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Missions icon

Missions are a system that rewards players for completing in specific objectives in-game. They are often associated with game-related events.

Throughout the game's formative years, missions were not tracked within the client and rewards were distributed manually by Riot Games Inc., which was often a slow process. An in-client system to track missions was first introduced in V7.12 with the release of the Legendary Skin legendary skins Riven DawnbringerCircle Dawnbringer Riven and Yasuo NightbringerCircle Nightbringer Yasuo, with additional Missions being added periodically thereafter to promote new releases or events.

For clarity, this article will only track missions that are presented within the client's Mission tab. For others, including all historical missions, can be found here.

Philosophy

Mission requirements are designed not to encourage behavior detrimental to gameplay, such as kill stealing.

Missions

First Win of the Day

This mission is repeatable, becoming available almost daily, after 20 hours. This mission cannot become available during a game.

Event Details Refresh
First Win of the Day Free to Play
Mission Daily First Win of the Day First Win of the Day
  • Objective: Win 1 matchmade game.
  • Reward: XP icon 400 and BE icon 50
Every 20 hours after completion.

Hextech Crafting - Mission Currency

Some missions award unique currency that can be used to craft additional rewards during the event. Once the event has ended, leftover currency can be disenchanted into BE icon Blue Essence.

Event Craftables
Worlds 2019 Worlds 2019 Token Worlds 2019 Tokens
  • Prestige Worlds icon and Hextech Crafting Prestige Token 100 prestige points: 2200 Worlds 2019 tokens.
  • Riven PrestigeValiantSwordCircle Valiant Sword Riven Prestige Edition: 2000 Worlds 2019 tokens.
  • Teamfight Tactics 2019 Egg1 Little Legends Series 1 Rare Egg: 600 Worlds 2019 tokens.
  • Teamfight Tactics 2019 Egg2 Little Legends Series 2 Rare Egg: 600 Worlds 2019 tokens.
  • Teamfight Tactics 2019 Egg3 Little Legends Series 3 Rare Egg: 600 Worlds 2019 tokens.
  • Teamfight Tactics Random Egg small Little Legends Series 1-3 Rare Egg: 400 Worlds 2019 tokens.
  • Golden Chroma for Championship Shyvana and Golden Championship Shyvana (Chroma) icon: 300 Worlds 2019 tokens.
  • Nomad Chroma for High Noon Hecarim and High Noon Hecarim Chroma profileicon High Noon Hecarim (Chroma) icon: 300 Worlds 2019 tokens.
  • Heavenly Crane Chroma for Majestic Empress Morgana and Majestic Empress Morgana Chroma profileicon Majestic Empress Morgana (Chroma) icon: 300 Worlds 2019 tokens.
  • Golden Chroma for Championship Zed and Golden Championship Zed (Chroma) icon: 300 Worlds 2019 tokens.
  • Nomad Chroma for High Noon Darius and High Noon Darius Chroma profileicon High Noon Darius (Chroma) icon: 300 Worlds 2019 tokens.
  • Golden Chroma for Championship Ashe and Golden Championship Ashe (Chroma) icon: 300 Worlds 2019 tokens.
  • Nomad Chroma for High Noon Ashe and High Noon Ashe Chroma profileicon High Noon Ashe (Chroma) icon: 300 Worlds 2019 tokens.
  • Golden Chroma for Championship Kha'Zix and Golden Championship Kha'Zix (Chroma) icon: 300 Worlds 2019 tokens.
  • Golden Chroma for Championship Kalista and Golden Championship Kalista (Chroma) icon: 300 Worlds 2019 tokens.
  • Golden Chroma for Championship Riven 2016 and Golden Championship Riven 2016 (Chroma) icon: 300 Worlds 2019 tokens.
  • Golden Chroma for Championship Thresh and Golden Championship Thresh (Chroma) icon: 300 Worlds 2019 tokens.
  • Golden Chroma for Championship Ryze and Golden Championship Ryze (Chroma) icon: 300 Worlds 2019 tokens.
  • Heavenly Crane Chroma for Splendid Staff Nami and Splendid Staff Nami Chroma profileicon Splendid Staff Nami (Chroma) icon: 300 Worlds 2019 tokens.
  • Majestic Empress Morgana Border profileicon Majestic Empress Morgana icon and border: 250 Worlds 2019 tokens.
  • Valiant Sword Riven Border profileicon Valiant Sword Riven icon and border: 250 Worlds 2019 tokens.
  • High Noon Darius Border profileicon High Noon Darius icon and border: 250 Worlds 2019 tokens.
  • High Noon Ashe Border profileicon High Noon Ashe icon and border: 250 Worlds 2019 tokens.
  • High Noon Hecarim Border profileicon High Noon Hecarim icon and border: 250 Worlds 2019 tokens.
  • Splendid Staff Nami Border profileicon Splendid Staff Nami icon and border: 250 Worlds 2019 tokens.
  • Championship Ryze Border profileicon Championship Ryze icon and border: 250 Worlds 2019 tokens.
  • Worlds 2019 Orb: 200 Worlds 2019 tokens.
  • Hextech Crafting Key Three Keys: 180 Worlds 2019 tokens.
  • Let Me Out! Animated Emote Let me out! Animated emote: 150 Worlds 2019 tokens.
  • Frontier Devil Ward Frontier Devil ward skin: 150 Worlds 2019 tokens.
  • One Corn Chip Emote One Corn Chip Animated emote: 150 Worlds 2019 tokens.
  • UWU Emote UWU emote: 75 Worlds 2019 tokens.
  • Worlds 2019 Emote Worlds 2019 emote: 75 Worlds 2019 tokens.
  • Don't Make Me Laugh Emote Don't Make Me Laugh emote: 75 Worlds 2019 tokens.
  • What In Tarnation Emote What in Tarnation emote: 75 Worlds 2019 tokens.
  • Hextech Crafting Key One Key: 60 Worlds 2019 tokens.
  • Random Champion Shard: 50 Worlds 2019 tokens.
  • Immortal Journey 2019 profileicon Immortal Journey 2019 icon: 50 Worlds 2019 tokens.
  • High Noon 2019 profileicon High Noon 2019 icon: 50 Worlds 2019 tokens.
  • Hextech Crafting Key fragment Key fragment: 20 Worlds 2019 tokens.
  • BE icon 100 Blue Essences: 10 Worlds 2019 tokens.
  • BE icon 10 Blue Essences: 1 Worlds 2019 token.
Notes
  • Completing all the daily Free to Play missions will earn ? Worlds Tokens.
PROJECT: Reckoning PROJECT 2019 Token PROJECT 2019 Tokens
  • PROJECT Reckoning profileicon PROJECT: Reckoning icon and Hextech Crafting Prestige Token 100 prestige points: 2200 PROJECT 2019 tokens.
  • Irelia PrestigePROJECTCircle PROJECT: Irelia Prestige Edition: 2000 PROJECT 2019 tokens.
  • Reckoning Chroma for PROJECT: Lucian and PROJECT Lucian Chroma profileicon PROJECT: Lucian icon: 300 PROJECT 2019 tokens.
  • Reckoning Chroma for PROJECT: Pyke and PROJECT Pyke Chroma profileicon PROJECT: Pyke icon: 300 PROJECT 2019 tokens.
  • Reckoning Chroma for PROJECT: Fiora and PROJECT Fiora Chroma profileicon PROJECT: Fiora icon: 300 PROJECT 2019 tokens.
  • Reckoning Chroma for PROJECT: Akali and PROJECT Akali Chroma profileicon PROJECT: Akali icon: 300 PROJECT 2019 tokens.
  • Reckoning Chroma for PROJECT: Jinx and PROJECT Jinx Chroma profileicon PROJECT: Jinx icon: 300 PROJECT 2019 tokens.
  • Reckoning Chroma for PROJECT: Zed and PROJECT Zed Chroma profileicon PROJECT: Zed icon: 300 PROJECT 2019 tokens.
  • Reckoning Chroma for PROJECT: Warwick and PROJECT Warwick Chroma profileicon PROJECT: Warwick icon: 300 PROJECT 2019 tokens.
  • PROJECT Jinx profileicon PROJECT: Jinx icon and border: 250 PROJECT 2019 tokens.
  • PROJECT Irelia profileicon PROJECT: Irelia icon and border: 250 PROJECT 2019 tokens.
  • PROJECT Akali profileicon PROJECT: Akali icon and border: 250 PROJECT 2019 tokens.
  • PROJECT Pyke profileicon PROJECT: Pyke icon and border: 250 PROJECT 2019 tokens.
  • PROJECT Warwick profileicon PROJECT: Warwick icon and border: 250 PROJECT 2019 tokens.
  • PROJECT 2019 Orb: 200 PROJECT 2019 tokens.
  • Hextech Crafting Key Three Keys: 180 PROJECT 2019 tokens.
  • PROJECT Reckoning Ward PROJECT: Reckoning ward skin: 125 PROJECT 2019 tokens.
  • BE icon 1000 Blue Essences: 100 PROJECT 2019 tokens.
  • Bang! Emote Bang! emote: 75 PROJECT 2019 tokens.
  • Watch Yourself Emote Watch Yourself emote: 75 PROJECT 2019 tokens.
  • Hush Now Emote Hush Now emote: 75 PROJECT 2019 tokens.
  • Hextech Crafting Key One Key: 60 PROJECT 2019 tokens.
  • Random Champion Shard: 50 PROJECT 2019 tokens.
  • Hextech Crafting Key fragment Key fragment: 20 PROJECT 2019 tokens.
  • BE icon 100 Blue Essences: 10 PROJECT 2019 tokens.
  • BE icon 10 Blue Essences: 1 PROJECT 2019 token.
Notes
  • Completing all the daily Free to Play missions will earn 300 Project Tokens.
Arcade 2019 Arcade 2019 Token Arcade 2019 Tokens
  • Golden Cup profileicon Golden Cup icon and Hextech Crafting Prestige Token 100 prestige points: 2200 Arcade 2019 tokens.
  • Caitlyn PrestigeArcadeCircle Arcade Caitlyn Prestige Edition: 2000 Arcade 2019 tokens.
  • K.O. Chroma for Arcade Miss Fortune and Arcade Miss Fortune profileicon Arcade Miss Fortune icon: 300 Arcade 2019 tokens.
  • K.O. Chroma for Arcade Riven and Arcade Riven profileicon Arcade Riven icon: 300 Arcade 2019 tokens.
  • K.O. Chroma for Arcade Sona and Arcade Sona profileicon Arcade Sona icon: 300 Arcade 2019 tokens.
  • Neon Noir Chroma for Demacia Vice Lucian and Demacia Vice Lucian Chroma profileicon Demacia Vice Lucian icon: 300 Arcade 2019 tokens.
  • K.O. Chroma for Battle Boss Yasuo and Battle Boss Yasuo profileicon Battle Boss Yasuo icon: 300 Arcade 2019 tokens.
  • Neon Noir Chroma for Demacia Vice Garen and Demacia Vice Garen Chroma profileicon Demacia Vice Garen icon: 300 Arcade 2019 tokens.
  • K.O. Chroma for Arcade Kai'Sa and Arcade Kai'Sa profileicon Arcade Kai'Sa icon: 300 Arcade 2019 tokens.
  • K.O. Chroma for Battle Boss Qiyana and Battle Boss Qiyana profileicon Battle Boss Qiyana icon: 300 Arcade 2019 tokens.
  • Battle Boss Yasuo profileicon Battle Boss Yasuo icon and border: 250 Arcade 2019 tokens.
  • Arcade Caitlyn profileicon Arcade Caitlyn icon and border: 250 Arcade 2019 tokens.
  • Arcade Kai'Sa profileicon Arcade Kai'Sa icon and border: 250 Arcade 2019 tokens.
  • Demacia Vice Lucian Border profileicon Demacia Vice Lucian icon and border: 250 Arcade 2019 tokens.
  • Demacia Vice Garen Border profileicon Demacia Vice Garen icon and border: 250 Arcade 2019 tokens.
  • Battle Boss Qiyana profileicon Battle Boss Qiyana icon and border: 250 Arcade 2019 tokens.
  • Arcade 2019 Orb: 200 Arcade 2019 tokens.
  • Think About It Emote Think About It emote: 150 Arcade 2019 tokens.
  • Call Me! Emote Call Me! emote: 150 Arcade 2019 tokens.
  • K.O. Emote Animated K.O. emote: 150 Arcade 2019 tokens.
  • Animated D'Pengu Emote Animated D'Pengu emote: 150 Arcade 2019 tokens.
  • Pixel Arcade Poro Ward Arcade 2019 ward skin: 125 Arcade 2019 tokens.
  • Demacia Vice Ward Demacia Vice ward: 125 Arcade 2019 tokens.
  • Game Over Emote Game Over emote: 75 Arcade 2019 tokens.
  • Hextech Crafting Key One Hextech Key: 60 Arcade 2019 tokens.
  • Corrupted Arcade Poro profileicon Corrupted Arcade Poro icon: 50 Arcade 2019 tokens.
  • Legendary Handshake profileicon Legendary Handshake icon: 50 Arcade 2019 tokens.
  • Pixel Arcade Poro profileicon Pixel Arcade Poro icon: 50 Arcade 2019 tokens.
  • Random Champion Shard: 50 Arcade 2019 tokens.
  • Hextech Crafting Key fragment Key fragment: 20 Arcade 2019 tokens.
  • BE icon 100 Blue Essences: 10 Arcade 2019 tokens.
  • BE icon 10 Blue Essences: 1 Arcade 2019 token.
Notes
  • Completing all the daily Free to Play missions will earn 300 Arcade Tokens.
Trials 2019 Trials 2019 Token Trials 2019 Tokens
  • Golden Trials 2019 profileicon Golden Trials 2019 icon and Hextech Crafting Prestige Token 100 Prestige points: 2200 Trials 2019 tokens.
  • Alistar Conqueror (Golden) Golden Chroma for Conqueror Alistar and Golden Conqueror Alistar profileicon Golden Conqueror Alistar icon: 300 Trials 2019 tokens.
  • Varus Conqueror (Golden) Golden Chroma for Conqueror Varus and Golden Conqueror Varus profileicon Golden Conqueror Varus icon: 300 Trials 2019 tokens.
  • Karma Conqueror (Golden) Golden Chroma for Conqueror Karma and Golden Conqueror Karma profileicon Golden Conqueror Karma icon: 300 Trials 2019 tokens.
  • Nidalee Challenger (Golden) Golden Chroma for Challenger Nidalee and Golden Challenger Nidalee profileicon Golden Challenger Nidalee icon: 300 Trials 2019 tokens.
  • Ahri Challenger (Golden) Golden Chroma for Challenger Ahri and Golden Challenger Ahri profileicon Golden Challenger Ahri icon: 300 Trials 2019 tokens.
  • Border for Conqueror Alistar and Conqueror Alistar profileicon Conqueror Alistar icon: 250 Trials 2019 tokens.
  • Border for Challenger Ahri and Challenger Ahri profileicon Challenger Ahri icon: 250 Trials 2019 tokens.
  • Border for Challenger Nidalee and Challenger Nidalee profileicon Challenger Nidalee icon: 250 Trials 2019 tokens.
  • 2019 Conqueror Ward 2019 Conqueror Ward: 125 Trials 2019 tokens.
  • Impressive! Emote Impressive! emote: 75 Trials 2019 tokens.
  • Wonderful... Emote Wonderful... emote: 75 Trials 2019 tokens.
  • Worthy Adversary Emote Worthy Adversary emote: 75 Trials 2019 tokens.
  • MSI 2019 Orb MSI 2019 orb: 200 Trials 2019 tokens.
  • The Trials profileicon The Trials icon: 50 Trials 2019 tokens.
  • Random Champion Shard: 50 Trials 2019 tokens.
  • Hextech Crafting Key fragment Hextech Key fragment: 10 Trials 2019 tokens.
  • BE icon 10 Blue Essences: 1 Trials 2019 token.

From May 16, 2019 to June 18, 2019 (11:00 A.M. PT), additional loot is added:

  • Lux PrestigeBattleAcademiaCircle Battle Academia Lux Prestige Edition: 2000 Trials 2019 tokens.
  • Jayce BattleAcademia (Formal) Formal Chroma for Battle Academia Jayce and Battle Academia Formal Jayce profileicon Battle Academia Formal Jayce icon: 300 Trials 2019 tokens.
  • Graves BattleProfessor (Formal) Formal Chroma for Battle Professor Graves and Battle Professor Formal Graves profileicon Battle Professor Formal Graves icon: 300 Trials 2019 tokens.
  • Katarina BattleAcademia (Formal) Formal Chroma for Battle Academia Katarina and Battle Academia Formal Katarina profileicon Battle Academia Formal Katarina icon: 300 Trials 2019 tokens.
  • Yuumi BattlePrincipal (Formal) Formal Chroma for Battle Principal Yuumi and Battle Principal Formal Yuumi profileicon Battle Principal Formal Yuumi icon: 300 Trials 2019 tokens.
  • Border for Battle Academia Ezreal and Battle Academia Ezreal profileicon Battle Academia Ezreal icon: 250 Trials 2019 tokens.
  • Border for Battle Academia Jayce and Battle Academia Jayce profileicon Battle Academia Jayce icon: 250 Trials 2019 tokens.
  • Border for Battle Professor Graves and Battle Professor Formal Graves profileicon Battle Professor Graves icon: 250 Trials 2019 tokens.
  • Border for Battle Academia Katarina and Battle Academia Katarina profileicon Battle Academia Katarina icon: 250 Trials 2019 tokens.
  • Border for Battle Principal Yuumi and Battle Principal Yuumi profileicon Battle Principal Yuumi icon: 250 Trials 2019 tokens.
  • Border for Battle Academia Lux and Battle Academia Lux profileicon Battle Academia Lux icon: 250 Trials 2019 tokens.
  • All For You Emote All For You emote: 75 Trials 2019 tokens.
  • B-baka! Emote B-baka! emote: 75 Trials 2019 tokens.
  • Battle Academia profileicon Battle Academia icon: 50 Trials 2019 tokens.
  • Battle Academia Orb Battle Academia orb: 200 Trials 2019 tokens.
  • Battle Academia Desk Ward Battle Academia Ward: 125 Trials 2019 tokens.
Notes
  • Completing all the daily Free to Play missions will earn 300 Trials Tokens.
Lunar Revel 2019 Lunar Revel 2019 Token Lunar Revel 2019 Tokens
  • Vayne PrestigeFirecrackerCircle Firecracker Vayne Prestige Edition: 1000 Lunar Revel 2019 tokens.
  • Xin Zhao WarringKingdoms (Golden) Golden Chroma for Warring Kingdoms Xin Zhao and Golden Xin Zhao profileicon icon: 175 Lunar Revel 2019 tokens.
  • Warwick LunarGuardian (Golden) Golden Chroma for Lunar Warwick and Golden Warwick profileicon icon: 175 Lunar Revel 2019 tokens.
  • Jarvan IV WarringKingdoms (Golden) Golden Chroma for Warring Kingdoms Jarvan IV and Golden Jarvan IV profileicon icon: 175 Lunar Revel 2019 tokens.
  • Caitlyn LunarWraith (Golden) Golden Chroma for Lunar Wraith Caitlyn and Golden Caitlyn profileicon icon: 150 Lunar Revel 2019 tokens.
  • Garen WarringKingdoms (Golden) Golden Chroma for Warring Kingdoms Garen and Golden Garen profileicon icon: 150 Lunar Revel 2019 tokens.
  • Sona Guqin (Golden) Golden Chroma for Guqin Sona and Golden Sona profileicon icon: 150 Lunar Revel 2019 tokens.
  • Corki Dragonwing (Golden) Golden Chroma for Dragonwing Corki and Golden Corki profileicon icon: 150 Lunar Revel 2019 tokens.
  • Riven Dragonblade (Golden) Golden Chroma for Dragonblade Riven and Golden Riven profileicon icon: 150 Lunar Revel 2019 tokens.
  • Katarina WarringKingdoms (Golden) Golden Chroma for Warring Kingdoms Katarina and Golden Katarina profileicon icon: 150 Lunar Revel 2019 tokens.
  • Lunar Wraith Sylas profileicon Border for Lunar Wraith Sylas and icon: 100 Lunar Revel 2019 tokens.
  • Coin Emperor Tahm Kench profileicon Border for Coin Emperor Tahm Kench and icon: 100 Lunar Revel 2019 tokens.
  • Firecracker Vayne profileicon Border for Firecracker Vayne and icon: 100 Lunar Revel 2019 tokens.
  • Firecracker Sejuani profileicon Border for Firecracker Sejuani and icon: 100 Lunar Revel 2019 tokens.
  • Lunar Revel 2019 Orb: 100 Lunar Revel 2019 tokens.
  • Golden Pig profileicon Mystery Lunar Revel Golden Chromas and icon: 100 Lunar Revel 2019 tokens.
  • Gold Year of the Pig Ward Golden Year of the Pig Ward: 75 Lunar Revel 2019 tokens.
  • Random Champion Shard: 50 Lunar Revel 2019 tokens.
  • How Delicious Emote How Delicious Emote: 50 Lunar Revel 2019 tokens.
  • Hextech Crafting Key fragment Hextech Key fragment: 10 Lunar Revel 2019 tokens.
  • BE icon 1 Blue Essence: 1 Lunar Revel 2019 token.
Notes
  • Completing all the Free to Play missions will earn from 100 to 3000 Lunar Revel 2019 tokens, depending on the drop rate of each Red Envelope.
  • Drop Rate of Red Envolopes:
    • 10 Lunar Revel 2019 tokens - 89.97%
    • 20 Lunar Revel 2019 tokens - 10%
    • 100 Lunar Revel 2019 tokens - 1%
    • 200 Lunar Revel 2019 tokens - 0.02%
    • 300 Lunar Revel 2019 tokens - 0.01%
  • Bonus Drop Rate (10% of regular Drop Rate):
    • Random Emote - 50% (or 5%)
    • Hextech Chest & Key - 40% (or 4%)
    • 1 Lunar Revel 2019 Orb - 9.89% (0.0989%)
    • 1 Lunar Revel Skin - 0.10% (0.001%)
    • 3 Lunar Revel Skins - 0.01% (0.0001%)
Snowndown Showdown 2018 Snow Token Snowndown 2018 Tokens
  • Akali PrestigeKDACircle K/DA Akali Prestige Edition: 1800 Snowdown tokens.
  • Irelia Frostblade (Golden) Golden Chroma for Frostblade Irelia and Golden Frostblade Irelia profileicon icon: 250 Snowdown tokens.
  • Sivir Snowstorm (Golden) Golden Chroma for Snowstorm Sivir and Golden Snowstorm Sivir profileicon icon: 250 Snowdown tokens.
  • Malzahar SnowDay (Golden) Golden Chroma for Snow Day Malzahar and Golden Snow Day Malzahar profileicon icon: 250 Snowdown tokens.
  • Bard SnowDay (Golden) Golden Chroma for Snow Day Bard and Golden Snow Day Bard profileicon icon: 250 Snowdown tokens.
  • Graves SnowDay (Golden) Golden Chroma for Snow Day Graves and Golden Snow Day Graves profileicon icon: 250 Snowdown tokens.
  • Winter Wonder Soraka profileicon Border for Winter Wonder Soraka and icon: 200 Snowdown tokens.
  • Winter Wonder Neeko profileicon Border for Winter Wonder Neeko and icon: 200 Snowdown tokens.
  • Ice King Twitch profileicon Border for Ice King Twitch and icon: 200 Snowdown tokens.
  • Snow Man Yi profileicon Border for Snow Man Yi and icon: 200 Snowdown tokens.
  • Frozen Prince Mundo profileicon Border for Frozen Prince Mundo and icon: 200 Snowdown tokens.
  • Hextech Crafting Masterwork Chest Masterwork Chest: 150 Snowdown tokens.
  • Golden Snowman Ward Golden Snowman Ward: 100 Snowdown tokens.
  • Dravenbread Emote Dravenbread Emote: 75 Snowdown tokens.
  • Poro Ride Emote Poro Ride Emote: 75 Snowdown tokens.
  • Braumbread Emote Braumbread Emote: 75 Snowdown tokens.
  • Random Champion Shard: 75 Snowdown tokens.
  • Crystal Deer profileicon Crystal Deer icon: 25 Snowdown tokens.
  • Hextech Crafting Key fragment Hextech Key fragment: 15 Snowdown tokens.
  • BE icon 1 Blue Essence: 1 Snowdown token.
Notes
  • Completing all the daily Free to Play missions will earn 450 Snowdown Tokens (including the "Sorry About That" mission).
Nexus Blitz Token Nexus Tokens
  • Poro on Fire profileicon Poro on Fire icon and Poro Pet for Nexus Blitz and ARAM: 70 Nexus tokens.
  • Finisher profileicon Finisher icon and Finisher for Nexus Blitz Only: 30 Nexus tokens.
  • Recall profileicon Recall icon and Special Recall VFX for Nexus Blitz Only: 15 Nexus tokens.
Notes
  • Completing all the daily Free to Play missions with the Nexus Blitz objectives will earn 36 Nexus Tokens (including the "Sorry About That" mission).
  • Completing all the Nexus Blitz specific Free to Play missions will earn 101 Nexus Tokens.
    • Completing all the Free to Play missions will earn a total of 137 Nexus Tokens (including the "Sorry About That" mission).
  • Buying any of these reward will instantly grant you the icon, but the Nexus Blitz effect is earned after completing a mission requiring you to play a matchmade game.
Worlds 2018 Worlds 2018 Token Worlds 2018 Tokens
  • Riven Championship2016 (Golden) Championship Riven 2016 Golden Chroma: 400 Worlds tokens.
  • Kalista Championship (Golden) Championship Kalista Golden Chroma: 400 Worlds tokens.
  • Kha'Zix Championship (Golden) Championship Kha'Zix Golden Chroma: 400 Worlds tokens.
  • Zed Championship (Golden) Championship Zed Golden Chroma: 400 Worlds tokens.
  • Shyvana Championship (Golden) Championship Shyvana Golden Chroma: 400 Worlds tokens.
  • Thresh Championship (Golden) Championship Thresh Golden Chroma: 400 Worlds tokens.
  • Championship Gauntlet profileicon Championship Shyvana Border and icon: 350 Worlds tokens.
  • Championship Lantern profileicon Championship Thresh Border and icon: 350 Worlds tokens.
  • Championship Kha'Zix profileicon Championship Kha'Zix Border and icon: 350 Worlds tokens.
  • Championship Spears profileicon Championship Kalista Border and icon: 350 Worlds tokens.
  • Championship Sword profileicon Championship Riven 2016 Border and icon: 350 Worlds tokens.
  • Championship Blade profileicon Championship Zed Border and icon: 350 Worlds tokens.
  • Worlds 2018 Orb Worlds 2018 Orb: 300 Worlds tokens.
  • 2018 Golden Championship Ward Golden 2018 Championship Ward: 150 Worlds tokens.
  • Random Champion Shard: 100 Worlds tokens.
  • 2018 Golden Championship Emote Golden 2018 Championship Emote: 100 Worlds tokens.
  • 2018 Worlds Master Pass (Gold) profileicon Gold Worlds Pass icon: 50 Worlds tokens.
  • Hextech Crafting Key fragment Hextech Key fragment: 25 Worlds tokens.

From October 24, 2018 (02:00 AM CEST) to November 3, 2018 (11:00 AM CET), the available loot was changed to:

  • Ekko TrickorTreat (Golden) Trick or Treat Ekko Golden Chroma and Golden Ekko Candy profileicon Gold Ekko Candy icon: 400 Worlds tokens.
  • Janna Bewitching (Golden) Bewitching Janna Golden Chroma and Golden Janna Candy profileicon Gold Janna Candy icon: 400 Worlds tokens.
  • Kled CountKledula (Golden) Count Kledula Golden Chroma and Golden Kled Candy profileicon Gold Kled Candy icon: 400 Worlds tokens.
  • Ekko Candy profileicon Trick or Treat Ekko Border and icon: 350 Worlds tokens.
  • Janna Candy profileicon Bewitching Janna Border and icon: 350 Worlds tokens.
  • Kled Candy profileicon Count Kledula Border and icon: 350 Worlds tokens.
  • Spooky Support Orb Spooky Support Orb: 300 Worlds tokens.
  • Spooky Bottom Orb Spooky Marksman Orb: 300 Worlds tokens.
  • Spooky Top Orb Spooky Top Orb: 300 Worlds tokens.
  • Spooky Jungle Orb Spooky Jungle Orb: 300 Worlds tokens.
  • Spooky Middle Orb Spooky Mid Orb: 300 Worlds tokens.
  • Pumpkin Cat Ward Pumpkin Cat Ward: 150 Worlds tokens.
  • Random Champion Shard: 100 Worlds tokens.
  • RIP Emote RIP emote: 100 Worlds tokens.
  • Purrrfect profileicon Purrrfect icon: 50 Worlds tokens.
  • Hextech Crafting Key fragment Hextech Key fragment: 25 Worlds tokens.

From November 3, 2018 to November 19, 2018, the available loot was changed to:

  • Kai'Sa PrestigeKDACircle K/DA Kai'Sa Prestige Edition​​: 2500 Worlds tokens.
  • KDA Orb K/DA Orb: 300 Worlds tokens.
  • Pop Music A-ward Pop Music A-ward: 150 Worlds tokens.
  • Mic Drop Emote Mic Drop emote: 100 Worlds tokens.
  • Random Champion Shard: 100 Worlds tokens.
  • Golden KDA profileicon Golden K/DA icon: 50 Worlds tokens.
  • BE icon 50 Blue Essences: 50 Worlds tokens.
  • Hextech Crafting Key fragment Hextech Key fragment: 25 Worlds tokens.
  • BE icon 10 Blue Essences: 10 Worlds tokens.
  • BE icon 1 Blue Essence: 1 Worlds token.
Notes
  • Completing all the Free to Play missions will earn 400 Worlds Tokens.
Odyssey 2018 Odyssey Token Odyssey Tokens
  • Odyssey Jinx profileicon Odyssey Jinx icon and border: 80 Odyssey tokens.
  • Odyssey Yasuo profileicon Odyssey Yasuo icon and border: 80 Odyssey tokens.
  • Odyssey Malphite profileicon Odyssey Malphite icon and border: 80 Odyssey tokens.
  • Odyssey Sona profileicon Odyssey Sona icon and border: 80 Odyssey tokens.
  • Lifebead profileicon Lifebead icon: 50 Odyssey tokens.
  • Focusbead profileicon Focusbead icon: 50 Odyssey tokens.
  • Hextech Crafting Masterwork Chest Masterwork Chest: 40 Odyssey tokens.
  • Hextech Crafting Chest Hextech Chest: 25 Odyssey tokens.
  • Hextech Crafting Key Hextech Key: 25 Odyssey tokens.
  • Hextech Crafting Key fragment Hextech Key fragment: 10 Odyssey tokens.
  • BE icon 10: 1 Odyssey tokens.
Notes
  • Completing all the Free to Play missions will earn 100 Odyssey Tokens.
Versus 2018 VS Token VS Tokens
  • God-King Darius Border, God-King Darius profileicon Icon and Crown of the Wolves profileicon Crown of Wolves icon: 150 VS Tokens.
  • God-King Garen Border, God-King Garen profileicon Icon and Crown of the Lions profileicon Crown of Lions icon: 150 VS Tokens.
  • Lion Orb Wolf Orb: 80 VS Tokens.
  • Wolf Orb Lion Orb: 80 VS Tokens.
  • Random Champion Shard: 40 VS Tokens.
  • Little Lion profileicon Little Lion icon and Divine Lion profileicon Divine Lion icon: 40 VS Tokens.
  • Little Wolf profileicon Little Wolf icon and Forsaken Wolf profileicon Forsaken Wold icon: 40 VS Tokens.
  • Hextech Crafting Key fragment Key Fragment: 15 VS Tokens.
  • BE icon 10 Blue Essences: 1 VS Token.
Notes
  • Complete missions to earn event-exclusive rewards before VS ends July 10, 2018 (11:59 p.m. PT).
    • Choosing God-King Garen or Darius locks you into their mission path and rewards.
    • Until July 10 (11:59 p.m. PT), battle in ARURF on a war-torn Rift embellished with tributes to the two God-Kings. All owned champions are playable.
    • Complete all VS missions for your chosen God-King to unlock the limited VS 2018 emote.
    • Unlock VS event exclusives, including God-King Garen and Darius loading screen borders, by earning VS tokens through missions.
    • VS Order and VS Chaos emotes from 2017 returned for VS 2018. They'll leave the store permanently on July 10, 2018 (11:59 p.m. PT).
      • Earn Lion and Wolf Orbs during the VS event with VS tokens from completed missions. Orbs unlock skin shards and a chance for bonus drops.
      • After VS ends, complete one final mission to receive an icon commemorating the victor. If you chose the winning God-King, you'll also earn 1000 Blue Essence.
      • Wolf and Lion Orb bundles, as well as Masterwork and Hextech Chests, include bonus VS tokens until July 10, 2018 at 11:59 p.m. PT.
Lunar Revel 2018 Golden Revel Token Golden Revel Tokens
  • Lunar Revel Orb Revel Orb: 1 Golden Revel Token
  • Lunar Wraith Caitlyn Golden Chroma and Golden Caitlyn profileicon Icon: 1 Golden Revel Token
  • Dragonwing Corki Golden Chroma and Golden Corki profileicon Icon: 1 Golden Revel Token
  • Warring Kingdoms Garen Golden Chroma and Golden Garen profileicon Icon: 1 Golden Revel Token
  • Warring Kingdoms Katarina Golden Chroma and Golden Katarina profileicon Icon: 1 Golden Revel Token
  • Guqin Sona Golden Chroma and Golden Sona profileicon Icon: 1 Golden Revel Token
  • Dragonblade Riven Golden Chroma and Golden Riven profileicon Icon: 1 Golden Revel Token
Notes
  • There are bundles available for RP icon RP that can grant Golden Revel Tokens:
    • RP icon 540 Bundle: Puppy Nasus profileicon Puppy Nasus icon + 1 Golden Revel Token Golden Revel Token
    • RP icon 1500 Exclusive Puppy Nasus Bundle: Puppy Nasus Ward skin + 3 Lunar Revel Orb Revel Orbs + 12 Lunar Revel Token Revel Tokens + 1 Golden Revel Token Golden Revel Token.
    • RP icon 1500 Exclusive Puppy Warwick Bundle: Puppy Warwick Ward skin + 3 Lunar Revel Orb Revel Orbs + 12 Lunar Revel Token Revel Tokens + 1 Golden Revel Token Golden Revel Token.
Lunar Revel Token Revel Tokens
  • BE icon Blue Essence 10 Blue Essence: 1 Revel Token
  • Hextech Crafting Key fragment Key Fragment: 12 Revel Tokens
  • Lunar Revel Orb Revel Orb: 44 Revel Tokens
  • Lunar Revel Skin Shard Revel Skin Shard: 52 Revel Tokens
  • Lux LunarEmpressLoading Lunar Revel Lunar Empress Lux Border and Lunar Empress Lux profileicon Icon: 64 Revel Tokens
  • Nasus LunarGuardianLoading Lunar Revel Lunar Guardian Nasus Border and Lunar Guardian Nasus profileicon Icon: 64 Revel Tokens
  • Warwick LunarGuardianLoading Lunar Revel Lunar Guardian Warwick Border and Lunar Guardian Warwick profileicon Icon: 64 Revel Tokens
  • Golden Revel Token Golden Revel Token: 96 Revel Tokens
Notes
  • Completing all the Free to Play missions will earn 96 Revel Tokens.
  • There are bundles available for RP icon RP that can grant extra Revel Tokens:
    • RP icon 250 Bundle: 1 Lunar Revel Orb Revel Orb + 4 Lunar Revel Token Revel Tokens.
    • RP icon 2500 Bundle: 11 Lunar Revel Orb Revel Orbs + 44 Lunar Revel Token Revel Tokens.
    • RP icon 5500 Bundle: 24 Lunar Revel Orb Revel Orbs + 96 Lunar Revel Token Revel Tokens + 1 Lunar Revel Grab Bag Revel Grab Bag.
    • RP icon 1500 Exclusive Puppy Nasus Bundle: Puppy Nasus Ward skin + 3 Lunar Revel Orb Revel Orbs + 12 Lunar Revel Token Revel Tokens + 1 Golden Revel Token Golden Revel Token.
    • RP icon 1500 Exclusive Puppy Warwick Bundle: Puppy Warwick Ward skin + 3 Lunar Revel Orb Revel Orbs + 12 Lunar Revel Token Revel Tokens + 1 Golden Revel Token Golden Revel Token.
PROJECT: Hunters[1] PROJECT Token PROJECT Tokens
  • BE icon Blue Essence 20 Blue Essence: 1 PROJECT Token
  • Hextech Crafting Key fragment Key Fragment: 12 PROJECT Tokens
  • PROJECT Champion Orb PROJECT Champion Orb: 32 PROJECT Tokens
  • PROJECT Skin Orb PROJECT Skin Orb: 48 PROJECT Tokens
  • PROJECT Skin Shard PROJECT Skin Shard: 64 PROJECT Tokens
  • Final Hunt profileicon Final Hunt Icon and Skin Loading Border: 80 PROJECT Tokens
Notes
  • Completing all the Free to Play missions will earn 96 PROJECT Tokens.
  • PROJECT Capsule PROJECT Capsule: is only obtainable through purchases with RP icon RP.
  • Each purchasable loot gives a certain amount of PROJECT Tokens:
    • Hextech Chest (3 PROJECT Tokens),
    • Hextech Set (3 PROJECT Tokens),
    • 1 Skin Shard Orb (3 PROJECT Tokens).
    • 9 PROJECT Capsules (9 PROJECT Tokens).
    • 5 Hextech Sets (15 PROJECT Tokens).
    • 11 Hextech Sets (33 PROJECT Tokens).
    • 10 Skin Shard Orbs (33 PROJECT Tokens).
    • 5 PROJECT Capsules (45 PROJECT Tokens).
Chase Your Legend Worlds 2017 Token Worlds 2017 Tokens
  • BE icon Blue Essence 15 Blue Essence: 5 Worlds Tokens
  • Hextech Crafting Key fragment Key Fragment: 20 Worlds Tokens
  • Worlds Orb Worlds Orb: 80 Worlds Tokens
  • Worlds Legacy Orb Worlds Legacy Orb: 120 Worlds Tokens
  • Championship Ashe profileicon Championship Ashe Icon and Skin Loading Border: 120 Worlds Tokens
  • Ashe Championship (Golden) Championship Ashe Golden Chroma and 2017 Golden Championship Ward Golden Championship Ward: 320 Tokens
Notes
  • Completing all the Free To Play missions will earn 175 Worlds Tokens.
  • Completing all the Master Pass missions will earn 560 Worlds Tokens.
  • Hextech Chest purchases includes 5 / 25 / 55 (based on Hextech Chest Bundle) bonus Worlds Tokens.
  • The Chroma and Loading Border require the skin, but are unlocked permanently even if you do not unlock the skin until a future date.
  • The Golden Championship Ward does not require the standard edition of the Championship Ward.
Invasion Starlight Token Starlight Tokens
  • New Horizon Ward New Horizon Ward Skin: 4 Starlight Tokens
  • Mystery Champion token Mystery Champion Permanent: 4 Starlight Tokens
Boss Battle Arcade Tickets Tickets
  • BE icon 10 Blue Essence: 10 Tickets
  • Hextech Crafting Key fragment Key Fragment: 40 Tickets
  • Battle Boss Baron profileicon Battle Boss Baron Icon and Event Emote: 80 Tickets
  • Good Orb Good Orb: 80 Tickets (or RP icon 150)
    • Contains a champion shard, ward skin shard, or summoner icon. And has a chance to contain a bonus Good Orb, Rare Gem gemstone, or Annie HextechCircle Hextech Annie skin shard.
  • Great Orb Great Orb: 120 Tickets (or RP icon 250)
    • Contains a skin shard. And has a chance to contain a bonus Great Orb, Rare Gem gemstone, or Darius DreadnovaCircle Dreadnova Darius skin shard.
  • Mega Orb Mega Orb: 150 Tickets (or RP icon 295)
    • Contains a legacy skin shard. And has a chance to contain a bonus Mega Orb, two Rare Gem gemstones, or the new loot-exclusive Hecarim LancerZeroCircle Lancer Zero Hecarim skin shard.
Omega Squad[2] Omega Token Squad Token
  • Omega Squad Veteran profileicon Omega Squad Veteran - 5 Tokens
Versus 2017 Order Token Order Tokens
  • Hextech Crafting Key fragment Key Fragment: 40 Order Tokens
  • Dawnblade profileicon Dawnblade Icon: 80 Order Tokens
  • Daybreak profileicon Daybreak Icon with Event Emote: 100 Order Tokens
  • Mystery Champion token Mystery Champion Shard: 100 Order Tokens
  • Orb of Order: 140 Order Tokens
    • Contains a legacy champion skin and has a 50% chance to get one of the following: random amount of Order Tokens, two Rare Gem gemstones, or the Hextech-exclusive Annie HextechCircle Hextech Annie skin shard.
  • Order profileicon Order Icon and Riven DawnbringerCircle Loading Border: 280 Order Tokens
Chaos Token Chaos Tokens
  • Hextech Crafting Key fragment Key Fragment: 40 Chaos Tokens
  • Nightblade profileicon Nightblade Icon: 80 Chaos Tokens
  • Nightfall profileicon Nightfall Icon with Event Emote: 100 Chaos Tokens
  • Mystery Champion token Mystery Champion Shard: 100 Chaos Tokens
  • Orb of Chaos: 140 Chaos Tokens
    • Contains a legacy champion skin and has a 50% chance to get one of the following: random amount of Chaos Tokens, two Rare Gem gemstones, or the Hextech-exclusive Vayne SoulstealerCircle Soulstealer Vayne skin shard.
  • Chaos profileicon Chaos Icon and Yasuo NightbringerCircle Loading Border: 280 Chaos Tokens

Battle Pass Milestones

For Teamfight Tactics 2019 victory icon Teamfight Tactics, some missions award points for battle pass. By reaching point milestones, players unlock rewards during the event. Once the event has ended, all leftover points are removed.

Event Pass Point
TFT Beta Pass 1 TFT Points
  • Teamfight Tactics Random Egg small Starter Little Legends Egg. 100 Points.
  • Teamfight Tactics Runic Arena Runic Arena and Teamfight Tactics Arrowhead Arena Arrowhead Arena layout. 300 Points
  • Tier 1 TFT Launch profileicon Tier 1 launch icon. 600 Points
  • Mystery Emote Permanent Random permanent emote. 1000 Points.
  • Tier 2 TFT Launch profileicon Tier 2 launch icon. 1400 Points
  • Mystery Emote Permanent Random permanent emote. 1900 Points.
  • Teamfight Tactics Rift Arena Rift Arena. 2500 Points.
  • Tier 3 TFT Launch profileicon Tier 3 launch icon. 3000 Points.
  • Tier 4 TFT Launch profileicon Tier 4 launch icon. 3500 Points
Notes
  • Player can claim the Orb of Enlightenment, which grants 80 TFT Points. Resets every 22 hours.
TFT Beta Pass 2 TFT Points
  • What's in the Box profileicon What's in the Box icon. 100 Points
  • Teamfight Tactics Basic Verdant Arena Basic Verdant Arena. 500 Points
  • Mystery Emote Permanent Random permanent emote. 1000 Points
  • Pirate's Bounty profileicon Pirate's Bounty icon. 1500 Points.
  • Mystery Emote Permanent Random permanent emote. 2000 Points.
  • 3-Star Awesome profileicon 3-Star Awesome icon. 2600 Points.
  • Teamfight Tactics Basic Draconic Arena Basic Draconic Arena. 3200 Points.
  • Mystery Emote Permanent Random permanent emote. 3800 Points.
  • Pass 2 Champion profileicon Pass 2 Champion icon. 4400 Points.
  • Mystery Emote Permanent Random permanent emote. 5000 Points.
  • Teamfight Tactics Basic Summoner's Arena Basic Summoner's Arena. 5600 Points.
  • Pengu Portal Party profileicon Pengu Portal Party icon. 6200 Points.
  • Dueling Spatulas profileicon Dueling Spatulas icon. 6800 Points.
Notes
  • Player can claim the Orb of Enlightenment, which grants 70 TFT Points plus 10 TFT Points for every game played before claiming the Orb, up to 5 games. Resets every 22 hours.
TFT Beta Pass 3 TFT Points
  • Mystery Emote Permanent Random permanent emote. 100 Points.
  • What's in the Orb profileicon What's in the Orb icon. 600 Points.
  • Sparring Glove Punch profileicon Sparring Glove Punch icon. 1100 Points.
  • Mystery Emote Permanent Random permanent emote. 1750 Points.
  • Teamfight Tactics Storm Rift Arena Storm Rift Arena. 2300 Points.
  • Teamfight Tactics 2019 Egg1 Set 1 Little Legend Egg. 3000 Points.
  • Pass 3 Champion profileicon Pass 3 Champion icon. 4000 Points.
Notes
  • Player can claim the Orb of Enlightenment, which grants 70 TFT Points plus 10 TFT Points for every game played before claiming the Orb, up to 5 games. Resets every 22 hours.
TFT Rise of the Elements Pass TFT Points
  • Infernal Arena. 200 Points.
  • Mystery Emote Permanent Random permanent emote. 1100 Points.
  • I Won! Emote I Won! emote. 2000 Points.
  • Mountain Arena. 2900 Points.
  • Mystery Emote Permanent Random permanent emote.
  • Cloud Arena.
  • Mystery Emote Permanent Random permanent emote.
  • Ocean Arena.
  • Mystery Emote Permanent Random permanent emote.
  • Teamfight Tactics 2019 Egg1 Set 1 Little Legend Egg.
  • Teamfight Tactics Random Egg small Set 1-3 Little Legend Egg.
Notes
  • Player can claim the Orb of Enlightenment, which grants 175 TFT Points plus 25 TFT Points for every game played before claiming the Orb, up to 5 games. Resets every 70 hours.

Trivia

  • Before the release of the current mission system, players obtained mission-like rewards through seasonal, skin, or lore events.
    • A prototype mission system was released for the Burning Tides event, where players choose what icons to obtain, each with its own mission and timed completion requirements.
      • The concept was born even earlier: it was called 'Achievements' (a tab in the legacy client's profile section or in-game) and completion would have rewarded players with summoner icons. This first iteration only existed as an inaccessible tab that was replaced by 'Item Sets' in patch V3.7.

Missions

By Revenancer[3]

Hey folks. I’m Game Designer Evan “Revenancer” Humphreys, and I’m here to talk about our upcoming feature, Missions.

Most of us have played dozens, hundreds, or even thousands of hours of League. To stay fun over such a long time frame, the game can’t become monotonous or stagnant. When it comes to moment to moment gameplay on the Rift, a lot of what we do helps add that necessary variety—new champions, frequent patches, deep mastery curves, etc. Outside of the Rift, we address this with long-term goals reflecting your growth as a player—ranked and champion mastery specifically.

These long-term goals are fun to work towards, but progress usually takes months (or years), and important milestones are fairly scarce. On a week-to-week or day-to-day level, there aren’t many different goals to pursue to bring variety and character to your individual play sessions.

Historically, we’ve added these sorts of goals to the game periodically in the form of events, like Snowdown and Bilgewater: Burning Tides. But the difficulty of working with the old client made putting any parts of the events directly into the game impractical, and players were often stuck deciphering websites to determine what they could earn and how to get it. With each past event hard-coded and managed by hand, handing out event rewards required our Insights team to go through the database, check which players qualified, and then manually hand out each item (if you ever wondered why it takes a week for you to get that sweet summoner icon for Snowdown, that’s why).

The new client makes bringing these sort of features directly to the game much easier. This gave us the opportunity to build a way to deliver the same sort of goals players had seen in events, but faster and better (and more often). From there, it was a short step to opening up those goals to more than just traditional events—and thus League of Legends Missions was born.

WHAT WILL MISSIONS BE LIKE?

Missions will offer players new challenges to solve on the Rift for rewards like unique skins, Summoner icons, and loot. Since this is uncharted territory for League, we don’t quite know where we’ll end up years from now, but we do have some guiding principles to separate a good mission from a bad one.

  1. PRINCIPLE #1: MISSIONS DON’T TROLL YOUR GAMES.
    • This is a delicate area. It’s important to us that missions don’t negatively impact your games. This means missions can’t encourage players to play to lose or to play in sub-optimal ways. However, we’re making an exception for situations where all five players are signed up for the same challenge.
    • Good mission: Win three games with at least 10 kills/assists.
    • Bad mission: Win a game with 300 AD as Lux.
  2. PRINCIPLE #2: MISSIONS CHALLENGE YOUR SKILL, NOT YOUR PATIENCE.
    • Not every mission will be easy to complete in one afternoon, but no mission’s condition of success will simply be how much you’re willing to play.
    • Good mission: Win three games as Leona with an A grade or higher.
    • Bad mission: Play 100 games as Leona.

Ultimately, we want players to come away from a completed mission having had fun—or feeling satisfied with the challenge they’ve overcome.

WILL LEAGUE BE ABOUT COMPLETING MISSIONS?

Rest assured, League of Legends is first and foremost a PvP game that’s about battling it out on the Rift. It isn’t an RPG; we don’t want to make the game about questing or checking boxes off a list. We won’t be flooding the game with a deluge of missions just to keep shaking things up.

Our goal with Missions is to deepen all sorts of aspects of the game you already enjoy. Now regions and feature teams have the flexibility to add missions that enhance your experience with new goals and rewards. You might be able to do a chain of missions to demonstrate your loyalty to TSM (or CLG, if you’re a masochist like me) and earn a unique icon, or live a new champion’s story personally through a set of missions.

We’re just starting with Missions, and we’re going to start small. Ultimately, what you guys think of the feature will determine its place in League, so definitely leave us feedback about what you like—or don’t—as new missions roll out.

Update 1

By Revenancer [4]

In your missions dev blog Riot said that “kill X things”-type missions would be bad, but the VS. event had many events that changed the way people play (picking Riven, focusing on kills, etc.). Is Riot happy with the way these played out?
— Player Question


VS. was the first foray into missions for Riot and we’ve looked at it as a learning opportunity that will help us refine missions in the future. Since then we’ve started using missions more, with the small Omega Squad event and the Kayn launch, missions are treading new ground and fueling better understanding. Our number one priority is to do no harm (because League doesn’t need missions to be fun). That said, we want to make the most fun missions we can. You’ll continue to occasionally see missions testing new boundaries that we’re pretty confident in, but we’ll always be ready to cut something off if it’s hurting players.

So how did we come to that conclusion? During VS., we looked at the effects of the various missions to ensure that we didn’t see significant negative effects on gameplay – longer game times, abnormal increases in kills – which would indicate that missions were causing problems. We didn’t find any indications we were changing the game in either our data or in player feedback, and we did see lots of players having fun with missions. The biggest change we saw was an increase in bot games and normal games as players sought to more easily complete their missions.

That doesn’t mean, though, that every mission we tried was a hit or a success. Looking at the VS. missions (and the Kayn missions which followed) we identified a few definite trends:

  • FAILS:
    • Missions that require you to play a particular queue you don’t normally play (the daily mission to play a game of ARAM was easily the most disliked in VS.)
    • Missions requiring you to play specific champs (Kayn) feel bad when players aren’t particularly interested in playing that champ
    • Missions that are particularly hard to complete if you play a certain role
  • SUCCESSES:
    • Missions to win games
    • Missions to get kills and assists
    • Playing with (not necessarily as) a specific champion in your game

In general, missions that celebrate the achievements in-game that you already care about are the most successful, while in-your-face missions that require you to play a way you don’t want to are disliked.

Update 2

By Riot Mort [5]

Hey everyone. I'm Riot_Mort, one of the game designers who have been working on event Missions! Since we launched the system, we've tried a variety of different mission types. I wanted to go over some of our big takeaways, struggles, and where we'd like to go moving forward.

This is a new feature for us, and while we think there's a lot of cool things Missions can bring to League and our events, we totally understand that we could do some really stupid things, too. What you've experienced so far, and you'll continue to see for a while, is a lot of experimentation to see what resonates (and what doesn't). We take all of your feedback very seriously, and we're looking at every aspect of event Missions for ways we can improve.

What Works and What Didn't
  1. Asking players to play specific modes
    • What hasn't worked:
    Missions can be effective at encouraging you to try new things, which has been one of our goals. However, forcing you into different game modes feels like it crosses the line for a lot of you. We want you to enjoy League how you want to enjoy it, and most of you enjoy Summoner's Rift above all else.
    • What has worked:
    We think focusing Missions on Summoner's Rift is a good thing. So, going forward, the majority of Missions will either target Summoner's Rift or be a general Mission that will work on any map (such as earning 30 Assists, no matter which map).
    Rotating game modes are an exception because they're time-limited. Creating a fun experience around a mode like Star Guardian: Invasion is one of the major benefits of the Missions. We're able to challenge you and reward you for participating, and we are looking to do more of this in the future.
  2. Asking players to play specific roles or champions
    • What hasn't worked:
    We knew this one was something we needed to be careful with. The example above can be completed by pretty much every role—except support. What we hadn't counted on was how resistant some people are to playing their non-main position. This one had a lot of support players simply saying, “Oh well, I guess I don't get to do this mission,” which was not at all our goal. We're going to be really cautious about how many times we ask players to do this in the future, but we also have some improvements coming.
    We're still really interested in designing Missions encouraging specific champs to be played, as we feel there is a lot of potential for these types of Missions, but are treading lightly. Even a mission like the above, which doesn't actually require you to play the champ in question, created more difficulty than we anticipated.
    Many of you have suggested things like additional Missions for champions you've hit Mastery 7 on, and we know there are ways to have exciting Missions that ask you to play certain champs. We just need to find them and try more ways to do it.
    • What has worked:
    We like the idea of using the system to challenge you to try new things. With the launch of new champions like Kayn and Ornn, we saw an opportunity to reward you for trying them out. Kayn's Missions turned out to be too far on the difficult side, and we're still discussing if giving the Missions to players not interested in the champ was the right call. We think Ornn's Missions turned out much better, as they encouraged you to try the unique parts of the new champion.
    We will likely be continuing these in the future since they encourage people to try champs they've never played. Who knows, maybe you'll find a new main along the way!
  3. Asking players to play as a premade group
    • What has and hasn't worked:
    We knew these missions would be divisive. We are definitely sympathetic to the solo player and understand that any time we ask you to go into a premade, solo players feel left out and can't always complete the mission.
    Our intention is to make something memorable for the players who do play as five. There are few experiences as unforgettable as coming together as a group of friends and conquering a challenge. This has always been a part of League, and we want to find new ways to offer that fun.
    With Star Guardian, we were cautious about organically allowing groups to tackle the difficult goals. We were worried about how that would affect champ select when strangers may not be able to work out the goals—there's not much time to agree on a comp and who's playing who during champ select. But we heard a lot of frustration from solo players that has made us look back at that decision to see if we can do better next time. It is hard to coordinate as a group of solo players, so when you're successful, we should probably celebrate that fact.
    We understand solo players feeling like they're missing out, and we're looking into ways to alleviate some of this. For now, it means these group Missions won't have any exclusive rewards, except maybe a summoner icon to signify the amazing accomplishment. S-Rank in Invasion: Onslaught was tough! Our goal isn't that every single mission will be completed by everyone, but rather that everyone has enough stuff to do during events.
    The new Worlds 5-man Missions are an attempt at creating compelling missions for premades, but they don't have an exclusive reward tied to them. These Missions are designed to let a group of 5 players opt into a challenge and then work together to overcome it.
    This happens organically a lot (players who make an all Yordle team or a full Star Guardian team), and we think these missions can be a lot of fun. While we typically don't want missions to warp the game, if a team of five are willing to opt into it, we're more okay with trying that out. We'll be paying close attention to feedback though, and seeing what types of experiences you get from these Missions.
  4. Asking players to win games and other goals
    • What hasn't worked:
    Asking you to win games is pretty straightforward. You're trying to win all the time already, right? While it's true, having such a binary goal makes losing feel worse than it already does. A bland mission like this falls apart if you go on a three-game losing streak. We want to avoid this moving forward while still promoting winning, since winning games of League should come above all else. We'll keep doing these types of Missions in the short-term future but are looking at ways to make it feel less bad if you have an off day on the Rift.
    • What has worked:
      • Missions that progress over multiple games.
      Missions like this one have felt pretty good. They ask you to do things that are already important to League, but you still make some progress whether you win or lose. It feels pretty good to fill up those progress bars and finally complete them, and it also feels good when those progress bars take quite a few games to fill up. Expect to see more of these in the future!
      • Missions the team does together.
      These Missions don't force you into specific roles, but instead ask the whole team to cooperate on things they should already be doing well. This way, everyone needs to work together to win—which is what League is all about. Expect to see some more of these as well.
Upcoming Improvements To Missions

So based on all this information, we've got some improvements coming that we think will help Missions continue to be even more fun and will offer some cool experiences.

  1. More types of objectives
    With the launch of the Worlds 2017 Missions, you can see that we now have the ability to create Missions with a ton of new objectives. Things like dragons, ward placements, and item purchases are just some of the types of Missions you'll see. With this, we think you'll be able to try some more types of Missions (which should feel pretty good, we hope).
  2. Missions with options
    As we mentioned, we want to give players ways to complete things that fit their play style and choices. Based on this, we are looking into creating Missions with OR conditions, so that you can decide what objective you want to chase without being forced into something you don't want to do.
    Example: Kill 500 Minions/Jungle Spawns -OR- Get 30 Assists.
    With this simple example, people who play in lane can complete the mission by killing minions, but support players will still be able to complete the mission without having to play an ADC or queue specifically to complete the mission. This will allow us to do some more unique mission types.
  3. Missions enhanced by winning
    As I mentioned, Missions that are just “win a game” are pretty binary. We think we can do better, so we're looking into Missions where winning is still very desirable, but losing doesn't mean you make no progress.
    Example: Get 100 Assists. Games you win count for double.
    In this example, if you get 15 assists and win, you will get credit for 30—which feels great. If you lose, you'll still get credit for 15. This way losing streaks aren't as painful, but winning is still the more desirable result (as usual).
In Closing, Let's Talk About Rewards

One thing that's come up a lot is that the rewards don't feel like they're worth the time/effort you spend on completing the missions. This is something we're taking very seriously and want to try to do better on. Admittedly, our goal was to get Missions and events out to you first, and now our next challenge is making the rewards better. The way we see it, there are really three reward types:

  1. A standard reward: This is a typical mission like you've seen in our previous events and examples. Missions that take one or more games to complete usually reward things like:
    • Tokens which can be used to make things in loot, like loot boxes
    • Blue Essence
    • Summoner Icons
    • And in the future: XP in the upcoming leveling system
  2. A commitment reward: These are the rewards that show you played during an event and were one of the few who managed to play and accomplish a lot. These should be something cool and unique that everyone can push for, if they put the time in. Things like:
    • Special Summoner Icons
    • Emotes
    • Launch Borders for Skins
    • Ward Skins
  3. A skill reward: These are rewards for completing really difficult challenges. They indicate you were one of the precious few able to overcome an extreme challenge and let you show off just how awesome you are. This is the type of mission we will be careful to not do too often, but when we do it, we want the reward to be great. We are currently discussing our options on exactly how we want to reward this particular type of accomplishment and are open to you thoughts.

Overall, our goal is for Missions to open you up to new experiences and challenges. When you complete them, you should feel incredibly satisfied and proud—and have something to remember and commemorate your accomplishment. We hope we can deliver on that goal.

If you have any questions or feedback, we love hearing it (really).

References


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