Minion Dematerializer is a rune in League of Legends.
Map-Specific Differences[]
- Howling Abyss differences
- Initial cooldown reduced to 120 seconds.
- Nexus Blitz differences
- Initial cooldown changed to 120 seconds.
- Ultra Rapid Fire differences
- Initial cooldown changed to 2 minutes.
Minion Dematerializer (Item)[]
This article or section may contain obsolete information, but exists here for historical purposes.
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Minion Dematerializer was a distributed item in League of Legends.
Notes
- On modes without minions, Minion Dematerializer is exchanged with .
- If the targeted minion dies before the execute triggers you will still gain the bonus damage.
- The tooltip does not note the super minions modifier until the user has dematerialized at least one.
tooltip does not mention they may be used on , but they can and the user will gain bonus damage against the minion type.
- Minion Dematerializer's bonus damage applies to true damage (e.g. ) against minions.
- The execute damage does not benefit from Omnivamp.
- Similar to but unlike other executes, it is internalraw damage.
Strategy
- Minion Dematerializer is best utilized if all Minion Dematerializers are used on the caster minions to help with wave clear on single spell clear oriented champions.
Trivia
- cast range appears to have been originally copied from .
- icon shows a being stretched in a spiral and dematerialized.
Media
Sound Effects
- Activation
Patch History
- V14.10 - Removed
- Removed from the game.
- Number of reduced to 3 from 6.
- Bonus damage to minions increased to 6% from 4%.
- Bonus damage against the same type of minion increased to 3% from 1%.
- Initial cooldown reduced to 180 seconds from 240.
- Initial cooldown increased to 240 seconds from 155.
- V7.22 Added
- Inspiration Slot 2 rune.
- Passive: Start the game with 6 , that can be activated to execute and absorb the target Melee minion, Caster minion or Siege minion. Dematerializers begin the game on a 155 second cooldown.
- Absorbing a minion grants you the kill gold, experience, and 4% increased damage to that type of minion for the remainder of the game. Subsequent Dematerializers used on the same type of minion increases this bonus by 1%, up to a maximum of 9% if all six are used on the same minion type.
- Cooldown: 10 seconds.
- Range: 550 units.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items