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an anonymous contributor
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  • Hi! Just wanted to point out that Garen's regen passive formula is actually wrong on his page. In game stats in % for each level (from 1 to 18) show as followed :

    1.5 / 1.7 / 1.9 / 2.1 / 2.3 / 2.5 / 3.3 / 4.1 / 4.9 / 5.7 / 6.5 / 7.3 / 8.1 / 8.5 / 8.9 / 9.3 / 9.7 / 10.1

    Actual formula would be : 1.5% + (0.2% per level 2-6) + (0.8% per level 7-13) + (0.4% per level 14-18)

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    • Hi! Thanks for mentioning it.

      The formulas on V9.20, Garen/History and Garen's passive template were changed.

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    • an anonymous contributor
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  • Has frost queen janna new vfx ?

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  • Can u change Pantheon's old skill videos with the new ones ?

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  • Was just documenting what Riot doesn't. Guess I won't bother next time

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    • an anonymous contributor
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  • Hi there, I've been recently getting back into league, and with it contributing to the wiki. I read through the tutorial posted on your main profile and have just a few questions:

    1. If I intend on making many sparse edits through an article, is it generally preferred to have them in multiple smaller edits for ease of reversion if others disagree, or one larger edit to clog the history less?

    2. Is there any standard for commenting edits?

    3. What's the best way to communicate what work has yet to be done on an article (most of my attention is on the currently-developing TFT page)? Fandom page comments, hidden wikitext comments in the code, or other?

    Sorry to bother as I'm sure you have other things to do than answer my questions, but with 34618 edits you seem like a local authority.

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    • Hi! Thanks for reading my tutorial :D

      1. Depends on what you want to do: A big page cleanup can be done in one edit as long as you put a good edit summary along with it especially if you do not have a lot of edits (this is because there's a lot of vandalism on the wiki, and someone with less than 50 edits is very often just here to be a jerk, so low-edit count = be sure to leave good edit summary on your first edits). And doing a lot of small edits: I dunno, it's up to you to see how it goes xD I'm not sure what to say. The main idea is that, if you have good intentions, the number of edits doesn't matter.
      2. There's no standard for commenting edits/edit summary. Try to be clear and use correct English, and that should be enough. Also don't put too much text for small edits, because the edit summary's size is capped, and also because if you're leaving a long edit summary it might be because you're arguing with someone on the content of an edit, and in that case it's better to just leave a message on theit wall (just like you did here :]) to clear the air, and discuss the problem, rather than start an edit war (where one person edit something, and the other just undoes it, and repeat..). Edit wars are a no-no.
      3. The best and easiest way to communicate is the Discord, there's a big community in there, with all the admins, moderators, active editors, and other people that appreciate the wiki :D

      Hopefully I didn't drown you into too much information, tell me if you want me to explain what I meant on part of my message. And also thanks for showing interest for this wiki!

      Best regards, Tylobic

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    • https://leagueoflegends.wikia.com/wiki/Special:RecentChanges it shows the most recent edits done. Really helps in checking and editing stuff.

      figured it might help you as well

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    • an anonymous contributor
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  • I don't like the way you changed Qiyana's W :/

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  • Hello,

    Me and my friend were trying to revise the champion classes. Currently, the classes for champions on this wiki do not line up with any of Riot's current information on the champions (i.e. Master Yi is listed as a Skirmisher on this site when he is listed as an Assassin on the client). Therefore, we decided that all of the champions should be listed by class as to how they currently function in game. We changed Diana to an assassin because she is not a diver. Her most commonly build items are spell binder and deathcap, so she has the mobility and low range burst damage of an assassin. She does not have the nessessary tankiness to be a diver, as her only survivability tool is couple of small shields. You changed her class back to diver, and I am curious to hear why.

    - Meep

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    • Hi!

      Thanks for wanting to clarify stuff.

      The wiki doesn't always used the same information as Riot's client does. Just because sometimes it makes more sense. I don't know DianaSquare Diana much, and based on what you say, it makes sense to put her as an assassin.

      If you want to revise champion classes, it's fine, but please consider the following:

      • Only modify the role of the champion, and not the herotype or alttype as those two as not used anymore.
      • You can put either 1 or 2 roles (the first one being the primary, and the second one being the secondary). You can put 2 roles by added a comma between the two, as such: |role=Assassin, Diver
      • Try to use the sub-category class name, and not the grouping category (e.g. the grouping category for Enchanters and Catchers is Controller; a champion can either be an Enchanter or a Catcher, but a champion cannot be a Controller).
      • You can use the following:
      • Controller icon Controller
      • Fighter icon Fighter
      • Mage icon Mage
      • Marksman icon Marksman
      • Slayer icon Slayer
      • Tank icon Tank
      • Specialist icon Specialist (or Unclassified)
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    • Thanks for the information about changing the roles. I thought that "role" was for the subclass, and "herotype" was for the superclasses. That's why I changed it from diver and fighter to assassin and slayer, respectively. I see that I only should have only changed "role" to assassin. 

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    • an anonymous contributor
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  • Hey it's been a while, can I ask you why you changed sona's Q in the past from showing it's total damage to just 40% bonus?

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    • Hey!

      I don't remember exactly why, but it was probably because it was annoying to update the pp value when the value on the passive was changed (and because the formula isn't linear).

      But now I can bring it back since we got new "technology" with the pp, and we can easily make maths with pp formulas.

      Just like that.

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    • You are so fast man... I was updating it but u just way faster :P

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    • an anonymous contributor
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  • Rakan r is now channel ability https://leagueoflegends.fandom.com/wiki/Channel  0.5 sec

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    • Ok, so what? xD

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    • it's not a channel.

      channels usually do their effects at the end of it, or only during it.

      rakan's is more similar to a cast time, during which he cannot do some things, flash / w

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    • an anonymous contributor
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  • hi https://leagueoflegends.fandom.com/wiki/Kayle İn kayle's page she has old champion spotlight

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