I'm not saying you are wrong on either one, but it's better to provide solid proof rather than a twitter post 3 weeks before the actual champion release. Wouldn't it be better to keep it this way till Riot fixes it, for now?
Actually, because I don't want you to think I'm just BS'ing you here, soon enough I will try to find the exact range number for both skills in-game while i'm looking for an item's range. You are free to undo my current edit if it still doesn't feel right.
Hey Lykrast im kinda new to the wiki ( still having problems with the interface ) but i can say i have some experience in league and dota. How can i help with your custom map creation ? Im interested in doing champions but except the restriction on the site can i make whatever concept i want ?
Hey Lykrast! Thanks for letting me know about the CCC4 results! The contest was a lot of fun, and your competition has quickly become extremely popular. I do think, however, that there are a few points around it that need to be addressed. While complaining mid-competition as a contestant would be biased, now would be a good time to discuss potential changes to the format. Here's what I think:
Winners of the previous CCC shouldn't be allowed to participate in the next CCC: The issue with this is basically that, with the current format in which the winner sets the rules for the next competition, it effectively means that by participating immediately again the winner gets to make up the rules for the game they're playing in. For example, if I had an idea for a champion with a unique item, I could just say "you need to make a champion with a unique item" and hey presto, I'd have a perfectly adapted concept while everyone else would have to figure out a kit based on that rule. It also means the winner gets a significant head-start over the others, since they can start working on their next entry before anyone else even knows the rules. This would exclude me and likely Emptylord from CCC5, but I still think it would be justified.
This doesn't prevent the winner from creating a champion that follows the rules they set, though, it just means they can't be counted as a contest entry. Xentos, for example, is a perfect model for CCC4, though it shouldn't have been an entry.
The contest rule needs to be phrased a bit more clearly: This was an issue at the start of CCC4, where the rule was oddly formulated and had to be rephrased after the start of the contest. This basically comes down to checking the rule before the contest gets released, but if at any point you're unsure about some part of it, you should contact the winner and ask them to clarify. Si c'est un problème de traduction, je peux aussi t'aider. :)
We need a "best lore/additional content" poll question: I wasn't actually aware that we could provide lore, but from the look of the CCC4 poll it was extremely popular when deciding on personal favorites. I think additional content such as lore, art and icons should be rewarded with its own specific question poll, just to reward those who go the extra mile.
The "Best fulfillment of challenge" and "Most original kit" questions need to change a little: Aside from the slightly confusing phrasing of the first question (every entry needs to fulfill the challenge by default to be accepted in the contest), both questions overlap somewhat, as the most original kits will usually also fulfill the challenge in the most original, and therefore the best, way, and vice versa. A better way to phrase the poll questions to avoid overlap would be "Most creative implementation of challenge" and "Most well-designed kit". You can have terrible kits that answer the challenge creatively, and well-designed kits that fulfill the challenge in a very boring and generic manner, so this could help better sort out creativity and design competence separately.
1. Well, ok. Might put them in the post as "example" but won't put them in the poll.
2. Well, sometimes you just have problems wording correctly. That was partially my fault, sorry. Et nan mec, c'est pas un problème de traduc du tout. Je parle, perso, très bien anglais. ;)
3. I could simply call that "Best polishing", with a note to say icons, lore, theme and all that stuff.
4. Yup, seems better than the previous wording. Thanks.
Side note: I just hope you're not against me participating (due to head start thingy), but I do have a cool challenge idea and do want to have it on a CCC... and I do have a real lack of imagination since I think at least a year... and I'm do is are sad for that...
I thought "winners can't win again" was a rule anyway - so I'm down for it. I agree that they should not be in the poll next time around, if they do decide to complete the challenge for funsies (sorry Marko!).
Abilities - Pick the best kit. Does it flow together? Does it have logical play patterns and gameplay opportunities?
Background - Pick the best character (lore, quotes, etc). Opportunity for writers to score bonus points.
Appearance - Pick the best appearance. Opportunity for artists to score bonus points.
Cohesiveness - Pick the entry that best combines the above.
I just dropped by to ask you how the CCC4 is going. Which concepts do you think seem promising. Usually you'd leave your own opinions regarding some of them, but you were a bit unactive these days? I understand it could be a real life thing, I'm okay with it, really. Well, that is all for now.
I began work on Muzen'Khan on the same day you posted your contest, and I'm still not finished. As of this afternoon, it coincidentally became an applicable champion for the contest (it has an ability that interacts directly with his other abilities). I'm not posting this because I'm upset about missing the contest - I'm posting this because your contest ran for 3 days. Having a first-come-first-serve contest promotes rushed, half-baked ideas. I've read each of the applicants of this contests, and most of them aren't finished (many aren't even cohesive kits - just a series of abilities thrown together).
I honestly struggled to vote - and I ended up voting for the one that I thought would have the most promise if it was worked on.
In my opinion, you need to set a time-limit on your contests and then choose 10 entries for people to vote on. If you do not feel comfortable choosing the best ideas at the end of every season - ask that your applicants put a pool at the top of their ideas and then select the ones which received enough votes.