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{{Disambig|Mastermind}}
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<tabber>
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Season Three=
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{{utility tree 3}}[[File:Mastermind mastery s3.png|left]]'''Mastermind''' was a tier 2 utility [[mastery]] with 3 ranks.{{clrl}}
   
* Season two mastery {{mi2|Mastermind}}
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== Effect per rank ==
* Season three mastery {{mi3|Mastermind}}
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* Reduces summoner spell cooldowns by {{ap|4|7|10%}}.
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== Requirements ==
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* Requires 4 points in Utility.
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== Notes ==
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* Mastermind stacks [[Stacking#Stacks multiplicatively|multiplicatively]] with {{ii|Distortion}} and {{ii|Eleisa's Miracle}}, and applies before flat cooldown reduction from effects such as {{mi3|Summoner's Insight}}.
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{{clr}}
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== Patch History ==
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{{scroll box|content=
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;[[V3.14]] Removed
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* Removed due to Season Four.
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;[[V1.0.0.152]] Added
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* Tier 2 Utility mastery with 3 ranks.
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** Reduces summoner spell cooldowns by {{ap|4|7|10%}}.
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}}
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|-|
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Season Two=
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{{utility tree 2}}[[File:Mastermind mastery s2.png|left]]'''Mastermind''' was a tier 6 utility [[mastery]] with 1 rank.{{clrl}}
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== Effect per rank ==
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* Reduces summoner spell cooldowns by 15%.
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== Requirements ==
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* Requires 20 points in Utility.
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== Notes ==
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* This mastery is applied after other summoner spells cooldown reductions.
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{{clr}}
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== Patch History ==
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{{scroll box|content=
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;[[V1.0.0.152]] Removed
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* Removed due to Season Three.
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  +
;[[V1.0.0.129]] Added
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* Tier 6 Utility mastery with 1 rank.
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** Reduces summoner spell cooldowns by 15%.
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}}
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</tabber>
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[[Category:Utility masteries]]

Revision as of 20:22, October 13, 2016

Utility Mastery Tree
(2013)
Summoner's Insight: Revive grants bonus health for 120 seconds after reviving; Teleport's cast time is reduced to 3.5 seconds; Flash's cooldown is reduced by 15 seconds; Clarity restores 25% bonus mana; Clairvoyance grants persistent sight of enemies revealed for 5 seconds.Wanderer: Grants 0.66 / 1.33 / 2 % movement speed when out of combat.Meditation: Grants 1 / 2 / 3 mana regen.Improved Recall: Reduces cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds.Scout: Wards see for 25% further for the first 5 seconds.Mastermind: Reduces the cooldown of Summoner Spells by 4 / 7 / 10 %.Expanded Mind: Grants 72 / 126 / 180 mana at level 18 (4 / 7 / 10 mana per level)Artificer: The cooldown of activatable items are reduced by 7.5 / 15 %.Greed: Grants 0.5 / 1 / 1.5 / 2 gold per 10 seconds.Runic Affinity: Increases shrine, relic and neutral buff durations by 20%.Vampirism: Grants 1 / 2 / 3 % life steal and spell vamp.Biscuiteer: You start the game with a Total Biscuit of Rejuvenation, that restores 80 health and 50 mana over 10 seconds.Wealth: Increases starting gold by 25 / 50.Awareness: Increases experience earned by 1.25 / 2.5 / 3.75 / 5 %.Strength of Spirit: Grants 1 / 2 / 3 bonus health regen for every 400 mana you have.Explorer: On Summoner's Rift, you start the game with an Explorer's Ward, that places an invisible ward that lasts for 60 seconds. On other maps: you gain +25 starting gold.Pickpocket: Your attacks against enemy champions grant gold (+3 ranged attacks; +5 melee attacks). 5 second cooldown.Intelligence: Grants 2 / 4 / 6 % cooldown reduction.Nimble: Grants 3% movement speed.Season 3 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Mastermind was a tier 2 utility mastery with 3 ranks.


Effect per rank

  • Reduces summoner spell cooldowns by 4 / 7 / 10%.

Requirements

  • Requires 4 points in Utility.

Notes

Patch History

V3.14 Removed
  • Removed due to Season Four.
V1.0.0.152 Added
  • Tier 2 Utility mastery with 3 ranks.
    • Reduces summoner spell cooldowns by 4 / 7 / 10%.

Utility Mastery Tree
(2012)
Summoner's Insight (Season 2012 Mastery)Good Hands (Season 2012 Mastery)Expanded Mind (Season 2012 Mastery)Improved Recall (Season 2012 Mastery)Swiftness (Season 2012 Mastery)Meditation (Season 2012 Mastery)Scout (Season 2012 Mastery)Greed (Season 2012 Mastery)Transmutation (Season 2012 Mastery)Runic Affinity (Season 2012 Mastery)Wealth (Season 2012 Mastery)Awareness (Season 2012 Mastery)Sage (Season 2012 Mastery)Strength of Spirit (Season 2012 Mastery)Intelligence (Season 2012 Mastery)Mastermind (Season 2012 Mastery)Season 2 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Mastermind was a tier 6 utility mastery with 1 rank.


Effect per rank

  • Reduces summoner spell cooldowns by 15%.

Requirements

  • Requires 20 points in Utility.

Notes

  • This mastery is applied after other summoner spells cooldown reductions.

Patch History

V1.0.0.152 Removed
  • Removed due to Season Three.
V1.0.0.129 Added
  • Tier 6 Utility mastery with 1 rank.
    • Reduces summoner spell cooldowns by 15%.

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