Raise a Floppa - The Loop
Do you like this video?
- The bonus movement speed stacks multiplicatively with other sources of movement speed boosts.
- Quicksilver is an auto-targeted effect.
- Quicksilver's cast does not break stealth.
- Quicksilver has no cast time.
- Quicksilver's cooldown does not transfer between items that have its active effect.
- Quicksilver is disabled during Airborne effects.
- Suspension will be fully removed by Quicksilver.
- Quicksilver has a very similar effect to , but there are some differences:
- Quicksilver does not remove any accompanying, persistent effects that occur with crowd control from an enemy ability unless otherwise stated. Some examples include the tether from , the on-hit attacks from , and the damage reduction from .
- Quicksilver cannot remove stasis.
- Despite the fact that it cannot be cleansed, Quicksilver is put on a 3-second static cooldown while affected by and put on a 0.5-second cooldown for or .
- Quicksilver will not remove self slows. The only exception is and .
- Mercurial Scimitar works best as a late game upgrade for AD carries from .
- Mercurial Scimitar is a great escaping tool, but in order to utilize the movement speed buff and the CC removal, the active is best combined with quick movement spells such as .
- The named item effect Quicksilver is derived from the chemical element mercury, which is also known as quicksilver.
- Starter items
- Potions and Consumables
- Distributed items
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items