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==Patch History== |
==Patch History== |
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+ | ;[[V9.6]] |
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+ | * Number of {{ii|Minion Dematerializer|Minion Dematerializers}} reduced to 3 from 6. |
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+ | * Bonus damage to minions increased to 6% from 4%. |
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+ | * Bonus damage against the same type of minion increased to 3% from 1%. |
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+ | * Initial cooldown reduced to 180 seconds from 240. |
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+ | |||
;[[V8.11]] |
;[[V8.11]] |
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* Initial cooldown increased to 240 seconds from 155. |
* Initial cooldown increased to 240 seconds from 155. |
Revision as of 22:43, 19 March 2019
Minion Dematerializer is a rune in League of Legends.
Notes
- On modes without minions, Minion Dematerializer is exchanged with .
- Activating a Spoils of War item ( ) will share the kill gold and heal the nearby allied champion. while also having a
- If the targeted minion dies before fully Dematerializing you will still gain the bonus damage.
- Minion Dematerializer's bonus damage applies to damage against minions.
Strategy
- Minion Dematerializer is best utilized if at least one Minion Dematerializer is used on each type of minion.
Patch History
- Number of reduced to 3 from 6.
- Bonus damage to minions increased to 6% from 4%.
- Bonus damage against the same type of minion increased to 3% from 1%.
- Initial cooldown reduced to 180 seconds from 240.
- Initial cooldown increased to 240 seconds from 155.
- V7.22 Added
- Inspiration Slot 2 rune.
- Passive: Start the game with 6 , that can be activated to execute and absorb the target Melee minion, Caster minion or Siege minion. Dematerializers begin the game on a 155 second cooldown.
- Absorbing a minion grants you the kill gold, experience, and 4% increased damage to that type of minion for the remainder of the game. Subsequent Dematerializers used on the same type of minion increases this bonus by 1%, up to a maximum of 9% if all six are used on the same minion type.
- Cooldown: 10 seconds.
- Range: 550 units.