit can only grant the bonus attack speed once but it lasts for the entire combat, and each different Spirit bonus stack with each other.",
            ["levels"] = {
                [2] = "35% of mana cost",
                [4] = "70% of mana cost"
                }
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Spirit TFT icon.svg",
            ["synergy"] = "The first time a Spirit casts their spell, all allies gain {{as|'''bonus''' attack speed}}. Each Spirit can only grant the bonus attack speed once but it lasts for the entire combat, and each different Spirit bonus stack with each other.",
            ["levels"] = {
                [2] = "18% attack speed",
                [4] = "30% attack speed"
                }
        }
    },
    ["Star Guardian"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Star Guardian TFT icon.svg",
            ["synergy"] = "Whenever a Star Guardian casts a spell, an amount of mana is evenly distributed among all other Star Guardians.",
            ["levels"] = {
                [3] = "30 mana",
                [6] = "50 mana"
                },
            ["item"] = "Star Guardian's Charm"
        },
        [3.5] = {
            ["type"] = "Origin",
            ["icon"] = "Star Guardian TFT icon.svg",
            ["synergy"] = "Whenever a Star Guardian casts a spell, an amount of mana is evenly distributed among all other Star Guardians.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "15 mana",
                [6] = "25 mana",
                [9] = "60 mana"
                },
            ["item"] = "Star Guardian's Charm"
        }
    },
    ["Starship"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Starship TFT icon.svg",
            ["synergy"] = "[[File:Starship TFT gold icon.png|20px|link=]] Starships gain {{as|40 mana}} per second, continuously maneuver around the board, and are immune to movement impairing effects, but can't basic attack."
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Starship TFT icon.svg",
            ["synergy"] = "[[File:Starship TFT gold icon.png|20px|link=]] Starships gain {{as|40 mana}} per second, continuously maneuver around the board, and are immune to movement impairing effects, but can't basic attack."
        }
    },
    ["Steel"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Steel TFT icon.svg",
            ["synergy"] = "Steel units gain damage immunity for a few seconds when they are reduced {{as|'''below''' 50% health}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "2 seconds",
                [3] = "3 seconds",
                [4] = "4 seconds"
                }
        }
    },
    ["Summoner"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Summoner TFT icon.svg",
            ["synergy"] = "Summoned units gain {{as|'''bonus''' health}} and last longer.",
            ["levels"] = {
                [3] = "+30% health and duration",
                [6] = "+120% health and duration"
                }
        }
    },
    ["Syphoner"] = {
    	[4.5] = {
    		["type"] = "Class",
    		["icon"] = "Syphoner TFT icon.svg",
    		["synergy"] = "All allies heal for a portion of the damage they deal from attacks and spells.",
    		["levels"] = {
    			[2] = "10% for allies and 40% for Syphoners",
    			[4] = "25% for allies and 100% for Syphoners"
    		}
    	}
    },
    ["The Boss"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "The Boss TFT icon.svg",
            ["synergy"] = "When [[File:The Boss TFT gold icon.png|20px|link=]] The Boss first drops below {{as|40% health}}, he leaves combat to start doing sit-ups. Each sit-up restores {{as|15% '''maximum''' health}} and gives him 40% {{as|'''bonus''' attack speed}} and {{as|'''bonus''' movement speed}}. If he reaches full health he returns to combat ''Pumped Up'', converting his basic attack and spell damage to {{as|true damage}}. If all of his allies die, he will immediately return to combat."
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "The Boss TFT icon.svg",
            ["synergy"] = "When [[File:The Boss TFT gold icon.png|20px|link=]] The Boss first drops below {{as|40% health}}, he leaves combat to start doing sit-ups. Each sit-up restores {{as|15% '''maximum''' health}} and gives him 40% {{as|'''bonus''' attack speed}} and {{as|'''bonus''' movement speed}}. If he reaches full health he returns to combat ''Pumped Up'', converting his basic attack and spell damage to {{as|true damage}}. If all of his allies die, he will immediately return to combat."
        }
    },
    ["Tormented"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Tormented TFT icon.svg",
            ["synergy"] = "After participating in three combats, [[File:Tormented TFT gold icon.png|20px|link=]] Tormented are given the option to transform. The player's receives a loot orb with {{TFTi|Kayn's Liberation|set=4}} and {{TFTi|Rhaast's Embrace|set=4}}."
        }
    },
    ["Valkyrie"] = {
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Valkyrie TFT icon.svg",
            ["synergy"] = " While at least [[File:Valkyrie TFT gold icon.png|20px|link=]] 2 Valkyries are in play, Valkyries basic attacks and spells always {{tip|TFT crit|critically strike}} targets {{as|'''below''' 40% health}}."
        }
    },
    ["Vanguard"] = {
        [3] = {
            ["type"] = "Class",
            ["icon"] = "Vanguard TFT icon.svg",
            ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}}.",
            ["levels"] = {
                [2] = "+125 armor",
                [4] = "+250 armor"
                }
        },
        [3.5] = {
            ["type"] = "Class",
            ["icon"] = "Vanguard TFT icon.svg",
            ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}}.",
            ["levels"] = {
                [2] = "+125 armor",
                [4] = "+300 armor",
                [6] = "+900 armor"
                }
        },
        [4] = {
            ["type"] = "Class",
            ["icon"] = "Vanguard TFT icon.svg",
            ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+120 armor",
                [4] = "+300 armor",
                [6] = "+700 armor",
                [8] = "+2000 armor"
                },
            ["item"] = "Vanguard's Cuirass"
        },
        [4.5] = {
            ["type"] = "Class",
            ["icon"] = "Vanguard TFT icon.svg",
            ["synergy"] = "Vanguards gain {{as|'''bonus''' armor}} and {{as|'''bonus''' magic resistance}}.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [2] = "+100 armor and 10 magic resistance",
                [4] = "+250 armor and 25 magic resistance",
                [6] = "+500 armor and 50 magic resistance",
                [8] = "+1000 armor and 80 magic resistance"
                },
            ["item"] = "Vanguard's Cuirass"
        }
    },
    ["Variable"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Variable TFT icon.svg",
            ["synergy"] = "'''Variables''' transform into another '''Element''' based on in-game conditions. The condition and available elements are not consistent across '''Variables'''."
        }
    },
    ["Verdant"] = {
        [5] = {
            ["type"] = "Origin",
            ["icon"] = "Verdant TFT icon.svg",
            ["synergy"] = "Champions that start combat adjacent to at least one Verdant ally are immune to crowd control for a few seconds.",
            ["levels"] = {
                [2] = "5 seconds",
                [3] = "8 seconds",
               },
        },
    },
    ["Victorious"] = {
    	[5.5] = {
    		["type"] = "Origin",
    		["icon"] = "Victorious TFT icon.svg",
    		["synergy"] = "[[File:Victorious TFT gold icon.png|20px|link=]] When Victorious champions score a kill, their next basic attack is empowered to deal {{as|40% of target's '''missing''' health}} {{as|'''bonus''' magic damage}}."
		}
    },
    ["Void"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Void TFT icon.svg",
            ["synergy"] = "Basic attacks and Special Abilities from select Void units deal {{as|true damage}}.",
            ["levels"] = {
                [2] = "A random Void ally",
                [4] = "All Voids."
                }
        },
        [3] = {
            ["type"] = "Origin",
            ["icon"] = "Void TFT icon.svg",
            ["synergy"] = "While at least [[File:Void TFT gold icon.png|20px|link=]] 3 Void units are in play, basic attacks and Special Abilities from Void units deal {{as|true damage}}."
        }
    },
    ["Warden"] = {
        [2] = {
            ["type"] = "Class",
            ["icon"] = "Warden TFT icon.svg",
            ["synergy"] = "Wardens gain increased {{as|'''total''' armor}}.",
            ["levels"] = {
                [2] = "+150% armor",
                [4] = "+300% armor",
                [6] = "+999% armor"
                },
            ["item"] = "Warden's Mail"
        }
    },
    ["Warlord"] = {
        [4] = {
            ["type"] = "Origin",
            ["icon"] = "Warlord TFT icon.svg",
            ["synergy"] = "Warlords gain additional {{as|'''maximum''' health}} and {{tip|TFT AP|ability power}}. These bonuses are futher increased by 10% with each victorious combat they participate in, stacking up to 5 times.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "+200 health and +20 ability power",
                [6] = "+450 health and +40 ability power",
                [9] = "+700 health and +70 ability power"
                },
            ["item"] = "Warlord's Banner"
        },
        [4.5] = {
            ["type"] = "Origin",
            ["icon"] = "Warlord TFT icon.svg",
            ["synergy"] = "Warlords gain additional {{as|'''maximum''' health}} and {{tip|TFT AP|ability power}}. These bonuses are futher increased by 10% with each victorious combat they participate in, stacking up to 5 times.",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "+250 health and +25 ability power",
                [6] = "+400 health and +40 ability power",
                [9] = "+700 health and +70 ability power"
                },
            ["item"] = "Warlord's Banner"
        }
    },
    ["Wild"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Wild TFT icon.svg",
            ["synergy"] = "Select allies become empowered, causing their basic attacks to generate stacks of {{as|Fury}}, up to 5. Each stack gives {{as|10% attack speed}}, up to {{as|50% attack speed}}.",
            ["levels"] = {
                [2] = "Allied Wilds",
                [4] = "All allies. All allied basic attacks cannot be {{tip|TFT Dodge|dodged}}."
            }
        }
    },
    ["Woodland"] = {
        [2] = {
            ["type"] = "Origin",
            ["icon"] = "Woodland TFT icon.svg",
            ["synergy"] = "At the start of combat, select Woodland units create a copy of themselves (excluding items).",
            ["diamondtrait"] = true,
            ["levels"] = {
                [3] = "One random Woodland",
                [6] = "All Woodlands"
            }
        }
    },
    ["Yordle"] = {
        [1] = {
            ["type"] = "Origin",
            ["icon"] = "Yordle TFT icon.svg",
            ["synergy"] = "Yordles have a chance to {{tip|TFT dodge|dodge}} enemy basic attacks and on-hit effects.",
            ["levels"] = {
                [3] = "30%",
                [6] = "60%",
                [9] = "90%"
            },
            ["item"] = "Mittens"
        }
    }
}
-- </pre>
-- [[Category:Lua]]