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Miss Fortune OriginalCentered
Miss Fortune
Miss Fortune (Universe)Miss Fortune (Universe)
Miss Fortune (League of Legends)Miss Fortune (League of Legends)
Miss Fortune (Esports)Miss Fortune (Esports)
Miss Fortune (Teamfight Tactics)Miss Fortune (Teamfight Tactics)
Miss Fortune (Legends of Runeterra)Miss Fortune (Legends of Runeterra)
Miss Fortune (Ruined King)Miss Fortune (Ruined King)
Miss Fortune (Wild Rift)Miss Fortune (Wild Rift)
Miss Fortune (Development)Miss Fortune (Development)
Miss Fortune (Trivia)Miss Fortune (Trivia)

Miss Fortune is a champion in League of Legends.[1]

Abilities[]

Edit

Love Tap

Love Tap

Innate: Miss Fortune's basic attacks are empowered to apply a mark that expires upon attacking a new enemy. If the enemy was unmarked, this also deals 50% − 100% (based on level) AD bonus physical damage, halved to 25% − 50% (based on level) AD against Minion icon minions.

Info

Edit

Double Up

Double Up

Active: Miss Fortune fires a shot at the target enemy that deals physical damage, which then bounces to hit another enemy behind them. This applies on-attack effects to the first enemy hit, and On-hit icon on-hit effects to both enemies hit.

Physical Damage:
20 / 45 / 70 / 95 / 120 (+ 100% AD) (+ 35% AP)

Double Up's bounce is affected by Critical strike icon critical strike modifiers. If Double Up kills the primary target, the bounce will Critical strike icon critically strike.

The bounce prioritizes units directly behind the primary target. A target does not have to be Sight icon visible be hit by the bounce.

Info
  • Double Up deals Basic Attack basic damage to both targets, but also triggers spell effects by dealing an additional 0 Disintegrate spell damage.
  • Spell Shield Spell shields can be used by either target. If it is on the primary target, the spell shield will not prevent the shot from bouncing.
  • Neutral units count as valid targets to bounce.
  • The bounce follows a priority order on targets behind in a certain angle:
    1. 500 units in 20º.
    2. 500 units in 40º.
    3. 500 units in 110º.
    4. 150 units in 160º.
  • Double Up's cast range adjusts based on Miss Fortune's Range icon attack range, which can be increased by items such as Rapid Firecannon Rapid Firecannon.
  • The damage of a Critical strike icon critically striking shot is 35 / 70 / 105 / 140 / 175 (+ 175% AD) (+ 61.25% AP) physical damage, increased to 42 / 84 / 126 / 168 / 210 (+ 210% AD) (+ 73.5% AP) physical damage by Infinity Edge's Infinity Edge's bonus critical damage.
  • If there is no secondary target, the shot will not bounce and the dud will instead fall to the ground.
    • The dud lands on the ground 176 units behind the primary target and has a missile speed of 400 on its way there.
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).

Map-Specific Differences
Arena icon Arena differences edit
  • AP ratio changed to 55% AP.

Edit

Strut

Strut

Passive: Miss Fortune gains Movement speed icon 25 bonus movement speed after 5 seconds without taking non-Blaze persistent damage. This bonus is increased after another 5 seconds, and is granted instantly whenever Strut is cast or upon respawning.

Increased Bonus Movement Speed:
55 / 65 / 75 / 85 / 95
Guns Blazing

Active: Miss Fortune gains Attack speed icon bonus attack speed for 4 seconds.

Bonus Attack Speed:
40 / 55 / 70 / 85 / 100%

Marking a new target with Love Tap Love Tap reduces Strut's Cooldown icon current cooldown by 2 seconds.

Info
  • No additional notes.

Edit

Make It Rain

Make It Rain

Active: Miss Fortune casts a storm of bullets at the target location for 2 seconds, granting Sight icon sight of the area, dealing magic damage every 0.25 seconds to enemies within, and Slow icon slowing them by 40% (+ 6% per 100 AP).

Magic Damage Per Tick:
8.75 / 12.5 / 16.25 / 20 / 23.75 (+ 15% AP)
Total Magic Damage:
70 / 100 / 130 / 160 / 190 (+ 120% AP)

Make It Rain will cast at max range if cast beyond that.

Info

Map-Specific Differences
Arena icon Arena differences edit
  • AP ratio per second changed to 90% AP.

Edit

Bullet Time

Bullet Time

Active: Miss Fortune Channeling icon channels for up to 3 seconds, firing a number of waves of bullets in the target direction. Each wave is in a spread of 6 projectiles that deals 75% AD (+ 25% AP) physical damage to enemies hit.

Total Waves:
14 / 16 / 18
Maximum Total Physical Damage:
1050 / 1200 / 1350% AD (+ 350 / 400 / 450% AP)
Wave Interval Time:
0.2036 / 0.1781 / 0.1583

Each of the waves can Critical strike icon critically strike for (20% + 8% 8%) bonus physical damage.

Info
  • The damage dealt by each wave of Bullet Time is calculated when the wave reaches the target.
  • Miss Fortune Sight icon reveals herself for 4.5 seconds if there is an enemy champion within the area.
  • Targets cannot be damaged by more than one projectile per wave.
  • The bullet streams that each fire 1 projectile per wave are spead by 6° between one another, aiming towards the angles +-3/9/15° from Miss Fortune's facing direction.
  • Bullet time picks 6 locations on the ground 500 units from Miss Fortune (with the aforementioned angles) and fires a bullet stream towards each.
    • If Miss Fortune is moved to a new location, these locations will update (since patch V13.3); the cone will fire towards her new facing direction.
  • Bullet time fires the first wave at 0.066 seconds, and the last at 2.904 seconds. Times between waves are equally spread between these values.
    • Miss Fortune may cancel the last ~0.1 seconds of channel time at no loss of effect.
  • The following table refers for interactions while Miss Fortune is Channeling icon channeling:
Type Channel
Attacking Interrupts
Abilities Interrupts
Movement Interrupts
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled N/A
Interrupted by Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by
  • Death
  • Silence icon Cast-inhibiting effects
  • Map-Specific Differences
    Arena icon Arena differences edit
    • AP ratio per wave changed to 35% AP.


    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Miss Fortune (Collection).
    Miss Fortune OriginalSkin
    Original
    RP 790
    08.09.2010
    A Bilgewater captain famed for her looks but feared for her ruthlessness, Sarah Fortune paints a stark figure among the hardened criminals of the port city. As a child, she witnessed the reaver king Gangplank murder her family—an act she brutally avenged years later, blowing up his flagship while he was still aboard. Those who underestimate her will face a beguiling and unpredictable opponent… and, likely, a bullet or two in their guts.
    Separator
    ActorUnknown voice actor
    ArtistJason Chan
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.5
    • Double Up Double Up
      • Bug Fix: No longer improperly cancels her current attack windup upon hitting the primary target if there was no secondary target to bounce towards.
    • Gun Goddess Miss Fortune Gun Goddess Miss Fortune
      • Bug Fix: Right arm can no longer twist unnaturally during her Joke (Ctrl+1).
    V13.3
    • Bullet Time Bullet Time
      • Bug Fix: The shape of the area of effect no longer changes if the caster is moved during the channel.
        • Missile stream anchor points are no longer static and move corresponding to Miss Fortune's location and facing direction.
        • Missile waves will now always shoot in the direction Miss Fortune is facing towards if her facing direction changes during the channel, and with the proper angles between each stream.
    V13.1b
    • Stats
      • Mana growth increased to 40 from 35.
      • Base mana regeneration reduced to 8 from 8.05.
      • Mana regeneration growth increased to 0.8 from 0.65.
    V12.22
    • Stats
      • Base mana regeneration increased to 8.05 from 8.04.
    V12.21
    • Make It Rain Make It Rain
      • Damage AP ratio increased to 120% AP from 100% AP.
      • Base slow reduced to 40% from 50%.
      • Slow AP ratio increased to 6% per 100 AP from 4% per 100 AP.
    • Bullet Time Bullet Time
      • AP ratio per wave increased to 25% AP from 20% AP.
    V12.18
    • Stats
      • Attack damage growth reduced to 2.4 from 2.7.
      • Health growth reduced to 103 to 107.
    • Double Up Double Up
      • Winddown time reduced to 0 seconds from 1.
    V12.17 - September 8th Hotfix
    • Strut Strut
      • Mana cost increased to 45 from 35.
      • Bonus attack speed reduced to 40 / 55 / 70 / 85 / 100% from 50 / 65 / 80 / 95 / 110%.
    V12.17
    • Double Up Double Up
      • Base damage increased to 20 / 45 / 70 / 95 / 120 from 20 / 40 / 60 / 80 / 100.
      • New Effect: Cast time now matches basic attack time instead of being flat 0.25 seconds.
    • Strut Strut
      • Mana cost reduced to 35 from 45.
      • Bonus attack speed increased to 50 / 65 / 80 / 95 / 110% from 40 / 55 / 70 / 85 / 100%.
    • Make It Rain Make It Rain
      • Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 18 / 16 / 14 / 12 / 10.
      • Base damage reduced to 70 / 100 / 130 / 160 / 190 from 80 / 115 / 150 / 185 / 220.
      • Damage AP ratio increased to 100% AP from 80% AP.
      • Slow changed to 50% at all ranks from 40 / 45 / 50 / 55 / 60%.
      • New Effect: Slow now scales with 4% per 100 AP.
    V12.10
    • Stats
      • Base health increased to 640 from 570.
      • Health growth increased to 107 from 93.
      • Armor growth increased to 4.2 from 3.
      • Magic resistance growth increased to 1.3 from 0.5.
    V12.5
    • Strut Strut
      • New Effect: Now gains the increased bonus movement speed upon respawning.
    V11.22
    • General
      • Base voice lines have been remastered to sound clearer, cleaner, and smoother.
    V11.21
    • Stats
      • Base mana reduced to 300 from 325.84.
    • Strut Strut
      • Mana cost increased to 45 from 30.
    V11.20
    • Love Tap Love Tap
      • Bug Fix: Tooltip now includes the reduction on bonus damage against minions.
    V11.18
    • Bullet Time Bullet Time
      • Number of waves increased to 14 / 16 / 18 from 12 / 14 / 16.
    V10.25 - December 15th Hotfix
    • Strut Strut
      • Bug Fix: Fixed a bug where the bonus attack speed would not scale with rank.
    • Gun Goddess Miss Fortune Gun Goddess Miss Fortune
      • Bug Fix: Guns and visual effects are no longer missing before selecting a form.
    V10.24
    V10.18
    • Stats
      • Attack speed growth increased to 3% from 2.25%.
    • Strut Strut
      • Maximum bonus movement speed increased to 55 / 65 / 75 / 85 / 95 from 50 / 60 / 70 / 80 / 90.
    V10.16
    • Stats
      • Base attack damage increased to 52 from 50.
    V10.13
    • Double Up Double Up
      • Bug Fix: Now properly applies all on-hit effects like Press the Attack Press the Attack.
      • Bug Fix: Now properly grants 2 stacks of Conqueror Conqueror for her primary target and none for the secondary target regardless of whether Love Tap Love Tap is applied or not.
    • Crime City Miss Fortune Crime City Miss Fortune
      • Skin renamed Crime City Miss Fortune from Mafia Miss Fortune.
    V10.11
    • Stats
      • Base health increased to 570 from 541.
      • Health growth increased to 93 from 91.
    V10.10
    • Strut Strut
      • Maximum bonus movement speed reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
    V10.9
    V10.7
    • Strut Strut
      • Bug Fix: No longer cancels basic attack animation.
    • Make It Rain Make It Rain
      • Bug Fix: Damage ring indicator is now properly visible in Howling Abyss.
    V10.6
    • General
      • Recommended items updated.
    • Make It Rain Make It Rain
      • Bug Fix: When attempting to cast it outside of its maximum range immediately after Flashing Flashing, the ability's position will now properly update and cast at its post-Flash max range.
    V10.5
    • Make It Rain Make It Rain
      • Now casts at maximum range instead of casting in the targeted area.
    V10.3
    • Stats
      • Attack speed growth reduced to 2.25% from 3%.
    • Double Up Double Up
      • Now correctly applies on-attack effects when the shot hits the first enemy unit.
    V10.2
    V9.18
    • Make It Rain Make It Rain
      • Slow increased to 40 / 45 / 50 / 55 / 60% from 28 / 31 / 34 / 37 / 40%.
    V9.15
    V9.13
    V9.8
    • Double Up Double Up
      • Bug Fix: Range/cast indicator now appears correctly.
    V9.6
    • Bullet Time Bullet Time
      • New Effect: Now triggers effects that are triggered by DoT AoE abilities.
    V9.4
    V9.1
    • Strut Strut
      • New Effect: Ability icon HUD now shows the remaining duration of the ability.
    V8.13
    • Gun Goddess Miss Fortune Gun Goddess Miss Fortune
      • Bug Fix: Hand VFX glow now shows appropriately on her hand, as opposed to on the ground below her.
    V8.11
    • Stats
      • Base health increased to 541 from 530.
      • Health growth increased to 91 from 85.
      • Base armor reduced to 28 from 33.
      • Base health regeneration reduced to 3.75 from 6.
      • Base attack damage reduced to 50 from 54.
      • Attack damage growth increased to 2.7 from 2.
    V8.9
    • Captain Fortune Captain Fortune
      • Bug Fix: Shoulders no longer clip through her coat during her recall animation.
    V8.8
    • Arcade Miss Fortune Arcade Miss Fortune
      • Bug Fix: Seams have been minimized on her chromas when on lower graphics settings.
    V8.7
    • Gun Goddess Miss Fortune Gun Goddess Miss Fortune
      • Bug Fix: Leg no longer stretches during several animations.
      • Bug Fix: Arms are no longer weighted improperly during her dance animation.
    V8.6
    • Stats
      • Attack damage growth increased to 2 from 1.
    V8.3
    • Stats
      • Base health regeneration reduced to 6 from 6.192.
    V8.2
    V7.24b
    • Make It Rain Make It Rain
      • Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 14 / 13 / 12 / 11 / 10.
    V7.22
    • Stats
      • Base attack damage increased to 54 from 46.
      • Base armor increased to 33 from 24.04.
    • Arcade Miss Fortune Arcade Miss Fortune
      • Bug Fix: Chromas no longer have parent skin textures on her guns during death animation.
    V7.21
    V7.20
    V7.9
    • Stats
      • Magic resistance growth increased to 0.5 from 0.
    V7.7
    • Arcade Miss Fortune Arcade Miss Fortune
      • Bug Fix: Fixed a bug where she was playing the wrong critical strike hit sound-effect.
    V7.6
    • Double Up Double Up
      • Base damage increased to 20 / 40 / 60 / 80 / 100 from 20 / 35 / 50 / 65 / 80.
      • AD ratio increased to 100% AD from 85% AD.
      • New Effect: Cast range now adjusts based on Miss Fortune's attack range (ex. Rapid Firecannon Rapid Firecannon).
      • New Effect: No longer briefly pauses after casting Double Up.
    • Make It Rain Make It Rain
      • New Effect: No longer briefly pauses after casting Make it Rain.
    V7.5
    • Double Up Double Up
      • Second shot base damage reduced to 20 / 35 / 50 / 65 / 80 from 40 / 70 / 100 / 130 / 160.
      • Second shot AD ratio reduced to 85% AD from 100% AD.
      • Second shot AP ratio reduced to 35% AP from 50% AP.
      • Removed: Second shot dealing 50% increased damage if the first one kills its target.
      • New Effect: The second shot can now Critical strike icon critically strike, dealing 100% increased damage, based on critical strike chance.
      • New Effect: If the second shot is a Critical strike icon critical strike, its bonus damage scales with bonus critical damage.
      • New Effect: The second shot, after the first successfully kills its target, is a guaranteed Critical strike icon critical strike.
    V6.18
    • Love Tap Love Tap
      • Removed: Reduced damage to turrets.
      • Bug Fix: Fixed a bug where Miss Fortune's next basic attack would sometimes not activate Love Tap after casting Double Up Double Up (particularly at higher attack speeds).
    V6.16
    • Make It Rain Make It Rain
      • Bug Fix: Pool Party Miss Fortune's Make It Rain no longer causes coconuts to visually hit people from weird directions in certain situations.
    V6.15
    • General
      • Bug Fix: Pool Party Miss Fortune's level number no longer drifts out of the side of her health bar.
    V6.13
    V6.8
    • Strut Strut
      • Bonus attack speed duration increased to 4 seconds from 3.
      • Cooldown increased to 12 seconds from 8
        • Cooldown timer changed to on-cast from on buff expiration.
      • Removed: Love Tap Love Tap extending the duration.
      • New Effect: While on cooldown applying Love Tap Love Tap reduces the timer by 2 - 1.1 seconds.
    V6.7
    V6.1
    • Love Tap Love Tap
      • Bonus damage reduced to 50 - 100% AD from 60 - 100% AD.
    • Make It Rain Make It Rain
      • Base damage reduced to 80 / 115 / 150 / 185 / 220 from 90 / 145 / 200 / 255 / 310.
    V5.24
    • Strut Strut
      • Bonus attack speed reduced to 40 / 55 / 70 / 85 / 100% from 60 / 70 / 80 / 90 / 100.
    • Make It Rain Make It Rain
      • Slow reduced to 28 / 36 / 44 / 52 / 60% from 40 / 45 / 50 / 55 / 60.
    V5.23
    • Stats
      • Health reduced to 530 from 577.8.
    • Strut Strut
      • Bonus attack speed reduced to 60 / 70 / 80 / 90 / 100% from 60 / 75 / 90 / 105 / 120.
    V5.22
    • Stats
      • Attack damage reduced to 46 from 49.54.
      • Attack damage growth reduced to 1 from 3.
      • Attack speed growth reduced to 3% from 3.1.
      • Mana increased to 325.84 from 275.84.
      • Mana growth reduced to 35 from 38.
    • Love Tap Love Tap - New I
      • Miss Fortune's basic attacks deal 60 - 100% AD (based on level, up to 11) bonus damage (50% versus minions and structures) and mark her target. Marked targets are immune to the bonus damage but hitting a new target will transfer the mark. Switching between two targets will allow to continually trigger the bonus damage on each.
      • Double Up Double Up will also apply the mark (Runaan's Hurricane Runaan's Hurricane's Wind's Fury will not).
      • The bonus damage applies life steal.
    • Double Up Double Up
      • Removed: On-kill bonus bounce damage being classified as a critical strike
      • On-kill bonus bounce damage reduced to 50% from 150.
      • Secondary target selection priority updated to accommodate Impure Shots Impure Shots's removal (second shot will bounce to targets marked with Love Tap Love Tap).
    • Strut Strut - New W
      • Removed: Stacking bonus movement speed over time.
      • New Effect: After 5 seconds of not taking damage Miss Fortune passively gains 25 bonus movement speed, increased to 60 / 70 / 80 / 90 / 100 after another 5 seconds.
      • New Effect: Upon activation Miss Fortune gains 60 / 75 / 90 / 105 / 120% bonus attack speed for 3 seconds and triggers Strut Strut fully-charged.
        • The bonus attack speed's duration is increased by 1 second for each Love Tap Love Tap mark applied (doubled for marked champions) but the remaining duration cannot exceed 3 seconds.
      • Cost: 30.
      • Cooldown: 8.
    • Make It Rain Make It Rain
      • Range increased to 1000 from 800.
      • Damage application changed to instant from after a 0.5 seconds delay.
    • Bullet Time Bullet Time
      • Maximum duration increased to 3 seconds from 2.
      • Waves increased to 12 / 14 / 16 from 8 at all ranks.
      • Damage changed to 75% Total AD (+ 20% AP) from 50 / 75 / 125 (+ 10 / 17.5 / 25% bonus AD) (+ 20% AP).
        • Maximum damage changed to 900 / 1050 / 1200% Total AD (+ 240 / 280 / 320% AP) from 400 / 600 / 1000 (+ 80 / 140 / 200% Bonus AD) (+ 160% AP).
      • New Effect: Each wave can critically strike for 「 20% bonus damage 」「 90% Total AD (+ 24% AP) 」 for a maximum 1080 / 1260 / 1440% Total AD (+ 288 / 336 / 384% AP) potential damage.

    Trivia[]

    • Miss Fortune's name is a play on the word "misfortune".
    • Miss Fortune's twin pistols ('Shock' and 'Awe' 'Shock' and 'Awe') are named after the eponymous military tactic.
      • They can be seen in the game's Mac version launch trailer, together with a poster of Miss Fortune herself.
    • Bullet Time Bullet Time is named after the eponymous motion picture effect and references Max Payne.
    • Miss Fortune is the third champion to have her IP Influence Point price reduced twice (the others being Garen Garen and Warwick Warwick) and the second to include a joke animation on release (the other being Kog'Maw Kog'Maw).
    • Miss Fortune is one of the first champions to have 12 skins.
      • She and Ezreal Ezreal got their twelfth skin at the same time. The skins are in the Star Guardian Pajama skin set.


    See also[]

    References[]

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