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Miss Fortune
Miss Fortune is a champion in League of Legends.[1]
Abilities[]
- With , Love Tap only applies to the primary target.
- The bonus damage applies life steal.
- The empowered attack will not trigger against buildings.
- Double Up deals basic damage to both targets, but also triggers spell effects by dealing an additional 0 spell damage.
- Spell shields can be used by either target. If it is on the primary target, the spell shield will not prevent the shot from bouncing.
- Neutral units count as valid targets to bounce.
- The bounce follows a priority order on targets behind in a certain angle:
- 500 units in 20º.
- 500 units in 40º.
- 500 units in 110º.
- 150 units in 160º.
- Double Up's cast range adjusts based on Miss Fortune's attack range, which can be increased by items such as .
- The damage of a critically striking shot is 35 / 70 / 105 / 140 / 175 (+ 175% AD) (+ 61.25% AP) physical damage, increased to 42 / 84 / 126 / 168 / 210 (+ 210% AD) (+ 73.5% AP) physical damage by bonus critical damage.
- If there is no secondary target, the shot will not bounce and the dud will instead fall to the ground.
- The dud lands on the ground 176 units behind the primary target and has a missile speed of 400 on its way there.
- If the target becomes untargetable, dies, or is too far away or no longer in sight during the cast time, this ability will cancel but does not go on cooldown nor pay its cost (if applicable).
- The damage dealt by each wave of Bullet Time is calculated when the wave reaches the target.
- Miss Fortune reveals herself for 4.5 seconds if there is an enemy champion within the area.
- Targets cannot be damaged by more than one projectile per wave.
- The bullet streams that each fire 1 projectile per wave are spead by 6° between one another, aiming towards the angles +-3/9/15° from Miss Fortune's facing direction.
- Bullet time picks 6 locations on the ground 500 units from Miss Fortune (with the aforementioned angles) and fires a bullet stream towards each.
- If Miss Fortune is moved to a new location, these locations will update (since patch V13.3); the cone will fire towards her new facing direction.
- Bullet time fires the first wave at 0.066 seconds, and the last at 2.904 seconds. Times between waves are equally spread between these values.
- Miss Fortune may cancel the last ~0.1 seconds of channel time at no loss of effect.
- The following table refers for interactions while Miss Fortune is channeling:
Type | Channel | |
---|---|---|
Attacking | Interrupts | |
Abilities | Interrupts | |
Movement | Interrupts | |
Items | Usable | |
Disabled | ||
Interrupted by | All item-actives not specified above interrupt | |
Consumables | Usable | |
Spells | Usable | |
Disabled | N/A | |
Interrupted by | ||
Interrupted by |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Miss Fortune (Collection).
A Bilgewater captain famed for her looks but feared for her ruthlessness, Sarah Fortune paints a stark figure among the hardened criminals of the port city. As a child, she witnessed the reaver king Gangplank murder her family—an act she brutally avenged years later, blowing up his flagship while he was still aboard. Those who underestimate her will face a beguiling and unpredictable opponent… and, likely, a bullet or two in their guts.
Unknown voice actor
Jason Chan
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Fixed a network issue that occurred when 5 Miss Fortunes use R at the same time.
- Stats
- Base attack damage reduced to 53 from 55.
- General
- Updated ability visual effects.
- The following skins are affected: , , , , , , , , .
- Stats
- Base attack damage increased to 55 from 52.
- Bonus movement speed increased to 30 / 35 / 40 / 45 / 50 from 25 at all ranks.
- Increased bonus movement speed increased to 60 / 70 / 80 / 90 / 100 from 55 / 65 / 75 / 85 / 95.
- Out-of-combat timer reduced to 4 seconds from 5.
- Increased movement speed delay reduced to 3 seconds from 5.
- Bug Fix: Now properly grants a stack when a basic attack applies the mark.
- Bug Fix: No longer improperly cancels her current attack windup upon hitting the primary target if there was no secondary target to bounce towards.
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- Bug Fix: Right arm can no longer twist unnaturally during her Joke (Ctrl+1).
- Bug Fix: The shape of the area of effect no longer changes if the caster is moved during the channel.
- Missile stream anchor points are no longer static and move corresponding to Miss Fortune's location and facing direction.
- Missile waves will now always shoot in the direction Miss Fortune is facing towards if her facing direction changes during the channel, and with the proper angles between each stream.
- Bug Fix: The shape of the area of effect no longer changes if the caster is moved during the channel.
- Stats
- Mana growth increased to 40 from 35.
- Base mana regeneration reduced to 8 from 8.05.
- Mana regeneration growth increased to 0.8 from 0.65.
- Stats
- Base mana regeneration increased to 8.05 from 8.04.
- Damage AP ratio increased to 120% AP from 100% AP.
- Base slow reduced to 40% from 50%.
- Slow AP ratio increased to 6% per 100 AP from 4% per 100 AP.
- AP ratio per wave increased to 25% AP from 20% AP.
- Stats
- Attack damage growth reduced to 2.4 from 2.7.
- Health growth reduced to 103 to 107.
- Winddown time reduced to 0 seconds from 1.
- V12.17 - September 8th Hotfix
- Mana cost increased to 45 from 35.
- Bonus attack speed reduced to 40 / 55 / 70 / 85 / 100% from 50 / 65 / 80 / 95 / 110%.
- Base damage increased to 20 / 45 / 70 / 95 / 120 from 20 / 40 / 60 / 80 / 100.
- New Effect: Cast time now matches basic attack time instead of being flat 0.25 seconds.
- Mana cost reduced to 35 from 45.
- Bonus attack speed increased to 50 / 65 / 80 / 95 / 110% from 40 / 55 / 70 / 85 / 100%.
- Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 18 / 16 / 14 / 12 / 10.
- Base damage reduced to 70 / 100 / 130 / 160 / 190 from 80 / 115 / 150 / 185 / 220.
- Damage AP ratio increased to 100% AP from 80% AP.
- Slow changed to 50% at all ranks from 40 / 45 / 50 / 55 / 60%.
- New Effect: Slow now scales with 4% per 100 AP.
- Stats
- Base health increased to 640 from 570.
- Health growth increased to 107 from 93.
- Armor growth increased to 4.2 from 3.
- Magic resistance growth increased to 1.3 from 0.5.
- New Effect: Now gains the increased bonus movement speed upon respawning.
- General
- Base voice lines have been remastered to sound clearer, cleaner, and smoother.
- Stats
- Base mana reduced to 300 from 325.84.
- Mana cost increased to 45 from 30.
- Bug Fix: Tooltip now includes the reduction on bonus damage against minions.
- Number of waves increased to 14 / 16 / 18 from 12 / 14 / 16.
- V10.25 - December 15th Hotfix
- Bug Fix: Fixed a bug where the bonus attack speed would not scale with rank.
-
- Bug Fix: Guns and visual effects are no longer missing before selecting a form.
- Bug Fix: No longer slows more then intended if she has or .
- Stats
- Attack speed growth increased to 3% from 2.25%.
- Maximum bonus movement speed increased to 55 / 65 / 75 / 85 / 95 from 50 / 60 / 70 / 80 / 90.
- Stats
- Base attack damage increased to 52 from 50.
- Bug Fix: Now properly applies all on-hit effects like .
- Bug Fix: Now properly grants 2 stacks of for her primary target and none for the secondary target regardless of whether is applied or not.
-
- Skin renamed Crime City Miss Fortune from Mafia Miss Fortune.
- Stats
- Base health increased to 570 from 541.
- Health growth increased to 93 from 91.
- Maximum bonus movement speed reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
- Bug Fix: Empowered basic attacks now properly stack .
- Bug Fix: No longer cancels basic attack animation.
- Bug Fix: Damage ring indicator is now properly visible in Howling Abyss.
- General
- Recommended items updated.
- Bug Fix: When attempting to cast it outside of its maximum range immediately after , the ability's position will now properly update and cast at its post-Flash max range.
- Now casts at maximum range instead of casting in the targeted area.
- Stats
- Attack speed growth reduced to 2.25% from 3%.
- Now correctly applies on-attack effects when the shot hits the first enemy unit.
- Bug Fix: Basic attacks no longer continues to apply bonus damage from after consuming three stacks of Love Tap.
- Slow increased to 40 / 45 / 50 / 55 / 60% from 28 / 31 / 34 / 37 / 40%.
- Bug Fix: No longer grants an additional stack of .
- General
- Updated store assets for chroma set.
- Bug Fix: Range/cast indicator now appears correctly.
- New Effect: Now triggers effects that are triggered by DoT AoE abilities.
-
- Bug Fix: Restored SFX on her death, homeguard, and recall animations.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
-
- Bug Fix: Hand VFX glow now shows appropriately on her hand, as opposed to on the ground below her.
- Stats
- Base health increased to 541 from 530.
- Health growth increased to 91 from 85.
- Base armor reduced to 28 from 33.
- Base health regeneration reduced to 3.75 from 6.
- Base attack damage reduced to 50 from 54.
- Attack damage growth increased to 2.7 from 2.
-
- Bug Fix: Shoulders no longer clip through her coat during her recall animation.
-
- Bug Fix: Seams have been minimized on her chromas when on lower graphics settings.
-
- Bug Fix: Leg no longer stretches during several animations.
- Bug Fix: Arms are no longer weighted improperly during her dance animation.
- Stats
- Attack damage growth increased to 2 from 1.
- Stats
- Base health regeneration reduced to 6 from 6.192.
- General
- New splash artwork for , , , , , and .
-
- Bug Fix: Beam VFX have been restored during her animation.
- Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 14 / 13 / 12 / 11 / 10.
- Stats
- Base attack damage increased to 54 from 46.
- Base armor increased to 33 from 24.04.
-
- Bug Fix: Chromas no longer have parent skin textures on her guns during death animation.
-
- Bug Fix: No longer misses a light beam particle during her recall.
-
- Bug Fix: Crit SFX no longer uses her base skin's crit SFX.
- Stats
- Magic resistance growth increased to 0.5 from 0.
-
- Bug Fix: Fixed a bug where she was playing the wrong critical strike hit sound-effect.
- Base damage increased to 20 / 40 / 60 / 80 / 100 from 20 / 35 / 50 / 65 / 80.
- AD ratio increased to 100% AD from 85% AD.
- New Effect: Cast range now adjusts based on Miss Fortune's attack range (ex. ).
- New Effect: No longer briefly pauses after casting Double Up.
- New Effect: No longer briefly pauses after casting Make it Rain.
- Second shot base damage reduced to 20 / 35 / 50 / 65 / 80 from 40 / 70 / 100 / 130 / 160.
- Second shot AD ratio reduced to 85% AD from 100% AD.
- Second shot AP ratio reduced to 35% AP from 50% AP.
- Removed: Second shot dealing 50% increased damage if the first one kills its target.
- New Effect: The second shot can now critically strike, dealing 100% increased damage, based on critical strike chance.
- New Effect: If the second shot is a critical strike, its bonus damage scales with bonus critical damage.
- New Effect: The second shot, after the first successfully kills its target, is a guaranteed critical strike.
- Removed: Reduced damage to turrets.
- Bug Fix: Fixed a bug where Miss Fortune's next basic attack would sometimes not activate Love Tap after casting (particularly at higher attack speeds).
- Bug Fix: Pool Party Miss Fortune's Make It Rain no longer causes coconuts to visually hit people from weird directions in certain situations.
- General
- Bug Fix: Pool Party Miss Fortune's level number no longer drifts out of the side of her health bar.
- Bug Fix: Applying extra armor shred stacks.
- Bonus attack speed duration increased to 4 seconds from 3.
- Cooldown increased to 12 seconds from 8
- Cooldown timer changed to on-cast from on buff expiration.
- Removed: extending the duration.
- New Effect: While on cooldown applying reduces the timer by 2 - 1.1 seconds.
- General
- Splash artwork for , , and updated to the Chinese art.
- Bonus damage reduced to 50 - 100% AD from 60 - 100% AD.
- Base damage reduced to 80 / 115 / 150 / 185 / 220 from 90 / 145 / 200 / 255 / 310.
- Bonus attack speed reduced to 40 / 55 / 70 / 85 / 100% from 60 / 70 / 80 / 90 / 100.
- Slow reduced to 28 / 36 / 44 / 52 / 60% from 40 / 45 / 50 / 55 / 60.
- Stats
- Health reduced to 530 from 577.8.
- Bonus attack speed reduced to 60 / 70 / 80 / 90 / 100% from 60 / 75 / 90 / 105 / 120.
- Stats
- Attack damage reduced to 46 from 49.54.
- Attack damage growth reduced to 1 from 3.
- Attack speed growth reduced to 3% from 3.1.
- Mana increased to 325.84 from 275.84.
- Mana growth reduced to 35 from 38.
- New I
- Miss Fortune's basic attacks deal 60 - 100% AD (based on level, up to 11) bonus damage (50% versus minions and structures) and mark her target. Marked targets are immune to the bonus damage but hitting a new target will transfer the mark. Switching between two targets will allow to continually trigger the bonus damage on each.
- Wind's Fury will not). will also apply the mark ( 's
- The bonus damage applies life steal.
- - Removed: On-kill bonus bounce damage being classified as a critical strike
- On-kill bonus bounce damage reduced to 50% from 150.
- Secondary target selection priority updated to accommodate 's removal (second shot will bounce to targets marked with ).
- New W
- Removed: Stacking bonus movement speed over time.
- New Effect: After 5 seconds of not taking damage Miss Fortune passively gains 25 bonus movement speed, increased to 60 / 70 / 80 / 90 / 100 after another 5 seconds.
- New Effect: Upon activation Miss Fortune gains 60 / 75 / 90 / 105 / 120% bonus attack speed for 3 seconds and triggers fully-charged.
- The bonus attack speed's duration is increased by 1 second for each mark applied (doubled for marked champions) but the remaining duration cannot exceed 3 seconds.
- Cost: 30.
- Cooldown: 8.
- - Range increased to 1000 from 800.
- Damage application changed to instant from after a 0.5 seconds delay.
- Maximum duration increased to 3 seconds from 2.
- Waves increased to 12 / 14 / 16 from 8 at all ranks.
- Damage changed to 75% Total AD (+ 20% AP) from 50 / 75 / 125 (+ 10 / 17.5 / 25% bonus AD) (+ 20% AP).
- Maximum damage changed to 900 / 1050 / 1200% Total AD (+ 240 / 280 / 320% AP) from 400 / 600 / 1000 (+ 80 / 140 / 200% Bonus AD) (+ 160% AP).
- New Effect: Each wave can critically strike for 「 20% bonus damage 」「 90% Total AD (+ 24% AP) 」 for a maximum 1080 / 1260 / 1440% Total AD (+ 288 / 336 / 384% AP) potential damage.
Trivia[]
- Miss Fortune's name is a play on the word "misfortune".
- Miss Fortune's twin pistols (the eponymous military tactic.
- They can be seen in the game's Mac version launch trailer, together with a poster of Miss Fortune herself.
) are named after - the eponymous motion picture effect and references Max Payne. is named after
- Miss Fortune is the third champion to have her Influence Point price reduced twice (the others being and ) and the second to include a joke animation on release (the other being ).
- Miss Fortune is one of the first champions to have 12 skins.
- She and Star Guardian Pajama skin set. got their twelfth skin at the same time. The skins are in the