Milio 5
Active:
Throw 2 / 2 / 10 completed items to allies with open slots. If an ally has no room for items, they instead gain a stacking 12% Damage Amp for the rest of combat. Then, throw 3 / 3 / 8 knick-knacks at enemies that each deal
290 / 435 / 2500% AP as
magic damage .
Occasionally finds something special in his backpack.
Attack damage
50 / 90 / 162
Attack range
4
Synergy [ ]
Trivia [ ]
Milio
1
Active:
Kick a ball at the current target that deals
160 / 240 / 360% AP magic damage and
Stuns for 1.
50 seconds. The ball bounces to the closest enemy behind the target, dealing
170 / 250 / 380% AP magic damage on impact and
85 / 125 / 190% AP magic damage to adjacent enemies.
Attack damage
40 / 72 / 129.6
Attack range
4
Synergy [ ]
Trivia [ ]