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Master Yi
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Base bonus true damage increased from 30 / 40 / 50 / 60 to 35 / 45 / 55 / 65.
- Bonus true damage AD ratio increased from 25% AD to 30%.
- Stats
- Base attack damage increased from 52 to 54.
- Cooldown reduced from 17 / 16 / 15 / 14 seconds to 16 / 15 / 14 / 13.
- Stats
- Base movement speed increased from 345 to 355.
- Passive bonus attack damage reduced from 10% AD to 8%.
- Cooldown reduced from 80 / 70 / 60 seconds to 70 / 65 / 60.
- Base damage changed from 25 / 70 / 115 / 160 to 30 / 70 / 110 / 150.
- AD ratio reduced from 100% AD to 60%.
- Bonus damage against monsters reduced from 90 / 125 / 160 / 195 to 80 / 110 / 140 / 170.
- Subsequent damage against non-champions reduced from 100% to 25%.
- New Effect: If there are no other targets, Alpha Strike can attack the same target again for 25% damage.
- Stats
- Health growth reduced from 115 to 105.
- Bonus true damage reduced from 25 / 40 / 55 / 70 to 22 / 34 / 46 / 58.
- Cooldown increased from 75 / 60 / 45 seconds to 80 / 70 / 60.
- Stats
- Armor growth increased from 3.5 to 3.9.
- Bonus damage against monsters increased from 75 / 110 / 145 / 180 to 90 / 125 / 160 / 195.
- Bonus true damage increased from 18 / 30 / 42 / 54 to 25 / 40 / 55 / 70.
- Cooldown reduced from 85 / 75 / 65 seconds to 75 / 60 / 45.
- Bonus movement speed to from 25 / 35 / 45% seconds 35 / 45 / 55%.
- Active bonus damage against structures reduced from 100% to 33%.
- Stats
- Base mana regeneration reduced from 15 to 12.
- Stats
- Attack damage growth reduced from 4.55 to 3.6.
- Active bonus AD ratio reduced from 35% bonus AD to 25%.