Hi I have a few questions about blog templatting and another user who was helping me directed me here. We've discussed some things before over Discord but it appears your account is inactive. Is there another means of communicating that you prefer?
You can find me on Discord too, using the name BlizzardPrince on the discord server for this wiki.
I've been less active in the last half-year to year due to schedule and other commitments, but I'd be glad to help you with templates where I can. I've somewhat moved to a dedicated discord server for custom champion stuff for discussions too, where you can find the invite link on my user page.
If you have any other questions please let me know.
Hello there...you may not remember me, but i've a older editor here and we've both had some exchanges over various topics.
Now you may not remember, but a few years ago there was a forum that was trying to build a series of blurb descriptions for the LoL roster, something similar to how the DOTA 2 Gamepedia does it. Now back then the descriptions were rudimentary and we got shutdown but the admins....i haven't been active here for a fair amount of time, but i'd like to restart the project and since you seem to be active here, i'd like your help in gathering people and restarting the descriptions.
While I won't call them duplicate accounts based on what I've seen, their actions are certainly not appropriate. I've given them a temp ban, so please let me know if they come back with the same attitude.
However, if you do see someone going about in harassment, instead of confronting them, I recommend immediately getting an admin or mod. In most cases, these people are not around to make their point; they don't care if they get banned. They want a reaction out of you, so don't give them one (admittedly, I am saying that you are feeding the sharks). It's natural to talk back, but please, you only pull yourself into needing a talk, as I am doing here.
Also, based on how you did respond, I will have to consider blocking you for a long time. You've been warned many times before for how your replies to provoction have been just as toxic. Yes, I see you as a victim of the situation, but as long as you choose to react badly, I do need to make sure that all is kept fair. Banning them, but not you is not really fair, is it?
If you want a place to vent, I recommend going to Discord though. From the looks of it, you take it out on the comment section and tbh, it racks up a bad record, especially if you post simple rants. If you were a random anon, bah, it may not matter. But as seen with these incidents, people are picking up and are seeing you as a target to pick at. I believe you should acknowledge, staying stubborn to ranting in the wiki is not going to go well for you.
Let me check it out... if you could let me know which pages are with them, it would help.
EDIT: I notice it is only a few comments. I looked at other accounts, but they seemed more genuine. Please make sure not to exagerate any claims, unless you locate these on other pages, which would be helpful to know where they are. Currently, they are not malicious in nature, so I don't see any danger. However, if they bounce back, then please report to me again.
Thank you for letting me know though. These single-message comments are of course creepy.
Canonically, in Shurima language, Sai, as in Rek'Sai means "desert". This is indeed a (near-)homonym of Turkic saï, yet the Turkic word means only a sub-type of desert surfaces, namely "desert pavement", not any kind of barren wastelands in general, like Shuriman Sai. So, it's likely that Sai is a native Shuriman word for desert & resemblance to Turkic saï is purely coincidental.
The full name of the great Shurima desert is Sai Kahleek. Kahleek sounds, perhaps coincidentally also like Arabic خَـٰلِقُ ḵaliq, which mean "creator" (albeit masculine; feminine "creatrix" would've been ḵaliqa(t)). It shan't take much of a stretch to to leap, meaning-wise, from "creatrix" to "mother" (just like "provider ~ protector" > "father" in Proto-Indo-European).
Is it possible that the Shurimans, whose language is fictional, borrowed Kahleek from a subtrate language based on real-life Arabic (the Stone Mage's name Taliyah is definitely non-native & borrowed from a Hebrew-based substrate)? Or because "creatrix" is ḵaliqa(t) in Arabic, & it is very unlikely that the Shurimans had borrowed the incorrectly-gendered word if they intended the meaning "Creatrix~Mother Desert", Kahleek is actually just native Shuriman for "mother" after all?
While I understand the intentions of your edits, they did make the values harder to read. Defiance's Shield Splash to nearby allies should be kept to the values right of Defiance's description, although this will cause the text box to be unusually large.
Therefore, AnataBakka's revert is justified. If you want info about how much shield allies get, I recommend putting it in the Ability Details (the tabbed section), not the ability description as something akin to the following: Shield gained as a non-targeted for Defiance gain 21 / 28.5 / 36 / 43.5 / 51 + 9 / 21 / 45 / 63 (+ 33% AP) shield.
I do notice that the way that AnataBakka handles edits is to perform something akin to an edit war, without giving much for reason than brief explanation. I do wish for them (and if AnataBakka sees this, this is my suggestion to them) that they treat these edits with more care than simple "oh this info is incorrect, let's edit" and at least attempt to explain in the edit description any issues or message the involved parties without being dry.
Got some free time during my university's vacations, upcoming birthday and country setting itself on fire to fully updating Izo's ability descriptions and details.
Be warned before hand of some minor changes to kit:
You'll see a few "X" values for elements that weren't set by your description, so you can fill them.
To avoid both clarity troubles and convoluted interactions, changed Vibrant Hoarfrost's damage to be autoattack damage from ability damage, so that Frozen Edge's description doesn't has the convoluted "non-basic attack related ability damage" or theorical convoluted/unfair interactions with other sources, otherwise works exactly the same.
Innate: Still a Fury system, however it works much like Renekton, although the Enraged version of abilities are more unique on its own cooldown (this means she can cast enraged Q without putting normal Q on cooldown, outside a gate of possibly 1 or 2 seconds to prevent spamming the two in succession).
Q is now does not cost Rage, instead being Sauna's main ability that'll grant her it.
Normal Q is more like a dash-AA, dealing one punch on the next AA.
Enhanced Q is much like current Q, dealing three instances of on-hit while going Master Yi.
W is either going to remain how it is, or change into the following:
Normal Q causes Sauna to mark a target, granting her a shield while gaining bonus MS when moving towards the target.
Enhanced Q has Sauna mark a target, nearsighting Sauna except for the target (and the terrain outlines), while gaining a strong shield and bonus MS when moving towards the target.
E now does not have Sauna "channeling." Instead knock-up is now 0.75 seconds default, and consumed Fury only increases damage. No more "hit nearby enemies" for normal.
Enhanced E causes Sauna to also damage nearby enemies, like default. Then, she follows up the knock-up with a Knock Down as she jumps with the target, slamming them to the ground to Stun them for a little longer. This means there is two instance of damage, instead of modifying the knock up damage any further.
R may activate instantly. Duration dropped to 10 seconds.
Her Rage meter remains full at all time, while reducing how often she can activate enraged abilities to 1.5 seconds.
Second activation is still an AoE, but also inflicts a decaying 75% slow for 1 second on enemies. It also Cleanses her, while making her immune to CCs for the next 1 second.