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League of Legends Wiki
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{{Infobox patch
{{Patchbox
 
|Image = [[File:Evelynn OriginalSkin old.jpg|275px]]
+
|Image =
  +
<gallery>
|Caption = Evelynn, The Widowmaker
 
 
Evelynn OriginalSkin old.jpg|Evelynn
--------
 
[[File:Twitch OriginalSkin old.jpg|275px]]
+
Tryndamere OriginalSkin old.jpg|Tryndamere
Twitch, The Plague Rat
+
Twitch OriginalSkin old.jpg|Twitch
  +
</gallery>
--------
 
  +
|Caption = Evelynn, the Widowmaker<br>Tryndamere, the Barbarian King<br>Twitch, the Plague Rat
[[File:Tryndamere OriginalSkin old.jpg|275px]]
 
 
|Release = May 1, 2009
Tryndamere, The Barbarian King
 
  +
|Highlights =
|Release = May 1, 2009
 
|Highlights = *New Champions: {{ci|Evelynn}}, {{ci|Twitch}}, {{ci|Tryndamere}}
+
* New Champions: {{ci|Evelynn|variant=old}}, {{ci|Twitch|variant=old}}, {{ci|Tryndamere|variant=old}}
*Champion Remake: {{ci|Tristana}}
+
* Champion Remake: {{ci|Tristana|variant=old}}
|Related = *[http://www.leagueoflegends.com/board/showthread.php?t=24 Release Notes 05/01/09]
+
|Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=24 Release Notes 2009-05-01]
|Prev = April 25, 2009 Patch
+
|Prev = April 25, 2009 Patch
|Next = May 9, 2009 Patch
+
|Next = May 9, 2009 Patch
 
}}
 
}}
  +
 
== PVP.net ==
 
== PVP.net ==
 
* New End of Game Screen
 
* New End of Game Screen
Line 21: Line 22:
 
== League of Legends ==
 
== League of Legends ==
 
=== Champions ===
 
=== Champions ===
* New Champion: {{ci|Evelynn|Evelynn, The Widowmaker}}.
+
* New champions: {{ci|Evelynn|Evelynn, The Widowmaker}}, {{ci|Tryndamere|Tryndamere, The Barbarian King}}, {{ci|Twitch|Twitch, The Plague Rat}}.
* New Champion: {{ci|Twitch|Twitch, The Plague Rat}}.
 
* New Champion: {{ci|Tryndamere|Tryndamere, The Barbarian King}}.
 
   
REWORKED {{ci|Tristana}}
+
Reworked {{ci|Tristana}}
* Removed Ability: {{ai|Rending Shot|Tristana}}.
+
* Removed ability {{ai|Rending Shot|Tristana}}.
* NEW ABILITY {{ai|Rocket Jump|Tristana}}: Tristana jumps to a distant location, slowing and damaging surrounding targets upon landing.
+
* New ability {{ai|Rocket Jump|Tristana}} (W)
  +
** Tristana jumps to a distant location, slowing and damaging surrounding targets upon landing.
* Moved Tristana's true passive with her leveling passive. She will now gain attack range passively with her level, and she can spend points in order to deal more damage to surrounding units when she deals the killing blow.
+
* Moved Tristana's true passive from E to her innate. She will now gain attack range passively with her level, and she can spend points in order to deal more damage to surrounding units when she deals the killing blow.
   
 
{{ci|Ashe}}
 
{{ci|Ashe}}
* {{ai|Frost Shot|Ashe}}: slow reduced to 10/17/24/31/38% from 10/18/26/34/42%.
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* {{ai|Frost Shot|Ashe}}
  +
** Slow reduced to {{ap|10|17|24|31|38}}% from {{ap|10|18|26|34|42}}%.
   
 
{{ci|Zilean|Chronokeeper}}
 
{{ci|Zilean|Chronokeeper}}
* {{ai|Time Bomb|Zilean}}: ability power ratio increased to 1.1 from 0.75.
+
* {{ai|Time Bomb|Zilean}}
  +
** Ability power ratio increased to {{fd|1.1}} from {{fd|0.75}}.
* {{ai|Chrono Shift|Zilean}}:
+
* {{ai|Chronoshift|Zilean}}
** Fixed bugs which caused champions to die regardless of having the Chrono Shift buff.
+
** Fixed bugs which caused champions to die regardless of having the Chronoshift buff.
** No longer removes positive buffs on revival (such as Elixers).
+
** No longer removes positive buffs on revival (such as [[Elixir]]s).
   
 
{{ci|Fiddlesticks}}
 
{{ci|Fiddlesticks}}
* {{ai|Drain|Fiddlesticks}}: damage type updated, it should now be back to its power level of a week ago.
+
* {{ai|Drain|Fiddlesticks}}
  +
** Damage type updated, it should now be back to its power level of a week ago.
   
 
{{ci|Kayle|Judicator}}
 
{{ci|Kayle|Judicator}}
* Made {{ai|Divine Blessing|Kayle}} instant cast.
+
* {{ai|Divine Blessing|Kayle}}
  +
** Is now instant cast.
* {{ai|Reckoning|Kayle}}: Slow/Stun duration reduced to 4 seconds from 5 seconds.
 
  +
* {{ai|Reckoning|Kayle}}
 
** Slow/Stun duration reduced to 4 seconds from 5.
   
 
{{ci|Alistar|Minotaur}}
 
{{ci|Alistar|Minotaur}}
* {{ai|Unbreakable Will|Alistar}}: duration reduced to 8/12/16 from 10/15/20.
+
* {{ai|Unbreakable Will|Alistar}}
  +
** Duration reduced to {{ap|8|12|16}} from {{ap|10|15|20}}.
   
 
{{ci|Singed|Singe}}
 
{{ci|Singed|Singe}}
  +
* Stats
* Stats: base HP reduced to 465 from 565 (Note: Singe's health is further increased by his passive).
+
** Base health reduced to 465 from 565 (Note: Singe's health is further increased by his passive).
* {{ai|Poison Trail|Singed}}: damage per second reduced to 18/27/36/45/54 from 20/30/40/50/60.
 
* {{ai|Mega Adhesive|Singed}}: casting time reduced.
+
* {{ai|Poison Trail|Singed}}
 
** Damage per second reduced to {{ap|18|27|36|45|54}} from {{ap|20|30|40|50|60}}.
  +
* {{ai|Mega Adhesive|Singed}}
  +
** Casting time reduced.
   
{{ci|Sivir}}:
+
{{ci|Sivir}}
* {{ai|Ricochet|Sivir}}:
+
* {{ai|Ricochet|Sivir}}
 
** Mana cost per attack increased to 6 from 4.
 
** Mana cost per attack increased to 6 from 4.
 
** Damage type changed to physical (it used to cut through armor, it no longer does this).
 
** Damage type changed to physical (it used to cut through armor, it no longer does this).
   
 
{{ci|Teemo}}
 
{{ci|Teemo}}
  +
* Stats
* {{ai|Blinding Dart|Teemo}}:
 
 
** Health per level reduced to 74 from 84.
** Mechanics changed to the target has a 100% miss chance for 2/2.5/3/3.5/4 seconds from target champion misses his next 1/2/3/4/5 attacks.
 
 
* {{ai|Blinding Dart|Teemo}}
** Mana cost modified to 70/85/100/115/130 from 65/85/105/125/145.
 
 
** Effect changed to blinding the target, causing them to have a 100% miss chance for {{ap|2|2.5|3|3.5|4}} seconds, from target champion missing their next {{ap|1|2|3|4|5}} attacks.
** Cooldown reduced to 11 seconds from 12 seconds.
 
 
** Mana cost modified to {{ap|70|85|100|115|130}} from {{ap|65|85|105|125|145}}.
* [[File:NoxiousTrap.jpg|20px]] [[Teemo#Noxious Trap|Bantam Trap]]:
 
** Damage reduced to 350/500/650 from 375/550/750.
+
** Cooldown reduced to 11 seconds from 12.
  +
* {{ai|Noxious Trap|Teemo|Bantam Trap}}
  +
** Damage reduced to {{ap|350|500|650}} from {{ap|375|550|750}}.
 
** New particle added to detonation.
 
** New particle added to detonation.
* Stats: health gain per level reduced to 74 from 84.
 
   
 
{{ci|Nunu|Yeti}}
 
{{ci|Nunu|Yeti}}
* {{ai|Absolute Zero|Nunu}}: Fixed cooldown in tooltip, added cooldown to level up section.
+
* {{ai|Absolute Zero|Nunu}}
  +
** Fixed cooldown in tooltip, added cooldown to level up section.
   
 
=== Summoner Spells ===
 
=== Summoner Spells ===
  +
{{si|Cleanse|Boost}}
* {{si|Cleanse|Boost}}: cooldown reduced to 90 from 180 seconds (Known issue - it doesn't break stuns, fears, or silences).
+
* Cooldown reduced to 90 seconds from 180 seconds (known issue - it doesn't break {{tip|stun|stuns}}, {{tip|fear|fears}}, or {{tip|silence|silences}}).
* {{si|Flash}}: cast time reduced to 0.5 from 0.75 secs.
 
  +
* {{si|Ghost}}: duration reduced to 12 from 15 seconds.
 
  +
{{si|Flash}}
* {{mi|Haste}}: movement speed bonus reduced to +8% from +10%.
 
 
* Cast time reduced to {{fd|0.5}} seconds from {{fd|0.75}}.
  +
  +
{{si|Ghost}}
 
* Duration reduced to 12 seconds from 15.
  +
  +
=== Masteries===
  +
{{mi1|Haste}}
 
* Movement speed bonus reduced to 8% from 10%.
   
 
=== Items ===
 
=== Items ===
* {{ii|Archangel's Staff}}:
+
{{ii|Archangel's Staff}}
** Now gains bonus ability power based on Max Mana (instead of current mana).
+
* Now gains bonus ability power based on max mana (instead of current mana).
** Tool-tip updated to make more sense.
+
* Tool-tip updated to make more sense.
** Mana gain is now Unique.
+
* Mana gain is now Unique.
  +
* {{ii|Last Whisper}}:
+
{{ii|Last Whisper}}
** Functionality changed to a "35% chance on hit to deal 1 Magic Damage for each point of Armor the target has" from a 50% chance to ignore all of the target's armor.
+
* Functionality changed to a "35% chance on hit to deal 1 Magic Damage for each point of Armor the target has" from a 50% chance to ignore all of the target's armor.
** Recipe cost increased to 750 from 600.
+
* Combine cost increased to 750 from 600.
* {{ii|Soul Shroud}}:
 
  +
** Removed the bonus 50 [[Ability Power]] that it was accidentally giving.
 
 
{{ii|Soul Shroud}}
** Buff icon updated.
 
 
* Removed the bonus 50 [[ability power]] that it was accidentally giving.
* {{ii|Spirit Visage}}: recipe cost increased to 700 from 500.
 
 
* Buff icon updated.
* {{ii|Sunfire Cape}}:
 
  +
** Recipe cost increased to 800 from 600.
 
  +
{{ii|Spirit Visage}}
** AoE damage decreased to 40 from 50.
 
* {{ii|Tiamat}}: recipe cost increased to 400 from 200.
+
* Combine cost increased to 700 from 500.
  +
 
{{ii|Sunfire Cape}}
 
* Combine cost increased to 800 from 600.
 
* AoE damage decreased to 40 from 50.
  +
  +
{{ii|Tiamat}}
 
* Combine cost increased to 400 from 200.
   
 
=== Neutral Minions ===
 
=== Neutral Minions ===
* {{ci|Wolf}} and {{ci|Giant Wolf}}:
+
* {{ui|Lesser Wolf}} and {{ui|Giant Wolf}}:
** [[Critical Strike|Critical strike chance]] reduced to 25% from 33%.
+
** [[Critical strike|Critical strike chance]] reduced to 25% from 33%.
 
** Attack speed reduced.
 
** Attack speed reduced.
   
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* Fixed tooltips giving incorrect values.
 
* Fixed tooltips giving incorrect values.
 
* {{ai|Black Shield|Morgana}} and {{ai|Unbreakable Will|Alistar}} no longer proc taking damage from {{ai|Time Bomb|Zilean}}.
 
* {{ai|Black Shield|Morgana}} and {{ai|Unbreakable Will|Alistar}} no longer proc taking damage from {{ai|Time Bomb|Zilean}}.
* Fixed errant bugs having to deal with True Damage.
+
* Fixed errant bugs having to deal with true damage.
   
 
=== Miscellaneous ===
 
=== Miscellaneous ===
* Misc Tooltip fixes.
+
* Misc. tooltip fixes.
  +
* Added a shrine [[turret]]
* ADDED a Shrine [[Turret]]: Updated Shrine Turret stats (it is VERY deadly now).
+
** Updated shrine turret stats (it is VERY deadly now).
 
* Updated a few spell tooltips to be updated by cooldown reduction items.
 
* Updated a few spell tooltips to be updated by cooldown reduction items.
* Destroying a [[Inhibitor|dampener]] no longer causes the enemy team to gain less experience / gold from minion kills.
+
* Destroying a [[Inhibitor|dampener]] no longer causes the enemy team to gain less experience/gold from minion kills.
* Duration between Minion upgrades increased to 200 from 180.
+
* Duration between minion upgrades increased to 200 seconds from 180.
* Health and Mana Regeneration at the shrine increased to 7.5% per second from 6.5% per second.
+
* Health and mana regeneration at the shrine increased to {{fd|7.5}}% per second from {{fd|6.5}}% per second.
 
* Damage minions deal to champions increased to 60% from 50%.
 
* Damage minions deal to champions increased to 60% from 50%.
* Minion Gold bounty now caps after 30 minutes (10 upgrades).
+
* Minion gold bounty now caps after 30 minutes (10 upgrades).
* [[Kill]] Streak Bonus:
+
* [[Kill]] streak bonuses
** Decreased Bonus on killing a champion on a kill streak decreased to 0.25 from 0.3 per rank of the kill streak.
+
** Bonus on killing a champion on a kill streak decreased to {{fd|0.25}} from {{fd|0.3}} per rank of the kill streak.
 
** Cap reduced to 8 from 10 kills.
 
** Cap reduced to 8 from 10 kills.
* Death Streak Reduction:
+
* Death Streak Reduction
** Reduction on kill of a unit on a Death streak decreased to 0.25 from 0.3 per rank of the death streak.
+
** Reduction on kill of a unit on a death streak decreased to {{fd|0.25}} from {{fd|0.3}} per rank of the death streak.
 
** Cap reduced to 40% from 30% of a champion kill.
 
** Cap reduced to 40% from 30% of a champion kill.
* ADDED: First Blood gold bonus (100 gold).
+
* ADDED: First Blood gold bonus ({{g|100}}).
   
 
=== Art ===
 
=== Art ===
* New Melee and Range Minions for both Blue and Red Teams.
+
* New melee and range minions for both blue and red teams.
* New Stun Particle.
+
* New stun particle.
   
=== Bug Fixes: ===
+
=== Bug Fixes ===
 
* Fixed a bug where a queued ability would fail to execute if you toggled another ability on.
 
* Fixed a bug where a queued ability would fail to execute if you toggled another ability on.
* Fixed a bug where buffs were not appearing correctly for units popping in and out of Fog of War.
+
* Fixed a bug where buffs were not appearing correctly for units popping in and out of [[Sight|fog of war]].
* Next Level tooltips no longer round numbers to the nearest whole but show decimals correctly.
+
* Next level tooltips no longer round numbers to the nearest whole but show decimals correctly.
 
* Fixed a bug where sometimes a unit would pop after leaving fog of war.
 
* Fixed a bug where sometimes a unit would pop after leaving fog of war.
* Fixed a bug where particles would get emitted from a units last known position when they are in [[Fog of War]].
+
* Fixed a bug where particles would get emitted from a units last known position when they are in fog of war.
 
* Fixed a compatibility issue with Nvidia FX 5200 cards.
 
* Fixed a compatibility issue with Nvidia FX 5200 cards.
 
* Fixed a compatibility issue with Integrated Intel GPUs.
 
* Fixed a compatibility issue with Integrated Intel GPUs.
* Fixed various Server Crashes.
+
* Fixed various server crashes.
 
* Fixed a bug where you could upgrade a spell passed its current cap when under mid to heavy latency.
 
* Fixed a bug where you could upgrade a spell passed its current cap when under mid to heavy latency.
* Fixed a bug where the enter key of the numpad did not work with in game chat.
+
* Fixed a bug where the enter key of the number pad did not work with in game chat.
   
=== Hud ===
+
=== HUD ===
 
* Added a "Focus Target" ping system. You can ping an enemy to put a marker over their head to tell your teammates to attack them. You can ping a defensive structure to tell your teammates to defend it. (work in progress)
 
* Added a "Focus Target" ping system. You can ping an enemy to put a marker over their head to tell your teammates to attack them. You can ping a defensive structure to tell your teammates to defend it. (work in progress)
* New messages for why you cant cast spells (out of mana, on cooldown,etc).
+
* New messages for why you cant cast spells (out of mana, on cooldown, etc.).
   
 
{{Release history}}
 
{{Release history}}
   
  +
[[zh:May 1, 2009 Patch]]
[[Category:Patch notes]]
+
[[Category:LoL patch notes]]

Latest revision as of 03:58, 24 November 2022


PVP.net

  • New End of Game Screen
  • Can now play 5v5 matches again in Practice games.

League of Legends

Champions

Reworked Tristana Tristana

  • Removed ability Rending Shot Rending Shot.
  • New ability Rocket Jump Rocket Jump (W)
    • Tristana jumps to a distant location, slowing and damaging surrounding targets upon landing.
  • Moved Tristana's true passive from E to her innate. She will now gain attack range passively with her level, and she can spend points in order to deal more damage to surrounding units when she deals the killing blow.

Ashe Ashe

  • Frost Shot Frost Shot
    • Slow reduced to 10 / 17 / 24 / 31 / 38% from 10 / 18 / 26 / 34 / 42%.

Chronokeeper Chronokeeper

  • Time Bomb Time Bomb
    • Ability power ratio increased to 1.1 from 0.75.
  • Chronoshift Chronoshift
    • Fixed bugs which caused champions to die regardless of having the Chronoshift buff.
    • No longer removes positive buffs on revival (such as Elixirs).

Fiddlesticks Fiddlesticks

  • Drain Drain
    • Damage type updated, it should now be back to its power level of a week ago.

Judicator Judicator

Minotaur Minotaur

Singe Singe

  • Stats
    • Base health reduced to 465 from 565 (Note: Singe's health is further increased by his passive).
  • Poison Trail Poison Trail
    • Damage per second reduced to 18 / 27 / 36 / 45 / 54 from 20 / 30 / 40 / 50 / 60.
  • Mega Adhesive Mega Adhesive
    • Casting time reduced.

Sivir Sivir

  • Ricochet Ricochet
    • Mana cost per attack increased to 6 from 4.
    • Damage type changed to physical (it used to cut through armor, it no longer does this).

Teemo Teemo

  • Stats
    • Health per level reduced to 74 from 84.
  • Blinding Dart Blinding Dart
    • Effect changed to blinding the target, causing them to have a 100% miss chance for 2 / 2.5 / 3 / 3.5 / 4 seconds, from target champion missing their next 1 / 2 / 3 / 4 / 5 attacks.
    • Mana cost modified to 70 / 85 / 100 / 115 / 130 from 65 / 85 / 105 / 125 / 145.
    • Cooldown reduced to 11 seconds from 12.
  • Bantam Trap Bantam Trap
    • Damage reduced to 350 / 500 / 650 from 375 / 550 / 750.
    • New particle added to detonation.

Yeti Yeti

  • Absolute Zero Absolute Zero
    • Fixed cooldown in tooltip, added cooldown to level up section.

Summoner Spells

Boost Boost

  • Cooldown reduced to 90 seconds from 180 seconds (known issue - it doesn't break Stun icon stuns, Flee icon fears, or Silence icon silences).

Flash Flash

  • Cast time reduced to 0.5 seconds from 0.75.

Ghost Ghost

  • Duration reduced to 12 seconds from 15.

Masteries

Haste mastery 2011 Haste

  • Movement speed bonus reduced to 8% from 10%.

Items

Archangel's Staff Archangel's Staff

  • Now gains bonus ability power based on max mana (instead of current mana).
  • Tool-tip updated to make more sense.
  • Mana gain is now Unique.

Last Whisper Last Whisper

  • Functionality changed to a "35% chance on hit to deal 1 Magic Damage for each point of Armor the target has" from a 50% chance to ignore all of the target's armor.
  • Combine cost increased to 750 from 600.

Soul Shroud Soul Shroud

  • Removed the bonus 50 ability power that it was accidentally giving.
  • Buff icon updated.

Spirit Visage Spirit Visage

  • Combine cost increased to 700 from 500.

Sunfire Cape Sunfire Cape

  • Combine cost increased to 800 from 600.
  • AoE damage decreased to 40 from 50.

Tiamat Tiamat

  • Combine cost increased to 400 from 200.

Neutral Minions

Bugs

Miscellaneous

  • Misc. tooltip fixes.
  • Added a shrine turret
    • Updated shrine turret stats (it is VERY deadly now).
  • Updated a few spell tooltips to be updated by cooldown reduction items.
  • Destroying a dampener no longer causes the enemy team to gain less experience/gold from minion kills.
  • Duration between minion upgrades increased to 200 seconds from 180.
  • Health and mana regeneration at the shrine increased to 7.5% per second from 6.5% per second.
  • Damage minions deal to champions increased to 60% from 50%.
  • Minion gold bounty now caps after 30 minutes (10 upgrades).
  • Kill streak bonuses
    • Bonus on killing a champion on a kill streak decreased to 0.25 from 0.3 per rank of the kill streak.
    • Cap reduced to 8 from 10 kills.
  • Death Streak Reduction
    • Reduction on kill of a unit on a death streak decreased to 0.25 from 0.3 per rank of the death streak.
    • Cap reduced to 40% from 30% of a champion kill.
  • ADDED: First Blood gold bonus (100 Gold 100).

Art

  • New melee and range minions for both blue and red teams.
  • New stun particle.

Bug Fixes

  • Fixed a bug where a queued ability would fail to execute if you toggled another ability on.
  • Fixed a bug where buffs were not appearing correctly for units popping in and out of fog of war.
  • Next level tooltips no longer round numbers to the nearest whole but show decimals correctly.
  • Fixed a bug where sometimes a unit would pop after leaving fog of war.
  • Fixed a bug where particles would get emitted from a units last known position when they are in fog of war.
  • Fixed a compatibility issue with Nvidia FX 5200 cards.
  • Fixed a compatibility issue with Integrated Intel GPUs.
  • Fixed various server crashes.
  • Fixed a bug where you could upgrade a spell passed its current cap when under mid to heavy latency.
  • Fixed a bug where the enter key of the number pad did not work with in game chat.

HUD

  • Added a "Focus Target" ping system. You can ping an enemy to put a marker over their head to tell your teammates to attack them. You can ping a defensive structure to tell your teammates to defend it. (work in progress)
  • New messages for why you cant cast spells (out of mana, on cooldown, etc.).