League of Legends
Champions
- Stun duration reduced to 2.2 seconds from ~2.7.
- Fear duration modified to 1.5 / 2 / 2.5 / 3 / 3.5 seconds from 1 / 1.75 / 2.5 / 3.25 / 4.
- Received a new particle to better express its use.
- Made this spell not penetrate magic resistance.
- Damage increased to 40 / 70 / 100 / 130 / 160 from 30 / 60 / 90 / 120 / 150 (overall damage increase vs. minions, overall damage decrease vs. champions).
- Chance to double strike modified to 15% from 12 / 16 / 20%.
- Damage increased to 66 / 132 / 231 / 308 / 440 from 60 / 120 / 210 / 280 / 400.
- Ability power ratio per bounce reduced to 0.75 from 1.
- Mana cost increased to 42 / 54 / 66 / 78 / 90 from 30 / 45 / 60 / 75 / 90.
- Critical strike chance modifier changed to 70% at all levels from 50 / 70 / 90 / 100% (now he only achieves 70% when at 1% health).
- Duration reduced to 7 seconds from 8.
- Fixed an issue which caused him to cancel his Gate and attack a nearby enemy unit.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 90 / 105 / 120 / 135 / 150.
Items
- Fixed a few minor issues with UNIQUE item stacking.
- Fixed a number of Tooltip bugs.
- Fixed a bug which caused to stack.
remade
- Unique Passive: 33% armor penetration.
- Combine cost reduced to 750 from 850.
- Now properly shows that it is a component for .
- Mana regeneration per 5 reduced to 8 from 9.
- Ability power gain per kill reduced to 10 from 12.
- Proc now slows movement and attack speeds by 40% from 3 seconds instead of dealing damage and stunning for 1 second.
Summoner Spells
- Now activates a 30-second duration spell shield (90 sec cool down), also removes any slows/silences/snares currently on the caster.
- Fixed a bug that caused Clairvoyance to remain post duration ending.
- Slow reduced to 40% from 50%.
- Cooldown reduced to 210 seconds from 240.
- Bonus health per level increased to 250 from 200.
- Cleave increased to 100% from 80%.
Masteries
- Death duration reduction reduced to 5 / 10 / 15% from 7 / 14 / 21%.
General
- Experience Table: reduced dramatically, your summoner will level much quicker once again.
- Brightened the new Mech Minions and Cannon Minions.
- Corrected the collision sizes of the new Mech Minions and Cannon Minions.
- Death Timers lowered to 20 − 75 (based on level) from 20 − 85 (based on level).
- Neutral Minion Lizard: Magic Resist reduced to 0 from 60.
- Correctly named buildings so they will be addressed correctly when pinged.
- Fixed a bug with Neutral Minions were not returning to their camp after the aggressive champion ran away.