League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

Template:C-top

Skill usage

  • Miss Fortune Miss Fortune ramps up movement speed with her passive Strut Strut if she isn't attacked by an enemy unit. Avoid getting hit to keep her passive. This is an exceptional passive when it comes to reaching lanes or closing distances fast, such as crossing lanes to support or gank.
  • Use Double Up Double Up to harass enemy champions. Casting it on an enemy minion or champion if an enemy champion are behind them will result in it bouncing off towards them for extra damage.
  • Double Up Double Up can hit enemies in bushes, even without vision. Use this to your advantage by bouncing it off a visible minion/enemy champion, in the champion's vicinity.
  • You can activate Impure Shots Impure Shots while a Double Up Double Up shot is in the air and it will still apply the debuff on hit.
  • Use Impure Shots Impure Shots to attack opponents that have high health regeneration, lifesteal or healing such as from spells or items. The Grievous Wounds debuff from Impure Shots Impure Shots will reduce their ability to heal and potentially get you an easier kill because of the effect.
  • Activate Impure Shots Impure Shots to take down turrets quicker.
  • Miss Fortune Miss Fortune's abilities allow her to clear minions faster than many other champions, but needs to farm a lot of gold in order to be successful against other champions. Make It Rain Make It Rain can and should be used all game to farm weak groups of minions. Bullet Time Bullet Time will instantly destroy even large groups of minions, but it is usually better to save it for team-fights due to its long cooldown, unless a tower or inhibitor is in severe danger from minion waves.
  • Make It Rain Make It Rain slows enemy units, including champions. Use it to prevent low-health enemy champions from escaping and get your teammates an extra kill, or fire it behind you while running (with caution) to slow enemy pursuers.
  • Make It Rain Make It Rain has a noticeable cast time when activated, so be cautious using it when running away from an opponent. You can compensate for the loss of movement by using Ghost Ghost or Flash Flash.
  • Make It Rain Make It Rain provides sight when it is activated, so use it on brush or gank spots to avoid being ganked.
  • Use Make It Rain Make It Rain before using Bullet Time Bullet Time to keep your enemies in Bullet Time Bullet Time's area of effect.
  • Bullet Time Bullet Time is able to go through walls; use it to surprise tower-hugging enemies.
  • Also, take advantage of an ally stun or snare, like Curse of the Sad Mummy Curse of the Sad Mummy or Dazzle Dazzle
  • Bullet Time Bullet Time is a channeling ability, so a stun or a silence can interrupt it. Be sure that you are out of range to enemy champions with Crowd Control while casting Bullet Time Bullet Time so that it can not be interrupted.
  • All of Miss Fortune Miss Fortune's abilities are strongest in mid game. Bullet Time Bullet Time is almost unstoppable at level 6. By level 18, it will hardly scratch most enemies. Use her timing effectively by pushing hard in mid-game so that Miss Fortune Miss Fortune is prepared for the item-heavy endgame she needs.
  • Her ultimate is great for stealing Baron.

Build usage

Miss Fortune Miss Fortune is a team-oriented Marksman that can be played in different ways, offering her team an array of options few other Marksmen can match with superb damage. In exchange, she trades any escape mechanism and safety, making her very vulnerable during team fights and, overall, an easy target to focus. 

Offense:

  • Being a strong bully in lane, Miss Fortune Miss Fortune benefits from attack damage greatly. Sometimes a Doran's Blade Doran's Blade or two can set her ahead due to sustain and bonus health. Given her natural dominance in the early stage of the game, any small lead can become a big advantage for Miss Fortune Miss Fortune.
  • An early The Brutalizer The Brutalizer can be very powerful on Miss Fortune Miss Fortune, as Double Up Double Up scales very well with attack damage, it provides armor penetration, and useful cool down reduction. It also builds into The Black Cleaver The Black Cleaver later on.
  • Because of her back-line nature, The Bloodthirster The Bloodthirster works very well as Miss Fortune Miss Fortune's first big item. The bonus AD is great on her and the sustain is essential. 
  • A common strategy is to build around Bullet Time Bullet Time by getting a The Black Cleaver The Black Cleaver in combination with Last Whisper Last Whisper; start a team fight with a heavy AoE CC or lock-down move and unleash Bullet Time Bullet Time. Since it deals physical damage in such a large cone, it applies The Black Cleaver The Black Cleaver stacks very quickly to all the targets hit. This can cause massive armor shred and damage in the first seconds of a fight, giving Miss Fortune Miss Fortune and her team great advantage.
  • Miss Fortune Miss Fortune can be built as a conventional Marksman with Phantom Dancer Phantom Dancer and Infinity Edge Infinity Edge combo, focusing on sustained damage rather than AoE burst. increases her attack speed substantially, making the combo even deadlier.
  • Blade of the Ruined King Blade of the Ruined King is another good item if you are focusing on sustained damage, and being particularly effective against high health targets. It's important for Miss Fortune Miss Fortune to have enough armor penetration and attack speed in order to maximize its value. 

Defense:

  • Being one of the less mobile Marksmen once in battle, a Banshee's Veil Banshee's Veil can prevent or at least deter enemies from spending a valuable spell on Miss Fortune Miss Fortune. Preferred against teams with very few important crowd control spells or large nukes.
  • Alternatively, a Quicksilver Sash Quicksilver Sash can provide magic resistance an the ability to remove powerful crowd control spells for lock down. Plus, it can later be built into Mercurial Scimitar Mercurial Scimitar, which provide the same benefits and a substantial AD increase.
  • Another common pick for Marksmen is Guardian Angel Guardian Angel, which makes Miss Fortune Miss Fortune less attractive as a primary target. However, beware; roaming and dying to enemies when teammates are at distance renders Guardian Angel Guardian Angel's passive useless.
  • Hexdrinker Hexdrinker is another good early pick, albeit not common on Marksmen. It helps by defending against strong magic damage nukes like Veigar's Veigar's Primordial Burst Primordial Burst and preventing spells like Karthus' Karthus' Requiem Requiem from finishing Miss Fortune Miss Fortune off. Also, it can be upgraded to Maw of Malmortius Maw of Malmortius later on, providing even more AD.
  • Large health items like Frozen Mallet Frozen Mallet and Warmog's Armor Warmog's Armor are not considered optimal as they can be easily countered by health shredding items. Furthermore, the lack of resistances weakens the value of raw health.
  • Another unconventional choice for Marksmen is Randuin's Omen Randuin's Omen. This item should be considered however, when the enemy team has strong threats that rely on auto attacking such as bruisers and enemy marksmen.
  • Zephyr Zephyr can be bought later in the game to replace boots. It provides many useful stats. 

Miscellaneous:

  • Although it is not often considered, Trinity Force Trinity Force has great synergy with Miss Fortune Miss Fortune as it amplifies the damage of Double Up Double Up's first hit substantially, as well as provides ability power to increase the damage of her other skills. It also gives her more movement speed than most other items, as well as attack damage, ability power, health and mana. Not to mention the Rage passive will allow Miss Fortune Miss Fortune to move much quicker than she normally does when catching up to enemy champions. Cooldown reduction would be recommended in order to get the most out of the build.
  • Due to the nature of her kit, Miss Fortune Miss Fortune can build through several paths and still be viable. Some items like Runaan's Hurricane Runaan's Hurricane and Wit's End Wit's End have limited yet realistic potential; Miss Fortune Miss Fortune can either apply healing reduction to up to three targets or slowly shred their magic resistance.
  • A Boots of Mobility Boots of Mobility with Statikk Shiv Statikk Shiv, Zephyr Zephyr and Trinity Force Trinity Force will give Miss Fortune Miss Fortune a total of 544 movement speed with Strut Strut. This build can be considered for moving around the map very quickly, however it sacrifices some of her damage output. Trinity Force Trinity Force also has the Rage passive and combined with Enchantment - Furor Enchantment - Furor allows her to chase opponents very well.
  • Most ofMiss Fortune Miss Fortune's abilities provide AP ratios as well, so an AP build can be used with pleasing results. Although not considered viable at a competitive level, the build can still deal good damage with reasonable results.

Recommended builds

Placeholder Placeholder Placeholder Placeholder


Countering

  • Miss Fortune Miss Fortune is a rather squishy champion like most other ranged AD carries; pressuring her in lane will minimize her utility.
  • Miss Fortune Miss Fortune has no escaping abilities besides her Strut Strut. Harassing her frequently will minimize the effect of her passive.
    • If Miss Fortune Miss Fortune is hit by any source of damage, Strut Strut is immediately removed, use this as an advantage as it removes her mobility.
  • Quickly move away from Miss Fortune's Miss Fortune's Make It Rain Make It Rain and Bullet Time Bullet Time to avoid taking damage.
    • However, running straight backwards from Bullet Time Bullet Time can often be one of the worst things you can do, because it has a long range and a widening cone - move sideways or even towards Miss Fortune Miss Fortune if at melee range to escape Bullet Time Bullet Time fastest.
  • Before using healing abilities, wait until the debuff from Miss Fortune's Miss Fortune's Impure Shots Impure Shots expires.
  • Bullet Time Bullet Time is a channeling ability, try to interrupt Miss Fortune Miss Fortune when she channels it.
  • Like Tristana Tristana, Miss Fortune Miss Fortune has some magic damage abilities, so consider building MR/health in addition to straight armor.
  • If being chased by Miss Fortune Miss Fortune and if she doesn't have Blessing of the Lizard Elder Blessing of the Lizard Elder or Frozen Mallet Frozen Mallet, landing a ranged ability or auto attack will act as a slow on her since it removes Strut Strut long enough for you to escape.

Champion spotlight

 	Miss_Fortune_Champion_Spotlight 	 			  

Template:C-bot

Advertisement