Mark was previously a designer working at Treyarch on Call of Duty: Black Ops II before joining Riot in 2013. He was previously the Lead Champion Update Designer overseeing the , , , , Juggernaut, and Marksmen updates. Mark later became the Lead Champion Designer at Riot and oversaw the production and design of new champions and champion updates. He was later promoted to the position of Lead Gameplay Designer after Andrei 'Meddler' van Roon became the Design Director of League of Legends. He received the Forbes 30 under 30 in gaming award in 2015 and also holds a degree from Harvard. As Lead Gameplay Designer, Mark manages design for new champions, champion updates, game balance, items, runes, Summoner's Rift, preseason, matchmaking, ranked and player behavior.
Riot Scruffy Talks Poppy
We chat with Riot Scruffy about his background, work on ChampUp, and the upcomingupdate!
- Champion Rework