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02BW042


Notes[]

  • Previously, casting Mind Meld when the player had not played any other Spell card spells would set the LoR Health Health and LoR Power Power of their Unit card units to 0, Keyword Death killing them.
    • This was removed with the change in V2.1.
  • This spell has multiple sets of animation, SFX and VFX, potentially depending on the number of spells played. It should be listed which animation triggers when.:

Change Log[]

Mind Meld
V3.6
  • Text becomes: "This round, grow all allies' Power and Health to the number of other spells you've played this game."
    • Old Text: "This round, grow all allies' Power and Health to the number of spells you've cast this game."
V2.4
  • Text becomes: "This round, grow all allies' Power and Health to the number of spells you've cast this game."
    • Old Text: "This round, grow all allies' Power and Health to the number of spells you've resolved this game."
V2.3
  • Text becomes: "This round, grow all allies' Power and Health to the number of spells you've resolved this game."
    • Old Text: "This round, grow all allies' Power and Health to the number of spells you've played this game."
V2.1
  • Undocumented:
    • Text becomes: "This round, grow all allies' Power and Health to the number of spells you've played this game."
      • Old Text: "This round, set all allies' Power and Health to the number of spells you've played this game."
V1.4
  • Mana cost reduced to 7 from 8.
V1.0
  • Added.
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