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Maw of Malmortius is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 15 ability haste =
400
- 50 attack damage =
1750
- 50 magic resistance =
900
Gold Efficiency*
- 98.39% gold efficient without its passive. is
Similar Items
Notes

Item VFX
- Lifeline will still trigger if damage is taken while below 30% of maximum health.
- Lifeline when taking magic damage. will always trigger before
Strategy
- attack damage-based champions against enemy teams with high amounts of magic damage. helps
- Lifeline can absorb most of the initial burst of magic damage from an enemy champion and give the owner an opportunity to attack or retreat. It is very useful against ability power casters with long cooldowns, such as and .
- Maw of Malmortius can be good on attack damage-based champions who benefit from being at low current health (e.g. , ). Their low-health passives combined with Lifeline and Lifegrip let them be at low-health more safely.
- still provides less effective health against magic damage than dedicated, anti-magic damage defensive items like or . However, Maw of Malmortius come with the advantage of not sacrificing offensive potential, which allows an AD champion to better recover from behind when facing an enemy AP champion. Keep in mind, however, that Maw of Malmortius's passive is not useful at all against most AD champions, while the other aforementioned defensive items still give effective HP and sustain to use against an enemy AD, even though the magic resistance itself is not useful. This can be significant during the mid game if you aren't preparing an armor item against them, or if the enemy AD champion is fed. Choosing wisely between those items can overcome this issue.
Old icon
Trivia

Old Item VFX
- referrals. is named after a well-known community member known as 'Malmortius' (also answers to 'Lord Voldemortius', 'Malmorpheus', and 'James') for obtaining over one thousand
- On June 12th, 2020, the Preseason 2021 Gameplay Plans[1] revealed a
redrawn version of the item icon.
Patch History
- Updated icon.
- New:
- Recipe: + +
700 =
3100.
- Stats: 50 attack damage, 50 magic resistance, 15 ability haste.
- Unique Passive - Lifeline: If you would take magic damage that would reduce maximum health below 30%, you first gain a shield that absorbs 200 (+ 20% maximum health) magic damage for 5 seconds (60 second cooldown).
- Limited to 1 Lifeline item.
- Recipe: + +
- Old:
- Recipe: + +
850 =
3250.
- Stats: 50 attack damage, 50 magic resistance, 10% cooldown reduction.
- Unique Passive - Lifeline: If you would take magic damage that would reduce maximum health below 30%, you first gain a shield that absorbs 350 magic damage for 5 seconds (90 second cooldown). Triggering Lifeline grants Lifegrip.
- Unique Passive - Lifegrip: Grants +20 attack damage, +10% spell vamp and +10% life steal until out-of-combat.
- Recipe: + +
- V10.15 - July 22nd Hotfix
- Bug Fix: Lifeline no longer absorbs more than 350 magic damage at moments where the player's maximum health would be reduced below 30%.
- Magic shield duration increased to 5 seconds from 3.
- Magic resistance increased to 50 from 45.
- Magic shield strength changed to 350 from 300 (+ 100% bonus magic resistance).
- Magic shield duration reduced to 3 seconds from 5.
- Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.
- New Recipe: + +
850 =
3250
- Attack damage reduced to 50 from 55.
- Magic resistance increased to 45 from 40.
- Lifegrip passive now also grants 20 attack damage.
- New Effect: +10% cooldown reduction.
- Removed: +10 armor penetration.
- Magic resistance reduced to 40 from 50.
- Unique Passive - Lifegrip:
- Removed: 25% attack speed until out of combat.
- New Recipe: + +
850 =
3250.
- Attack damage reduced to 55 from 60.
- Magic resistance reduced to 50 from 55.
- New Effect: +10 armor penetration.
- Unique Passive that grants a magic shield is now named Lifeline.
- Magic shield changed to 300 (+ 100% bonus magic resistance) from 400.
- Cooldown increased to 90 seconds from 60.
- New Effect: Unique Passive - Lifegrip: When Lifeline triggers, gain +25% attack speed, +10% spell vamp and +10% life steal until out of combat.
- Removed: Unique Passive: +1 attack damage for every 2% missing health, capped at +35 attack damage at 30% health or less.
- Attack damage increased to 60 from 55.
- Magic resistance increased to 40 from 36.
- Passive attack damage increased to 1 per 2% of missing health from 2.5%.
- Passive attack damage cap reduced to 35 from 40.
- Bug Fix: Fixed a bug where the cooldown was not properly resetting when upgrading from a on cooldown.
- Now displays cooldown on the item rather than as a buff.
- V1.0.0.136 Added
- Recipe: + +
925 =
3300
- +55 attack damage, +36 magic resistance.
- Unique Passive: +1 attack damage for every 2.5% missing health, for a maximum of +40 bonus attack damage.
- Unique Passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you gain a shield which absorbs 400 magic damage for 5 seconds (60 second cooldown).
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed
- Boots items
- Basic items
- Epic items
- Legendary items
- Mythic items
- Minion and Turret items
- Special Game Mode Exclusive items
- Removed items
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